Online:Trial Sets

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search


Trial Sets are available from the bosses and monsters in various trials. Pieces of those sets are also found in coffers rewarded for completing the quests to clear the specific trial. Coffers are only awarded once a week per character. Trial sets are all bind-on-pickup.

Craglorn[edit]

Common[edit]

Following sets are found on every trial in the Craglorn zone.

Set Name Bonuses Set Type
Eternal Warrior

2 items: Adds 4% Healing Taken
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 28-1206 Maximum Health
5 items: Adds 4% Healing Taken
5 items: When you drop below 25% Health in combat, you heal for 290-12500 Health and gain 2-100 Ultimate. This effect can occur once every 1 minute.

Heavy Armor
Infallible Mage

2 items: Adds 19-833 Spell Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Spell Damage
5 items: Adds 19-833 Spell Critical
5 items: Your Heavy Attacks deal an additional 21-903 damage. Enemies you damage with fully-charged Heavy Attacks are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 8%.

Light Armor
Vicious Serpent

2 items: Adds 19-833 Weapon Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 19-833 Weapon Critical
5 items: Adds 3-129 Weapon Damage
5 items: Reduces the cost of your Stamina abilities by 8%. When an enemy you have recently damaged dies, you restore 50-2150 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.

Medium Armor

Aetherian Archive[edit]

Set Name Bonuses Set Type
Defending Warrior

2 items: Adds 34-1487 Armor
3 items: Adds 34-1487 Armor
4 items: Adds 28-1206 Maximum Health
5 items: When you block an attack, you deal 93-4000 Magic Damage to all enemies within 10 meters of you and heal for 100% of the damage done. This effect can occur once every 10 seconds.

Heavy Armor
Healing Mage

2 items: Adds 3-129 Magicka Recovery
3 items: Adds 25-1096 Maximum Magicka
4 items: Adds 4% Healing Done
5 items: When you use an area of effect heal ability, you reduce the Weapon Damage of all enemies within 10 meters of you by 10-430 for 3 seconds.

Light Armor
Quick Serpent

2 items: Adds 19-833 Weapon Critical
3 items: Adds 25-1096 Maximum Stamina
4 items: Adds 25-1096 Maximum Stamina
5 items: Reduces the costs of your Stamina abilities by 8%. When an enemy you have recently damaged dies, you restore 50-2150 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.

Medium Armor

Hel Ra Citadel[edit]

Set Name Bonuses Set Type
Berserking Warrior

2 items: Adds 19-833 Weapon Critical
3 items: Adds 3-129 Weapon Damage
4 items: Adds 19-833 Weapon Critical
5 items: When you deal melee damage your Critical Strike rating is increased by 9-400 for 6 seconds, stacking up to 5 times. This effect can occur once every half second.

Heavy Armor
Destructive Mage

2 items: Adds 25-1096 Maximum Magicka
3 items: Adds 19-833 Spell Critical
4 items: Adds 3-129 Spell Damage
5 items: When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack the bomb detonates, dealing 152-6575 Magic Damage all enemies within 8 meters. This effect can occur once every 4 seconds.

Light Armor
Poisonous Serpent

2 items: Adds 25-1096 Maximum Stamina
3 items: Adds 3-129 Weapon Damage
4 items: Adds 25-1096 Maximum Stamina
5 items: When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you have a 50% chance to deal an additional 79-3400 Poison Damage. This effect can occur once every 1 second.

Medium Armor

Sanctum Ophidia[edit]

Set Name Bonuses Set Type
Immortal Warrior

2 items: Adds 4% Healing Taken
3 items: Adds 28-1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: When you take damage while below 35% Health you gain Major Protection for 10 seconds, reducing your damage taken by 30%. This effect can occur once every 35 seconds.

Heavy Armor
Twice-Fanged Serpent

2 items: Adds 3-129 Weapon Damage
3 items: Adds 25-1096 Maximum Stamina
4 items: Adds 19-833 Weapon Critical
5 items: When you deal damage, your Physical Penetration is increased by 20-860 for 3 seconds, stacking up to 5 times.

Medium Armor
Wise Mage

2 items: Adds 19-833 Spell Critical
3 items: Adds 19-833 Spell Critical
4 items: Adds 3-129 Spell Damage
5 items: Enemies you damage with fully-charged Heavy Attacks are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 8%.

Light Armor

Reaper's March[edit]

Maw of Lorkhaj Crown Store[edit]

Set Name Bonuses Set Type
Lunar Bastion

2 items: Adds 4% Healing Taken
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 28-1206 Maximum Health
5 items: When you activate a synergy, you create a lunar blessing underneath you for 10 seconds. The blessing grants a damage shield every 2 seconds that absorbs 55-2399 damage for you and your allies within 8 meters.

Heavy Armor
Moondancer

2 items: Adds 25-1096 Maximum Magicka
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Spell Damage
5 items: When you activate a synergy, you gain a shadow blessing that increases your Spell Damage by 15-448 or a lunar blessing that increases your Magicka Recovery by 15-448 for 30 seconds. You can only have one blessing active at a time.

Light Armor
Roar of Alkosh

2 items: Adds 19-833 Weapon Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Weapon Damage
5 items: When you activate a synergy, you send a shockwave from your position that deals 40-1720 Physical damage and an additional 280-12040 Physical damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by 70-3010 for 10 seconds.

Medium Armor
Twilight Remedy

2 items: Adds 3-129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Spell Damage
5 items: When an ally activates your synergy, they heal themselves for 440-18920 Health over 10 seconds and gain Minor Force, increasing their Critical Damage by 10%. This effect can occur once every 10 seconds per ally.

Light Armor

Summerset Summerset[edit]

Cloudrest Summerset[edit]

Set Name Bonuses Set Type
Aegis of Galenwe

2 items: Adds 28-1206 Maximum Health
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Taken
5 items: After successfully blocking, you grant Empower to 11 allies within 15 meters for 5 seconds, increasing the damage of their next Light Attack by 40%. This effect can occur once every 2 seconds.

Heavy Armor
Arms of Relequen

2 items: Adds 19-833 Weapon Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 19-833 Weapon Critical
5 items: Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 4-200 Physical Damage per stack every 1 second. 20 stacks max.

Medium Armor
Mantle of Siroria

2 items: Adds 3-129 Spell Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 25-1096 Maximum Magicka
5 items: Dealing direct damage with a single target attack creates a ring of fire beneath you for 10 seconds. This effect can occur once every 10 seconds. Standing in the ring grants you a stack of Siroria's Boon for 5 seconds. Each stack increases your Spell Damage by 30. 20 stacks max.

Light Armor
Vestment of Olorime

2 items: Adds 3-129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Magicka Recovery
5 items: Casting abilities that leave an effect on the ground in combat will create a circle of might for 10 seconds. You and your allies in the circle gain Major Courage for 30 seconds, increasing your Weapon and Spell Damage by 258 for 30 seconds. This effect can occur once every 10 seconds.

Light Armor
Perfect Aegis of Galenwe

2 items: Adds 14-1206 Maximum Health
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Taken
5 items: Adds 14-1206 Maximum Health
5 items: After successfully blocking, you have a 50% chance to grant Empower to 3 allies within 15 meters, increasing the damage of their next Light Attack by 40%. This effect can once occur every 1 second.

Heavy Armor
Perfect Arms of Relequen

2 items: Adds 9-833 Weapon Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 9-833 Weapon Critical
5 items: Adds 12-1096 Maximum Stamina
5 items: Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 2-200 Physical Damage every 1 second. 20 stacks max.

Medium Armor
Perfect Mantle of Siroria

2 items: Adds 1-129 Spell Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 12-1096 Maximum Magicka
5 items: Adds 12-1096 Maximum Magicka
5 items: Dealing direct damage with a single target attack creates a ring of fire beneath you for 10 seconds. This effect can occur once every 10 seconds. Standing in the ring grants you a stack of Siroria's Boon for 5 seconds. Each stack increases your Spell Damage by 30. 20 stacks max.

Light Armor
Perfect Vestment of Olorime

2 items: Adds 1-129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 1-129 Magicka Recovery
5 items: Adds 12-1096 Maximum Magicka
5 items: Casting abilities that leave an effect on the ground in combat will create a circle of might for 10 seconds. You and your allies standing in the circle gain Major Courage for 30 seconds, increasing your Weapon and Spell Damage by 258. This effect can occur once every 10 seconds.

Light Armor

Vvardenfell Morrowind[edit]

Halls of Fabrication Morrowind[edit]

Set Name Bonuses Set Type
Automated Defense

2 items: Adds 28-1206 Maximum Health
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Taken
5 items: When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Aegis for 10 seconds, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 15%.

Heavy Armor
Inventor's Guard

2 items: Adds 3-129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Done
5 items: When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Aegis for 10 seconds, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 15%.

Light Armor
Master Architect

2 items: Adds 25-1096 Maximum Magicka
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Spell Damage
5 items: When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Slayer for 10 seconds, increasing your damage done to Dungeon, Trial, and Arena Monsters by 15%.

Light Armor
War Machine

2 items: Adds 25-1096 Maximum Stamina
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Weapon Damage
5 items: When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Slayer for 10 seconds, increasing your damage done to Dungeon, Trial, and Arena Monsters by 15%.

Medium Armor

Elsweyr Elsweyr[edit]

Sunspire Elsweyr[edit]

Set Name Bonuses Set Type
Claw of Yolnahkriin

2 items: Adds 28-1206 Maximum Health
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 25-1096 Maximum Stamina
5 items: When you taunt an enemy, you give yourself and 11 group members Minor Courage for 15 seconds, increasing your Weapon and Spell Damage by 129. This effect can occur once every 8 seconds.

Heavy Armor
Eye of Nahviintaas

2 items: Adds 3-129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 25-1096 Maximum Magicka
5 items: When an ally activates one of your synergies, you and the ally who activated the synergy get 12% cost reduction for non-Ultimate abilities for 3 seconds. This effect can occur every 6 seconds per target.

Light Armor
False God's Devotion

2 items: Adds 19-833 Spell Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 19-833 Spell Critical
5 items: Adds 3-129 Spell Damage
5 items: Reduces the cost of your Magicka abilities by 8%. When an enemy you recently damaged dies, you restore 50-2150 Magicka and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.

Light Armor
Tooth of Lokkestiiz

2 items: Adds 3-129 Weapon Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Weapon Damage
5 items: When you activate a synergy, gain Major Slayer for 15 seconds, increasing your damage done to Dungeon and Trial monsters by 15%.

Medium Armor
Perfected Claw of Yolnahkriin

2 items: Adds 28-1206 Maximum Health
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 25-1096 Maximum Stamina
5 items: Adds 28-1206 Maximum Health
5 items: When you taunt an enemy, you give yourself and 11 group members Minor Courage for 15 seconds, increasing your Weapon and Spell Damage by 129. This effect can occur once every 8 seconds.

Heavy Armor
Perfected Eye of Nahviintaas

2 items: Adds 3-129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 25-1096 Maximum Magicka
5 items: Adds 25-1096 Maximum Magicka
5 items: When an ally activates one of your synergies, you and the ally who activated the synergy get 12% cost reduction for non-Ultimate abilities for 3 seconds. This effect can occur every 6 seconds per target.

Light Armor
Perfected False God's Devotion

2 items: Adds 19-833 Spell Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 19-833 Spell Critical
5 items: Adds 3-129 Spell Damage
5 items: Adds 25-1096 Maximum Magicka
5 items: Reduces the cost of your Magicka abilities by 8%. When an enemy you recently damaged dies, you restore 50-2150 Magicka and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.

Light Armor
Perfected Tooth of Lokkestiiz

2 items: Adds 3-129 Weapon Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Weapon Damage
5 items: Adds 19-833 Weapon Critical
5 items: When you activate a synergy, gain Major Slayer for 15 seconds, increasing your damage done to Dungeon and Trial monsters by 15%.

Medium Armor