2 items: Adds 9-833 Spell Critical
3 items: Adds 1-129 Spell Damage
4 items: Adds 9-833 Spell Critical
5 items: When you deal Critical Damage with a single target Magicka ability, you launch a Fire, Ice, Shock, or Disease ball at your target that deals 150-12900 damage and applies a status effect. This effect can occur once every 10 seconds.
The set consists of light armor and jewelry in all slots, as well as weapons and shields of all types.
Every dungeon drops pieces associated with its sets:
- Minor bosses will drop one of: Hands, Waist, Feet, or unique item
- Bosses will drop one of: Chest, Shoulder, Head, Legs, or unique item
- Final bosses will drop one of: Jewelry, Weapon, Shield, or unique item
- Miscellaneous enemies have a slight chance to drop jewelry.
- Chests have a slight chance to drop armor, increased by the Treasure Hunter passive
Items dropped in Veteran Dungeons will always be of Epic quality, and items dropped in Normal Dungeons will always be of Superior quality.