Horns of the Reach

Online:Bloodroot Forge

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Shunned by the Nords as a place of evil, this mystic forge site was constructed by an unknown Nedic sect that worshiped forgotten dark gods. Now it's been reopened by the Dreadhorn clan of Reachmen, who are meddling with dangerous forces of great power.
Bloodroot Forge
(view on map)
Group Dungeon
Discoverable Yes
Completion Objective
Dungeon Yes
# of Zones 1
Elinhir RegionCraglorn
West of Elinhir
Instanced Dungeon
Group Size 4
Bloodroot Forge

Bloodroot Forge is a group dungeon in Craglorn. It's part of the Horns of the Reach dungeon pack DLC, along with Falkreath Hold. The entrance is located west of Elinhir. The dungeon itself takes place at an ancient Nedic site, high in the Jerall Mountains.

Related Quests[edit]

Notable Items[edit]



Normal Enemies[edit]

Elite Enemies[edit]




A map of the Jerall Cleft
A map of the Sanguinary Veins
Door 1
Door 1
Door 2
Door 2
A map of the Sanguinary Veins
A map of the Bloodroot Forge


Set Name Bonuses Location(s) Set Type
Flame Blossom

2 items: Adds 12-1096 Maximum Magicka
3 items: Adds 1-129 Spell Damage
4 items: Adds 17-1487 Spell Penetration
5 items: When you deal damage, you have a 10% chance to summon a line of flame that moves forward after 1 second, dealing 93-8000 Flame Damage to any enemy in its path. This effect can occur once every 10 seconds.

Bloodroot ForgeHorns of the Reach (Crown Store) Light Armor

2 items: Adds 9-833 Weapon Critical
3 items: Adds 1-129 Weapon Damage
4 items: Adds 9-833 Weapon Critical
5 items: Increases the damage you deal with bleed damage over time effects by 33%.

Bloodroot ForgeHorns of the Reach (Crown Store) Medium Armor
Hagraven's Garden

2 items: Adds 14-1206 Maximum Health
3 items: Adds 1-129 Health Recovery
4 items: Adds 4% Healing Taken
5 items: When you take damage while under 50% Health, you summon a preservation of nature around you for 5 seconds. Any damage you take from enemies outside of the preservation is reduced by 50%, and the first time an enemy tries to enter the preservation they are knocked back 5 meters. This effect can occur once every 45 seconds.

Bloodroot ForgeHorns of the Reach (Crown Store) Heavy Armor

1 item: Adds 4% Healing Done
2 items: When you heal yourself or an ally that is under 50% Health, you conjure a pool of quenching blood underneath them, immediately removing all previous enemy placed effects, and healing the lowest Health friendly target in the area for 348-30000 Health over 6 seconds. This effect can occur once every 35 seconds.

Bloodroot ForgeHorns of the Reach (Crown Store) Monster Helm Sets


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