Online:Glenumbra

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Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia.
ON-icon-location.png
Zone:
Glenumbra
(lore page)
Daggerfall Covenant
Skyshards 16
Location
Western High Rock
Glenumbra

Glenumbra is a region in High Rock covering the entire peninsula that separates Iliac Bay from the Eltheric Ocean. The peninsula's geography is a mix of rugged woodland and fetid swamps. Local creatures include the snag-weevil, of which there has recently been a plague, and werewolves, which are particularly prevalent.

The forested region of Daenia lies at the southern end of Glenumbra, and it is here that the witches of Beldama Wyrd make their home. King Casimir rules Glenumbra from the coastal city of Daggerfall, and the Knights of the Dragon are based in the city. The climate is temperate, with the weather primarily comprising of sunshine and showers. North of the forests lie the Cambray Hills, a perpetually foggy region of marshes and fens. The city of Camlorn sits on the highlands to the north, and there have been increasing reports of werewolf activity in the area. King's Guard is the northeastern region of Glenumbra, and like the Cambray Hills, is shrouded in a perpetual mist. King's Guard is home to the great cemetery of Cath Bedraud, the final resting place of the Breton nobility, where the Lion Guard have been investigating reports of Bloodthorn Cult activity. In the east of the region is the small town of Crosswych, which has become a hive of activity for the Red Rook Bandits. Just beyond the town is the hillside trail to Stormhaven.

Places[edit]

Cities[edit]

  • ON-mapicon-City.png Camlorn — A city in north-central Glenumbra. (map)
  • ON-mapicon-City.png Daggerfall — The largest city in Glenumbra, located at the southwestern end of the peninsula. (map)

Settlements[edit]

Farms and Plantations[edit]

Groves and Marshes[edit]

Caves, Ruins and Mines[edit]

Battlefields, Cemeteries and Crypts[edit]

Dungeons[edit]

Group Bosses[edit]

Dolmens[edit]

Mundus Stones[edit]

Points of Interest[edit]

Player Houses[edit]

Wayshrines[edit]

Unmarked Locations[edit]

Quests[edit]

Quest Map[edit]

Glenumbra
Blood and the Crescent Moon
Bloodthorn Assassins
Turning of the Trees
Ash and Reprieve
The Wyrd Tree's Roots
The Wyrd Sisters
Seeking the Guardians
Champion of the Guardians
To the Wyrd Tree
Reclaiming the Elements
Purifying the Wyrd Tree
Werewolves to the North
A Duke in Exile
Wolves in the Fold
Lineage of Tooth and Claw
The Glenumbra Moors
Ripple Effect
A Step Back in Time
The Nameless Soldier
Retaking Camlorn
Rally Cry
A Lingering Hope
Hidden in Flames
The Lost Patrol
The Fall of Faolchu
Taking the Fight to the Enemy
The Lion Guard's Stand
Mastering the Talisman
Mists of Corruption
The Labyrinth
Angof the Gravesinger

Key[edit]

Paths always enter a quest from the top or left, and leave a quest from the bottom or right.
Denotes a requisite path or quest. You must complete this before starting the subsequent quest.
Denotes an optional path or quest. The subsequent story quest can be started without this being completed.
Denotes an exclusive path or quest. Only one of the connected quests is required, and only one can be completed.
     
Denotes a quest which is part of the main story chain.
     
Denotes a story quest which is required for Cadwell's Almanac.
     
Denotes a story pointer which is part of the main chain.
     
Denotes a story pointer which is on an alternate path.
     
Denotes a side quest which is required for Cadwell's Almanac.
     
Denotes a quest which rewards a Skill Point.


Daggerfall Covenant Story Quests[edit]

Daenia
Cambray Hills
King's Guard
Alternate Story Pointers

Daenia Side Quests[edit]

Cambray Hills Side Quests[edit]

King's Guard Side Quests[edit]

Dungeon Quests[edit]

Skyshards[edit]

Clue Location
Guarding Daggerfall's eastern gates. Left of Eastern Gate. (map)
Before Dresan's headless sentinel. Northwest of Dresan Keep, next to the Statue, Herald of illumination. (map)
Search amongst the shrieks. Southwest of Shrieking Scar. (map)
Westtry's dead slept underneath. Northwest of Westtry, above the tomb. (map)
Far behind the Elf-haters' lines. West of Glenumbra Moors on a cliff. (map)
Beneath a Hag's footbridge. Beside bridge in water along road, Southwest of Hag Fen. (map)
Where vines strangle the sleeping dead. East side of Cath Bedraud. (map)
Close to finding the kings. Tomb of Lost Kings, on rocks next to Stibbons camp. (map)
A climb above Crosswych. Miners Lament, above in a cart. (map)
A tower explored is Ilessen learned. Ilesan Tower, lots of Harpys, Left from entrance, large outside room. (map)
Near Silumm's well on Daggerfall shores. Silumm, room left of entrance. (map)
Within a mine of blood and thorns. Mines of Khuras, left of entrance up on a platform. (map)
Behind a wall to Enduum all. Enduum, small room, right of entrance. (map)
Where Ebon Crypts become Ebon Caves. Ebon Crypt, left of entrance, rectangle room. (map)
In the bowels of Cryptwatch. Cryptwatch Fort, left of entrance, room end of hall. (map)
In the roots of the Hallows. Bad Man's Hallows, Room right of entrance after being ported. (map)

Sets[edit]

Overland[edit]

Set Name Bonuses Armor Weight
Bloodthorn's Touch

2 items: Adds 1-129 Spell Damage
3 items: Adds 12-1096 Maximum Magicka
4 items: Adds 1-129 Magicka Recovery
5 items: When you deal direct damage, you restore 22-660 Magicka and Stamina. This effect can occur once every 5 seconds.

Light Armor
Hide of the Werewolf

2 items: Adds 14-1206 Maximum Health
3 items: Adds 12-1096 Maximum Stamina
4 items: Adds 1-129 Weapon Damage
5 items: When you take damage, you generate 5 Ultimate. This effect can occur once every 5 seconds.

Medium Armor
Wyrd Tree's Blessing

2 items: Adds 1-129 Magicka Recovery
3 items: Adds 1-129 Spell Damage
4 items: Adds 1-129 Magicka Recovery
5 items: When you cast a Magicka ability, you remove up to 5 negative effects from yourself. This effect can occur once every 15 seconds.

Heavy Armor

Dungeon[edit]

Spindleclutch[edit]

Set Name Bonuses Location(s) Set Type
Knightmare

2 items: Adds 34-2975 Physical Resistance
3 items: Adds 14-1206 Maximum Health
4 items: Adds 1-129 Weapon Damage
5 items: When you deal melee damage, you have a 20% chance to apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 15%.

Spindleclutch Heavy Armor
Spelunker

2 items: Adds 12-1096 Maximum Stamina
3 items: Adds 1-129 Stamina Recovery
4 items: Adds 1-129 Weapon Damage
5 items: Adds 4-400 Weapon and Spell Damage to your Undaunted abilities. When an ally uses one of your Undaunted ability synergies you restore 17-1500 Stamina.

Spindleclutch Medium Armor
Prayer Shawl

2 items: Adds 12-1096 Maximum Magicka
3 items: Adds 1-129 Spell Damage
4 items: Adds 1-129 Magicka Recovery
5 items: When you heal a friendly target, you have a 6% chance to grant them a damage shield that absorbs 28-2425 damage for 6 seconds.

Spindleclutch Light Armor
Swarm Mother

1 item: Adds 1-129 Stamina Recovery
2 items: When you block an attack from an enemy that is further than 5 meters from you, you spin strands of spider silk to pull the enemy to you. This effect can occur once every 1 second.

Monster Helm Sets
Blood Spawn

1 item: Adds 1-129 Stamina Recovery
2 items: When you take damage, you have a 6% chance to generate 14 Ultimate and increase your Physical and Spell Resistance by 75-6450 for 6 seconds. This effect can occur once every 6 seconds.

Monster Helm Sets

Crafted[edit]

Set Name Traits Needed Bonuses Crafting Sites
Ashen Grip 2

2 items: Adds 14-1206 Maximum Health
3 items: Adds 1-129 Weapon Damage
4 items: Adds 9-833 Weapon Critical
5 items: When you deal direct melee damage, you have a 10% chance to breath fire to all enemies in front of you for 13-1118 Flame damage. This effect can occur once every 4 seconds.

Aldmeri Dominion Beacon Falls in Auridon
Daggerfall Covenant Par Molag in Glenumbra
Ebonheart Pact Magmaflow Overlook in Stonefalls
Death's Wind 2

2 items: Adds 34-2975 Physical Resistance
3 items: Adds 14-1206 Maximum Health
4 items: Adds 14-1206 Maximum Health
5 items: When you take melee damage while you are under 35% Health, you knockback and stun all enemies within 8 meters of you for 4 seconds. This effect can occur once every 30 seconds.

Aldmeri Dominion Eastshore Islets Camp in Auridon
Daggerfall Covenant Chill House in Glenumbra
Ebonheart Pact Armature's Upheaval in Stonefalls
Night's Silence 2

2 items: Adds 12-1096 Maximum Stamina
3 items: Adds 1-129 Stamina Recovery
4 items: Adds 9-833 Weapon Critical
5 items: Ignore the Movement Speed penalty of Sneak.

Aldmeri Dominion Hightide Keep in Auridon
Daggerfall Covenant Mesanthano's Tower in Glenumbra
Ebonheart Pact Steamfont Cavern in Stonefalls


Maps[edit]

A map of Glenumbra

Gallery[edit]

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