The Venomous Fens is the southwestern region of Shadowfen. Murkwater in the south is the largest settlement in the region. The White Rose Prison is located in the northern part. Most of the other locations are ruins of various types. The Venomous Fens Dolmen is located to the west of Murkwater. The Reticulated Spine region borders on the north, while Leafwater is to the east.
- Murkwater — A village in southern Shadowfen.
- White Rose Prison — A fort in western Shadowfen, west of the Hatching Pools.
Farms and Plantations
Caves, Ruins and Mines
- Hissmir — A ruin of the great Saxhleel civilization that existed prior to Duskfall. It is located in southern Shadowfen, southwest of the Hatching Pools.
- Loriasel — An Ayleid ruin in southwestern Shadowfen.
- Zuuk — An abandoned village in central Shadowfen, west of the Hatching Pools.
- Arx Corinium — A group dungeon found in western Shadowfen.
- Chid-Moska Ruins — Ancient Argonian ruins in southwestern Shadowfen, west of Murkwater containing Blackguards.
- Gandranen Ruins — Ruins in central Shadowfen, southwest of the Hatching Pools containing Ayleid mummies.
Points of Interest
- Hissmir Wayshrine — Located east of Hissmir.
- Loriasel Wayshrine — Located south of Loriasel.
- Venomous Fens Wayshrine — Located northeast of the White Rose Prison.
- And Throw Away The Key: Assist the inmates of White Rose Prison.
- Captured Time: Discover the secret of the Alasil pilasters.
- Catch the Lightning: Convince a reluctant assistant to help with an experiment.
- Deep Disturbance: Discover why the swamp is attacking an Argonian settlement.
- Dreams From the Hist: Discover why a Dominion soldier would undertake the Trials of the Hist.
- A Final Release: Locate the remains of an Argonian separated from the Hist.
- Into the Temple: Find the Keystone at Zuuk.
- The Keystone: Recover the keystone from the prison dungeon.
- King of Dust: Stop the Dominion from getting Zuuk's keystone.
- Lost Pilgrimage: Help find a group of lost pilgrims.
- Missing in the Mire: Rescue some scavengers from the hostile creatures of the swamp.
- Of Dubious Value: Help find some stolen relics.
- The Ones Left Behind: Reunite the spirits of a Khajiiti family.
- Overrun: Meet up with the Shadowscales at Murkwater.
- A Poisoned Heart: Help clean up some poison gas.
- Riches Beyond Measure: Help find a powerful Ayleid artifact.
- Scales of Retribution: Help defeat the Dominion at Murkwater.
- The Swamp's Embrace: Recover the bodies of the Dominion's Argonian prisoners.
- Trials of the Burnished Scales: Pass the trials of the Hist in Hissmir.
- Vigil's End: Help an ancient Ayleid spirit find rest.
- What Happened at Murkwater: Let Hissmir know of the events at Murkwater.
There is one Achievement associated with this region:
|||Mnemic Egg Guardian||5||Recover the Mnemic Egg from the Dominion.|