Online:Bal Foyen
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Ebonheart Pact | ||||
Zone Story Quests | 3 | |||
Wayshrines | 3 | |||
Points of Interest | 3 | |||
Striking Locales | 2 | |||
Skyshards | 3 | |||
Player Hub | ||||
Dhalmora | ||||
Notable Treasure | ||||
Bal Foyen Antiquities | ||||
Location | ||||
Northern central Morrowind | ||||
Loading Screen | ||||
Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar in the former wastes.
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Achievements • Antiquities |
Bal Foyen is a small coastal zone neighboring Stonefalls in mainland Morrowind. It has little significance beyond Fort Zeren and its Dockyards. Many freed Argonian slaves have settled in the region, largely due to its swampy terrain, where they grow saltrice and herd guar and netches out of the village of Dhalmora.
Following the evacuation of Bleakrock, Captain Rana will task you with warning the neighboring region of Stonefalls of the impending attack by the Daggerfall Covenant, while at the same time dealing with the invaders who have made landfall in Bal Foyen.
Places[edit]
Points of Interest[edit]
- Bal Foyen Dockyards — The docks at the northern end of Bal Foyen. (map)
- Dhalmora — An Argonian town in eastern Bal Foyen. (map)
- Fort Zeren — A fort at the southern end of Bal Foyen. (map)
Striking Locales[edit]
- Hidden Dagger Landing Site — A secluded jetty on the northeastern coast of Bal Foyen. (map)
- Plantation Point Overlook — A rocky outcrop above the Dhalmora plantation in Bal Foyen. (map)
Player Houses[edit]
Wayshrines[edit]
- Dhalmora Wayshrine — Located due south of Dhalmora. (map)
- Fort Zeren Wayshrine — Located in the western section of Fort Zeren. (map)
- Foyen Docks Wayshrine — Located to the northwest of the Bal Foyen Dockyards. (map)
Unmarked Locations[edit]
- Dhalmora Watchtower — A watchtower just north of Dhalmora. (map)
Quests[edit]
Quest Map[edit]
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Bal Foyen | |||||||||||||||||||||||||||||||||||||||||||||||||||
If By Sea | Crossroads | ||||||||||||||||||||||||||||||||||||||||||||||||||
Breaking the Tide | Zeren in Peril | ||||||||||||||||||||||||||||||||||||||||||||||||||
Warning Davon's Watch | |||||||||||||||||||||||||||||||||||||||||||||||||||
↓ | |||||||||||||||||||||||||||||||||||||||||||||||||||
Key[edit]
Paths always enter a quest from the top or left, and leave a quest from the bottom or right. | ||||||||
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Denotes a requisite path or quest. You must complete this before starting the subsequent quest. | |||||||
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Denotes an optional path or quest. The subsequent story quest can be started without this being completed. | |||||||
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Denotes an exclusive path or quest. Only one of the connected quests is required, and only one can be completed. | |||||||
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Denotes a quest which is part of the main story chain. | |||||||
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Denotes a story quest which is required for Cadwell's Almanac. | |||||||
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Denotes a missable pointer quest which is part of the main chain. | |||||||
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Denotes a missable pointer quest which is on an alternate path. |
Ebonheart Pact Quests[edit]
- If By Sea: Warn Davon's Watch of an impending attack.
- Crossroads: Choose who you will help with the defense of Bal Foyen.
- Breaking the Tide: Defend the docks from the Covenant.
- Zeren in Peril: Protect Fort Zeren from the Covenant.
- Warning Davon's Watch: Warn Davon's Watch about the Covenant attack.
Side Quests[edit]
- Finding the Family: Help a worried herder find his guar.
- Salt of the Earth: Help find some missing workers.
- The Bard of Hounds: Help find a concerned Argonian's friend.
- Unorthodox Tactics: Use an untested weapon against the Covenant.
Skyshards[edit]
Clue | Location | Notes | |
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Hidden near the highest hut. | At the western edge of Dhalmora. Northwest of Fit-For-Kings. | (map) | |
In the fort, just around the way. | Inside Fort Zeren, behind the wayshrine. Behind Fort Zeren Keep. | (map) | This one is visible from the Fort's wayshrine |
About to set sail. | On the ship in Foyen Harbor. | (map) |
Sets[edit]
Overland[edit]
Set Name | Bonuses | Location(s) | Set Type |
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Armor of the Trainee |
1 item: Adds 33-1454 Maximum Health |
All Weights |
Maps[edit]
- Each image is relevant to its location, and each number corresponds to the key on the right.
Gallery[edit]
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