Online:Bleakrock Isle

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ON-icon-location.png
Zone:
Bleakrock Isle
(view on map) (lore page)
ON-icon-alliance-Ebonheart.png
Ebonheart Pact
Zone Story Quests 6
Wayshrines 1
Points of Interest 7
Striking Locales 3
Skyshards 3
Player Hub
Bleakrock Village
Notable Treasure
Bleakrock Isle Antiquities
Location
Between Morrowind and Skyrim
Loading Screen
Loading screen
Bleakrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleakrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keeps a sharp lookout for pirates and raiders.
AchievementsAntiquities
Bleakrock Isle

Bleakrock Isle is a small, barren island in the sea northwest of Morrowind, just to the south of Solstheim. Sparsely populated and far off any major trade routes, it is garrisoned by only a small Ebonheart Pact force to watch for enemy ships. Since the beginning of the Three Banners War, bandits began appearing in Bleakrock, and many citizens begun to carry around alabaster whistles to sound when they require aid.

The island is where Ebonheart Pact players begin their journey after escaping Coldharbour. Over the course of the Pact questline, you will assist Captain Rana in locating Bleakrock's missing villagers, and subsequently evacuating them in the wake of an attack by the Daggerfall Covenant.

Places[edit]

Points of Interest[edit]

Striking Locales[edit]

Wayshrines[edit]

Unmarked Locations[edit]

Quests[edit]

Quest Map[edit]

Bleakrock Isle
A Beginning at Bleakrock
Hozzin's Folly
The Frozen Man
What Waits Beneath
The Missing of Bleakrock
Sparking the Flame
Escape from Bleakrock

Key[edit]

Paths always enter a quest from the top or left, and leave a quest from the bottom or right.
Denotes a requisite path or quest. You must complete this before starting the subsequent quest.
Denotes an optional path or quest. The subsequent story quest can be started without this being completed.
Denotes an exclusive path or quest. Only one of the connected quests is required, and only one can be completed.
     
Denotes a quest which is part of the main story chain.
     
Denotes a story quest which is required for Cadwell's Almanac.
     
Denotes a missable pointer quest which is part of the main chain.
     
Denotes a missable pointer quest which is on an alternate path.

Ebonheart Pact Quests[edit]

Side Quests[edit]

Skyshards[edit]

Clue Location Notes
High atop the shrouded Barrow. Just outside Skyshroud Barrow. (map)
A Hollow Victory beyond the iceflows. Just outside Orkey's Hollow. (map)
To dig too deep would be no Folly. Just outside Hozzin's Folly. (map)

Sets[edit]

Overland[edit]

Set Name Bonuses Location(s) Set Type
Armor of the Trainee

1 item: Adds 33-1454 Maximum Health
2 items: Adds 33-1454 Maximum Magicka
3 items: Adds 33-1454 Maximum Stamina

All Weights

Antiquity leads[edit]

Maps[edit]

A map of Bleakrock Isle
Hunter's Camp
1
Paddlefloe Fishing Camp
2
Orkey's Hollow
3
A Skyshard
4
Frostedge Camp
5
A Skyshard
6
Hozzin's Folly
7
Bleakrock Wayshrine
8
Skyshroud Barrow
9
A Skyshard
10
Bleakrock Village
11
Halmaera's House
12
Companions Point
13
Deathclaw's Lair
14
A map of Bleakrock Isle
  1. Hunter's Camp
  2. Paddlefloe Fishing Camp
  3. Orkey's Hollow
  4. A Skyshard
  5. Frostedge Camp
  6. A Skyshard
  7. Hozzin's Folly
  8. Bleakrock Wayshrine
  9. Skyshroud Barrow
  10. A Skyshard
  11. Bleakrock Village
  12. Halmaera's House
  13. Companions Point
  14. Deathclaw's Lair
  • Each image is relevant to its location, and each number corresponds to the key on the right.

Gallery[edit]