Online: Greenshade

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Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon the western shore, while other towns include Marbruk and Greenheart.
ON-icon-location.png
Zone:
Greenshade
(lore page)
ON-icon-alliance-Aldmeri.png
Skyshards 16
Notable Treasure
Greenshade Antiquities
Location
Southwestern Valenwood
Greenshade

Greenshade is a large region of western Valenwood, lush with life under its canopy with rivers coursing through the land. It contains the towns of Marbruk and Woodhearth. The Thalmor of the Aldmeri Dominion have worked towards "civilizing" the region, but have met resistance in eradicating widespread practices, such as Daedra worship.

Places[edit]

Cities[edit]

Settlements[edit]

Groves and Marshes[edit]

Caves, Ruins and Mines[edit]

Dungeons[edit]

Group Bosses[edit]

Dolmens[edit]

Mundus Stones[edit]

Points of Interest[edit]

Player Houses[edit]

Wayshrines[edit]

Unmarked Locations[edit]

Connected Realms[edit]

Quests[edit]

Quest Map[edit]

Greenshade
The Staff of Magnus
Aid for Bramblebreach
Frighten the Fearsome
Audience with the Wilderking
The Spinner's Tale
The Witch of Silatar
Throne of the Wilderking
Woodhearth
Veil of Illusion
Double Jeopardy
Before the Storm
A Storm Upon the Shore
Pelidil's End
Report to Marbruk
Naemon's Return
Breaking the Ward
Retaking the Pass
Right of Theft
The Blight of the Bosmer
Shades of Green
Striking at the Heart
To Velyn Harbor

Key[edit]

Paths always enter a quest from the top or left, and leave a quest from the bottom or right.
Denotes a requisite path or quest. You must complete this before starting the subsequent quest.
Denotes an optional path or quest. The subsequent story quest can be started without this being completed.
Denotes an exclusive path or quest. Only one of the connected quests is required, and only one can be completed.
     
Denotes a quest which is part of the main story chain.
     
Denotes a story quest which is required for Cadwell's Almanac.
     
Denotes a missable pointer quest which is part of the main chain.
     
Denotes a missable pointer quest which is on an alternate path.
     
Denotes a side quest which is required for Cadwell's Almanac.
     
Denotes a quest which rewards a Skill Point.


Aldmeri Dominion Story Quests[edit]

Wilderking Court
Drowned Coast
Green's Marrow
Alternate Story Pointers

Wilderking Court Side Quests[edit]

Drowned Coast Side Quests[edit]

Green's Marrow Side Quests[edit]

Dungeon Quests[edit]

Skyshards[edit]

Clue Location Notes
Flee the labyrinth of words and stone. East of the Labyrinth, just west of the crossroads southeast of Spinner's Cottage. (map)
In crumbled keep where shadow creeps. Northwest of the entrance to Shadows Crawl, next to the outer wall. (map)
Breath of fresh air for Marbruk's mages. On the northern balcony of the Marbruk Mages Guild. (map)
Find an eclectic outskirt by the sea. West of the Wayshrine behind a wall in Woodhearth (map)
Where moor becomes moat. Beside bridge in the Shademist Moors (map)
Stay dry where the Wooded Eye wards. Between rocky outcrops in Rootwater Grove, due south of Serpent's Grotto. (map)
No longer entrenched. At the bottom of the cliff just east of Barrow Trench. (map)
Unheeded by Wood Orc lookouts. Atop the easternmost tower at the Falinesti Spring Site Orc camp. (map)
Down in the gorge of rope bridges. On the lakeshore northeast of and below the Falinesti Wayshrine. (map)
In Gurzag's supplies. Gurzag's Mine, up planks in the left wall main room (map)
Halls ruined further by blue-skin brutes. Carac Dena, main chamber at the bottom (map)
A pretender in Naril Nagaia. Small room, bottom left, with two guards, in a niche (map)
Under root, but hidden high. In The Underroot, down the wall on a mushroom top of big room with Stranglers & Lamias (map)
Batted around in the purring lair. In Harridan's Lair, in the bottom room (map) Guarded by senche tigers
Mined up in a barrow. Barrow Trench at the exit door tunnel in a wagon (map)
Outside the Harbinger's chamber. In Rulanyil's Fall, in the large room in the eastern, with lots of water (map)

Sets[edit]

Overland[edit]

Set Name Bonuses Armor Weight
Shadow Dancer's Raiment

2 items: Adds 25-1096 Maximum Magicka
3 items: Adds 25-1096 Maximum Magicka
4 items: Adds 3-129 Spell Damage
5 items: Adds 3-129 Stamina Recovery
5 items: Ignore the Movement Speed penalty of Sneak.

Light Armor
Wilderqueen's Arch

2 items: Adds 19-833 Weapon Critical
3 items: Adds 3-129 Stamina Recovery
4 items: Adds 25-1096 Maximum Stamina
5 items: Your Bow attacks reduce the Movement Speed of any enemy they hit by 0-15% and increase your Movement Speed by 0-15% for 3 seconds.

Medium Armor
Beekeeper's Gear

2 items: Adds 28-1206 Maximum Health
3 items: Adds 28-1206 Maximum Health
4 items: Adds 28-1206 Maximum Health
5 items: Adds 20-900 Health Recovery

Heavy Armor

Dungeon[edit]

City of Ash[edit]

Set Name Bonuses Location(s) Set Type
Burning Spellweave

2 items: Adds 25-1096 Maximum Magicka
3 items: Adds 3-129 Spell Damage
4 items: Adds 19-833 Spell Critical
5 items: When you deal damage with a Flame Damage ability, you apply the Burning status effect to the enemy and increase your Spell Damage by 11-490 for 8 seconds. These effects can occur once every 12 seconds.

City of Ash Light Armor
Sunderflame

2 items: Adds 25-1096 Maximum Stamina
3 items: Adds 3-129 Weapon Damage
4 items: Adds 19-833 Weapon Critical
5 items: When you deal damage with a fully-charged Heavy Attack, you deal an additional 310-13600 Flame Damage over 10 seconds and apply Minor Breach and Minor Fracture to the enemy, reducing their Spell and Physical Resistance by 1320.

City of Ash Medium Armor
Embershield

2 items: Adds 28-1206 Maximum Health
3 items: Adds 28-1206 Maximum Health
4 items: Adds 34-1487 Armor
5 items: When you complete a fully-charged Heavy Attack, you increase your Physical and Spell Resistance by 76-3300 and deal 20-860 Flame damage to all enemies within 5 meters of you every 1 second for 6 seconds.

City of Ash Heavy Armor
Infernal Guardian

1 item: Adds 25-1096 Maximum Magicka
2 items: When you apply a damage shield to yourself or an ally, you have a 50% chance to lob 3 mortars over 2 seconds at the furthest enemy from you that each deal 103-4430 Flame damage to all enemies within 5 meters of the blast area. This effect can occur once every 6 seconds.

City of Ash I Monster Helm Sets
Valkyn Skoria

1 item: Adds 34-1487 Spell Penetration
2 items: When you deal damage with a damage over time effect, you have a 8% chance to summon a meteor that deals 209-9000 Flame damage to the target and 82-3535 Flame damage to all other enemies within 5 meters. This effect can occur once every 5 seconds.

City of Ash II Monster Helm Sets

March of Sacrifices[edit]

Set Name Bonuses Location(s) Set Type
Hanu's Compassion

2 items: Adds 3-129 Magicka Recovery
3 items: Adds 25-1096 Maximum Magicka
4 items: Adds 3-129 Magicka Recovery
5 items: Adds 45-1963 Maximum Magicka
5 items: When you resurrect another player while in combat, both you and the player gain Major Heroism for 15 seconds, granting you 3 Ultimate every 1.5 seconds.

March of SacrificesCrown Store Light Armor
Blood Moon

2 items: Adds 3-129 Weapon Damage
3 items: Adds 19-833 Weapon Critical
4 items: Adds 19-833 Weapon Critical
5 items: When you deal damage with a melee Light Attack, you gain a stack of Blood Scent for 8 seconds. When you gain 5 stacks, you become Frenzied for 5 seconds, increasing your melee Light Attack damage by 1-55% and attack speed by 50%. This effect can occur every 15 seconds

March of SacrificesCrown Store Medium Armor
Haven of Ursus

2 items: Adds 28-1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 28-1206 Maximum Health
5 items: When you take damage while you are under 50% Health, summon Ursus's spirit for 6 seconds at a random group member. You or a group member can activate a synergy on Ursus to grant you a shield that protects you and up to 5 group members within a 6 meter radius from 13967 damage for 6 seconds. This effect can occur once every 10 seconds.

March of SacrificesCrown Store Heavy Armor
Balorgh

1 item: Adds 3-129 Weapon and Spell Damage
2 items: When you use an Ultimate ability, you gain Weapon and Spell Damage equal to the amount of total Ultimate consumed, and Physical and Spell Penetration equal to 23 times the amount for 12 seconds.

March of SacrificesCrown Store Monster Helm Sets

Crafted[edit]

Set Name Traits Needed Bonuses Crafting Sites
Hist Bark 4

2 items: Adds 34-1487 Armor
3 items: Adds 3-129 Health Recovery
4 items: Adds 28-1206 Maximum Health
5 items: While you are blocking you gain Major Evasion, reducing damage from area attacks by 25%.

Magnus' Gift 4

2 items: Adds 25-1096 Maximum Magicka
3 items: Adds 3-129 Magicka Recovery
4 items: Adds 3-129 Spell Damage
5 items: When you cast a Magicka ability, you have an 15% chance to negate that ability's cost.

Whitestrake's Retribution 4

2 items: Adds 28-1206 Maximum Health
3 items: Adds 34-1487 Armor
4 items: Adds 3-129 Health Recovery
5 items: When you take damage while you are under 30% Health, you gain a damage shield that absorbs 303-13035 damage for 6 seconds. This effect can occur once every 15 seconds.

Maps[edit]

  • Each image is relevant to its location, and each number corresponds to the key on the right.
A map of Grahtwood
Marbruk
1
Marbruk Wayshrine
2
Cliffshade
3
Bramblebreach
4
The Shadow
5
Gurzag's Mine
6
Camp Gushnukbur
7
Wilderking Court Dolmen
8
Shrouded Vale
9
Labyrinth Wayshrine
10
Spinner's Cottage
11
Arananga
12
Shadows Crawl
13
Labyrinth
14
Pelda Tarn
15
Carac Dena
16
Bridgeside Barter
17
Greenheart Wayshrine
18
Greenheart
19
Hollow Den
20
Bouldertree Refuge
21
Naril Nagaia
22
Shademist Moors
23
Drowned Coast Dolmen
24
Gathongor's Mire
25
Woodhearth Wayshrine
26
Woodhearth
27
The Serpent
28
Fisherman's Rest
29
March of Sacrifices
30
Serpent's Grotto
31
Serpent's Grotto Wayshrine
32
Rootwater Grove
33
Reconnaissance Camp
34
Rootwater Spring
35
Rootwatch Tower
36
Rulanyil's Fall
37
Falinesti Spring Site
38
Green's Marrow Dolmen
39
Harridan's Lair
40
Falinesti Wayshrine
41
Driladan Pass
42
City of Ash
43
Echo Pond
44
Verrant Morass
45
Tower Rocks Vale
46
The Atronach
47
Verrant Morass Wayshrine
48
Hect-of-a-Sale
49
Hectahame
50
Lanalda Pond
51
Dread Vullain
52
Seaside Sanctuary Wayshrine
53
The Underroot
54
Seaside Sanctuary
55
Thodundor's View
56
Seaside Overlook
57
Moonhenge
58
Twin Falls Rest
59
Moonhenge Wayshrine
60
Barrow Trench
61
Maormer Camp
62
A map of Grahtwood
  1. Marbruk
  2. Marbruk Wayshrine
  3. Cliffshade
  4. Bramblebreach
  5. The Shadow
  6. Gurzag's Mine
  7. Camp Gushnukbur
  8. Wilderking Court Dolmen
  9. Shrouded Vale
  10. Labyrinth Wayshrine
  11. Spinner's Cottage
  12. Arananga
  13. Shadows Crawl
  14. Labyrinth
  15. Pelda Tarn
  16. Carac Dena
  17. Bridgeside Barter
  18. Greenheart Wayshrine
  19. Greenheart
  20. Hollow Den
  21. Bouldertree Refuge
  22. Naril Nagaia
  23. Shademist Moors
  24. Drowned Coast Dolmen
  25. Gathongor's Mire
  26. Woodhearth Wayshrine
  27. Woodhearth
  28. The Serpent
  29. Fisherman's Rest
  30. March of Sacrifices
  31. Serpent's Grotto
  32. Serpent's Grotto Wayshrine
  33. Rootwater Grove
  34. Reconnaissance Camp
  35. Rootwater Spring
  36. Rootwatch Tower
  37. Rulanyil's Fall
  38. Falinesti Spring Site
  1. Green's Marrow Dolmen
  2. Harridan's Lair
  3. Falinesti Wayshrine
  4. Driladan Pass
  5. City of Ash (I & II)
  6. Echo Pond
  7. Verrant Morass
  8. Tower Rocks Vale
  9. The Atronach
  10. Verrant Morass Wayshrine
  11. Hect-of-a-Sale
  12. Hectahame
  13. Lanalda Pond
  14. Dread Vullain
  15. Seaside Sanctuary Wayshrine
  16. The Underroot
  17. Seaside Sanctuary
  18. Thodundor's View
  19. Seaside Overlook
  20. Moonhenge
  21. Twin Falls Rest
  22. Moonhenge Wayshrine
  23. Barrow Trench
  24. Maormer Camp

Gallery[edit]