Online:Halls of Fabrication

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It is said that Sotha Sil's Fabrication Chambers can analyze anything in the Mundus, organic or inorganic, and reproduce it in clockwork form.
ON-mapicon-RaidDungeon.png
Trial:
Halls of Fabrication
(view on map)
Neutral
Discovery Leveled XP
Completion Objective
Leveled XP
Zone
Vvardenfell
Location
Beneath Tel Fyr
Instanced Dungeon Trial
Group Size 12
Tel Fyr, the entrance to the trial.

The Halls of Fabrication are a part of Sotha Sil's Clockwork City.

Abanabi cave
Portal to the Halls of Fabrication

It is an enormous processing facility where Sotha Sil collected and broke down Dwemer machinery to repurpose their brass into his own machines. At some point in the past, Sotha Sil ordered the facility to cease production on the machines inspired by the dwarves, and left behind its central intelligence the Assembly General to continue alone. A portal to the facility opened in Nirn within Abanabi Cave, spewing out Fabricants which decimated the local wildlife, and threated Divayth Fyr's expansion of Tel Fyr.

Related Quests[edit]

Characters[edit]

Enemies[edit]

Normal Enemies[edit]

Elite Enemies[edit]

Bosses[edit]

Notable Items[edit]

Sets[edit]

The following sets can be found in the Halls of Fabrication:

Set Name Bonuses Armor Weight
Automated Defense

2 items: Adds 14-1206 Maximum Health
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon and Trial Monsters by 5%.
4 items: Adds 4% Healing Taken
5 items: When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Aegis for 10 seconds, reducing your damage taken from Dungeon and Trial Monsters by 15%.

Heavy Armor
Inventor's Guard

2 items: Adds 1-129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon and Trial Monsters by 5%.
4 items: Adds 2% Healing Done
5 items: When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Aegis for 10 seconds, reducing your damage taken from Dungeon and Trial Monsters by 15%.

Light Armor
Master Architect

2 items: Adds 12-1096 Maximum Magicka
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon and Trial Monsters by 5%.
4 items: Adds 1-129 Spell Damage
5 items: When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Slayer for 10 seconds, increasing your damage done to Dungeon and Trial Monsters by 15%.

Light Armor
War Machine

2 items: Adds 12-1096 Maximum Stamina
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon and Trial Monsters by 5%.
4 items: Adds 1-129 Weapon Damage
5 items: When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Slayer for 10 seconds, increasing your damage done to Dungeon and Trial Monsters by 15%.

Medium Armor
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