Horns of the Reach

Online:Falkreath Hold

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Since Hakkvild drove out the Orcs in 2E 467 Falkreath has been back in the hands of the Nords. But now the weakened hold is menaced by another threat: the savage Reachmen of the Dreadhorn Clan.
Falkreath Hold
(view on map) (lore page)
Group Dungeon
Discoverable Yes
Completion Objective
Dungeon Yes
# of Zones 1
Elinhir RegionCraglorn
Cyrodiil Gate Garrison, east of Elinhir
Instanced Dungeon
Group Size 4
Entrance to Falkreath Hold

Falkreath Hold is a group dungeon in Craglorn. It's part of the Horns of the Reach dungeon pack DLC, along with Bloodroot Forge. It can be entered by cart from the Cyrodiil Gate Garrison, just east of Elinhir.

Related Quests[edit]

Notable Items[edit]



Boss summons:

Elite Enemies[edit]



Hard Mode[edit]

The Warhorn

Hard Mode is only available in the Veteran version of Falkreath Hold. When you get to the final boss fight against Domihaus, you have the option to activate a Warhorn to the right of the door after you enter the Jarl's Hall. Activating the Warhorn will destroy two of the wooden pillars prior to the fight beginning and will make the boss fight more difficult. If your group dies, the horn will need to be sounded again to reenable Hard Mode.


A map of the first area of Falkreath Hold
A map of the Hall of the Dead
A map of the Jarl's Hall


Set Name Bonuses Location(s) Set Type
Draugr's Rest

2 items: Adds 25-1096 Maximum Magicka
3 items: Adds 3-129 Magicka Recovery
4 items: Adds 4% Healing Done
5 items: When you complete a fully-charged Heavy Attack, you create a circle of consecrated ground that heals you and your group members within 5 meters for 451-19404 Health over 10 seconds. This effect can occur once every 10 seconds.

Falkreath HoldCrown Store Light Armor
Pillar of Nirn

2 items: Adds 25-1096 Maximum Stamina
3 items: Adds 15-657 Weapon Critical
4 items: Adds 3-129 Weapon Damage
5 items: When you deal damage, you create a fissure underneath the enemy after 1 second, dealing 109-4718 Physical Damage to all enemies within 2.5 meters and causing them to bleed for an additional 545-23590 Bleed Damage over 10 seconds. This effect can occur once every 10 seconds.

Falkreath HoldCrown Store Medium Armor

2 items: Adds 28-1206 Maximum Health
3 items: Adds 34-1487 Armor
4 items: Adds 34-1487 Armor
5 items: When you take damage, you have a 10% chance to turn your blood into pure iron for 10 seconds, reducing your damage taken by 30%, but your Movement Speed is reduced by 50%. This effect can occur once every 15 seconds.

Falkreath HoldCrown Store Heavy Armor

1 item: Adds 25-1096 Maximum Stamina
1 item: Adds 25-1096 Maximum Magicka
2 items: When you deal damage, you create either a ring of fire or ring of molten earth around you for 10 seconds, which deals 30-1300 Flame damage or 30-1300 Physical damage every 1 second. Standing within the ring grants you 6-300 Spell Damage or 6-300 Weapon Damage. This effect can occur once every 15 seconds.

Falkreath HoldCrown Store Monster Helm Sets