Online:Delves
This page lists all the Delves in Elder Scrolls Online. Delves can be entered by anyone at any time, so you'll likely see other players in these locations, even if they are not in your group. Each one of these dungeons contains a Skyshard, so keep an eye out. Finding and defeating the final named enemy in each location earns you a 10 Point Achievement, and doing so in each dungeon within a zone earns you an additional 15 Point Achievement. There are usually 6 Delves in each zone (18 in Cyrodiil). Note that if you traverse the dungeon but do not take part in battle against the final boss, you will not get credit for the dungeon. If the boss has recently been killed, you may need to wait for them to respawn.
At release, delves were much smaller and consisted of a single linear, circular path. Updates 3, 4, 5, and 6 expanded most delves to their current size, but some base game delves still retain the old layout.
Group Delves in Craglorn function differently and are listed separately.
Contents
- 1 Aldmeri Dominion
- 2 Daggerfall Covenant
- 3 Ebonheart Pact
- 4 Neutral
- 4.1 Apocrypha
- 4.2 Artaeum
- 4.3 Blackreach: Greymoor Caverns
- 4.4 Blackwood
- 4.5 Clockwork City
- 4.6 Coldharbour
- 4.7 Craglorn
- 4.8 Cyrodiil
- 4.9 The Deadlands
- 4.10 Galen
- 4.11 Gold Coast
- 4.12 Hew's Bane
- 4.13 High Isle
- 4.14 Murkmire
- 4.15 Northern Elsweyr
- 4.16 Telvanni Peninsula
- 4.17 The Reach
- 4.18 Southern Elsweyr
- 4.19 Summerset
- 4.20 Vvardenfell
- 4.21 West Weald
- 4.22 Western Skyrim
- 4.23 Wrothgar
- 5 Notes
Aldmeri Dominion[edit]
Auridon[edit]
- Bewan — An elven ruin on the western coast of Auridon, just southwest of the town of Dawnbreak containing Sea Viper raiders. (map)
- Del's Claim — A mine in southern Auridon, just northwest of the city of Vulkhel Guard, containing Veiled Heritance members. (map)
- Entila's Folly — An abandoned mine in central Auridon, just southwest of the city of Skywatch containing spiders and giant wasps. (map)
- Mehrunes' Spite — A Daedric ruin in the northwestern corner of Auridon, just west of the city of Firsthold containing Daedra and Veiled Heritance members. (map)
- Ondil — An Aldmeri ruin in the center of Auridon, just south of the town of Mathiisen containing a local vampire and his minions. (map)
- Wansalen — An Aldmeri ruin in northeastern Auridon, on the western edge of Quendeluun containing Ebonheart Pact soldiers and undead. (map)
Grahtwood[edit]
- Burroot Kwama Mine — A kwama mine located just west of Elden Root in Grahtwood, containing thunderbugs. (map)
- Mobar Mine — A mine just south of Elden Root in Grahtwood containing bandits. (map)
- Ne Salas — An Ayleid ruin south of Elden Root and west of Haven in Grahtwood, containing Daggerfall Covenant soldiers. (map)
- The Scuttle Pit — A cave in eastern Grahtwood, north of Haven and east of Elden Root containing spiders. (map)
- Vinedeath Cave — A cave in northeastern Grahtwood, east of Elden Root containing spriggans and stranglers. (map)
- Wormroot Depths — An Ayleid ruin in the northwest corner of Grahtwood containing Daedra. (map)
Greenshade[edit]
- Barrow Trench — A mine in northwestern Greenshade, north of Moonhenge containing bandits. (map)
- Carac Dena — An Ayleid ruin in southern Greenshade, south of the Labyrinth containing ogres. (map)
- Gurzag's Mine — A mine in eastern Greenshade, south of Marbruk containing undead. (map)
- Harridan's Lair — A cave in eastern Greenshade, northwest of Marbruk containing senche-tigers. (map)
- Naril Nagaia — An Ayleid ruin in southwestern Greenshade, east of Woodhearth, containing Veiled Heritance members. (map)
- The Underroot — A cave in western Greenshade, southeast of the Seaside Sanctuary containing lamia. (map)
Malabal Tor[edit]
- Black Vine Ruins — A set of Ayleid ruins in northeastern Malabal Tor, west of the Baandari Trading Post containing Red Sun bandits and stranglers. (map)
- Dead Man's Drop — A mine in eastern Malabal Tor, on the shore east of Fuller's Break containing Ra Gada pirates. (map)
- Hoarvor Pit — A cave in central Malabal Tor, southwest of Vulkwasten containing hostile wildlife. (map)
- Roots of Silvenar — A set of caves in eastern Malabal Tor, south of Silvenar containing Ebonheart Pact soldiers and lamias. (map)
- Shael Ruins — A haunted Ayleid ruin in southern Malabal Tor, just north of the Grahtwood gate. (map)
- Tomb of the Apostates — A cave in southern Malabal Tor, west of Tanglehaven containing undead. (map)
Reaper's March[edit]
- Claw's Strike — A ruined Khajiiti temple in western Reaper's March, north of the Do'Krin Monastery, containing Dawnmead Bandits. (map)
- Fardir's Folly — An Ayleid ruin in northeastern Reaper's March, north of Fort Sphinxmoth containing Colovian raiders. (map)
- Jode's Light — A ruined Khajiiti temple in eastern Reaper's March, west of Dune, containing Rotblood goblins and hostile wildlife. (map)
- Kuna's Delve — A mine in northern Reaper's March, south of Arenthia containing trolls. (map)
- Thibaut's Cairn — A crypt in central Reaper's March, east of Vinedusk Village containing undead. (map)
- Weeping Wind Cave — A cave in southeastern Reaper's March, northeast of Willowgrove containing werewolves. (map)
Daggerfall Covenant[edit]
Alik'r Desert[edit]
- Aldunz — A Dwemer ruin in the southern Alik'r Desert, east of Bergama containing Dwemer constructs. (map)
- Coldrock Diggings — A mine in the northern Alik'r Desert, southeast of Tava's Blessing containing vampires. (map)
- Divad's Chagrin Mine — A mine in central Alik'r Desert, southeast of Sentinel containing Sandgrubber goblins. (map)
- Sandblown Mine — A depleted copper mine in the southeastern Alik'r Desert, east of HoonDing's Watch containing Khajiit bandits. (map)
- Santaki — A Dwemer ruin in the western Alik'r Desert, south of Sentinel containing bandits and Dwemer constructs. (map)
- Yldzuun — A Dwemer ruin in the southeastern Alik'r Desert, southeast of Kozanset containing Imperial soldiers and Dwemer constructs. (map)
Bangkorai[edit]
- Crypt of the Exiles — A tomb in central Bangkorai, south of the Pelin Graveyard containing undead. (map)
- Klathzgar — A Dwemer ruin in southeastern Bangkorai, east of Hallin's Stand and south of the Bangkorai Garrison. (map)
- Rubble Butte — An Ayleid ruin in western Bangkorai, north of Hallin's Stand containing Disloyal Nobles and their minions. (map)
- Torog's Spite — An old iron mine in northwestern Bangkorai, northwest of Evermore, containing infighting Agluk Clan and Morkul Clan raiders. (map)
- Troll's Toothpick — A cave in northeastern Bangkorai, north of Kerbol's Hollow containing trolls and bandits. (map)
- Viridian Watch — A fort in eastern Bangkorai, northeast of the Bangkorai Garrison containing Bjoulsae Boys bandits. (map)
Glenumbra[edit]
- Cryptwatch Fort — A fort just north of the Crosswych Wayshrine in Glenumbra containing Bloodthorn cultists and Red Rook bandits. (map)
- Ebon Crypt — A tomb west of Cath Bedraud in Glenumbra containing Bloodthorn cultists. (map)
- Enduum — An Ayleid ruin on the shore west of Camlorn in Glenumbra containing Aldmeri Dominion soldiers and skeletons. Rats and passive Spiders are found in ample numbers within. (map)
- Ilessan Tower — A ruin just west of the Baelborne Rock Wayshrine and east of Daggerfall in Glenumbra containing Red Rook bandits. (map)
- Mines of Khuras — Located on the shore east of Aldcroft, in Glenumbra, and contain Bloodthorn cultists. (map)
- Silumm — An Ayleid ruin just north of Daggerfall in Glenumbra containing Aldmeri Dominion soldiers and werewolves. Rats are found in ample numbers within. (map)
Rivenspire[edit]
- Crestshade Mine — A mine in central Rivenspire, northwest of Shornhelm containing trolls. (map)
- Erokii Ruins — Ayleid ruins in northern Rivenspire, northeast of The Doomcrag containing Montclair soldiers. (map)
- Flyleaf Catacombs — Tombs in southwestern Rivenspire, southwest of Crestshade containing Bitterhand Bandits. (map)
- Hildune's Secret Refuge — A cave in northeastern Rivenspire, west of Northpoint containing Montclair soldiers. (map)
- Orc's Finger Ruins — Ayleid ruins in eastern Rivenspire, northeast of Fell's Run containing Bitterhand Bandits. (map)
- Tribulation Crypt — A tomb in southeastern Rivenspire, east of Hoarfrost Downs containing skeletons. (map)
Stormhaven[edit]
- Bearclaw Mine — A mine on the far east of Stormhaven, north-northwest of the Weeping Giant Wayshrine containing bandits. (map)
- Farangel's Delve — A mine on the southern shore of Stormhaven, west of Farangel's Landing containing Midnight Union smugglers. (map)
- Koeglin Mine — A mine on the southwest shore of Stormhaven, southeast of Koeglin Village containing Ember-Eye Slavers. (map)
- Norvulk Ruins — An Ayleid ruin in the north of Stormhaven, north of Wind Keep containing Dremora. (map)
- Pariah Catacombs — A tomb just south of the Pariah Abbey in Stormhaven containing Stonechewer goblins. (map)
- Portdun Watch — A ruin just west of Firebrand Keep in Stormhaven containing bandits. (map)
Ebonheart Pact[edit]
Deshaan[edit]
- The Corpse Garden — A crypt in eastern Deshaan, north of the Tal'Deic Fortress containing skeletons. (map)
- Knife Ear Grotto — A Daedric ruin in eastern Deshaan, northeast of the town of Silent Mire containing Daedra. (map)
- Lady Llarel's Shelter — A kwama mine in western Deshaan, just northeast of the town of Narsis. (map)
- Lower Bthanual — A Dwemer ruin in central Deshaan, containing Dwemer constructs. (map)
- Taleon's Crag — A cave in southern Deshaan, just south of the Vale of the Ghost Snake, containing kwama. (map)
- Triple Circle Mine — A mine in central Deshaan, just west of the town of Selfora, containing kagouti. (map)
Eastmarch[edit]
- The Bastard's Tomb — An ancient Nordic tomb in southeastern Eastmarch, north-northeast of the Rift gate containing draugr and Stormfist soldiers. (map)
- The Chill Hollow — A cave in northeastern Eastmarch, east of Windhelm containing wispmothers and atronachs. (map)
- The Frigid Grotto — A cave in southwestern Eastmarch, northwest of Fort Amol containing wildlife. (map)
- Icehammer's Vault — An ancient Nordic tomb in eastern Eastmarch, north of Cragwallow containing draugr. (map)
- Old Sord's Cave — A cave in southern Eastmarch, south of Wittestadr containing Stormfist soldiers. (map)
- Stormcrag Crypt — An ancient Nordic tomb in southeastern Eastmarch, south of Jorunn's Stand containing draugr. (map)
The Rift[edit]
- Avanchnzel — A Dwemer ruin in the southern Rift, south of Honrich Tower, containing dwarven automatons. (map)
- Broken Helm Hollow — A small cave in the southeastern Rift, east of Forelhost containing wildlife. (map)
- Faldar's Tooth — A ruined fort in the central Rift, east of Honrich Tower containing Darkling cultists. (map)
- Fort Greenwall — A fort in the eastern Rift, north of Riften containing bandits. (map)
- Shroud Hearth Barrow — An ancient Nordic tomb in the western Rift, just northeast of Ivarstead, containing draugr. (map)
- Snapleg Cave — A cave in the northern Rift, far north-northeast of Nimalten containing bandits. (map)
Shadowfen[edit]
- Atanaz Ruins — Ancient Argonian ruins in eastern Shadowfen, east of Alten Corimont containing a tribe of ruthless Argonian warriors. (map)
- Broken Tusk — A Daedric ruin in eastern Shadowfen, north-northeast of the Forsaken Hamlet, containing Daedra. (map)
- Chid-Moska Ruins — Ancient Argonian ruins in southwestern Shadowfen, west of Murkwater containing Blackguards. (map)
- Gandranen Ruins — An Ayleid ruin in central Shadowfen, southwest of the Hatching Pools containing Ayleid mummies. (map)
- Onkobra Kwama Mine — A kwama mine in southeastern Shadowfen, south of Alten Corimont. (map)
- Shrine of the Black Maw — An Ayleid ruin in northwestern Shadowfen, west-northwest of Stormhold containing vampires. (map)
Stonefalls[edit]
- Emberflint Mine — A mine in central Stonefalls, southeast of Ebonheart containing Stonefire Cultists. (map)
- Hightide Hollow — An abandoned mine in central Stonefalls, west of Ebonheart containing spiders. (map)
- Inner Sea Armature — A Dwemer ruin west of Davon's Watch in Stonefalls containing outlaws and Dwarven constructs. (map)
- Mephala's Nest — A Daedric ruin in central Stonefalls, just south of Ebonheart containing Shadowsilk goblins and spiders. (map)
- Sheogorath's Tongue — A Daedric ruin in western Stonefalls, north of Kragenmoor, containing bandits. (map)
- Softloam Cavern — A cave northeast of Kragenmoor in Stonefalls containing Daggerfall Covenant soldiers. (map)
Neutral[edit]
Apocrypha[edit]
- Apogee of the Tormenting Eye — A delve that can be found in Apocrypha. (map)
- The Disquiet Study — A delve that can be found in Apocrypha. (map)
- Fathoms Drift — A ship graveyard in the Chroma Incognito of Apocrypha. (map)
- Quires Wind — A delve that can be found in Apocrypha. (map)
Artaeum[edit]
- Traitor's Vault — A delve on Artaeum found just southeast of the Colosseum of the Old Ways, containing undead. (map)
Blackreach: Greymoor Caverns[edit]
- Midnight Barrow — A barrow located in Blackreach: Lightless Hollow. (map)
- The Scraps — A Dwemer ruin located in Blackreach: Dark Moon Grotto. (map)
Blackwood[edit]
- Arpenia — An Ayleid ruin located east of Fort Redmane. (map)
- Bloodrun Cave — A cave full of undead situated in the northeast corner of Blackwood. (map)
- Doomvault Porcixid — A Daedric ruin located in eastern Blackwood. (map)
- Undertow Cavern — A partially flooded cave north of Leyawiin. (map)
- Vunalk — An Ayleid ruin located in eastern Blackwood. (map)
- Xi-Tsei — A ruined xanmeer located in southern Blackwood. (map)
Clockwork City[edit]
- Halls of Regulation — A malfunctioning water treatment facility in the eastern Clockwork City. (map)
- The Shadow Cleft — A delve accessible through a portal leading into a region of the Evergloam, Nocturnal's realm, that opened up northwest of the Vale of Tiers. It contains shadowy creatures and Shrikes. (map)
Coldharbour[edit]
- Aba-Loria — An Ayleid ruin in central Coldharbour, east of the Spurned Peak containing Worm Cultists and skeletons. (map)
- The Cave of Trophies — A cave containing Daedra in central Coldharbour, just southeast of the Cliffs of Failure. (map)
- The Vault of Haman Forgefire — An ancient Nordic ruin in southeastern Coldharbour, north of the Everfull Flagon containing draugr and flame atronachs. (map)
- The Grotto of Depravity — A cave in southern Coldharbour, southwest of the Hollow City containing Daedra. (map)
- Mal Sorra's Tomb — A Dunmer tomb in central Coldharbour, southwest of the Orchard containing undead. (map)
- The Wailing Maw — A cave in northeastern Coldharbour, northeast of the Lost Fleet containing Daedra. (map)
Craglorn[edit]
- Balamath — An Ayleid ruin in eastern Craglorn, north of Elinhir, containing Blackcaster conjurers and atronachs. (map)
- Buried Sands — A cave in northwestern Craglorn containing Anka-Ra warriors and desert wildlife. (map)
- Exarch's Stronghold — An ancient Nordic ruin in Upper Craglorn containing Iron Orcs. (map)
- Fearfangs Cavern — A Nedic ruin in Upper Craglorn containing Scaled Court cultists and wildlife. (map)
- Haddock's Market — A cave in south-central Craglorn, just east of Belkarth containing Greycloak Mercenaries. (map)
- The Howling Sepulchers — A set of valleys with ancient Nedic ruins in eastern Upper Craglorn containing draugr, harpies and undead wolves. (map)
- Ilthag's Undertower — A ruined tower in Upper Craglorn containing Iron Orcs. (map)
- Loth'Na Caverns — A glade in Upper Craglorn containing the Scaled Court along with their allied lamias and giant snakes. (map)
- Molavar — An Ayleid ruin located west of Elinhir in Lower Craglorn containing fire creatures and undead. (map)
- Serpent's Nest — A cave in Upper Craglorn containing Scaled Court cultists, giant snakes and trolls. (map)
- Tombs of the Na-Totambu — A Yokudan burial ground in southern Craglorn containing Anka-Ra warriors and desert wildlife. (map)
Cyrodiil[edit]
- Bloodmayne Cave — A cave in southern Cyrodiil, just southwest of Castle Bloodmayne containing giant insects. (map)
- Breakneck Cave — A cave in western Cyrodiil, southwest of Fort Ash inhabited by the Black Daggers. (map)
- Capstone Cave — A cave in northern Cyrodiil, west-southwest of Fort Dragonclaw containing Black Dagger bandits. (map)
- Cracked Wood Cave — A cave in southeastern Cyrodiil, just northwest of Cropsford containing Bloody Hand goblins. (map)
- Echo Cave — A cave in northwestern Cyrodiil, between Forts Dragonclaw and Warden containing undead. (map)
- Haynote Cave — A cave in western Cyrodiil, between Castles Brindle and Roebeck containing Shadowed Path necromancers. (map)
- Kingscrest Cavern — A cave in northeastern Cyrodiil, southeast of Kingscrest Keep containing spiders and spriggans. (map)
- Lipsand Tarn — An Ayleid ruin in northwestern Cyrodiil, north of Fort Rayles containing Bloodborn vampires. (map)
- Muck Valley Cavern — A cave east of Sejanus Outpost in eastern Cyrodiil, containing goblins, kwama, and giant spiders. (map)
- Newt Cave — A cave in southeastern Cyrodiil, southeast of Cropsford containing wildlife. (map)
- Nisin Cave — A cave in southwestern Cyrodiil, north of Castle Black Boot, featuring a sunken Daedric ruin and contains Shadowed Path necromancers, Dremora, skeletons and wisps. (map)
- Pothole Caverns — A cave in southern Cyrodiil, between Castles Black Boot and Faregyl containing Shadowed Path necromancers. (map)
- Quickwater Cave — A cave in northeastern Cyrodiil, southeast of Arrius Keep containing Black Daggers. (map)
- Red Ruby Cave — A cave in northern Cyrodiil, north of Chalman Keep containing Black Daggers. (map)
- Serpent Hollow Cave — A cave in western Cyrodiil, north of Castle Brindle containing ogres and their pet bears. (map)
- Toadstool Hollow — A cave in northern Cyrodiil, north of Bleaker's Outpost containing undead. (map)
- Underpall Cave — A cave in northern Cyrodiil, northwest of Fort Aleswell containing Bloodborn vampires. (map)
- Vahtacen — An Ayleid ruin in eastern Cyrodiil, between Drakelowe and Farragut Keeps containing undead. (map)
The Deadlands[edit]
- The Brandfire Reformatory — A Daedric fortress found in the Deadlands. (map)
- False Martyrs' Folly — A delve in the Deadlands. (map)
Galen[edit]
- Embervine — A cavernous basin found in eastern Galen. (map)
- Fauns' Thicket — A clearing found in western Galen. (map)
Gold Coast[edit]
- Garlas Agea — An Ayleid ruin found northeast of Anvil containing war deserters and Gold Coast Trading Company mercenaries. (map)
- Hrota Cave — A cave located just north of Anvil containing wispmothers and undead. (map)
Hew's Bane[edit]
- Bahraha's Gloom — A Yokudan tomb located west of Abah's Landing, containing undead. (map)
- Shark's Teeth Grotto — A seaside cave system found on the southern coast of Hew's Bane, containing Wake Walkers and desert wildlife. (map)
High Isle[edit]
- Breakwater Cave — A cave found on the southern shore of High Isle, west of Gonfalon Bay. (map)
- Coral Cliffs — A small cave system found on the very northwestern end of Amenos. (map)
- Death's Valor Keep — A ruined garrison that can be found in the northwestern corner of High Isle. (map)
- The Firepot — A volcanic cavern found in central High Isle just south of All Flags Islet. (map)
- Shipwreck Shoals — A small island found off the coast of High Isle, just west of the Dufort Shipyards. (map)
- Whalefall — An island found off the western coast of Amenos. (map)
Murkmire[edit]
- Teeth of Sithis — An ancient temple of Sithis found in Murkmire, located near the Deepmire, containing vampires, their thralls and swamp wildlife. (map)
- Tsofeer Cavern — A delve in Murkmire, located southwest of Dead-Water Village, containing swamp wildlife. (map)
Northern Elsweyr[edit]
- Abode of Ignominy — A delve in the northern part of Northern Elsweyr, located southwest of Riverhold, containing undead. (map)
- Darkpool Mine — A sulfurous cave in the southwest of Northern Elsweyr containing Claws of Daegon cultists and Daedra. (map)
- Desert Wind Caverns — A delve in central Northern Elsweyr, located northeast of The Stitches, containing Euraxians. (map)
- Predator Mesa — A delve in western Northern Elsweyr, located northwest of The Stitches, containing wildlife. (map)
- The Tangle — A delve in southeastern Northern Elsweyr, containing Ruddy Fangs bandits and wildlife. (map)
- Tomb of the Serpents — An Akaviri crypt in northern Northern Elsweyr, located east of Riverhold. (map)
Telvanni Peninsula[edit]
- Anchre Egg Mine — A cave that can be found on the Telvanni Peninsula. (map)
- Camonnaruhn — A cave that can be found on the Telvanni Peninsula. (map)
The Reach[edit]
- Briar Rock Ruins — A ruin located in the southwestern corner of the Reach. (map)
- Gloomreach — A cave with entrances in the Reach and Blackreach: Arkthzand Cavern. (map)
Southern Elsweyr[edit]
- Forsaken Citadel — A ruined fortress in Southern Elsweyr, located north of Senchal containing undead soldiers. (map)
- Moonlit Cove — A Khajiiti temple and delve found along the southwestern coast of Southern Elsweyr, containing Ruddy Fangs. (map)
Summerset[edit]
- Archon's Grove — A delve in southern Summerset, found northwest of Sil-Var-Woad, containing Thornfang Pack werewolves and wildlife. (map)
- Eton Nir Grotto — A delve found in northeastern Summerset, between King's Haven Pass and Eldbur Ruins, containing various Daedra and other creatures. (map)
- King's Haven Pass — A delve running through Eton Nir with two entrances, one east of the Illumination Academy, and the other north of Eton Nir Grotto. It contains Coral-Splitter goblins and wildlife. (map)
- Tor-Hame-Khard — A delve found southwest of Shimmerene, containing Sagacians and Yaghra. (map)
- Wasten Coraldale — An island delve off the west coast of Summerset, containing aquatic wildlife and Storm Sharks. (map)
Vvardenfell[edit]
- Ashalmawia — A delve and shrine to Molag Bal found in the West Gash region of Vvardenfell, northeast of Gnisis, containing Worm cultists and Daedra. (map)
- Khartag Point — A delve found in the Bitter Coast region of Vvardenfell, west-southwest of Ald'ruhn, containing Camonna Tong and wildlife. (map)
- Matus-Akin Egg Mine — A kwama mine found in the Azura's Coast region of Vvardenfell, northeast of Molag Mar, containing Rumblegarde mercenaries and kwama. (map)
- Nchuleft — A Dwemer ruin found in the Grazelands region of Vvardenfell, southwest of Vos, containing Ash Exiles and dwarven automatons. (map)
- Pulk — A delve found in the Grazelands region of Vvardenfell, south of Vos, containing bandits and nix-hounds. (map)
- Zainsipilu — A cave located in the Bitter Coast region of Vvardenfell, northwest of Seyda Neen, containing Black Darts bandits and wildlife. (map)
West Weald[edit]
- Fort Colovia — A fort located southeast of Valente Vineyards Wayshrine, in northern West Weald. (map)
- Fyrelight Cave — A cave found just north of the Ostumir Wayshrine in West Weald. (map)
- Haldain Lumber Camp — A lumber camp located across the river south of Skingrad, in southern West Weald. (map)
- Legion's Rest — A cave located south of North Hook Wayshrine, in northern West Weald. (map)
- Nonungalo — An Ayleid Ruin located east of Three Points Wayshrine, in central West Weald. (map)
- Varen's Watch — A fort located north of Frontier's Cradle, in western West Weald. (map)
Western Skyrim[edit]
- Chillwind Depths — A cave and delve in Karthald Hold of Western Skyrim, located north of Karthwatch containing Falmer and their livestock. (map)
- Dragonhome — A Nordic barrow and delve in Karthald Hold of Western Skyrim, located northwest of Mor Khazgur containing Dragon Cult cultists with their atronachs, and draugr. (map)
- Frozen Coast — The northeastern shoreline of Western Skyrim. (map)
- Shadowgreen — A delve in Haafingar Hold of Western Skyrim, located northwest of Solitude containing Reachmen and wildlife. (map)
Wrothgar[edit]
- Argent Mine — A silver mine south of Morkul Stronghold, containing werewolves. (map)
- Coldperch Cavern — A cave northeast of Orsinium, containing Winterborn and harpies. (map)
- Nikolvara's Kennel — A cave southwest of Orsinium, containing durzogs, spiders and trolls. (map)
- Thukhozod's Sanctum — An Ayleid ruin located southeast of Old Orsinium, containing undead. (map)
- Watcher's Hold — A ruined fort located east of Friendship Gate, containing Pale Watch bandits and wildlife. (map)
- Zthenganaz — A buried Dwemer ruin south of Fharun Stronghold, containing dwarven automatons and ice wraiths. (map)
Notes[edit]
- Delve bosses respawn every 10–15 minutes. The boss will respawn instantly if a player without that delve's achievement approaches, although this does not result in any extra drops for players grinding that boss.
- Originally, delves in Cyrodiil behaved more like Public Dungeons, in that they had a very slow respawn timer and often multiple bosses. Unlike Public Dungeons, the number of bosses which would spawn at a time was limited, usually to one boss every fifteen minutes. This was intended to reduce boss farming and allow for better PvP interaction within the delves, but for those with multiple bosses it would mean a very large time investment should the wrong boss spawn several times in a row. This was changed in Update 19 (Patch 4.1.5) so that Cyrodiil delve bosses now spawn like in any other delves.
- Defeating a delve boss in Cyrodiil grants the Blessing of War buff for one hour.
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