Set Name |
Bonuses |
Location(s) |
Set Type |
Order of Diagna |
2 items: Adds 28-1206 Maximum Health
3 items: Adds 28-1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: Adds 5% Healing Taken
5 items: Gain Minor Vitality at all times, increasing your healing received by 8%.
|
Alik'r Desert |
Heavy Armor |
Robes of the Withered Hand |
2 items: Adds 3-129 Magicka Recovery
3 items: Adds 25-1096 Maximum Magicka
4 items: Adds 28-1206 Maximum Health
5 items: When you are within 28 meters of an enemy you are in combat with, and the enemy dies, you heal for 38-1637 Health and gain 38-1637 Magicka. This effect can occur once every 3 seconds.
|
Alik'r Desert |
Light Armor |
Sword-Singer |
2 items: Adds 25-1096 Maximum Stamina
3 items: Adds 3-129 Weapon Damage
4 items: Adds 19-833 Weapon Critical
5 items: Adds 13-600 Weapon Damage to your Two Handed abilities.
|
Alik'r Desert |
Medium Armor |
Armor of the Veiled Heritance |
2 items: Adds 3-129 Weapon Damage
3 items: Adds 34-1487 Armor
4 items: Adds 19-833 Weapon Critical
5 items: When you interrupt an enemy, you gain 12-516 Weapon Damage for 15 seconds. Your bash attacks permanently deal 12-516 more damage.
|
Auridon |
Heavy Armor |
Queen's Elegance |
2 items: Adds 3-129 Spell Damage
3 items: Adds 25-1096 Maximum Magicka
4 items: Adds 25-1096 Maximum Magicka
5 items: When you use a Light Attack you reduce the Health, Magicka, or Stamina cost of your next active ability by 10%. When you use a fully charged Heavy Attack you increase the damage of your next direct damage attack by 60-2610 against the first enemy you hit. These bonuses only last for 2 seconds and are consumed upon use.
|
Auridon |
Light Armor |
Twin Sisters |
2 items: Adds 3-129 Stamina Recovery
3 items: Adds 25-1096 Maximum Stamina
4 items: Adds 19-833 Weapon Critical
5 items: When you block an attack, you cause all enemies within 5 meters of you to bleed for 306-13380 Physical damage over 10 seconds. This effect can occur once every 10 seconds.
|
Auridon |
Medium Armor |
Seventh Legion Brute |
2 items: Adds 3-129 Weapon Damage
3 items: Adds 3-129 Health Recovery
4 items: Adds 19-833 Weapon Critical
5 items: When you cast an ability that increases your Physical or Spell Resistance, you gain 7-341 Weapon Damage and 7-341 Health Recovery for 15 seconds. This effect can occur every 15 seconds.
|
Bangkorai |
Heavy Armor |
Spriggan's Thorns |
2 items: Adds 25-1096 Maximum Stamina
3 items: Adds 25-1096 Maximum Stamina
4 items: Adds 3-129 Weapon Damage
5 items: Adds 80-3460 Physical Penetration
|
Bangkorai |
Medium Armor |
Vampire Lord |
2 items: Adds 25-1096 Maximum Magicka
3 items: Adds 3-129 Spell Damage
4 items: Adds 19-833 Spell Critical
5 items: Increases the bonuses and penalties of your Vampire Stage, depending on how far you've progressed. Stage 1/2/3/4 1%/2%/4%/6% additional Flame Damage Taken. 1%/2%/4%/6% increased Regular Ability cost. 5%/10%/15%/20% reduced Vampire Ability cost.
|
Bangkorai |
Light Armor |
Meridia's Blessed Armor |
2 items: Adds 34-1487 Armor
3 items: Adds 3-129 Stamina Recovery
4 items: Adds 34-1487 Armor
5 items: When you block an attack, you gain Meridia's Blessed Armor for 5 seconds, causing you to dodge all incoming attacks. This effect can occur once every 25 seconds.
|
Coldharbour |
Heavy Armor |
Prisoner's Rags |
2 items: Adds 25-1096 Maximum Stamina
3 items: Adds 3-129 Stamina Recovery
4 items: Adds 3-129 Stamina Recovery
5 items: Reduces the cost of Sprint by 50%. While Sprinting, restore 21-943 Magicka every 1 second.
|
Coldharbour |
Light Armor |
Stygian |
2 items: Adds 3-129 Spell Damage
3 items: Adds 3-129 Spell Damage
4 items: Adds 25-1096 Maximum Magicka
5 items: When you leave Sneak or invisibility, your Spell Damage is increased by 8-369 for 15 seconds.
|
Coldharbour |
Medium Armor |
Way of Air |
2 items: Adds 3-129 Stamina Recovery
3 items: Adds 3-129 Stamina Recovery
4 items: Increases the radius you can detect Sneaking enemies by 2 meters.
5 items: Adds 3-129 Stamina Recovery
5 items: When you use Roll Dodge, your Weapon and Spell Damage is increased by 9-391 for 6 seconds.
|
Craglorn |
Medium Armor |
Way of Fire |
2 items: Adds 3-129 Weapon Damage
3 items: Adds 25-1096 Maximum Stamina
4 items: Adds 19-833 Weapon Critical
5 items: When you deal damage with a weapon, you deal an additional 91-3945 Flame damage. This effect can occur once every 2 seconds.
|
Craglorn |
Heavy Armor |
Way of Martial Knowledge |
2 items: Adds 25-1096 Maximum Magicka
3 items: Adds 3-129 Spell Damage
4 items: Adds 3-129 Spell Damage
5 items: While your Stamina is below 50%, your Light Attacks cause the enemy to take 8% additional damage for 5 seconds. This effect can occur once every 8 seconds.
|
Craglorn |
Light Armor |
Mother's Sorrow |
2 items: Adds 25-1096 Maximum Magicka
3 items: Adds 19-833 Spell Critical
4 items: Adds 19-833 Spell Critical
5 items: Adds 45-1937 Spell Critical
|
Deshaan |
Light Armor |
Night Mother's Embrace |
2 items: Adds 25-1096 Maximum Stamina
3 items: Adds 3-129 Weapon Damage
4 items: Adds 3-129 Stamina Recovery
5 items: Adds 3-171 Weapon Damage
5 items: Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 25%.
|
Deshaan |
Medium Armor |
Plague Doctor |
2 items: Adds 28-1206 Maximum Health
3 items: Adds 28-1206 Maximum Health
4 items: Adds 28-1206 Maximum Health
5 items: Adds 65-2804 Maximum Health
|
Deshaan |
Heavy Armor |
Akaviri Dragonguard |
2 items: Adds 3-129 Magicka Recovery
3 items: Adds 4% Healing Taken
4 items: Adds 28-1206 Maximum Health
5 items: Adds 3-158 Health Recovery
5 items: Reduces the cost of your Ultimate abilities by 15%.
|
Eastmarch |
Heavy Armor |
Fiord's Legacy |
2 items: Adds 3-129 Weapon Damage
3 items: Adds 19-833 Weapon Critical
4 items: Adds 3-129 Stamina Recovery
5 items: Reduces the cost and increases the Movement Speed bonus of Sprint by 15%.
|
Eastmarch |
Medium Armor |
Stendarr's Embrace |
2 items: Adds 3-129 Magicka Recovery
3 items: Adds 25-1096 Maximum Magicka
4 items: Adds 25-1096 Maximum Magicka
5 items: When you heal yourself or an ally, you remove all negative effects from them. This effect can occur once every 30 seconds per target.
|
Eastmarch |
Light Armor |
Bloodthorn's Touch |
2 items: Adds 3-129 Spell Damage
3 items: Adds 25-1096 Maximum Magicka
4 items: Adds 3-129 Magicka Recovery
5 items: When you deal direct damage, you restore 22-958 Magicka and Stamina. This effect can occur once every 5 seconds.
|
Glenumbra |
Light Armor |
Hide of the Werewolf |
2 items: Adds 28-1206 Maximum Health
3 items: Adds 25-1096 Maximum Stamina
4 items: Adds 3-129 Weapon Damage
5 items: When you take damage, you generate 6 Ultimate. This effect can occur once every 5 seconds.
|
Glenumbra |
Medium Armor |
Wyrd Tree's Blessing |
2 items: Adds 3-129 Magicka Recovery
3 items: Adds 3-129 Spell Damage
4 items: Adds 3-129 Magicka Recovery
5 items: When you cast a Magicka ability, you remove all negative effects from yourself. This effect can occur once every 15 seconds.
|
Glenumbra |
Heavy Armor |
Green Pact |
2 items: Adds 28-1206 Maximum Health
3 items: Adds 3-129 Health Recovery
4 items: Adds 28-1206 Maximum Health
5 items: While you have a food buff active, your Max Health is increased by 58-2500 and Health Recovery by 8-356.
|
Grahtwood |
Heavy Armor |
Ranger's Gait |
2 items: Adds 3-129 Stamina Recovery
3 items: Adds 19-833 Weapon Critical
4 items: Adds 25-1096 Maximum Stamina
5 items: Adds 3-129 Stamina Recovery
5 items: Reduce the effectiveness of snares applied to you by 50%.
|
Grahtwood |
Medium Armor |
Syrabane's Grip |
2 items: Adds 3-129 Magicka Recovery
3 items: Adds 3-129 Spell Damage
4 items: Adds 25-1096 Maximum Magicka
5 items: When you block a Flame, Shock, Frost, or Magic Damage ability, you restore 18-805 Magicka. This effect can occur once every 1 second.
|
Grahtwood |
Light Armor |
Beekeeper's Gear |
2 items: Adds 28-1206 Maximum Health
3 items: Adds 28-1206 Maximum Health
4 items: Adds 28-1206 Maximum Health
5 items: Adds 20-900 Health Recovery
|
Greenshade |
Heavy Armor |
Shadow Dancer's Raiment |
2 items: Adds 25-1096 Maximum Magicka
3 items: Adds 25-1096 Maximum Magicka
4 items: Adds 3-129 Spell Damage
5 items: Adds 3-129 Stamina Recovery
5 items: Ignore the Movement Speed penalty of Sneak.
|
Greenshade |
Light Armor |
Wilderqueen's Arch |
2 items: Adds 19-833 Weapon Critical
3 items: Adds 3-129 Stamina Recovery
4 items: Adds 25-1096 Maximum Stamina
5 items: Your Bow attacks reduce the Movement Speed of any enemy they hit by 0-15% and increase your Movement Speed by 0-15% for 3 seconds.
|
Greenshade |
Medium Armor |
Salvation |
2 items: Adds 25-1096 Maximum Stamina
3 items: Adds 3-129 Stamina Recovery
4 items: Adds 25-1096 Maximum Stamina
5 items: Reduces the cost of your Werewolf Transformation ability by 33%. While in Werewolf form, your Weapon Damage is increased by 5-150.
|
Malabal Tor |
Medium Armor |
Spinner's Garments |
2 items: Adds 25-1096 Maximum Magicka
3 items: Adds 25-1096 Maximum Magicka
4 items: Adds 3-129 Spell Damage
5 items: Adds 80-3460 Spell Penetration
|
Malabal Tor |
Light Armor |
Thunderbug's Carapace |
2 items: Adds 34-1487 Armor
3 items: Adds 34-1487 Armor
4 items: Adds 3-129 Spell Damage
5 items: When you take Physical Damage, you deal 114-4932 Shock Damage in a 5 meter radius around you. This effect can occur once every 3 seconds.
|
Malabal Tor |
Heavy Armor |
Senche's Bite |
2 items: Adds 3-129 Stamina Recovery
3 items: Adds 19-833 Weapon Critical
4 items: Adds 25-1096 Maximum Stamina
5 items: When you use Roll Dodge, increase your Critical Damage by 0-15% for 8 seconds.
|
Reaper's March |
Medium Armor |
Skooma Smuggler |
2 items: Adds 25-1096 Maximum Magicka
3 items: Adds 3-129 Magicka Recovery
4 items: Adds 3-129 Spell Damage
5 items: When you drink a potion, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.
|
Reaper's March |
Light Armor |
Soulshine |
2 items: Adds 25-1096 Maximum Magicka
3 items: Adds 19-833 Spell Critical
4 items: Adds 3-129 Spell Damage
5 items: Activating an ability with a cast or channel time grants you 8-369 Spell Damage for 5 seconds.
|
Reaper's March |
Heavy Armor |
Darkstride |
2 items: Adds 25-1096 Maximum Stamina
3 items: Adds 25-1096 Maximum Stamina
4 items: Adds 3-129 Stamina Recovery
5 items: Reduces the cost of Sprint and Sneak by 50%.
|
Rivenspire |
Medium Armor |
Necropotence |
2 items: Adds 25-1096 Maximum Magicka
3 items: Adds 25-1096 Maximum Magicka
4 items: Adds 25-1096 Maximum Magicka
5 items: While you have a pet active, your Max Magicka is increased by 72-3132.
|
Rivenspire |
Light Armor |
Vampire Cloak |
2 items: Adds 28-1206 Maximum Health
3 items: Adds 3-129 Spell Damage
4 items: Adds 28-1206 Maximum Health
5 items: Adds 3-171 Spell Damage
5 items: Gain Minor Protection at all times, reducing your damage taken by 5%.
|
Rivenspire |
Heavy Armor |
Hatchling's Shell |
2 items: Adds 34-1487 Armor
3 items: Adds 34-1487 Armor
4 items: Adds 28-1206 Maximum Health
5 items: Gain a damage shield equal to 20% of your Max Health for 15 seconds every 15 seconds.
|
Shadowfen |
Heavy Armor |
Robes of the Hist |
2 items: Adds 28-1206 Maximum Health
3 items: Adds 3-129 Spell Damage
4 items: Adds 25-1096 Maximum Magicka
5 items: After being hit by a disabling effect, immobilization, or snare, you heal for 46-2000 Health every 1 second for 5 seconds. The effect can apply once every second, but cannot stack.
|
Shadowfen |
Light Armor |
Swamp Raider |
2 items: Adds 19-833 Weapon Critical
3 items: Adds 25-1096 Maximum Stamina
4 items: Adds 3-129 Weapon Damage
5 items: Adds 13-600 Weapon Damage to your Poison and Disease Damage abilities.
|
Shadowfen |
Medium Armor |
Shadow of the Red Mountain |
2 items: Adds 3-129 Weapon Damage
3 items: Adds 25-1096 Maximum Stamina
4 items: Adds 19-833 Weapon Critical
5 items: When you deal damage with a weapon, you spawn a volcano that erupts after 1 second, launching liquid hot lava at the closest enemy dealing 298-12840 Flame damage. This effect can occur once every 8 seconds.
|
Stonefalls |
Medium Armor |
Shalk Exoskeleton |
2 items: Adds 28-1206 Maximum Health
3 items: Adds 3-129 Spell Damage
4 items: Adds 19-833 Spell Critical
5 items: Adds 3-171 Spell Damage
5 items: Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
|
Stonefalls |
Heavy Armor |
Silks of the Sun |
2 items: Adds 19-833 Spell Critical
3 items: Adds 25-1096 Maximum Magicka
4 items: Adds 3-129 Spell Damage
5 items: Adds 9-400 Spell Damage to your Flame Damage abilities.
|
Stonefalls |
Light Armor |
Dreamer's Mantle |
2 items: Adds 28-1206 Maximum Health
3 items: Adds 28-1206 Maximum Health
4 items: Adds 25-1096 Maximum Magicka
5 items: When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and restore 24-1058 Magicka. This effect can occur once every 7 seconds.
|
Stormhaven |
Light Armor |
Night Terror |
2 items: Adds 25-1096 Maximum Stamina
3 items: Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 10-27%.
4 items: Adds 28-1206 Maximum Health
5 items: When you take melee damage, you deal 46-2000 Poison Damage to the attacker. This effect can occur once every 1 second.
|
Stormhaven |
Medium Armor |
Storm Knight's Plate |
2 items: Adds 34-1487 Armor
3 items: Adds 34-1487 Armor
4 items: Adds 28-1206 Maximum Health
5 items: When you take non-Physical Damage, you deal 57-2466 Shock damage to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds.
|
Stormhaven |
Heavy Armor |
Draugr's Heritage |
2 items: Adds 4% Healing Taken
3 items: Adds 28-1206 Maximum Health
4 items: Adds 28-1206 Maximum Health
5 items: When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and heal for 203-8750 Health. This effect can occur once every 7 seconds.
|
The Rift |
Heavy Armor |
Witchman Armor |
2 items: Adds 3-129 Stamina Recovery
3 items: Adds 3-129 Weapon Damage
4 items: Adds 28-1206 Maximum Health
5 items: When you use an Ultimate ability, you heal for 1-51 Health and restore 1-51 Stamina and Magicka per point of the Ultimate's cost.
|
The Rift |
Medium Armor |
Ysgramor's Birthright |
2 items: Adds 19-833 Spell Critical
3 items: Adds 25-1096 Maximum Magicka
4 items: Adds 3-129 Spell Damage
5 items: Adds 9-400 Spell Damage to your Frost Damage abilities.
|
The Rift |
Light Armor |
Set Name |
Bonuses |
Location(s) |
Set Type |
Bahraha's Curse |
2 items: Adds 28-1206 Maximum Health
3 items: Adds 25-1096 Maximum Magicka
4 items: Adds 25-1096 Maximum Stamina
4 items: Reduces your damage taken from environmental traps by 40%.
5 items: When you deal damage, you have a 25% chance to create desecrated ground for 5 seconds, which reduces the Movement Speed of enemies within 3.5 meters by 60%, damages them for 22-960 Magic damage every 1 second, and heals you for 100% of the damage done. This effect can occur once every 5 seconds.
|
Hew's Bane |
All Weights |
Syvarra's Scales |
2 items: Adds 28-1206 Maximum Health
3 items: Adds 25-1096 Maximum Stamina
4 items: Adds 25-1096 Maximum Magicka
4 items: Reduces your damage taken from Guards by 20%.
5 items: When you deal damage, you cause a burst of lamia poison that deals 23-1000 Poison damage in a 5 meter radius and an additional 240-10380 Poison damage over 6 seconds to all enemies hit. This effect can occur once every 7 seconds.
|
Hew's Bane |
All Weights |
Flanking Strategist |
2 items: Adds 25-1096 Maximum Stamina
3 items: Adds 19-833 Weapon Critical
4 items: Adds 3-129 Weapon Damage
5 items: Adds 34-400 Weapon Damage to your damaging abilities when you attack an enemy from behind or their sides.
|
Gold Coast |
Medium Armor |
Hide of Morihaus |
2 items: Adds 28-1206 Maximum Health
3 items: Adds 34-1487 Armor
4 items: Adds 25-1096 Maximum Stamina
5 items: Adds 3-129 Stamina Recovery
5 items: When you Roll Dodge through an enemy, you deal 77-3338 Physical Damage and knock them down for 3 seconds.
|
Gold Coast |
Heavy Armor |
Sithis' Touch |
2 items: Adds 28-1206 Maximum Health
3 items: Adds 28-1206 Maximum Health
4 items: Adds 19-833 Weapon Critical
4 items: Adds 19-833 Spell Critical
5 items: When you use the Blade of Woe, you gain Major Berserk for 20 seconds, increasing your damage done by 10%.
|
Gold Coast |
All Weights |
Briarheart |
2 items: Adds 19-833 Weapon Critical
3 items: Adds 25-1096 Maximum Stamina
4 items: Adds 19-833 Weapon Critical
5 items: When you deal Critical Damage, you increase your Weapon Damage by 15-450 for 10 seconds. While this effect is active your Critical Strikes heal you for 12-349 Health. This effect can occur once every 15 seconds.
|
Wrothgar |
Medium Armor |
Mark of the Pariah |
2 items: Adds 28-1206 Maximum Health
3 items: Adds 34-1487 Armor
4 items: Adds 34-1487 Armor
5 items: Increases your Physical and Spell Resistance by up to 237-10206 based on your missing Health. Current value: 55-2373
|
Wrothgar |
Heavy Armor |
Trinimac's Valor |
2 items: Adds 3-129 Magicka Recovery
3 items: Adds 25-1096 Maximum Magicka
4 items: Adds 3-129 Magicka Recovery
5 items: When you cast a damage shield ability, you call down a fragment of Trinimac that heals you and your group members for 113-4872 Health and damages enemies for 113-4872 Magic damage in a 5 meter radius after a 2 second delay. This effect can occur once every 5 seconds.
|
Wrothgar |
Light Armor |
Livewire |
2 items: Adds 4% Healing Taken
3 items: Adds 28-1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: When you take damage, you overload your circuits, applying Concussion to enemies within 8 meters of you and healing for 76-1000 Health for each enemy hit. This effect can occur once every 6 seconds.
|
Clockwork City |
Heavy Armor |
Mad Tinkerer |
2 items: Adds 19-833 Spell Critical
3 items: Adds 19-833 Spell Critical
4 items: Adds 3-129 Spell Damage
5 items: When you deal damage, you summon a Verminous Fabricant that charges the nearest enemy, dealing 241-10390 Shock Damage to all enemies in its path, knocking them into the air, and stunning them for 2 seconds. This effect can occur once every 8 seconds.
|
Clockwork City |
Light Armor |
Unfathomable Darkness |
2 items: Adds 19-833 Weapon Critical
3 items: Adds 34-1487 Physical Penetration
4 items: Adds 3-129 Weapon Damage
5 items: When you deal damage, you call a murder of crows around you for 12 seconds. Every 3 seconds a crow will be sent to peck the closest enemy within 12 meters of you, dealing 140-6020 Physical Damage. This effect can occur once every 15 seconds.
|
Clockwork City |
Medium Armor |
Defiler |
2 items: Adds 3-129 Weapon Damage
3 items: Adds 19-833 Weapon Critical
4 items: Adds 19-833 Weapon Critical
5 items: When you deal Critical Damage, you summon a Hunger that spews poison to all enemies in front of it, dealing 159-6840 Poison Damage and stunning any enemy hit for 5 seconds. This effect can occur once every 5 seconds.
|
Vvardenfell |
Medium Armor |
War Maiden |
2 items: Adds 19-833 Spell Critical
3 items: Adds 25-1096 Maximum Magicka
4 items: Adds 3-129 Spell Damage
5 items: Adds 13-600 Spell Damage to your Magic Damage abilities.
|
Vvardenfell |
Light Armor |
Warrior-Poet |
2 items: Adds 28-1206 Maximum Health
3 items: Adds 34-1487 Armor
4 items: Adds 34-1487 Armor
5 items: Adds 37-1600 Maximum Health
5 items: Gain Minor Toughness at all times, increasing your Max Health by 10%.
|
Vvardenfell |
Heavy Armor |
Wisdom of Vanus |
2 items: Adds 25-1096 Maximum Magicka
3 items: Adds 3-129 Magicka Recovery
4 items: Adds 25-1096 Maximum Magicka
5 items: Adds 3-129 Spell Damage
5 items: After completing a fully-charged Heavy Attack, you gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive of Essence Drain when using a Restoration Staff.
|
Summerset Isle |
Light Armor |
Grace of Gloom |
2 items: Adds 28-1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 28-1206 Maximum Health
5 items: When you take damage, you become a living shadow for 10 seconds, causing you to heal for 59-2550 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds.
|
Summerset Isle |
Heavy Armor |
Gryphon's Ferocity |
2 items: Adds 19-833 Weapon Critical
3 items: Adds 19-833 Weapon Critical
4 items: Adds 3-129 Weapon Damage
5 items: After dealing direct damage, you gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.
|
Summerset Isle |
Medium Armor |
Bright-Throat's Boast |
2 items: Adds 25-1096 Maximum Magicka
3 items: Adds 25-1096 Maximum Magicka
4 items: Adds 3-129 Magicka Recovery
5 items: While you have a drink buff active, your Max Magicka is increased by 46-2000 and Magicka Recovery by 3-167.
|
Murkmire |
Light Armor |
Champion of the Hist |
2 items: Adds 3-129 Weapon Damage
3 items: Adds 25-1096 Maximum Stamina
4 items: Adds 25-1096 Maximum Stamina
5 items: Adds 37-1600 Maximum Health
5 items: Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.
|
Murkmire |
Heavy Armor |
Dead-Water's Guile |
2 items: Adds 3-129 Weapon Damage
3 items: Adds 28-1206 Maximum Health
4 items: Adds 25-1096 Maximum Stamina
5 items: Adds 3-129 Weapon Damage
5 items: When an enemy dies within 2 seconds of being damaged by you, you gain 0-15 Ultimate.
|
Murkmire |
Medium Armor |
Crafty Alfiq |
2 items: Adds 25-1096 Maximum Magicka
3 items: Adds 25-1096 Maximum Magicka
4 items: Adds 25-1096 Maximum Magicka
5 items: Adds 59-2550 Maximum Magicka
|
Northern Elsweyr |
Light Armor |
Vesture of Darloc Brae |
2 items: Adds 3-129 Magicka Recovery
3 items: Adds 3-129 Stamina Recovery
4 items: Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 10%.
5 items: While crouching and not blocking, you restore 15-670 Magicka and Stamina and heal for 15-670 Health every second.
|
Northern Elsweyr |
Medium Armor |
Call of the Undertaker |
2 items: Adds 4% Healing Taken
3 items: Adds 28-1206 Maximum Health
4 items: Adds 4% Healing Done
5 items: Adds 28-1206 Maximum Health
5 items: When you deal damage, you apply Minor Lifesteal to your enemy for 8 seconds, healing you and your allies for 600 Health every 1 second when damaging them.
|
Northern Elsweyr |
Heavy Armor |
Marauder's Haste |
2 items: Adds 3-129 Magicka Recovery
3 items: Adds 25-1096 Maximum Magicka
4 items: Adds 3-129 Magicka Recovery
5 items: When you cast a damage shield ability, increase your Movement Speed by 0-20% for 9 seconds.
|
Southern Elsweyr |
Light Armor |
Dragonguard Elite |
2 items: Adds 19-833 Weapon Critical
3 items: Adds 3-129 Weapon Damage
4 items: Adds 3-129 Stamina Recovery
5 items: You gain a stack of Dragonguard Tactics for 5 seconds when you deal direct damage to an enemy from the front or their sides, up to 5 stacks. Each stack of Dragonguard Tactics increases your Weapon Critical by 11-476. You can only gain one stack every 1 second.
|
Southern Elsweyr |
Medium Armor |
Senchal Defender |
2 items: Adds 25-1096 Maximum Stamina
3 items: Adds 28-1206 Maximum Health
4 items: Adds 25-1096 Maximum Magicka
5 items: Dealing direct damage with a non-Heavy Attack grants you one persistent stack of Senchal's Duty, up to 10 stacks. After completing a fully-charged Heavy Attack, restore 17-757 Stamina and Magicka for each stack of Senchal's Duty and consume them. You can only gain one stack of Senchal's Duty every 1 second.
|
Southern Elsweyr |
Heavy Armor |
Eternal Vigor |
2 items: Adds 3-129 Magicka Recovery
3 items: Adds 3-129 Stamina Recovery
4 items: Adds 3-129 Health Recovery
5 items: Adds 32-1407 Maximum Health
5 items: Adds 7-337 Stamina and Magicka Recovery while your Health is above 50%. Adds 23-1011 Health Recovery while your Health is 50% or less.
|
Western Skyrim |
Heavy Armor |
Venomous Smite |
2 items: Adds 19-833 Weapon Critical
3 items: Adds 19-833 Weapon Critical
4 items: Adds 3-129 Weapon Damage
5 items: Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 52-2241 Poison Damage to your target and enemies within 6 meters of them every 1 second. This effect can occur once every 15 seconds.
|
Western Skyrim |
Medium Armor |
Winter's Respite |
2 items: Adds 3-129 Magicka Recovery
3 items: Adds 25-1096 Maximum Magicka
4 items: Adds 25-1096 Maximum Magicka
5 items: Casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 54-2358 Health every 1 second while inside the circle. This effect can occur once every 10 seconds.
|
Western Skyrim |
Light Armor |
Radiant Bastion |
2 items: Adds 28-1206 Maximum Health
3 items: Adds 3-129 Weapon Damage
4 items: Adds 28-1206 Maximum Health
5 items: Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage.
|
The Reach |
Heavy Armor |
Voidcaller |
2 items: Adds 28-1206 Maximum Health
3 items: Adds 25-1096 Maximum Magicka
4 items: Adds 3-129 Spell Damage
5 items: When you take damage, your Spell Damage is increased by 0-24 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.
|
The Reach |
Light Armor |
Witch-Knight's Defiance |
2 items: Adds 3-129 Weapon Damage
3 items: Adds 3-129 Weapon Damage
4 items: Adds 3-129 Weapon Damage
5 items: Increases your Weapon Damage by 8-369 against enemies inflicted with a Poison Damage effect.
|
The Reach |
Medium Armor |