Online:Overland Sets

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Overland Sets are sets that provide players with various bonuses when items of the same set are equipped simultaneously. Items constituting overland sets can only be found on monsters or in treasure chests in their respective zones. All overland sets are bind-on-equip. All sets will drop items for all armor and weapon slots, but only in a specific armor weight, as listed below.

Set pieces can be found from multiple sources:

  • Delve bosses will now drop a waist or feet set piece from the zone they are located in.
  • Overland group bosses drop head, chest, legs, or weapon set piece from the zone they are located in.
  • Public dungeon bosses drop a shoulder, hand, or weapon set piece from the zone they are located in.
  • Treasure Chests gained from defeating a Dark Anchor have a 100% chance to drop a ring or amulet set piece from the zone they are located in.
    • The above is also true of Unstable Anomalies found in Craglorn.
  • Treasure chests found in the world have a chance to grant any set piece that can drop in that zone.
    • Simple chests have a slight chance of dropping an item set piece.
    • Intermediate chests have a good chance of dropping an item set piece
    • Advanced and Master chests have a guaranteed chance of dropping an item set piece.
    • If you have the Treasure Hunter Champion Passive, both the above chances and quality of an item will be improved.
  • Treasure chests found from a Treasure Map have a guaranteed chance to drop one random set piece that can drop in that zone.
  • Quest reward items from major quests have been updated to now be part of an item set.
    • Many quest rewards’ item qualities have been rebalanced, meaning that the most important quests in the zone will now reward blue-quality items. (Combined with the above, these will be blue-quality set pieces.)


Alliance Zones[edit]

Set Name Bonuses Location(s) Set Type
Order of Diagna

2 items: Adds 14-1206 Maximum Health
3 items: Adds 14-1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: Gain Minor Vitality at all times, increasing your healing received by 8%.

Alik'r Desert Heavy Armor
Robes of the Withered Hand

2 items: Adds 1-129 Magicka Recovery
3 items: Adds 12-1096 Maximum Magicka
4 items: Adds 14-1206 Maximum Health
5 items: When an enemy within 28 meters of you dies, heal for 15-1290 Health and gain 15-1290 Magicka. This effect can occur once every 3 seconds.

Alik'r Desert Light Armor
Sword-Singer

2 items: Adds 12-1096 Maximum Stamina
3 items: Adds 1-129 Weapon Damage
4 items: Adds 9-833 Weapon Critical
5 items: Adds 5-450 Weapon Damage to your Two Handed abilities.

Alik'r Desert Medium Armor
Armor of the Veiled Heritance

2 items: Adds 1-129 Weapon Damage
3 items: Adds 34-2975 Physical Resistance
4 items: Adds 9-833 Weapon Critical
5 items: When you deal damage, you have a 10% chance to increase your Weapon Damage by 4-400 for 5 seconds.

Auridon Heavy Armor
Queen's Elegance

2 items: Adds 1-129 Spell Damage
3 items: Adds 12-1096 Maximum Magicka
4 items: Adds 12-1096 Maximum Magicka
5 items: Increases your Light and Heavy Attack damage by 20%.

Auridon Light Armor
Twin Sisters

2 items: Adds 1-129 Stamina Recovery
3 items: Adds 12-1096 Maximum Stamina
4 items: Adds 9-833 Weapon Critical
5 items: When you block an attack, you have a 20% chance to cause all enemies within 5 meters of you to bleed for 100-8600 Physical Damage over 8 seconds. This effect can occur once every 8 seconds.

Auridon Medium Armor
Seventh Legion Brute

2 items: Adds 1-129 Weapon Damage
3 items: Adds 1-129 Health Recovery
4 items: Adds 9-833 Weapon Critical
5 items: When you take damage, you have a 10% chance to gain 5-500 Weapon Damage for 5 seconds and heal for 15-1290 Health.

Bangkorai Heavy Armor
Spriggan's Thorns

2 items: Adds 12-1096 Maximum Stamina
3 items: Adds 12-1096 Maximum Stamina
4 items: Adds 1-129 Weapon Damage
5 items: Adds 40-3450 Physical Penetration

Bangkorai Medium Armor
Vampire Lord

2 items: Adds 12-1096 Maximum Magicka
3 items: Adds 1-129 Spell Damage
4 items: Adds 9-833 Spell Critical
5 items: Adds 4-400 Spell Damage to your Vampire abilities. Reduces the cost of your Vampire abilities by 5%.

Bangkorai Light Armor
Meridia's Blessed Armor

2 items: Adds 34-2975 Physical Resistance
3 items: Adds 1-129 Stamina Recovery
4 items: Adds 34-2975 Spell Resistance
5 items: When you block an attack, you have a 33% chance to blind the attacker, causing them to miss all of their attacks for 5 seconds. This effect can occur once every 10 seconds.

Coldharbour Heavy Armor
Prisoner's Rags

2 items: Adds 12-1096 Maximum Stamina
3 items: Adds 1-129 Stamina Recovery
4 items: Adds 1-129 Stamina Recovery
5 items: Reduces the cost of Sprint by 50%. While Sprinting, restore 11-1000 Magicka every 1 second.

Coldharbour Light Armor
Stygian

2 items: Adds 1-129 Spell Damage
3 items: Adds 12-1096 Maximum Stamina
4 items: Adds 12-1096 Maximum Magicka
5 items: While you are Sneaking or invisible, your damage done with Magicka abilities is increased by 20%.

Coldharbour Medium Armor
Way of Air

2 items: Adds 1-129 Stamina Recovery
3 items: Adds 1-129 Stamina Recovery
4 items: Increases the radius you can detect Sneaking enemies by 2 meters.
5 items: When you use Roll Dodge, your Weapon and Spell Damage is increased by 4-344 for 6 seconds.

Craglorn Medium Armor
Way of Fire

2 items: Adds 1-129 Weapon Damage
3 items: Adds 12-1096 Maximum Stamina
4 items: Adds 9-833 Weapon Critical
5 items: When you deal damage with a Weapon ability, you have a 20% chance to deal an additional 46-4000 Flame Damage. This effect can occur once every 2 seconds.

Craglorn Heavy Armor
Way of Martial Knowledge

2 items: Adds 12-1096 Maximum Magicka
3 items: Adds 1-129 Spell Damage
4 items: Adds 1-129 Spell Damage
5 items: When you deal damage, you cause the enemy to take 10% additional damage from the next attack. This effect can occur once every 4 seconds.

Craglorn Light Armor
Mother's Sorrow

2 items: Adds 12-1096 Maximum Magicka
3 items: Adds 9-833 Spell Critical
4 items: Adds 9-833 Spell Critical
5 items: Adds 22-1924 Spell Critical

Deshaan Light Armor
Night Mother's Embrace

2 items: Adds 12-1096 Maximum Stamina
3 items: Adds 1-129 Weapon Damage
4 items: Adds 1-129 Stamina Recovery
5 items: Adds 1-129 Weapon Damage
5 items: Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 25%.

Deshaan Medium Armor
Plague Doctor

2 items: Adds 14-1206 Maximum Health
3 items: Adds 14-1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: Adds 46-4000 Maximum Health

Deshaan Heavy Armor
Akaviri Dragonguard

2 items: Adds 1-129 Magicka Recovery
3 items: Adds 4% Healing Taken
4 items: Adds 14-1206 Maximum Health
5 items: Reduces the cost of your Ultimate abilities by 15%.

Eastmarch Heavy Armor
Fiord's Legacy

2 items: Adds 1-129 Weapon Damage
3 items: Adds 9-833 Weapon Critical
4 items: Adds 1-129 Stamina Recovery
5 items: Reduces the cost and increases the Movement Speed bonus of Sprint by 15%.

Eastmarch Medium Armor
Stendarr's Embrace

2 items: Adds 1-129 Magicka Recovery
3 items: Adds 12-1096 Maximum Magicka
4 items: Adds 12-1096 Maximum Magicka
5 items: When you heal a friendly target, you have a 50% chance to remove up to 5 negative effects from them. This effect can occur once every 30 seconds per target.

Eastmarch Light Armor
Bloodthorn's Touch

2 items: Adds 1-129 Spell Damage
3 items: Adds 12-1096 Maximum Magicka
4 items: Adds 1-129 Magicka Recovery
5 items: When you deal direct damage, you restore 22-660 Magicka and Stamina. This effect can occur once every 5 seconds.

Glenumbra Light Armor
Hide of the Werewolf

2 items: Adds 14-1206 Maximum Health
3 items: Adds 12-1096 Maximum Stamina
4 items: Adds 1-129 Weapon Damage
5 items: When you take damage, you generate 5 Ultimate. This effect can occur once every 5 seconds.

Glenumbra Medium Armor
Wyrd Tree's Blessing

2 items: Adds 1-129 Magicka Recovery
3 items: Adds 1-129 Spell Damage
4 items: Adds 1-129 Magicka Recovery
5 items: When you cast a Magicka ability, you remove up to 5 negative effects from yourself. This effect can occur once every 15 seconds.

Glenumbra Heavy Armor
Green Pact

2 items: Adds 14-1206 Maximum Health
3 items: Adds 1-129 Health Recovery
4 items: Adds 14-1206 Maximum Health
5 items: While you have a food buff active, your Max Health is increased by 29-2500 and Health Recovery by 2-250.

Grahtwood Heavy Armor
Ranger's Gait

2 items: Adds 1-129 Stamina Recovery
3 items: Adds 9-833 Weapon Critical
4 items: Adds 12-1096 Maximum Stamina
5 items: Adds 1-129 Stamina Recovery
5 items: Reduce the effectiveness of snares applied to you by 50%.

Grahtwood Medium Armor
Syrabane's Grip

2 items: Adds 1-129 Magicka Recovery
3 items: Adds 1-129 Spell Damage
4 items: Adds 12-1096 Maximum Magicka
5 items: When you block a Flame, Frost, Shock, or Magic Damage ability, you restore 10-860 Magicka. This effect can occur once every 1 second.

Grahtwood Light Armor
Beekeeper's Gear

2 items: Adds 14-1206 Maximum Health
3 items: Adds 1-129 Health Recovery
4 items: Adds 1-129 Health Recovery
5 items: Adds 4-400 Health Recovery

Greenshade Heavy Armor
Shadow Dancer's Raiment

2 items: Adds 12-1096 Maximum Magicka
3 items: Adds 12-1096 Maximum Magicka
4 items: Adds 1-129 Spell Damage
5 items: Adds 1-129 Stamina Recovery
5 items: Ignore the Movement Speed penalty of Sneak.

Greenshade Light Armor
Wilderqueen's Arch

2 items: Adds 9-833 Weapon Critical
3 items: Adds 1-129 Stamina Recovery
4 items: Adds 12-1096 Maximum Stamina
5 items: Your Bow abilities reduce the Movement Speed of any enemy they hit by 30% for 3 seconds.

Greenshade Medium Armor
Salvation

2 items: Adds 12-1096 Maximum Stamina
3 items: Adds 1-129 Stamina Recovery
4 items: Adds 12-1096 Maximum Stamina
5 items: Reduces the cost of your Werewolf Transformation ability by 33%. While in Werewolf form, your Weapon Damage is increased by 3-150.

Malabal Tor Medium Armor
Spinner's Garments

2 items: Adds 12-1096 Maximum Magicka
3 items: Adds 12-1096 Maximum Magicka
4 items: Adds 1-129 Spell Damage
5 items: Adds 40-3450 Spell Penetration

Malabal Tor Light Armor
Thunderbug's Carapace

2 items: Adds 34-2975 Physical Resistance
3 items: Adds 34-2975 Spell Resistance
4 items: Adds 1-129 Spell Damage
5 items: When you take Physical Damage, you have a 50% chance to deal 60-5160 Shock Damage in a 5 meter radius around you. This effect can occur once every 3 seconds.

Malabal Tor Heavy Armor
Senche's Bite

2 items: Adds 1-129 Stamina Recovery
3 items: Adds 9-833 Weapon Critical
4 items: Adds 12-1096 Maximum Stamina
5 items: When you use Roll Dodge, your Weapon Damage is increased by 5-430 and Weapon Critical rating is increased by 657 for 5 seconds.

Reaper's March Medium Armor
Skooma Smuggler

2 items: Adds 12-1096 Maximum Magicka
3 items: Adds 1-129 Magicka Recovery
4 items: Adds 1-129 Spell Damage
5 items: When you drink a potion, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.

Reaper's March Light Armor
Soulshine

2 items: Adds 12-1096 Maximum Magicka
3 items: Adds 9-833 Spell Critical
4 items: Adds 1-129 Spell Damage
5 items: Adds 5-450 Spell Damage to your cast time and channeled abilities.

Reaper's March Heavy Armor
Darkstride

2 items: Adds 12-1096 Maximum Stamina
3 items: Adds 12-1096 Maximum Stamina
4 items: Adds 1-129 Stamina Recovery
5 items: Reduces the cost of Sprint and Sneak by 50%.

Rivenspire Medium Armor
Necropotence

2 items: Adds 12-1096 Maximum Magicka
3 items: Adds 12-1096 Maximum Magicka
4 items: Adds 12-1096 Maximum Magicka
5 items: While you have a pet active, your Max Magicka is increased by 36-3150.

Rivenspire Light Armor
Vampire Cloak

2 items: Adds 14-1206 Maximum Health
3 items: Adds 1-129 Spell Damage
4 items: Adds 14-1206 Maximum Health
5 items: Gain Minor Protection at all times, reducing your damage taken by 8%.

Rivenspire Heavy Armor
Hatchling's Shell

2 items: Adds 34-2975 Physical Resistance
3 items: Adds 34-2975 Spell Resistance
4 items: Adds 4% Healing Taken
5 items: Gain a damage shield that absorbs 58-5000 damage every 15 seconds.

Shadowfen Heavy Armor
Robes of the Hist

2 items: Adds 14-1206 Maximum Health
3 items: Adds 1-129 Spell Damage
4 items: Adds 12-1096 Maximum Magicka
5 items: Reduces the duration of all disabling effects applied to you by 20%. While you are affected by a disabling effect, heal for 23-2000 Health every 1 second.

Shadowfen Light Armor
Swamp Raider

2 items: Adds 9-833 Weapon Critical
3 items: Adds 1-129 Weapon Damage
4 items: Adds 12-1096 Maximum Stamina
5 items: When you deal damage with a Magicka ability, your Poison and Disease Damage abilities gain an additional 5-450 Weapon Damage for 10 seconds.

Shadowfen Medium Armor
Shadow of the Red Mountain

2 items: Adds 1-129 Weapon Damage
3 items: Adds 12-1096 Maximum Stamina
4 items: Adds 9-833 Weapon Critical
5 items: When you deal damage with a Weapon ability, you have a 10% chance to spawn a volcano that erupts after 1 second, launching liquid hot magma at the closest enemy dealing 97-8400 Flame Damage. This effect can occur once every 2 seconds.

Stonefalls Medium Armor
Shalk Exoskeleton

2 items: Adds 14-1206 Maximum Health
3 items: Adds 1-129 Spell Damage
4 items: Adds 9-833 Spell Critical
5 items: Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.

Stonefalls Heavy Armor
Silks of the Sun

2 items: Adds 14-1206 Maximum Health
3 items: Adds 12-1096 Maximum Magicka
4 items: Adds 1-129 Spell Damage
5 items: Adds 4-400 Spell Damage to your Flame Damage abilities.

Stonefalls Light Armor
Dreamer's Mantle

2 items: Adds 14-1206 Maximum Health
3 items: Adds 14-1206 Maximum Health
4 items: Adds 12-1096 Maximum Magicka
5 items: When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and heal for 81-7000 Health. This effect can occur once every 20 seconds.

Stormhaven Light Armor
Night Terror

2 items: Adds 12-1096 Maximum Stamina
3 items: Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 10-27%.
4 items: Adds 14-1206 Maximum Health
5 items: When you take melee damage, you deal 23-2000 Poison Damage to the attacker. This effect can occur once every 1 second.

Stormhaven Medium Armor
Storm Knight's Plate

2 items: Adds 30-2640 Spell Resistance
3 items: Adds 30-2640 Spell Resistance
4 items: Adds 14-1206 Maximum Health
5 items: When you take non-physical damage, you have a 10% chance to deal 50-4373 Shock Damage all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds.

Stormhaven Heavy Armor
Draugr's Heritage

2 items: Adds 4% Healing Taken
3 items: Adds 14-1206 Maximum Health
4 items: Adds 14-1206 Maximum Health
5 items: When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and heal for 81-7000 Health. This effect can occur once every 20 seconds.

The Rift Heavy Armor
Witchman Armor

2 items: Adds 1-129 Stamina Recovery
3 items: Adds 1-129 Weapon Damage
4 items: Adds 14-1206 Maximum Health
5 items: When you use an Ultimate ability, you heal for 0-32 Health and restore 0-28 Stamina per point of the Ultimate's cost.

The Rift Medium Armor
Ysgramor's Birthright

2 items: Adds 9-833 Spell Critical
3 items: Adds 12-1096 Maximum Magicka
4 items: Adds 1-129 Spell Damage
5 items: Adds 4-400 Spell Damage to your Frost Damage abilities.

The Rift Light Armor

DLC Zones[edit]

Set Name Bonuses Location(s) Set Type
Bahraha's Curse

2 items: Adds 14-1206 Maximum Health
3 items: Adds 12-1096 Maximum Magicka
4 items: Adds 12-1096 Maximum Stamina
4 items: Reduces your damage taken from environmental traps by 40%.
5 items: When you deal damage, you have a 25% chance to create desecrated ground for 5 seconds, which reduces the Movement Speed of enemies within by 70%, damages them for 10-860 Magic Damage every 1 second, and heals you for 100% of the damage done.

Hew's BaneThieves Guild (Crown Store) All Weights
Syvarra's Scales

2 items: Adds 14-1206 Maximum Health
3 items: Adds 12-1096 Maximum Stamina
4 items: Adds 12-1096 Maximum Magicka
4 items: Reduces your damage taken from Guards by 20%.
5 items: When you deal damage, you have a 5% chance to cause a burst of lamia poison that deals 11-967 Poison Damage in a 5 meter radius and an additional 66-5802 Poison Damage over 6 seconds to all enemies hit. This effect can occur once every 6.5 seconds.

Hew's BaneThieves Guild (Crown Store) All Weights
Flanking Strategist

2 items: Adds 12-1096 Maximum Stamina
3 items: Adds 9-833 Weapon Critical
4 items: Adds 1-129 Weapon Damage
5 items: Adds 30-345 Weapon Damage to your damaging abilities when you use them to attack an enemy from behind.

Gold CoastDark Brotherhood (Crown Store) Medium Armor
Hide of Morihaus

2 items: Adds 14-1206 Maximum Health
3 items: Adds 34-2975 Physical Resistance
4 items: Adds 12-1096 Maximum Stamina
5 items: When you Roll Dodge through an enemy, you deal 160-1840 Physical Damage and knock them down for 3 seconds.

Gold CoastDark Brotherhood (Crown Store) Heavy Armor
Sithis' Touch

2 items: Adds 14-1206 Maximum Health
3 items: Adds 14-1206 Maximum Health
4 items: Adds 9-833 Weapon Critical
4 items: Adds 9-833 Spell Critical
5 items: When you use the Blade of Woe, you gain Major Berserk for 20 seconds, increasing your damage done by 25%.

Gold CoastDark Brotherhood (Crown Store) All Weights
Briarheart

2 items: Adds 9-833 Weapon Critical
3 items: Adds 12-1096 Maximum Stamina
4 items: Adds 9-833 Weapon Critical
5 items: When you deal Critical Damage, you have a 10% chance to increase your Weapon Damage by 10-449 for 10 seconds. While this effect is active your Critical Strikes heal you for 14-609 Health. This effect can occur once every 15 seconds.

WrothgarOrsinium (Crown Store) Medium Armor
Mark of the Pariah

2 items: Adds 14-1206 Maximum Health
3 items: Adds 34-2975 Physical Resistance
4 items: Adds 34-2975 Spell Resistance
5 items: Increases your Physical and Spell Resistance by up to 129-11094 based on your missing Health.

WrothgarOrsinium (Crown Store) Heavy Armor
Trinimac's Valor

2 items: Adds 1-129 Magicka Recovery
3 items: Adds 12-1096 Maximum Magicka
4 items: Adds 1-129 Magicka Recovery
5 items: When you cast a damage shield on an ally, you have a 20% chance to call down a fragment of Trinimac that heals you and your allies for 42-3667 Health and damages enemies for 42-3667 Magic Damage in a 5 meter radius. This effect can occur once every 5 seconds.

WrothgarOrsinium (Crown Store) Light Armor
Livewire

2 items: Adds 4% Healing Taken
3 items: Adds 14-1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: When you take damage, you have a 25% chance to overload your circuits, applying Concussion to enemies within 8 meters of you and healing for 65-1000 Health for each enemy hit. This effect can occur once every 8 seconds.

Clockwork CityClockwork City (Crown Store) Heavy Armor
Mad Tinkerer

2 items: Adds 9-833 Spell Critical
3 items: Adds 9-833 Spell Critical
4 items: Adds 1-129 Spell Damage
5 items: When you deal damage, you have a 10% chance to summon a Verminous Fabricant that charges the nearest enemy, dealing 116-9999 Shock Damage to all enemies in its path, knocking them into the air, and stunning them for 2 seconds. This effect can occur once every 10 seconds.

Clockwork CityClockwork City (Crown Store) Light Armor
Unfathomable Darkness

2 items: Adds 9-833 Weapon Critical
3 items: Adds 17-1487 Physical Penetration
4 items: Adds 1-129 Weapon Damage
5 items: When you deal damage, you have a 10% chance to call a murder of crows around you for 12 seconds. Every 3 seconds a crow will be sent to peck the closest enemy within 12 meters of you, dealing 46-4000 Physical Damage. This effect can occur once every 15 seconds.

Clockwork CityClockwork City (Crown Store) Medium Armor

Chapter Zones[edit]

Set Name Bonuses Location(s) Set Type
Defiler

2 items: Adds 1-129 Weapon Damage
3 items: Adds 9-833 Weapon Critical
4 items: Adds 9-833 Weapon Critical
5 items: When you deal Critical Damage, you have an 8% chance to summon a Hunger that spews poison to all enemies in front of it, dealing 69-6000 Poison Damage and stunning any enemy hit for 5 seconds. This effect can occur once every 5 seconds.

VvardenfellMorrowind Medium Armor
War Maiden

2 items: Adds 9-833 Spell Critical
3 items: Adds 12-1096 Maximum Magicka
4 items: Adds 1-129 Spell Damage
5 items: Adds 4-400 Spell Damage to your Magic Damage abilities.

VvardenfellMorrowind Light Armor
Warrior-Poet

2 items: Adds 14-1206 Maximum Health
3 items: Adds 34-2975 Spell Resistance
4 items: Adds 34-2975 Physical Resistance
5 items: Adds 14-1206 Maximum Health
5 items: Gain Minor Toughness at all times, increasing your Max Health by 10%.

VvardenfellMorrowind Heavy Armor

Starter Zones[edit]

This includes Bal Foyen, Betnikh, Bleakrock Isle, Khenarthi's Roost, and Stros M'Kai.

Set Name Bonuses Location(s) Set Type
Armor of the Trainee

2 items: Adds 14-1206 Maximum Health
3 items: Adds 12-1096 Maximum Magicka
4 items: Adds 12-1096 Maximum Stamina
5 items: Increases your Max Health, Magicka, and Stamina by 14-1250.

Bal Foyen
Betnikh
Bleakrock Isle
Khenarthi's Roost
Stros M'Kai
All Weights