Trial Sets are available from the bosses and monsters in various trials. Pieces of those sets are also found in coffers rewarded for completing the quests to clear the specific trial. Coffers are only awarded once a week per character. Trial sets are all bind-on-pickup.
Following sets are found on every trial in the Craglorn zone.
Set Name |
Bonuses |
Set Type |
Eternal Warrior |
2 items: Adds 4% Healing Taken
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 28-1206 Maximum Health
5 items: Adds 4% Healing Taken
5 items: When you take damage while below 25% Health in combat, you heal for 598-25750 Health and gain 2-100 Ultimate. This effect can occur once every 1 minute.
|
Heavy Armor |
Infallible Mage |
2 items: Adds 19-833 Spell Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Spell Damage
5 items: Adds 19-833 Spell Critical
5 items: Your Heavy Attacks deal an additional 20-900 damage. Enemies you damage with fully-charged Heavy Attacks are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%.
|
Light Armor |
Vicious Serpent |
2 items: Adds 19-833 Weapon Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 19-833 Weapon Critical
5 items: Adds 3-129 Weapon Damage
5 items: Reduces the cost of your Stamina abilities by 8%. When an enemy you have recently damaged dies, you restore 57-2454 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second.
|
Medium Armor |
Set Name |
Bonuses |
Set Type |
Defending Warrior |
2 items: Adds 34-1487 Armor
3 items: Adds 34-1487 Armor
4 items: Adds 28-1206 Maximum Health
5 items: When you block an attack, you deal 95-4110 Magic Damage to all enemies within 10 meters of you and heal for 100% of the damage done. This effect can occur once every 5 seconds.
|
Heavy Armor |
Healing Mage |
2 items: Adds 3-129 Magicka Recovery
3 items: Adds 25-1096 Maximum Magicka
4 items: Adds 4% Healing Done
5 items: When you use an area of effect heal ability, you apply Minor Cowardice to enemies within 10 meters of you, reducing their Weapon and Spell Damage by 215 for 5 seconds. This effect can occur once every 3 seconds.
|
Light Armor |
Quick Serpent |
2 items: Adds 19-833 Weapon Critical
3 items: Adds 25-1096 Maximum Stamina
4 items: Adds 25-1096 Maximum Stamina
5 items: Reduces the costs of your Stamina abilities by 8%. When an enemy you have recently damaged dies, you restore 57-2454 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second.
|
Medium Armor |
Set Name |
Bonuses |
Set Type |
Lunar Bastion |
2 items: Adds 4% Healing Taken
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 28-1206 Maximum Health
5 items: When you activate a synergy, you create a lunar blessing underneath you for 8 seconds. The blessing grants a stacking damage shield every 2 seconds that absorbs 63-2737 damage per stack for you and your group members within 8 meters. The damage shield lasts for 4 seconds and refreshes every tick. This effect can occur once every 20 seconds, and stacks up to 6 times.
|
Heavy Armor |
Moondancer |
2 items: Adds 25-1096 Maximum Magicka
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Spell Damage
5 items: When you activate a synergy, you gain a shadow blessing that increases your Spell Damage by 11-474 or a lunar blessing that increases your Magicka Recovery by 11-474 for 20 seconds. You can only have one blessing active at a time.
|
Light Armor |
Roar of Alkosh |
2 items: Adds 19-833 Weapon Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Weapon Damage
5 items: When you activate a synergy, you send a shockwave from your position that deals 70-3010 Physical damage and an additional 250-11020 Physical damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of the initial hit's damage done for the duration.
|
Medium Armor |
Twilight Remedy |
2 items: Adds 3-129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Spell Damage
5 items: When an ally activates your synergy, they heal themselves for 640-27984 Health over 15 seconds and gain Minor Force, increasing their Critical Damage by 10%.
|
Light Armor |
Set Name |
Bonuses |
Set Type |
Aegis of Galenwe |
2 items: Adds 28-1206 Maximum Health
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Taken
5 items: After successfully blocking, you grant Empower to 11 allies within 15 meters for 3 seconds, increasing the damage of their Light and Heavy Attacks by 40%. This effect can occur once every 2 seconds.
|
Heavy Armor |
Arms of Relequen |
2 items: Adds 19-833 Weapon Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 19-833 Weapon Critical
5 items: Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 8-355 Physical Damage per stack every 1 second. This effect can stack once every half second, up to 10 times.
|
Medium Armor |
Mantle of Siroria |
2 items: Adds 3-129 Spell Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 25-1096 Maximum Magicka
5 items: Dealing direct damage with a single target attack creates a ring of fire beneath you for 10 seconds. This effect can occur once every 10 seconds. Standing in the ring grants you a stack of Siroria's Boon for 5 seconds. Each stack increases your Spell Damage by 52. 10 stacks max.
|
Light Armor |
Vestment of Olorime |
2 items: Adds 3-129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Magicka Recovery
5 items: Casting abilities that leave an effect on the ground in combat will create a circle of might for 5 seconds. You and your group members in the circle gain Major Courage for 20 seconds, increasing your Weapon and Spell Damage by 430 for 20 seconds. This effect can occur once every 10 seconds.
|
Light Armor |
Perfect Aegis of Galenwe |
2 items: Adds 14-1206 Maximum Health
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Taken
5 items: Adds 14-1206 Maximum Health
5 items: After successfully blocking, you have a 50% chance to grant Empower to 3 allies within 15 meters, increasing the damage of their next Light Attack by 40%. This effect can once occur every 1 second.
|
Heavy Armor |
Perfect Arms of Relequen |
2 items: Adds 9-833 Weapon Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 9-833 Weapon Critical
5 items: Adds 12-1096 Maximum Stamina
5 items: Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 2-200 Physical Damage every 1 second. 20 stacks max.
|
Medium Armor |
Perfect Mantle of Siroria |
2 items: Adds 1-129 Spell Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 12-1096 Maximum Magicka
5 items: Adds 12-1096 Maximum Magicka
5 items: Dealing direct damage with a single target attack creates a ring of fire beneath you for 10 seconds. This effect can occur once every 10 seconds. Standing in the ring grants you a stack of Siroria's Boon for 5 seconds. Each stack increases your Spell Damage by 30. 20 stacks max.
|
Light Armor |
Perfect Vestment of Olorime |
2 items: Adds 1-129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 1-129 Magicka Recovery
5 items: Adds 12-1096 Maximum Magicka
5 items: Casting abilities that leave an effect on the ground in combat will create a circle of might for 10 seconds. You and your allies standing in the circle gain Major Courage for 30 seconds, increasing your Weapon and Spell Damage by 258. This effect can occur once every 10 seconds.
|
Light Armor |
Set Name |
Bonuses |
Set Type |
Automated Defense |
2 items: Adds 28-1206 Maximum Health
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Taken
5 items: When you use an Ultimate ability, you and the closest 5 group members within 28 meters of you gain Major Aegis for 1 second per 10 Ultimate spent, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 10%.
|
Heavy Armor |
Inventor's Guard |
2 items: Adds 3-129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Done
5 items: When you use an Ultimate ability, you and the closest 5 group members within 28 meters of you gain Major Aegis for 1 second per 10 Ultimate spent, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 10%.
|
Light Armor |
Master Architect |
2 items: Adds 25-1096 Maximum Magicka
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Spell Damage
5 items: When you use an Ultimate ability, you and the closest 5 group members within 28 meters of you gain Major Slayer for 1 second per 10 Ultimate spent, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10%.
|
Light Armor |
War Machine |
2 items: Adds 25-1096 Maximum Stamina
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Weapon Damage
5 items: When you use an Ultimate ability, you and the closest 5 group members within 28 meters of you gain Major Slayer for 1 second per 10 Ultimate spent, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10%.
|
Medium Armor |
Set Name |
Bonuses |
Set Type |
Claw of Yolnahkriin |
2 items: Adds 28-1206 Maximum Health
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 25-1096 Maximum Stamina
5 items: When you taunt an enemy, you give yourself and 11 group members Minor Courage for 15 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 8 seconds.
|
Heavy Armor |
Eye of Nahviintaas |
2 items: Adds 3-129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 25-1096 Maximum Magicka
5 items: When an ally activates one of your synergies, you and the ally who activated the synergy get 12% cost reduction for non-Ultimate abilities for 3 seconds. This effect can occur every 6 seconds per target.
|
Light Armor |
False God's Devotion |
2 items: Adds 19-833 Spell Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 19-833 Spell Critical
5 items: Reduces the cost of your Magicka abilities by 8%. When an enemy you recently damaged dies, you restore 57-2454 Magicka and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second.
|
Light Armor |
Tooth of Lokkestiiz |
2 items: Adds 3-129 Weapon Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Weapon Damage
5 items: When you activate a synergy, gain Major Slayer for 16 seconds, increasing your damage done to Dungeon and Trial monsters by 10%.
|
Medium Armor |
Perfected Claw of Yolnahkriin |
2 items: Adds 28-1206 Maximum Health
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 25-1096 Maximum Stamina
5 items: Adds 28-1206 Maximum Health
5 items: When you taunt an enemy, you give yourself and 11 group members Minor Courage for 15 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 8 seconds.
|
Heavy Armor |
Perfected Eye of Nahviintaas |
2 items: Adds 3-129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 25-1096 Maximum Magicka
5 items: Adds 25-1096 Maximum Magicka
5 items: When an ally activates one of your synergies, you and the ally who activated the synergy get 12% cost reduction for non-Ultimate abilities for 3 seconds. This effect can occur every 6 seconds per target.
|
Light Armor |
Perfected False God's Devotion |
2 items: Adds 19-833 Spell Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 19-833 Spell Critical
5 items: Adds 3-129 Spell Damage
5 items: Reduces the cost of your Magicka abilities by 8%. When an enemy you recently damaged dies, you restore 57-2454 Magicka and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second.
|
Light Armor |
Perfected Tooth of Lokkestiiz |
2 items: Adds 3-129 Weapon Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Weapon Damage
5 items: Adds 19-833 Weapon Critical
5 items: When you activate a synergy, gain Major Slayer for 16 seconds, increasing your damage done to Dungeon and Trial monsters by 10%.
|
Medium Armor |
Set Name |
Bonuses |
Set Type |
Kyne's Wind |
2 items: Adds 3-129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Done
5 items: Casting an ability or drinking a potion that applies a Major Buff on yourself or a group member creates a pool of Kyne's Blessing for 4 seconds. You and group members standing in Kyne's Blessing restore 9-420 Stamina and Magicka every 1 second. This effect can occur once every 10 seconds.
|
Light Armor |
Roaring Opportunist |
2 items: Adds 34-1487 Spell Penetration
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Spell Damage
5 items: After completing a fully-charged Heavy Attack, you and up to 5 group members gain Major Slayer, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10% for 1 second for every 600 Spell Damage or 6300 Magicka you have. Roaring Opportunist can only affect a target every 22 seconds. Maximum duration 12 seconds.
|
Light Armor |
Vrol's Command |
2 items: Adds 25-1096 Maximum Stamina
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 28-1206 Maximum Health
5 items: After completing a fully-charged Heavy Attack, apply Major Aegis to you and up to 11 nearby group members for 12 seconds, reducing damage taken from Dungeon, Trial, and Arena enemies by 10%. This effect can occur once every 21 seconds.
|
Heavy Armor |
Yandir's Might |
2 items: Adds 3-129 Weapon Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Weapon Damage
5 items: Dealing Critical Damage grants you a stack of Giant's Endurance, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon Damage, and stacks up to 10 times. Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for 15 seconds, increasing your Weapon Damage by 1-63 per stack removed. You cannot have Giant's Endurance and Might active at the same time.
|
Medium Armor |
Perfected Kyne's Wind |
2 items: Adds 3-129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 4% Healing Done
5 items: Adds 3-129 Magicka Recovery
5 items: Casting an ability or drinking a potion that applies a Major Buff on yourself or a group member creates a pool of Kyne's Blessing for 4 seconds. You and group members standing in Kyne's Blessing restore 9-420 Stamina and Magicka every 1 second. This effect can occur once every 10 seconds.
|
Light Armor |
Perfected Roaring Opportunist |
2 items: Adds 34-1487 Spell Penetration
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Spell Damage
5 items: Adds 25-1096 Maximum Magicka
5 items: After completing a fully-charged Heavy Attack, you and up to 5 group members gain Major Slayer, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10% for 1 second for every 600 Spell Damage or 6300 Magicka you have. Roaring Opportunist can only affect a target every 22 seconds. Maximum duration 12 seconds.
|
Light Armor |
Perfected Vrol's Command |
2 items: Adds 25-1096 Maximum Stamina
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 28-1206 Maximum Health
5 items: Adds 4% Healing Taken
5 items: After completing a fully-charged Heavy Attack, apply Major Aegis to you and up to 11 nearby group members for 12 seconds, reducing damage taken from Dungeon, Trial, and Arena enemies by 10%. This effect can occur once every 21 seconds.
|
Heavy Armor |
Perfected Yandir's Might |
2 items: Adds 3-129 Weapon Damage
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
4 items: Adds 3-129 Weapon Damage
5 items: Adds 34-1487 Physical Penetration
5 items: Dealing Critical Damage grants you a stack of Giant's Endurance, up to one every half second. Each stack of Giant's Endurance adds 0-41 Weapon Damage, and stacks up to 10 times. Completing a fully-charged Heavy Attack removes Giant's Endurance and grants Giant's Might for 15 seconds, increasing your Weapon Damage by 1-63 per stack removed. You cannot have Giant's Endurance and Might active at the same time.
|
Medium Armor |