Online:Class Sets

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Class Sets are sets that provide players of the specified class with various bonuses when items of the same set are equipped simultaneously. Players not of the class the set is for cannot equip that set.

Class sets drop from the Infinite Archive. Normal curation rules apply, however, your class' set items will also take priority over other class set items. After obtaining all of your class' set items, you will receive drops from other classes, with priority going to unobtained pieces as per normal curation rules.

  • Defeating Tho'at Replicanum on odd-numbered arcs rewards an armor piece.
  • Defeating Tho'at Replicanum on even-numbered arcs rewards weapon or jewelry piece.
  • Defeating any of the Marauders that spawn will reward any available set piece.


Set Name Bonuses Armor Weight
Basalt-Blooded Warrior

2 items: Adds 3-129 Magicka Recovery
3 items: Adds 28-1206 Maximum Health
4 items: Adds 3-129 Weapon and Spell Damage
5 items: Casting an Earthen Heart ability grants you a Rock Stance for 10 seconds. While on your Primary Weapon you gain Molten Stance, granting you Major Heroism, generating 3 Ultimate every 1.5 seconds. While you are on your Secondary Weapon you gain Obsidian Stance, increasing your Healing Done and damage shields by 14%. Bar Swapping will swap your Stance automatically.

All Weights
Gardener of Seasons

2 items: Adds 4% Healing Done
3 items: Adds 3-129 Magicka Recovery
4 items: Adds 3-129 Weapon and Spell Damage
5 items: Gain Herald of Spring, causing your Green Balance overheals to apply Minor Heroism for 3 seconds. Casting a Heal ability while Bracing consumes Herald of Spring and gives you Harbinger of Fall for 6 seconds, causing your Green Balance overheals to create an 8 meter area for 5 seconds, applying Major Cowardice to enemies and Minor Vitality to allies. You can create an area once every 5 seconds. When Harbinger of Fall ends, regain Herald of Spring.

All Weights
Monolith of Storms

2 items: Adds 15-657 Critical Chance
3 items: Adds 3-129 Weapon and Spell Damage
4 items: Adds 3-129 Weapon and Spell Damage
5 items: Dealing damage with a Storm Calling ability's initial hit or every 5th tick creates a Monolith near the enemy for 10 seconds, up to one every 1 second. You may have up to 3 Monoliths at a time. Monoliths link to your other Monoliths within 28 meters of each other, each link dealing 680 Shock damage, scaling off of the higher of your Weapon and Spell Damage, every 2 seconds to enemies between and near them. An enemy can only take damage from this set once every 2 seconds.

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Nobility in Decay

2 items: Adds 28-1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 28-1206 Maximum Health
5 items: Casting a Bone Tyrant ability while in combat grants you Beautiful Corpse and Death's Favor for 16 seconds. Death's Favor increases your healing received and reduces Damage Taken by up to 12% based on your missing Health. This can occur once every 20 seconds, and is reduced by 2 seconds for each slotted Bone Tyrant ability. Casting a corpse consumer ability consumes Beautiful Corpse, treating you as a corpse.

All Weights
Reawakened Hierophant

2 items: Adds 17-731 Maximum Magicka
2 items: Adds 17-731 Maximum Stamina
3 items: Adds 17-731 Maximum Magicka
3 items: Adds 17-731 Maximum Stamina
4 items: Adds 17-731 Maximum Magicka
4 items: Adds 17-731 Maximum Stamina
5 items: Casting a non-Ultimate Curative Runeform ability grants an effect for 6 seconds to your affected allies based on how many Crux you had. At 1 Crux, allies gain a damage shield that absorbs 3618 damage. At 2 Crux, allies gain Minor Heroism, granting 1 Ultimate every 1.5 seconds. At 3 Crux, allies gain Major Protection, reducing damage taken by 10%.

All Weights

2 items: Adds 3-129 Weapon and Spell Damage
3 items: Adds 25-1096 Maximum Magicka
4 items: Adds 3-129 Weapon and Spell Damage
5 items: While in combat, strengthens your Siphoning abilities at the cost of Ultimate: Increases the damage and healing of Siphoning abilities by 18%. Reduces the cost of Siphoning abilities by 18%. Casting Siphoning abilities drains you of 1 Ultimate.

All Weights

2 items: Adds 3-129 Weapon and Spell Damage
3 items: Adds 15-657 Critical Chance
4 items: Adds 3-129 Weapon and Spell Damage
5 items: When you deal damage with a Dawn's Wrath ability, you gain a stack of Sunlight for 10 seconds, once per attack. You can have 40 stacks max and gain 12 Magicka Recovery per stack. When at max stacks, your Dawn's Wrath abilities deal 25% bonus damage and a Wrathful Nova is cast on the enemy, but you cannot refresh Sunlight. When Sunlight expires at max stacks, you lose 50% of your current Magicka.

All Weights