Markarth

Online:The Reach

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Few adventurers choose to brave the rocky highlands of the Reach. Savage predators, perilous Dwarven ruins, and hostile Reach clans make it one of the least hospitable regions in all of Tamriel.
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Zone:
The Reach
(lore page)
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Notable Treasure
The Reach Antiquities
Location
Southwestern Skyrim
The Reach

The Reach is an area ruled by the Reachmen from their capital city of Markarth. It sits above the underground expanse known as Blackreach: Arkthzand Cavern. It is available with the Markarth DLC which concludes the Dark Heart of Skyrim adventure.

The region is populated by rabbits and elk, which are commonly hunted by the locals. Sabre cats stalk the hills while trolls and durzogs tend to be found near the Karth River.

Places[edit]

Cities[edit]

Settlements[edit]

Battlefields, Cemeteries and Crypts[edit]

Camps[edit]

Caves, Ruins and Mines[edit]

Dungeons[edit]

Group Bosses[edit]

Harrowstorm Ritual Sites[edit]

Points of Interest[edit]

Player Houses[edit]

Wayshrines[edit]

Unmarked Locations[edit]

The Reach also contains several locations from The Elder Scrolls V: Skyrim that are otherwise unnamed and inaccessible in ESO. These locations are documented at Out-of-Bounds Locations in the Reach.

Quests[edit]

Story Quests[edit]

Dark Heart of Skyrim Epilogue[edit]

Side Quests[edit]

Daily Quests[edit]

Sets[edit]

Overland[edit]

Set Name Bonuses Armor Weight
Radiant Bastion

2 items: Adds 28-1206 Maximum Health
3 items: Adds 3-129 Weapon and Spell Damage
4 items: Adds 28-1206 Maximum Health
5 items: Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage.

Heavy Armor
Voidcaller

2 items: Adds 28-1206 Maximum Health
3 items: Adds 25-1096 Maximum Magicka
4 items: Adds 3-129 Spell Damage
5 items: When you take damage, your Spell Damage is increased by 0-24 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.

Light Armor
Witch-Knight's Defiance

2 items: Adds 3-129 Weapon Damage
3 items: Adds 3-129 Weapon Damage
4 items: Adds 3-129 Weapon Damage
5 items: Increases your Weapon Damage by 8-369 against enemies inflicted with a Poison Damage effect.

Medium Armor

Crafting[edit]

Set Name Bonuses Location(s)
Aetherial Ascension

2 items: Adds 34-1487 Armor
3 items: Adds 28-1206 Maximum Health
4 items: Adds 34-1487 Armor
5 items: Adds 171-7377 Armor. Increases the cost of Block, Sprint, Dodge, and Break Free by 20%.

Philosopher's Cradle
Legacy of Karth

2 items: Adds 15-657 Critical Chance
3 items: Adds 3-129 Weapon and Spell Damage
4 items: Adds 34-1487 Offensive Penetration
5 items: Enemies affected by your alchemic poisons take 45-1973 Disease Damage every 1 second.

Druadach Redoubt
Red Eagle's Fury

2 items: Adds 3-129 Weapon and Spell Damage
3 items: Adds 15-657 Critical Chance
4 items: Adds 3-129 Weapon and Spell Damage
5 items: Adds 10-469 Weapon and Spell Power to your Weapon Skill abilities. Increases the cost of your Weapon Skill abilities by 5%.

Red Eagle Redoubt

Trials[edit]

Set Name Bonuses Armor Weight
Explosive Rebuke

2 items: Adds 25-1096 Maximum Stamina
3 items: Adds 28-1206 Maximum Health
4 items: Adds 3-129 Weapon and Spell Damage
5 items: When you successfully block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing 305-13150 Flame Damage to all enemies within 8 meters. This effect can occur once every 8 seconds.

Hex Siphon

2 items: Adds 25-1096 Maximum Magicka
3 items: Adds 3-129 Spell Damage
4 items: Adds 15-657 Spell Critical
5 items: Adds 3-171 Spell Damage
5 items: Whenever you Bash an enemy, you release a cone of hexing energy in front of you. Each enemy hit increases your Spell Damage by 2-88 for 8 seconds, up to a maximum of 6 enemies. This effect can occur once every 8 seconds. Whenever you successfully interrupt a target, you restore 23-1000 Magicka.

Pestilent Host

2 items: Adds 34-1487 Physical Penetration
3 items: Adds 25-1096 Maximum Stamina
4 items: Adds 3-129 Weapon Damage
5 items: Adds 34-1487 Physical Penetration
5 items: Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of Fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for 720-31200 Bleed Damage over 10 seconds.

Maps[edit]

  • Each image is relevant to its location, and each number corresponds to the key on the right.
A map of The Reach
A map of The Reach
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