Online:Reaper's March

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Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred inhabitants.
ON-icon-location.png
Zone:
Reaper's March
(lore page)
Aldmeri Dominion
Skyshards 16
Alliance
Aldmeri Dominion
Location
Northeastern Valenwood, northwestern Elsweyr
Western Reaper's March

Reaper's March, at one time known simply as Northern Valenwood, is a region connecting the jungles of Valenwood and the rolling plains of Elsweyr. Home to the cities of Arenthia and Dune as well as some Ayleid ruins, it is a unique mixture of Bosmer and Khajiiti culture. The senche-tiger native to the area is known to the locals to have mystical, almost magical alchemical properties.

Places[edit]

Cities[edit]

Settlements[edit]

Caves, Ruins and Mines[edit]

Battlefields, Cemeteries and Crypts[edit]

Dungeons[edit]

Group Bosses[edit]

Dolmens[edit]

Mundus Stones[edit]

Points of Interest[edit]

Player Houses[edit]

Wayshrines[edit]

Connected Realms[edit]

Quests[edit]

Quest Map[edit]

Reaper's March
Moons Over Grimwatch
Eye on Arenthia
Grim Situation
The Colovian Occupation
Grimmer Still
Stonefire Machinations
A Door Into Moonlight
Hallowed To Arenthia
Hallowed To Grimwatch
The Champions at Rawl'kha
Hallowed to Rawl'kha
To Rawl'kha
To Saifa in Rawl'kha
The First Step
The Path to Moonmont
To Moonmont
Motes in the Moonlight
To Dune
The Fires of Dune
The Moonlit Path
The Den of Lorkhaj

Key[edit]

Denotes a requisite path or quest. You must complete this before starting the subsequent quest.
Denotes an optional path or quest. The subsequent story quest can be started without this being completed.
Denotes an exclusive path or quest. Only one of the connected quests is required, and only one can be completed.
     
Denotes a quest which is part of the main story chain.
     
Denotes a story quest which is required for Cadwell's Almanac.
     
Denotes a story pointer which is part of the main chain.
     
Denotes a story pointer which is on an alternate path.
     
Denotes a side quest which is required for Cadwell's Almanac.
     
Denotes a quest which rewards a Skill Point.


Aldmeri Dominion Story Quests[edit]

Northern Woods
Jodewood
Dawnmead
Alternate Story Pointers

Northern Woods Side Quests[edit]

Jodewood Side Quests[edit]

Dawnmead Side Quests[edit]

Dungeon Quests[edit]

Skyshards[edit]

Clue Location
East from the solemn eye's shrine. East of Fort Grimwatch Wayshrine (map)
Where temple became tree-house. Greenhill behind the temple on the cliffs (map)
In a smoldering shell. South of Old Town Cavern - Surrounded by Skeevers (map)
Overlooking the site of the fall. Rocks above Hall of Ichor, Arbordawn (map)
Camped on the way to Claw's Strike. Under bridge at West Crescent River Camp (map)
Hidden by a less subtle blade. Thormar ruins top of the rocks (map)
Dune's arcane beacon. Dune, top of the rocks next to the Mages Guild surrounded by Clannfear & Trolls (map)
Mara's devout frets in view. Fort Sphinxmoth behind broken wall (map)
Within earshot of the cheering crowd. Thissrini, from doors turn left on the rocks above Feluni's office (map)
Growling, beastly gladiators prowl. Kuna's Delve, in a barrel upper side, big room top right (map)
Treasure of the bard's tomb. Thibault's Cairn, Catacombs, Middle room surrounded by Skeletals (map)
Awash in tears underground. Weeping Wind Cave bottom room (map)
Outlaws strike skooma deals here. Claw Strike, room to the right, surrounded by Lions (map)
The folly is in passing through quickly. Farfir's Folly Across walkway in a small room (map)
Moon's light reveals its secret. Jode's Light, room to the left of the entrance, surrounded by Giant Bats (map)
Far beneath a foul manor. Group needed, 6 plus attackers at a time. Vile Manse, small room on the opposite side you go in. (map)

Sets[edit]

Overland[edit]

Set Name Bonuses Location(s) Set Type
Skooma Smuggler

2 items: Adds 12-1096 Maximum Magicka
3 items: Adds 1-129 Magicka Recovery
4 items: Adds 1-129 Spell Damage
5 items: When you drink a potion, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.

Reaper's March Light Armor
Senche's Bite

2 items: Adds 1-129 Stamina Recovery
3 items: Adds 9-833 Weapon Critical
4 items: Adds 12-1096 Maximum Stamina
5 items: When you use Roll Dodge, your Weapon Damage is increased by 5-430 and Weapon Critical rating is increased by 657 for 5 seconds.

Reaper's March Medium Armor
Soulshine

2 items: Adds 12-1096 Maximum Magicka
3 items: Adds 9-833 Spell Critical
4 items: Adds 1-129 Spell Damage
5 items: Adds 5-450 Spell Damage to your cast time and channeled abilities.

Reaper's March Heavy Armor

Dungeon[edit]

Set Name Bonuses Location(s) Set Type
Vestments of the Warlock

2 items: Adds 1-129 Magicka Recovery
3 items: Adds 12-1096 Maximum Magicka
4 items: Adds 1-129 Magicka Recovery
5 items: When you cast an ability while under 33% Magicka, you restore 104-9000 Magicka. This effect can occur once every 1 minute.

Selene's Web Light Armor
Hircine's Veneer

2 items: Adds 1-129 Stamina Recovery
3 items: Adds 12-1096 Maximum Stamina
4 items: Adds 1-129 Stamina Recovery
5 items: Increases your Stamina Recovery by 12% for you and up to 11 other group members within 28 meters of you.

Selene's Web Medium Armor
Durok's Bane

2 items: Adds 14-1206 Maximum Health
3 items: Adds 1-129 Health Recovery
4 items: Adds 4% Healing Taken
5 items: When you take damage, you apply Major Defile to the attacker for 10 seconds, reducing their healing received and Health Recovery by 30%. This effect can occur once every 1 second.

Selene's Web Heavy Armor

Crafted[edit]

Set Name Traits Needed Bonuses Crafting Sites
Hunding's Rage 6

2 items: Adds 9-833 Weapon Critical
3 items: Adds 12-1096 Maximum Stamina
4 items: Adds 9-833 Weapon Critical
5 items: Adds 3-299 Weapon Damage

Aldmeri Dominion Broken Arch in Reaper's March
Daggerfall Covenant Wethers' Cleft in Bangkorai
Ebonheart Pact Trollslayer's Gully in The Rift
Night Mother's Gaze 6

2 items: Adds 9-833 Weapon Critical
3 items: Adds 1-129 Weapon Damage
4 items: Adds 9-833 Weapon Critical
5 items: When you deal Critical Damage, you reduce the enemy's Physical Resistance by 30-2580 for 6 seconds.

Aldmeri Dominion Old Town Cavern in Reaper's March
Daggerfall Covenant Silaseli Ruins in Bangkorai
Ebonheart Pact Eldbjorg's Hideaway in The Rift
Willow's Path 6

2 items: Adds 1-129 Magicka Recovery
3 items: Adds 1-129 Stamina Recovery
4 items: Adds 1-129 Health Recovery
5 items: Increases your Health, Magicka, and Stamina Recovery by 15%.

Aldmeri Dominion Greenspeaker's Grove in Reaper's March
Daggerfall Covenant Viridian Hideaway in Bangkorai
Ebonheart Pact Smokefrost Vigil in The Rift

Trials[edit]

Maw of LorkhajCrown Store[edit]

Set Name Bonuses Armor Weight
Moondancer

2 items: Adds 12-1096 Maximum Magicka
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon and Trial Monsters by 5%.
4 items: Adds 1-129 Spell Damage
5 items: When you activate a synergy, you gain a shadow blessing that increases your Spell Damage by 10-448 or a lunar blessing that increases your Magicka Recovery by 10-448 for 30 seconds. You can only have one blessing active at a time.

Light Armor
Twilight Remedy

2 items: Adds 1-129 Magicka Recovery
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon and Trial Monsters by 5%.
4 items: Adds 1-129 Spell Damage
5 items: When an ally activates your synergy, they heal themselves for 220-18920 Health over 10 seconds and gain Minor Force, increasing their Critical Damage done by 10%. This effect can occur once every 10 seconds per ally.

Light Armor
Roar of Alkosh

2 items: Adds 9-833 Weapon Critical
3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon and Trial Monsters by 5%.
4 items: Adds 1-129 Weapon Damage
5 items: When you activate a synergy, you send a shockwave from your position that deals 20-1720 Physical Damage and an additional 140-12040 Physical Damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by 35-3010 for 10 seconds.

Medium Armor
Lunar Bastion

2 items: Adds 4% Healing Taken
3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon and Trial Monsters by 5%.
4 items: Adds 14-1206 Maximum Health
5 items: When you activate a synergy, you create a lunar blessing underneath you for 10 seconds. The blessing grants a damage shield every 2 seconds that absorbs 27-2399 damage for you and your allies within 8 meters.

Heavy Armor

Maps[edit]

A map of Reaper's March

Gallery[edit]


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