Online:White-Gold Tower

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Imperial City
Built by the Ayleids as a focus of mystic power at the heart of Tamriel, the White-Gold Tower has long been a symbol of the Empires of Cyrodiil that followed. Now it is in danger of being absorbed into Coldharbour—and could draw Tamriel in after it!
ON-mapicon-GroupInstance.png
Group Dungeon:
White-Gold Tower
(view on map) (lore page)
Imperial City (Neutral)
Zone
Imperial CityCyrodiil
Location
Center of the Imperial City
Instanced Dungeon Group Instance
Group Size 4
Bosses 3
Mini-Bosses 1
Veteran Speed Run Target 30 minutes
White-Gold Tower

The White-Gold Tower is a group dungeon found in the center of the Imperial City. Traditionally the seat of the Empire, the Tower has been overrun with Daedra and is being pulled into Coldharbour by Molag Bal. Empress Regent Clivia Tharn is attempting to retake the structure. White-Gold Tower has both a Normal and a Veteran mode.

The dungeon can be entered from the Irrigation Tunnels, the Lambent Passage, and the Harena Hypogeum.

Related Quests[edit]

White-Gold Tower[edit]

Enemies[edit]

Elite Enemies[edit]

Minibosses[edit]

Bosses[edit]

Maps[edit]

Palace Sewers
Ladder
Ladder
Daedric Ember Trophy Vault
Daedric Ember Trophy Vault
Palace Sewers
Green Emperor Way
Ladder
Ladder
Door 1
Door 1
Green Emperor Way
Throne Room
Door 1
Door 1
Door 2
Door 2
Throne Room
Imperial Guard Quarters
Door 2
Door 2
Door 3
Door 3
Imperial Guard Quarters
Library Hall
Door 3
Door 3
Door 4
Door 4
Door 5
Door 5
Door 6
Door 6
Library Hall
Library Main
Door 4
Door 4
Door 5
Door 5
Library Main
Shattered Void 1
Door 6
Door 6
Door 7
Door 7
Shattered Void 1
Imperial Battlemage Quarters
Door 7
Door 7
Door 8
Door 8
Imperial Battlemage Quarters
Shattered Void 2
Regent's Quarters
Door 9
Door 9
Door 10
Door 10
Regent's Quarters
Pinnacle
Door 10
Door 10
Portal
Portal
Pinnacle
Pinnacle Boss
Portal
Portal
Pinnacle Boss

Sets[edit]

Set Name Bonuses Location(s) Set Type
Spell Power Cure

2 items: Adds 12-1096 Maximum Magicka
3 items: Adds 12-1096 Maximum Magicka
4 items: Adds 1-129 Spell Damage
5 items: When you heal a friendly target that is at 100% Health, you have a 50% chance to give them Major Courage for 10 seconds which increase their Weapon and Spell Damage by 258.

White-Gold TowerImperial City (Crown Store) Light Armor
Essence Thief

2 items: Adds 12-1096 Maximum Stamina
3 items: Adds 12-1096 Maximum Stamina
4 items: Adds 1-129 Weapon Damage
5 items: When you deal damage with a Light Attack, you have a 15% chance to draw essence from the enemy. Collecting the essence heals you 50-4300 Health, restores 50-4300 Stamina, and increases your damage done by 12% for 10 seconds.

White-Gold TowerImperial City (Crown Store) Medium Armor
Brands of Imperium

2 items: Adds 14-1206 Maximum Health
3 items: Adds 14-1206 Maximum Health
4 items: Adds 4% Healing Taken
5 items: When you take damage, you have a 10% chance to grant you and your allies within 8 meters a damage shield that absorbs 140-12040 damage for 6 seconds. This effect can occur once every 15 seconds.

White-Gold TowerImperial City (Crown Store) Heavy Armor
Molag Kena

1 item: Adds 1-129 Weapon Damage
1 item: Adds 1-129 Spell Damage
2 items: When you deal damage with 2 consecutive Light Attacks you trigger Overkill for 6 seconds, which increases your Weapon and Spell Damage by 6-516 but also increases the cost of your abilities by 20%.

Imperial City (Crown Store) Monster Helm Sets

Notes[edit]

  • The dungeon originally had a minimum enemy level of 25. This was reduced to 10 in one of the updates.

Gallery[edit]