Online:The Banished Cells II

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ON-mapicon-GroupInstance.png
Elven Ruin:
The Banished Cells II
(lore page)
ON-icon-alliance-Aldmeri.png
Group Dungeon
Discoverable Yes
Completion Objective
Dungeon Yes
# of Zones 1
Zone
VafeAuridon
Location
At the northern tip of Auridon
Instanced Dungeon
Min Level 41
Group Size 4
Bosses 3
Mini-Bosses 3
Veteran Speed Run Target 20 mins
Loading Screen
Loading screen
The High Elves live long lives and have a talent for magic. Sometimes an Altmer's pursuit of magical power leads to tampering with forbidden knowledge and illicit dealings with evil Daedra. It was to confine such trespassers that the Banished Cells were created.
The Banished Cells II

The Banished Cells II is a group dungeon found at the northern tip of Auridon.

The story started in Banished Cells I is continued in this version; High Kinlord Rilis has escaped again, and Keeper Cirion once again needs help banishing him for good.

You can learn about its location from Turuk Redclaws in Vulkhel Guard, Abzag the Monster in Daggerfall, or Roaring Ramavel in Davon's Watch.

See also: The Banished Cells I

Related Quests[edit]

Characters[edit]

The Banished Cells II
Keeper Cirion Quest Giver

Enemies[edit]

Normal Enemies[edit]

Elite Enemies[edit]

Minibosses[edit]

Bosses[edit]

Sets[edit]

Set Name Bonuses Location(s) Set Type
Sanctuary

2 items: Adds 28-1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 25-1096 Maximum Magicka
5 items: Increases your healing received by 10% for you and up to 11 group members within 10 meters of you. This bonus persists through death.

The Banished Cells Light Armor
Jailbreaker

2 items: Adds 25-1096 Maximum Stamina
3 items: Adds 3-129 Stamina Recovery
4 items: Adds 3-129 Stamina Recovery
5 items: Adds 3-142 Stamina Recovery
5 items: Gain Minor Expedition at all times, increasing your Movement Speed by 15%.

The Banished Cells Medium Armor
Tormentor

2 items: Adds 28-1206 Maximum Health
3 items: Adds 4% Healing Taken
4 items: Adds 4% Healing Taken
5 items: When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you gain 84-3642 Physical and Spell Resistance, taunt the first enemy hit to attack you for 15 seconds, and heal for 45% of the damage done.

The Banished Cells Heavy Armor
Maw of the Infernal

1 item: Adds 25-1096 Maximum Magicka
2 items: When you deal damage with a Light or Heavy Attack, you have a 33% chance to summon a fire breathing Daedroth for 15 seconds. The Daedroth's attacks deal 599 Flame damage every 2 seconds. The Daedroth can only be summoned once every 15 seconds and its damage scales off the higher of your Weapon and Spell Damage.

Banished Cells II Monster Helm Sets

Achievements[edit]

There are seven achievements associated with this dungeon:

Achievement Points Description
Normal
ON-icon-achievement-Group Dungeon.png Banished Cells II Vanquisher 10 Defeat Keeper Areldur, the Maw of the Infernal, Keeper Voranil, Keeper Imiril, Sister Sihna and Sister Vera, and High Kinlord Rilis in Banished Cells II.
Veteran
ON-icon-achievement-Rank.png Banished Cells II Conqueror 10 Defeat the Maw of the Infernal, Keeper Imiril, and High Kinlord Rilis in Veteran Banished Cells II.
ON-icon-achievement-Veteran Undaunted.png Cursed Hero 50 In Veteran Banished Cells II, defeat High Kinlord Rilis while three or more Daedroth still live.
ON-icon-achievement-Veteran Dungeon.png Veteran Bonebreaker II 10 Defeat 120 Skeletons in Veteran Banished Cells II.
ON-icon-achievement-Rank.png Rilis Dremora Slayer 10 Defeat 300 Dremora in Veteran Banished Cells II.
ON-icon-achievement-UD Skill Master.png Banished Cells II Survivor 50 Defeat Keepers Imiril, Areldur, and Voranil, as well as the Maw of the Infernal and the Sisters Sihna and Vera, before defeating High Kinlord Rilis in Veteran Banished Cells II, without suffering a group member death.
ON-icon-achievement-Veteran Speed.png Banished Cells II Assassin 50 In Veteran Banished Cells II, defeat Keepers Imiril, Areldur, and Voranil, as well as the Maw of the Infernal and the Sisters Sihna and Vera, before defeating High Kinlord Rilis, all within twenty minutes. Timer starts upon engaging the first group of Banished skeletons.

Notes[edit]

  • Before dungeon scaling was introduced in Update 5, Normal Banished Cells was designed for levels 12-15 and Veteran Banished Cells was designed for Veteran Ranks 1-5.
  • Prior to Update 12, The Banished Cells I was only available in Normal mode, and The Banished Cells II was only available in Veteran mode. These were named The Banished Cells and Veteran Banished Cells respectively.

Maps[edit]