Online:Invisibility
Invisibility causes you to be undetectable by enemies for a short time, instantly entering stealth. This effect differs from traditional stealth in that it is not broken by damage over time effects or an enemy's detection radius. An invisible enemy can still be revealed through the use of stealth suppressing abilities or damage from ground-targeted effects.
For more information on stealth and stealth suppression, see the main article.
Contents
Sources[edit]
Skills[edit]
Name | Line Rank | Cast Time | Target | Range | Radius | Duration | Cost | ||
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Shadow Cloak | 4 | Instant | Self | – | – | 3 seconds | 4050 Magicka | ||
Cost: [4320 / 4230 / 4140 / 4050] Magicka. Cloak yourself in shadow to become invisible for 3 seconds. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. |
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Shadowy Disguise | Guarantees a Critical Strike on your next attack. Cost decreases as the ability ranks up. Cost: [4050 / 3960 / 3870 / 3780] Magicka, Target: nil. Cloak yourself in shadow to become invisible for 3 seconds. Your next direct damage attack used within 3 seconds will always be a Critical Strike. While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by 2629. |
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Dark Cloak | No longer grants invisibility. Now heals over time based on your Max Health, and grants Minor Protection rather than Major Prophecy and Savagery. Shroud yourself in protective shadow to heal for [826 / 835 / 844 / 853] Health every 1 second, over 3 seconds, increasing by an additional 150% when you are not moving. This portion of the ability scales off your Max Health. While slotted on either bar, you gain Minor Protection, reducing your damage taken by 5%. |
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Consuming Darkness | 12 | Instant | Area | – | 5 meters | 13 seconds | 200 Ultimate | ||
Duration: [10 / 11 / 12 / 13] seconds. Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 24897 Health over 4 seconds. |
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Bolstering Darkness | Major Protection persists after leaving the area. Conjure a ring of shadow, reducing the Movement Speed of enemies by 70% and granting you and your allies Major Protection for [7 / 8 / 9 / 10] seconds, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 24897 Health over 4 seconds. |
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Veil of Blades | Enemies in the area take damage over time. Conjure a ring of shadow, reducing the Movement Speed of enemies by 70%, dealing [3811 / 3853 / 3895 / 3936] Magic Damage to them every 1 second, and granting you and your allies Major Protection, reducing your damage taken by 10%. Allies in the area can activate the Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70%, and healing them for 24897 Health over 4 seconds. |
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Passives[edit]
Name | Line Rank | Description | ||
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Unnatural Movement | 7 | (While you are at Vampire Stage 4) Reduces the cost of Sprint by 25%. If you continuously Sprint for 6 seconds you automatically become invisible. | ||
10 | (While you are at Vampire Stage 4) Reduces the cost of Sprint by 50%. If you continuously Sprint for 3 seconds you automatically become invisible. | |||
Spectral Assassin | 10 | 15% chance to shroud you when using the Blade of Woe, shielding you from being witnessed and receiving a Bounty. |
Sets[edit]
Set Name | Bonuses | Set Type |
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Sithis' Touch |
2 items: Adds 25-1096 Maximum Stamina |
All Weights |
Potions[edit]
- Main Article: Invisible (alchemy)
The following alchemy ingredients can be mixed together to produce a potion that will grant invisibility when consumed:
The following invisibility potions can be obtained through less conventional means: