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This article lists all the spells available in the Dragonborn expansion. Most spells are learned by reading spell tomes.

Spell Name
School Skill Level Tome
Magicka Base Cost Skill XP Description and Effect Details Where to Get
DB-icon-spell-Ash.png Ash Rune
Spell IDxx0177af
Tome IDxx0177b5
Alteration 75
635 418 418 Cast on a nearby surface, it explodes when enemies are nearby, immobilizing them in hardened ash for 30 seconds:
  • Cast on ground
  • Ash Rune, 50 pts for 1 sec
DB-icon-spell-Ash.png Ash Shell
Spell IDxx017731
Tome IDxx0177ac
Alteration 50
425 251 251 Targets that fail to resist are immobilized in hardened ash for 30 seconds:
  • Ash Shell, for 30 secs
SR-icon-spell-Bound.png Bound Dagger
Spell IDxx01ce06
Tome IDxx01ce07
Conjuration 0
38 53 269 Creates a magic dagger for 120 seconds. Sheathe it to dispel:
DB-icon-spell-Ash.png Conjure Ash Guardian
Spell IDxx017782
Tome IDxx01aaba
Conjuration 75
720 335 221 Creates an Ash Guardian that guards that location until destroyed. Consumes a Heart stone from your inventory, without which it will be hostile.
DB-icon-spell-Ash.png Conjure Ash Spawn
Spell IDxx01cdf6
Tome IDxx01e2b1
Conjuration 50
338 186 139 Summons an Ash Spawn for 60 seconds wherever the caster is pointing:
SR-icon-spell-Summon.png Conjure Seeker
Spell IDxx033c66
Tome IDxx033c67
Conjuration 50
307 157 118 Summons a Seeker for 60 seconds wherever the caster is pointing:
  • If your Conjuration skill is 40 or higher, the spell tome may be found in Apocrypha when reading any of the Black Books
  • Not affected by the Twin Souls perk
SR-icon-spell-Ice.png Freeze
Spell IDxx02732d
Destruction 25
N/A 30 0 A spike of ice that does 20 points of frost damage to Health and Stamina and slows the target for 15 seconds:
SR-icon-spell-Illusion Dark.png Frenzy Rune
Spell IDxx0177b7
Tome IDxx0177bd
Illusion 50
310 278 278 Targets up to level 20 that fail to resist are frenzied for 30 seconds:
SR-icon-spell-Fire.png Ignite
Spell IDxx02732b
Destruction 25
N/A 30 7 A blast of flame that sets targets on fire, doing 4 damage per second for 15 seconds:
SR-icon-spell-Paralyze.png Poison Rune
Spell IDxx01d74b
Tome IDxx020685
Restoration 50
290 246 246 Targets that fail to resist take 3 points of poison damage per second for 30 seconds:
DB-icon-spell-Whirlwind.png Whirlwind Cloak
Spell IDxx01772d
Tome IDxx0177ad
Destruction 50
395 338 0 For 60 seconds, opponents in melee range have a chance of being flung away:
  • Cast on self
  • Whirlwind Cloak, 10 pts for 60 secs

Spell Notes

  • The base cost for spells is the amount of magicka that would be necessary to cast the spell at 0 skill without any perks. The magicka cost at 100 skill is 41% less than the base cost; the cost can also be reduced via enchanted apparel and by unlocking various perks. See Spell Cost for the full magicka cost equation.
  • Skill level indicates which skill perk needs to be unlocked to decrease the spell's magicka cost. "N/A" is used for special spells whose cost is not affected by any perks.
  • The "Where to Get" column only lists guaranteed locations for obtaining the spell tomes. Most spell tomes are also available in random loot; see Spell Tome Locations and the table below for details.
  • For higher-level spell tomes to become available for purchase, your skill in the school must be high enough (see the table below). Also, master-level spell tomes can only be acquired once that school's ritual spell quest has been completed.
  • All spell tomes have a weight of 1.
  • Skill XP can be modified by scripts and by the game engine itself under various circumstances. The exact XP you receive may vary from the numbers listed here.
  • Magicka cost and skill XP are rounded down, both in game and on this page. Because of this, you may find that you cannot cast a spell even though it appears you have exactly enough magicka to do so.
Tomes by Level
Spell Level Skill Level Character Level, Boss Chest Character Level, Random Chest
Novice 0 1 1
Apprentice 0 11 10
Adept 40 23 -
Expert 65 35 -
Master 0/90 - -
Master level spell tomes require the appropriate ritual spell quest to be completed to be sold; while the quests have a skill level requirement of 90 to initiate, if you have completed the quest and reset the skill by making it legendary, the spell tome should still be available for sale.