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Conjure Skeleton Marksman |
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School |
Conjuration |
Difficulty |
Apprentice |
Type |
Offensive |
Casting |
Fire and Forget |
Delivery |
Target Location |
Equip |
Either Hand |
Spell ID |
FExxx856 |
Editor ID |
ccVSVSSE003_SPELL_SkeletonMarksman |
Base Cost |
132 |
Charge Time |
0.5 |
Duration |
60 |
Range |
24 ft |
Tome ID |
FExxx894 |
Tome Value |
100 |
Appears in random loot at level |
10+ |
Purchase from |
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- Summons a Skeleton Marksman whose arrows weaken foes for 60 seconds.
Conjure Skeleton Marksman is an Apprentice level Conjuration spell added by the Necromantic Grimoire Creation.
Effects[edit]
- Summoner, increase range to 48 ft at first rank or 72 ft at second rank.
- Necromancy, Greater duration for spell.
- Dark Souls, increases Health with 100.
- Skeleton Marksman Arrows can be looted from enemies when using this summon.
Creature (ID) |
Lvl |
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Sta. |
Abilities |
Attacks |
Soul |
Skeleton Marksman (FExxx8A1) |
14 |
150 / 250 |
0 |
145 |
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(?) |
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Banish |
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Bound Weapon |
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Conjure (familiar) |
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Conjure (daedra) |
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Conjure (undead) |
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Conjure (ash)DB |
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Conjure (zombie)CC |
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Reanimate |
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Summon |
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Thrall |
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Other |
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Spells with a line through them are not available in-game.
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