Skyrim:Reanimate (spells)

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Dread Zombie redirects here. For the creature added by the Plague of the Dead Creation, see Dread Zombie (creature).
SR-icon-spell-Reanimate.png Raise Zombie
SR-icon-book-SpellTomeConjuration.png
School Conjuration Difficulty Novice
Type Other Casting Fire and Forget
Delivery Aimed Equip Either Hand
Spell ID 0007e8e1 Editor ID RaiseZombie
Base Cost 103 Charge Time 0.5
Duration 60 sec Range 188 ft
Speed 50 ft/s Max Life ~3.76 sec
Magnitude 6 Area 0
Tome ID 0009e2aa Tome Value 49
Found
Appears in random loot at level 1+
Raise Zombie: Reanimate a weak dead body to fight for you for 60 seconds.
Reanimate Corpse: Reanimate a more powerful dead body to fight for you for 60 seconds.
Revenant: Reanimate a powerful dead body to fight for you for 60 seconds.
Dread Zombie: Reanimate a very powerful dead body to fight for you for 60 seconds.
Dead Thrall: Reanimate a dead body permanently to fight for you. Only works on people.

The Reanimate spells are Conjuration spells that raise dead bodies up to level <mag> to fight for you for their duration.

Effects[edit]

Raise Zombie
Reanimate Corpse
Revenant
Dread Zombie
Dead Thrall
SR-icon-spell-Reanimate.png Reanimate Corpse
SR-icon-book-SpellTomeConjuration.png
School Conjuration Difficulty Apprentice
Type Other Casting Fire and Forget
Delivery Aimed Equip Either Hand
Spell ID 00065bd7 Editor ID ReanimateCorpse
Base Cost 144 Charge Time 0.5
Duration 60 sec Range 188 ft
Speed 50 ft/s Max Life ~3.76 sec
Magnitude 13 Area 0
Tome ID 000a26eb Tome Value 99
Appears in random loot at level 10+


SR-icon-spell-Reanimate.png Revenant
SR-icon-book-SpellTomeConjuration.png
School Conjuration Difficulty Adept
Type Other Casting Fire and Forget
Delivery Aimed Equip Either Hand
Spell ID 00096d94 Editor ID Revenant
Base Cost 183 Charge Time 0.5
Duration 60 sec Range 188 ft
Speed 50 ft/s Max Life ~3.76 sec
Magnitude 21 Area 0
Tome ID 000a26f2 Tome Value 340
Appears in random loot at level 23+


SR-icon-spell-Reanimate.png Dread Zombie
SR-icon-book-SpellTomeConjuration.png
School Conjuration Difficulty Expert
Type Other Casting Fire and Forget
Delivery Aimed Equip Either Hand
Spell ID 00096d95 Editor ID DreadZombie
Base Cost 302 Charge Time 0.5
Duration 60 sec Range 188 ft
Speed 50 ft/s Max Life ~3.76 sec
Magnitude 30 Area 0
Tome ID 000a26f7 Tome Value 630
Appears in random loot at level 35+
Purchase from (Conjuration lvl 65+)


SR-icon-spell-Reanimate.png Dead Thrall
SR-icon-book-SpellTomeConjuration.png
School Conjuration Difficulty Master
Type Other Casting Fire and Forget
Delivery Aimed Equip Both Hands
Spell ID 0007e8df Editor ID DeadThrall
Base Cost 1000 Charge Time 3.0
Duration 999 days Range 188 ft
Speed 50 ft/s Max Life ~3.76 sec
Magnitude 40 Area 0
Tome ID 000a26f9 Tome Value 1270
Purchase from (after Conjuration Ritual Spell)


Perks[edit]

  • Necromancy - increases the duration to 120 seconds (not applicable to Dead Thrall).
  • Necromage - this Restoration perk increases the level cap by 25% if the target is undead. This affects the max levels for the spells as follows:
Spell Default Necromage
Raise Zombie 6 7
Reanimate Corpse 13 16
Revenant 21 26
Dread Zombie 30 37
Dead Thrall 40 50

Notes[edit]

  • For more information on Dead Thrall, see Dead Thrall.
  • With the exception of Dead Thrall, all corpses revived through Reanimate spells will disintegrate into ash piles when they are killed, the spell expires, or you cast another summon or reanimate spell past your summon limit. This means that you cannot reanimate the same corpse twice with anything but Dead Thrall.
  • It is not possible to reanimate a character that has been decapitated, regardless of level. Also, enemies who have been disintegrated through the use of lightning spells cannot be reanimated.
  • Enemies killed while under the effects of paralysis will be unable to move when reanimated and are impervious to melee attacks (though you still get XP when you hit them with a weapon). Note that this may happen unintentionally when killing foes with frost spells with the Deep Freeze perk.
  • It is possible to take control over reanimated zombies, as long as you are able to hit it with a more powerful Reanimate spell than the other spellcaster used - before the zombie has gotten to its feet and is considered "alive"(when hovering invulnerable in the air).
  • You can also still loot corpses while they are being reanimated, for instance, to steal their weapons and force them to fight bare-handed.
  • The Bone Wolf's Revenge power and Bloodworm Helm's enchantment each increase the level cap for reanimation spells by 25%, but only if the target is undead.