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SR-icon-spell-Illusion Dark.png Hysteria
School Illusion Difficulty Master
Type Offensive Casting Fire and Forget
Delivery Self Equip Both Hands
Spell ID 0007e8de Editor ID Hysteria
Base Cost 1240 Charge Time 3.0
Duration 60 sec Range 0
Magnitude 25 Area 250 ft
Tome ID 000a271c Tome Value 866

Reward for quest Illusion Ritual Spell

Creatures and people up to level 25 flee from combat for 60 seconds.

Hysteria is a master level Illusion spell that causes creatures and people up to level 25 within 250 ft of the caster to flee from combat for 60 seconds.


  • Hysteria, 25 pts in 250 ft for 60 secs


Note that most of these perks will stack, so the overall effective values for the spell with perks are as follows:

Max Lvl
Default 25
Animage 33
Kindred Mage 35
Aspect of Terror 35
Animage + Aspect of Terror 43
Kindred Mage + Aspect of Terror 45

Master of the Mind will not stack with Kindred Mage or Animage, which is primarily of interest when attempting to cast spells on vampires, when it will come up that Kindred Mage does not apply, even though vampires have black souls. Death Hounds are not affected by Animage, but they are not animals to begin with; more generally, the perks will not combine when fighting people or animals raised by necromancers.