Bittercup
Creation Club

Skyrim:Fortunate Son

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Details
Walkthrough: not written
Reward: not written
 
SR-qico-Miscellaneous.png
Claim a fortune.
Quest Giver: Start by reading "Mysterious Altar" in Dead Man's Drink in Falkreath. Then select the cup of fortune.
Location(s): Roadside Ruins, Solstheim, Markarth
Prerequisite Quest: A Dying Wish
Reward: Loot, 1000 Gold, Bittercup
ID: ccKRTSSE001_QuestFortune
Added by: Bittercup
 
Roadside Ruins

Quick Walkthrough[edit]

  1. You filled the Cup of Fortune.
  2. Find a bed and sleep.
  3. Read the note placed in your inventory while you slept.
  4. (Optional) Create a Spiked Sujamma beverage. You may have to travel to Solstheim to get some.
  5. Travel to Markarth and convince the owner of the Silver-Blood Inn to sell your beverage. This will make the bodyguard sick.
  6. Pickpocket the mark, and steal the family Seal (ring).
  7. Impersonate a courier.
  8. Defeat the bodyguard.
  9. Follow the mark to the treasure hiding place.
  10. Defeat the mark.

Detailed Walkthrough[edit]

The Cup of Fortune[edit]

Go to sleep

After filling the cup labeled "Fortune", you will need to find a bed and sleep. There is a convenient bedroll nearby with a quest marker. Go to sleep and after awakening, you will get an update of new items in your inventory.

Read the letter called Rogue's Job Offer. In this letter you will learn of a High Elf named Cuinanthil who is a rich mark begging to be robbed. Cuinanthil has just arrived in Markarth with his ever-present Dark Elf bodyguard Inimoro. The rogue lets you know the treasure is being hidden somewhere in the Reach and lays out a plan to get to it. You find out the bodyguard has a weakness for Sujamma, a drink from his homeland. (Optional) The first thing you need to do is create a Spiked Sujamma drink to poison the bodyguard. One of the items left in your inventory is a vial of spiked poison. Sujamma is not sold by any of the traders in Skyrim so you may have to go to Solstheim to get some. After acquiring the Sujamma, go to a cookpot and mix the spiked vial with the Sujamma.

Silver Blood Inn[edit]

Cuinanthil and his bodyguard

Once you have the spiked drink head to Markarth and talk to the owner of the Silver-Blood Inn and convince him to sell your Sujamma. Your dialogue choices will include several price options to persuade him to buy your drink, or you can just give to him at no cost. He won't refuse free Sujamma so you will always have that option if your Speech skills are not high enough. Cuinanthil and his bodyguard will roam around the inn. The bodyguard will stay close to Cuinanthil at all times. At some point he will take a break and drink the Spiked Sujamma and begin to get violently sick. He will remain this way for a long period of time. While the bodyguard is down, find and pickpocket the ring seal from Cuinanthil. Depending on how long it takes you to pickpocket Cuinanthil, the bodyguard will soon recover after you have successfully stolen the ring seal. Head out of the inn and follow the quest marker to the Warrens and enter the door.

I've been looking for you...[edit]

The dead courier

Follow the quest marker into the Warrens until you come to the body of a dead courier. Read the note of instructions nearby. They tell you to seal the letter with the ring, dress as the courier, and deliver the fake letter back to Cuinanthil. Be sure to remove all your armor and disguise yourself as the courier. Seal the fake letter and head back to the inn. When you return to Cuinanthil, you must select the dialogue options that all couriers say in order to fool Cuinanthil.

Bodyguard in trouble

Say, "I've been looking for you..." and then, "Got something I'm supposed to deliver - your hands only." Cuinanthil will accept your ruse and read the letter. Then he accuses his bodyguard of wrongdoing. The bodyguard will start to fight city guards and civilians trying to escape his fate. You will get a quest update to help the guards kill the bodyguard. Once the bodyguard is dead, Cuinanthil will run out of the inn to check on his treasure. You are to follow him.

Hidden in plain sight[edit]

The vault

Cuinanthil has taken you back to the Warrens, to a hidden vault deep in the squalor of the derelict district. Follow him into the vault area. While inside you will get a quest update to confront Cuinanthil. At this point the mysterious rogue will enter the vault with you and confront Cuinanthil too. They will fight until Cuinanthil is dead. You will realize after reading Cuinanthil's journal that the two are brothers fighting over a large family fortune. Speak to Ernanthil and, as a reward, you will get a small amount of gold. You can barter and try to get more out of the deal at this point. Killing Ernanthil is allowed after finishing the dialogue. You can steal all the loot at this point.

Notes[edit]

  • The Spiked Vial uses the same model as the Pest Poison from the quest Dampened Spirits.
  • There are two variants of the "Rogue's Instructions" found on the dead courier in the Warrens. Each variant is gender dependent.
  • The copy of the Unique "Master Transmute" spell tome is found within the large chest in the hidden vault

Quest Stages[edit]

Fortunate Son (ccKRTSSE001_QuestFortune)
Stage Finishes Quest Journal Entry
10 After performing a ritual at the Roadside Ruins, I've woken up to find a letter on my person. I should read the letter to see what it's about.
Objective 10: Read the Rogue's Job Offer
20 After performing a ritual at the Roadside Ruins, I've woken up to find a letter on my person. The letter was from a mysterious rogue, about a job in Markarth robbing a wealthy High Elf.
Objective 20: Steal the ring seal from Cuinanthil
Objective 40: (Optional) Inform Cuinanthil of the rogue's intentions
Objective 1: (Optional) Mix a bottle of Spiked Sujamma at a cooking station
1 After performing a ritual at the Roadside Ruins, I've woken up to find a letter on my person. The letter was from a mysterious rogue, about a job in Markarth robbing a wealthy High Elf. To make the job simpler, I've crafted a bottle of spiked sujamma to give to the innkeeper.
Objective 30: (Optional) Convince the inn's owners to sell your sujamma
30 After performing a ritual at the Roadside Ruins, I've woken up to find a letter on my person. The letter was from a mysterious rogue, about a job in Markarth robbing a wealthy High Elf. To make the job simpler, I've sold a bottle of spiked sujamma to the proprietors of the Silver-Blood Inn which should distract the High Elf's bodyguard.
50 I received a letter from a rogue asking me to steal a ring seal from a High Elf in Markarth. I've stolen the item and should now head to the Warrens for further instructions.
Objective 50: Check the Markarth Warrens for further instructions
60 I received a letter from a rogue asking me to steal a ring seal from a High Elf in Markarth. I've stolen the item and found further instructions on the body of a courier in the Warrens.
Objective 60: Read the Rogue's Instructions
70 I received a letter from a rogue asking me to steal a ring seal from a High Elf in Markarth. I've stolen the item and found further instructions on the body of a courier in the Warrens. I'm to seal a letter and return it to the High Elf posing as a courier.
Objective 70: Seal the letter
Objective 79: Wait for Cuinanthil to forget you
Objective 90: (Optional) Dress in a courier's farm clothes
80 I received a letter from a rogue asking me to steal a ring seal from a High Elf in Markarth. I've stolen the item and found further instructions on the body of a courier in the Warrens. I've sealed the letter and can now return it to the High Elf while posing as a courier.
Objective 80: Impersonate a courier and hand the letter to Cuinanthil
100 I received a letter from a rogue asking me to perform a job Markarth [sic]. Using a ring seal I stole from a High Elf, I forged a letter and then posed as a courier to frame his bodyguard.
110 I received a letter from a rogue asking me to perform a job Markarth [sic]. Using a ring seal I stole from a High Elf, I forged a letter and then posed as a courier to frame his bodyguard. The High Elf then set the guard on his companion.
Objective 110: (Optional) Assist the guard in killing Inimoro
120 I received a letter from a rogue asking me to perform a job Markarth [sic]. Using a ring seal I stole from a High Elf, I forged a letter and then posed as a courier to frame his bodyguard. After the death of his companion, the High Elf retreated to his vault to check on his fortune.
Objective 120: Follow Cuinanthil
130 I received a letter from a rogue asking me to perform a job Markarth [sic]. Using a ring seal I stole from a High Elf, I forged a letter and then posed as a courier to frame his bodyguard. After the death of his companion, the High Elf retreated to his vault to check on his fortune. I followed him inside and gained access to the vault.
Objective 130: Confront Cuinanthil
140 I received a letter from a rogue asking me to perform a job Markarth [sic]. Using a ring seal I stole from a High Elf, I forged a letter and then posed as a courier to frame his bodyguard. After the death of his companion, the High Elf retreated to his vault to check on his fortune. I followed him inside and gained access to the vault, where I got involved in a fight with the Altmer. Now that he's dead, I should speak to the rogue.
Objective 140: Speak to the rogue
150 I received a letter from a rogue asking me to perform a job Markarth [sic]. Using a ring seal I stole from a High Elf, I forged a letter and then posed as a courier to frame his bodyguard. After the death of his companion, the High Elf retreated to his vault to check on his fortune. I followed him inside and gained access to the vault, where I got involved in a fight with the Altmer. Afterward I spoke to the rogue who handed me a reward.
200 I received a letter from a rogue asking me to perform a job Markarth [sic]. However, I've decided to inform the target of the rogue's intentions. The target is now heading to the Warrens to confront the rogue.
Objective 200: Meet Cuinanthil in the Markarth Warrens
210 I received a letter from a rogue asking me to perform a job Markarth [sic]. However, I've decided to inform the target of the rogue's intentions. I've followed him to the Warrens to see what happens.
Objective 210: Read Cuinanthil's Instructions
220
Objective 220: Kill Ernanthil at the Shrine of Stendarr
300 I received a letter from a rogue asking me to perform a job Markarth [sic]. However, I've decided to inform the target of the rogue's intentions, which resulted in the latter's death. I should now speak to the High Elf.
Objective 300: Speak to Cuinanthil
400 Finishes quest☑ I received a letter from a thief asking me to perform a job Markarth [sic]. However, I've decided to inform the target of the thief's intentions, which resulted in the latter's death. I spoke to the High Elf, who gave me a small reward.
550 I received a letter from a rogue asking me to steal a ring seal from a High Elf in Markarth. After assessing the situation, I eventually decided to kill the Elf.
Objective 550: Check Cuinanthil's body
560
Objective 560: Read Cuinanthil's Journal
570
Objective 570: Pick up the Key to Eslaf's Room
600
Objective 600: Raid Cuinanthil's vault
900 I received a letter from a rogue asking me to steal a ring seal from a High Elf in Markarth. Despite informing the High Elf of the rogue's intentions, I decided to kill him rather than ask for a reward.
1000 Finishes quest☑ I received a letter from a rogue asking me to perform a job Markarth, involving a High Elf and his hidden fortune. After settling the matter, I found myself wealthier, just as the altar promised.
  • The following empty quest stages were omitted from the table: 2, 3, 5, 15, 40, 45, 90, 105, 106, 107, 108, 109, 160, 205, 220, 500, 580, 590, 700.
Notes
  • Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the Radiant Quest system, and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
  • If an entry is marked as "Finishes Quest" it means the quest disappears from the Active Quest list, but you may still receive new entries for that quest.
  • On the PC, it is possible to use the console to advance through the quest by entering setstage ccKRTSSE001_QuestFortune stage, where stage is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) quest stages, but it is possible to clear all stages of the quest using resetquest ccKRTSSE001_QuestFortune.
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