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Released on April 06 2015.


The Elder Scrolls Online: Tamriel Unlimited v2.0.4 is an incremental patch that fixes a number of issues with gameplay, dungeons, quests, and more. We have also added a collection of new siege weapons to Cyrodiil, and implemented improvements for the Mac client and mounts.


Alliance War[edit]

  • Completing Dark Anchors in Cyrodiil will now have a chance to drop three types of Siege Weapons with Cold Harbour-themed ammunition. These Siege Weapons will hit slightly harder than their standard alliance counterparts. The new Cold Harbour-themed Siege Weapons are:



  • There are currently some visual issues that occur then you are knocked off your mount and dismounted.


Alliance War[edit]


  • Siege Weapon damage no longer gains benefits from the Dual Wield Twin Blade and Blunt passive.

Combat & Gameplay[edit]


  • Daedric Summoning
    • Bound Armor: Fixed an issue where Bound Armor would be removed if you put on a costume from your Collections tab. You may now hide your Bound Armor as you please, by putting on a costume.



  • Dual Wield
    • Twin Blade and Blunt (Passive): Fixed an issue where swords were not benefitting from this passive and increasing the damage of weapon attacks.
  • Restoration Staff
    • Fixed an issue where Restoration Staff heavy attacks could sometimes cause health bars to desync.

Champion System

  • The Mage Constellation
    • Elfborn: Fixed an issue where this passive wasn't providing increased critical values for heals.


  • Fixed an issue where you would sometimes stop abruptly if mounted and moving at a high speed.
  • Fixed an issue where mount effects could become stuck on your character player and cause some quests to stop progressing.
  • All three mount upgrade visuals will now correctly display at the proper riding skill levels.

Crown Store[edit]


  • Crown Store consumables can now be used while silenced.
  • Updated the name of the Crown Health Potion in French to be consistent with the other Crown Potion names.

Dungeons & Group Content[edit]


  • Fixed an issue where player characters within groups would sometimes disappear when zoning or going through doors.

Veteran Dungeons

  • Veteran Elden Hollow
    • Bogdan will no longer prevent completion credit for Difficult Mode if your party dies to him, and he reactivates the Opus.
  • Veteran Wayrest Sewers
    • The zombies in this dungeon will now be more reliably available for the optional Undaunted Pledge challenge.


  • Hel Ra Citadel
    • Fixed an issue with Ra Kotu where multiple instances of the boss could appear if he became stuck or evaded during combat.

Exploration & Itemization[edit]


  • Fixed an issue that was preventing a small number of non-crafted, white-quality food items from being consumable.


  • Fixed an issue where the Sharpened Trait was providing more spell penetration than intended. The spell and armor penetration will now scale correctly based on your item level.

Justice System[edit]


  • The inhabitants of the Sadri House in Deshaan are now more active, and the protector will no longer instantly respawn.

Mac Client[edit]


  • We have added memory optimizations to help the game client from exceeding available memory.

Quests & Zones[edit]


  • Freedom's Chains: Fixed an issue where you could unintentionally block other player characters inside the guest house while Draven is attempting to speak to Renoit.


Reaper's March

  • The Moonlit Path: Fixed an issue where the portal that appears after you defeat the Silvenar would vanish if a group-mate entered it before you.


  • Shornhelm Divided: Fixed an issue where you could become stuck at the quest objective "Confront Reezal-Jul" after stopping the reinforcements.



  • Hyperlinks are now clickable for in-game legal documents (End User License Agreement, Code of Conduct, Privacy Policy, and Terms of Service.)