Online: Patch/2.6.11

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Released on December 12 2016.

FIXES & IMPROVEMENTS, THIEVES GUILD DLC GAME PACK[edit]

Dungeons & Group Content[edit]

Trials

FIXES & IMPROVEMENTS, BASE GAME PATCH[edit]

Alliance War[edit]

General

  • Fixed an issue where you could get an infinitely long load screen when trying to log back into Cyrodiil after a crash.
  • Fixed the issue where you could not pass through whirlpools in Quickwater Cave, and could become stuck before reaching the bottom.
    • Note: This was partially fixed in PC Patch 2.6.9, and is now fully resolved.

Combat & Gameplay[edit]

General

  • Fixed an issue where some Mage-type monsters would instantly reappear after being defeated.

Weapon

Destruction Staff[edit]
  • Eye of the Storm (Elemental Storm morph):
    • Fixed an issue where this morph's visual effects would not be displayed if the caster used Mist Form.
    • Dealing damage with this morph will now remove the caster from Shadow Cloak and display a hostile red telegraph to enemy player characters.

Dungeons & Group Content[edit]

General

  • Quest items will now drop more regularly for many of the Undaunted daily quests.

Miscellaneous[edit]

General

  • Fixed an issue where your game could crash when certain assets loaded in. You may run into situations where assets are temporarily missing to prevent future crashes.

Quests & Zones[edit]

Craglorn

Deshaan

  • Vision Quest: Fixed another situation where the guard wouldn't run while you are in the cell, which would block your quest progress.

Greenshade

  • Fixed an issue where a killable NPC would instantly respawn after meeting his demise.

UI[edit]

Add-ons

  • Fixed an issue where add-ons using EVENT_ACTION_SLOT_UPDATED could cause a decrease in performance when a monster died and you had a Destruction Staff equipped.