Skyrim:Merchants
This page summarizes all of the merchants available in Skyrim.
The amount listed under "Gold" is the base amount of gold that the merchant has available to purchase items from the player. Merchants will generally have 3-40 gold more than listed, because their personal pocket change is added to the merchant-specific gold. Gold is reset each time the merchant's inventory is reset or every 48 hours. Merchant gold can be increased in several ways:
- The Master Trader perk increases nearly all merchants' gold by 1000. The merchants who have more gold are all identified in the notes of the following tables.
- The Investor perk allows you to invest 500 gold in certain merchants, after which that merchant will permanently have 500 more gold available. Some merchants are bugged -- they have the dialogue allowing you to pay them 500 gold, but doing so does not result in any permanent change in the merchant's available gold. These merchants are not checked in the "Invest" column in the following tables, but instead the bug is noted on the individual merchant page. Investing in a merchant improves that merchant's disposition towards you, which can count towards becoming a Thane in the relevant Hold, if you are on the appropriate quest to help members of that hold.
The merchandise column provides information on what type of merchandise each merchant will buy and sell. In those cases where merchants are not in a typical category, full details are provided on the specific item types they will buy and sell. However, for most merchants, one of the following categories is provided:
Merchant Type | Buys and Sells | Notes |
---|---|---|
Apothecaries | Alchemy-related merchandise: Animal Parts, Food, Ingredients, Poisons, Potions, Raw Food, Recipes | |
Blacksmiths | Animal Hides, Armor, Arrows, Ore/Ingots, Tools, Weapons | |
Fences | Any items | These are only available to people who have joined the Thieves Guild. Each fence has a particular quest that must be completed to make them available. Fences originally only have 1000 merchant gold, but that can be increased to 1500, 2250, 3000, and then ultimately 4000 gold by upgrading the guild. They are the only merchants who will purchase stolen goods, unless the Fence perk is unlocked.
Note: Fences cannot be invested in, but are affected by the Master Trader perk |
General Goods | Will buy any items and sell a variety of items, usually of lower value than more specific merchant types. | |
Innkeepers | Food, Raw Food | Innkeepers can never be invested in. |
Jewelers | Gems; Jewelry; Ore/Ingots; Tools | Jewelers can never be invested in, and the Master Trader perk does not affect their gold amount. |
Spell vendors | They will both buy and sell magic-related merchandise, including spell tomes, soul gems, enchanted clothing, and the like. Additionally, they will buy jewelry, regular clothing (but not armor), books, scrolls, staves, and Daedric artifacts. |
If the Merchant perk is unlocked, all merchants will purchase all types of items. The perk also makes some additional items available for purchase. All vendors will sell you items from their personal inventory, possibly including food, lockpicks, and gems. They will also sell you any bugged items that are in their merchant chests. Most notably, apothecary merchants will sell a dozen ingredients that normally they are unable to sell.
Note that outside of Hunters, Peddlers, and Skooma Dealers, merchants rely on merchant chests for their merchandise, and the chest contains whatever Leveled_Lists it was assigned; this is the primary reason Investor and Master Trader only sometimes work, because both rely on the relevant chest containing Perk-based gold. Hence, while the merchant types listed here can be generally relied upon to determine what a merchant will buy from you, they should be regarded as guidelines, not rules, for what the merchant will sell you - for example, this is why the Skyforge chest contains unique items for sale no other merchant sells, even though it is listed as a "Blacksmith" below. Whenever two merchants are listed together in the following tables, it means that the two merchants share the same merchant chest. Therefore, the merchants will always provide the exact same list of items, and share the same merchant gold. If one of the people is listed in parentheses, that person only takes over the store if the first person dies.
If you are married then your spouse will open a store, whose merchant chest is located inside the home where your spouse lives. If your spouse is on the list below, then he or she will continue to sell the same type of items. Otherwise, your spouse will become a general goods trader.
Eastmarch[edit]
Windhelm[edit]
Merchant Name | Store Name | Merchandise | Gold | Invest | Master |
---|---|---|---|---|---|
Ambarys Rendar | New Gnisis Cornerclub | Innkeeper | 100 | ![]() |
|
Aval Atheron | Marketplace Stall | General | 750 | ![]() |
|
Elda Early-Dawn (Nils) | Candlehearth Hall | Innkeeper | 100 | ![]() |
|
Hillevi Cruel-Sea | Marketplace Stall | Innkeeper | 50 | ![]() |
|
Niranye | Niranye's House | Fence | 1000-4000 | ![]() |
|
Marketplace Stall | General | 750 | ![]() |
||
Nurelion (Quintus Navale) | The White Phial | Apothecary | 500 | ![]() |
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Oengul War-Anvil (Hermir Strong-Heart) | Blacksmith Quarters | Blacksmith | 1000 | ![]() |
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Revyn Sadri | Sadri's Used Wares | General | 750 | ![]() |
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Wuunferth the Unliving | Palace of the Kings | Spells | 500 | ![]() |
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Outside Towns[edit]
Merchant Name | Store Name | Town | Merchandise | Gold | Invest | Master |
---|---|---|---|---|---|---|
Bolar | at Mauhulakh's Longhouse | Narzulbur | Apothecary | 500 | ![]() |
|
Dushnamub | at Mauhulakh's Longhouse | Narzulbur | Blacksmith | 400 | ![]() |
|
Iddra | Braidwood Inn | Kynesgrove | Innkeeper | 100 |
Falkreath Hold[edit]
Falkreath[edit]
Merchant Name | Store Name | Merchandise | Gold | Invest | Master |
---|---|---|---|---|---|
Babette | in the Dark Brotherhood Sanctuary | Apothecary (also buys Tools) | 500 | ![]() |
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Solaf | Gray Pine Goods | General; sells Blue Mage Robes | 750 | ![]() |
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Lod | Lod's House | Blacksmith | 1000 | ![]() |
|
Valga Vinicia | Dead Man's Drink | Innkeeper | 100 | ||
Zaria | Grave Concoctions | Apothecary | 500 | ![]() |
Haafingar[edit]
Solitude[edit]
Merchant Name | Store Name | Merchandise | Gold | Invest | Master |
---|---|---|---|---|---|
Addvar (Greta) | Marketplace Stall | Innkeeper | 50 | ![]() |
|
Angeline Morrard (Vivienne Onis) | Angeline's Aromatics | Apothecary | 500 | ![]() |
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Beirand | Solitude Blacksmith | Blacksmith | 1000 | ![]() |
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Corpulus Vinius | The Winking Skeever | Innkeeper | 100 | ![]() |
|
Endarie; Taarie | Radiant Raiment | Clothing, Jewelry | 750 | ![]() |
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Evette San | Marketplace Stall | Innkeeper | 50 | ![]() |
|
Fihada (Jawanan) | Fletcher | Armor, Arrows, Tools, Weapons | 750 | ![]() |
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Gulum-Ei | The Winking Skeever | Fence | 1000-4000 | ![]() |
|
Jala | Marketplace Stall | Innkeeper | 50 | ![]() |
|
Sayma | Bits and Pieces | General | 750 | ![]() |
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Sybille Stentor (Melaran) | Blue Palace | Spells | 500 | ![]() |
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Other Locations[edit]
Merchant Name | Store Name | Town | Merchandise | Gold | Invest | Master | Notes |
---|---|---|---|---|---|---|---|
Faida | Four Shields Tavern | Dragon Bridge | Innkeeper | 100 | |||
Feran SadriDG | Volkihar Keep | Apothecary | 500 | Hostile to non-vampires | |||
HestlaDG | Volkihar Keep | Blacksmith | 1000 | Hostile to non-vampires | |||
RonthilDG | Volkihar Keep | General | 750 | Hostile to non-vampires |
Hjaalmarch[edit]
Morthal[edit]
Merchant Name | Store Name | Merchandise | Gold | Invest | Master |
---|---|---|---|---|---|
Falion | Falion's House | Spells; sells 1 Black Soul Gem | 500 | ![]() |
|
Jonna | Moorside Inn | Innkeeper | 100 | ||
Lami | Thaumaturgist's Hut | Apothecary | 500 | ![]() |
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The Pale[edit]
Dawnstar[edit]
Merchant Name | Store Name | Merchandise | Gold | Invest | Master |
---|---|---|---|---|---|
Frida | The Mortar and Pestle | Apothecary | 500 | ![]() |
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Thoring (Karita) | Windpeak Inn | Innkeeper | 100 | ||
Madena | The White Hall | Spells | 500 | ![]() |
|
Rustleif; Seren | Rustleif's House | Blacksmith | 1000 | ![]() |
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Other Locations[edit]
Merchant Name | Store Name | Merchandise | Gold | Invest | Master |
---|---|---|---|---|---|
Hadring | Nightgate Inn | Innkeeper | 100 |
The Reach[edit]
Markarth[edit]
Merchant Name | Store Name | Merchandise | Gold | Invest | Master |
---|---|---|---|---|---|
Anton Virane | in Understone Keep | Innkeeper | 100 | ||
Bothela (Muiri) | The Hag's Cure | Apothecary | 500 | ![]() |
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Calcelmo | in Understone Keep | Spells | 500 | ![]() |
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Kleppr (Frabbi) | Silver-Blood Inn | Innkeeper | 100 | ||
Endon | Endon's House | Fence | 1000-4000 | ![]() |
|
Ghorza gra-Bagol (Tacitus Sallustius) | at the forge near The Hag's Cure or in Understone Keep |
Blacksmith | 1000 | ![]() ![]() |
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Hogni Red-Arm | Marketplace Stall | Innkeeper | 50 | ||
Kerah | Marketplace Stall | Jeweler | 50 | ||
Lisbet (Imedhnain) | Arnleif and Sons Trading Company | General | 750 | ![]() |
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Moth gro-Bagol | in Understone Keep | Blacksmith | 500 | ![]() |
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- However, the option works just fine with Tacitus Sallustius.
- Investing in either one (after having fixed the bug mentioned above) also invests 500 gold in Moth gro-Bagol, due to another bug.
- Both bugs are fixed by the current version of the Unofficial Skyrim Legendary Edition Patch.
- Investing in either one (after having fixed the bug mentioned above) also invests 500 gold in Moth gro-Bagol, due to another bug.
Other Locations[edit]
Merchant Name | Store Name | Town | Merchandise | Gold | Invest | Master |
---|---|---|---|---|---|---|
Gharol | at Burguk's Longhouse | Dushnikh Yal | Blacksmith | 400 | ![]() |
|
Eydis (Leontius Salvius) | Old Hroldan Inn | Innkeeper | 100 | |||
Murbul | at Burguk's Longhouse | Dushnikh Yal | Apothecary | 500 | ![]() |
|
Sharamph | at Larak's Longhouse | Mor Khazgur | Apothecary | 500 | ![]() |
|
Shuftharz | at Larak's Longhouse | Mor Khazgur | Blacksmith | 400 | ![]() |
The Rift[edit]
Riften[edit]
Merchant Name | Store Name | Merchandise | Gold | Invest | Master |
---|---|---|---|---|---|
Arnskar Ember-Master | The Ragged Flagon | Blacksmith | 1000 | ![]() |
|
Balimund (Asbjorn Fire-Tamer) | The Scorched Hammer | Blacksmith | 1000 | ![]() |
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Bersi Honey-Hand (Drifa) | Pawned Prawn | General | 750 | ![]() |
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Brand-Shei | Marketplace Stall | General | 750 | ![]() |
|
Vekel the Man (Dirge) | The Ragged Flagon | Innkeeper | 100 | ||
Elgrim; Hafjorg | Elgrim's Elixirs | Apothecary | 500 | ![]() |
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Grelka | Marketplace Stall | General | 750 | ![]() |
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Herluin Lothaire | The Ragged Flagon | Apothecary | 500 | ![]() |
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Ungrien | Black-Briar Meadery | Innkeeper | 100 | ||
Keerava; Talen-Jei | The Bee and Barb | Innkeeper | 100 | ||
Madesi | Marketplace Stall | Jeweler | 750 | ||
Marise Aravel | Marketplace Stall | General | 50 | ||
Syndus | The Ragged Flagon | Blacksmith | 1000 | ![]() |
|
Tonilia | The Ragged Flagon | Fence | 1000-4000 | ![]() |
|
Vanryth Gatharian | The Ragged Flagon | Blacksmith | 1000 | ![]() |
|
Wylandriah | in Mistveil Keep | Spells | 500 | ![]() |
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Other Locations[edit]
Merchant Name | Store Name | Town | Merchandise | Gold | Invest | Master | Notes |
---|---|---|---|---|---|---|---|
Filnjar | Filnjar's House | Shor's Stone | Blacksmith | 500 | ![]() |
||
Wilhelm | Vilemyr Inn | Ivarstead | Innkeeper | 100 | |||
Florentius BaeniusDG | Fort Dawnguard | Apothecary, Spells | 500 | Hostile to vampires | |||
GunmarDG | Fort Dawnguard | Blacksmith | 1000 | Hostile to vampires | |||
Sorine JurardDG | Fort Dawnguard | General | 750 | Hostile to vampires |
Notes[edit]
- Atub and Garakh at Largashbur were apparently intended to be merchants (apothecary and blacksmith respectively), but do not function as one due to a bug.
SolstheimDB[edit]
Raven Rock[edit]
Merchant Name | Store Name | Merchandise | Gold | Invest | Master | Notes |
---|---|---|---|---|---|---|
Fethis Alor | Alor House | General | 1500 | ![]() |
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Garyn Ienth | Ienth Farm | Innkeeper | 50 | |||
Geldis Sadri | The Retching Netch | Innkeeper | 100 | |||
Glover Mallory | Glover Mallory's House | Blacksmith | 2000 | ![]() |
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Milore Ienth | Ienth Farm | Apothecary | 1000 | ![]() |
Tel Mithryn[edit]
Merchant Name | Store Name | Merchandise | Gold | Invest | Master | Notes |
---|---|---|---|---|---|---|
Elynea Mothren | Tel Mithryn Apothecary | Apothecary | 1000 | ![]() |
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Neloth | Tel Mithryn | Staves & Spells | 1000 | ![]() |
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Talvas Fathryon | Tel Mithryn | Spells | 500 | ![]() |
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Revus Sarvani | Tel Mithryn | General | 500 | Found on outskirts of the town with his silt strider |
Others[edit]
Merchant Name | Store Name | Merchandise | Gold | Invest | Master | Notes |
---|---|---|---|---|---|---|
Edla | Edla's House in Skaal Village | Apothecary | 50 | |||
Baldor Iron-Shaper | Baldor Iron-Shaper's House in Skaal Village | Blacksmith | 1000 | (?) | ||
Falas Selvayn | Ramshackle Trading Post | General | 750 | ![]() |
||
Halbarn Iron-Fur | Bujold's Retreat / Thirsk Mead Hall |
Blacksmith | 1000 | ![]() |
Whiterun Hold[edit]
Riverwood[edit]
Merchant Name | Store Name | Merchandise | Gold | Invest | Master |
---|---|---|---|---|---|
Alvor | Alvor and Sigrid's House | Blacksmith | 500 | ![]() |
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Orgnar | Sleeping Giant Inn | Innkeeper (also buys Ingredients) | 100 | ||
Lucan Valerius (Camilla Valerius) | Riverwood Trader | General; sells Blue Mage Robes, several Spell Tomes | 750 | ![]() |
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Whiterun[edit]
Merchant Name | Store Name | Merchandise | Gold | Invest | Master |
---|---|---|---|---|---|
Adrianne Avenicci (Outside) | Warmaiden's | Blacksmith | 1000 | ![]() |
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Adrianne Avenicci; Ulfberth War-Bear | Warmaiden's | Blacksmith | 1000 | ![]() |
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Anoriath | Marketplace Stall | Innkeeper | 50 | ![]() |
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Arcadia | Arcadia's Cauldron | Apothecary | 500 | ![]() |
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Belethor | Belethor's General Goods | General | 750 | ![]() |
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Carlotta Valentia | Marketplace Stall | Innkeeper | 50 | ![]() |
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Elrindir | The Drunken Huntsman | Armor, Arrows, Food, Tools, Weapons | 750 | ![]() |
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Eorlund Gray-Mane | Skyforge | Blacksmith | 1000 | ![]() |
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Farengar Secret-Fire | Dragonsreach | Spells | 500 | ![]() |
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Fralia Gray-Mane | Marketplace Stall | Jeweler | 50 | ||
Hulda; Saadia (Ysolda) | The Bannered Mare | Innkeeper | 100 | ![]() |
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Mallus Maccius | Honningbrew Meadery | Fence | 1000-4000 | ![]() |
|
Sabjorn | Honningbrew Meadery | Innkeeper | 100 |
- Anoriath will allow you to invest in his store, but his available gold will not increase due to a bug.
This bug is fixed by version 2.0.4 of the Unofficial Skyrim Patch.
- Adrianne Avenicci is unique in having access to two merchant chests; when she is outside during the day, she sells items from a separate chest. When she is inside and the store is open, she uses the same chest as Ulfberth War-Bear. The two chests are counted as separate stores for the purpose of investing.
Other Locations[edit]
Merchant Name | Store Name | Town | Merchandise | Gold | Invest | Master |
---|---|---|---|---|---|---|
Mralki | Frostfruit Inn | Rorikstead | Innkeeper | 100 |
Winterhold[edit]
Winterhold[edit]
Merchant Name | Store Name | Merchandise | Gold | Invest | Master |
---|---|---|---|---|---|
Birna | Birna's Oddments | General | 750 | ![]() |
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Dagur; Haran | The Frozen Hearth | Innkeeper | 100 | ![]() |
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Nelacar | The Frozen Hearth | Spells | 500 | ![]() |
College of Winterhold[edit]
Merchant Name | Store Location | Merchandise | Gold | Invest | Master | Notes |
---|---|---|---|---|---|---|
Colette Marence | Hall of Countenance | Spells (Restoration) | 500 | ![]() |
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Drevis Neloren | Hall of Countenance | Spells (Illusion) | 500 | ![]() |
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Enthir | Hall of Attainment | General | 500 | ![]() |
Stocks a Black Soul Gem and 2 Daedra Hearts | |
Fence | 1000-4000 | ![]() |
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Faralda | Hall of Countenance | Spells (Destruction) | 500 | ![]() |
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Phinis Gestor | Hall of Countenance | Spells (Conjuration) | 500 | ![]() |
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Tolfdir | Hall of Attainment | Spells (Alteration) | 500 | ![]() |
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Urag gro-Shub | The Arcanaeum | Books | 500 | ![]() |
Not Specific to One Hold[edit]
Khajiit Traders[edit]
Merchant Name | Store Location | Merchandise | Gold | Invest | Master |
---|---|---|---|---|---|
Ahkari | Dawnstar or Riften | General; Sells Moon Sugar and Skooma | 750 | ![]() |
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Atahbah | Markarth or Whiterun | Fence | 1000-4000 | ![]() |
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Ma'dran | Solitude or Windhelm | General; Sells Moon Sugar and Skooma | 750 | ![]() |
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Ma'jhad | Solitude or Windhelm | Fence | 1000-4000 | ![]() |
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Ri'saad | Markarth or Whiterun | General; Sells Moon Sugar and Skooma | 750 | ![]() |
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Zaynabi | Dawnstar or Riften | Fence | 1000-4000 | ![]() |
Other[edit]
Merchant Name | Store Location | Merchandise | Gold | Invest | Master |
---|---|---|---|---|---|
Imperial Quartermaster | Most Imperial camps | Blacksmith | 1000 | ||
Stormcloak Quartermaster | Most Stormcloak camps | Blacksmith | 1000 | ||
Hunter | Randomly anywhere in the wilderness | Meat, Hides | 3-36* | ||
Peddler | Randomly anywhere in the wilderness (being attacked by bandits or Forsworn) |
General Goods | 50-77 | ||
Skooma Dealer | Randomly anywhere in the wilderness | Moon Sugar, Skooma, Sleeping Tree Sap | 20-56 | ||
Dremora MerchantDB † | Summoned to the player's location | Heavy armor, Weapons | 2000 | ![]() |
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* Hunters will not dissipate their wealth when you sell them things. They have theoretically unlimited wealth. It is just that they will only pay up to a certain amount of gold for a single item, or a single stack of items.
Notes[edit]
- Merchants who are also Trainers add the gold that you pay them for training to the gold they carry in their personal inventory. As such, it then becomes available to be used for bartering as all personal items not equipped can be purchased from a merchant.
- Resetting the Speech perk tree using the Black Book Waking DreamsDB does not affect investments that you may have previously made with merchants.
- If you move your spouse to one of the homesteads added by the Hearthfire add-on, they will often wander around outside the house where their merchant chest will not be available. To engage in trade with your spouse, wait until they go inside, or if they are a follower you can ask them to follow you and lead them inside.
Bugs[edit]
- Loading a savegame after trading does not restore a merchant's gold or inventory. For example, if you initiate trading with a merchant who has 750 gold, sell things to them until they only have 20 gold left, then load a saved game, the merchant's gold will still be at 20. Any items you bought before reloading will also be gone from the merchant's inventory.
- In a related bug, if you completely exit the game and restart, you don't have to wait 48 hours for a merchant to reset.
- Another way to cause a trader to reset prematurely is to save your game, attack them until they become hostile, and then reload the save.
- If the vendor's gold goes above 32767 (the internal 15-bit limit), then you sell items to them, you do not receive any gold (but will receive Speech experience). This is likely to trigger whenever you buy a lot of expensive items from the merchant (or high level training) before selling your goods.