Lore:Places K

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Ka Po' Tun[edit]

Ka Po' Tun (meaning Tiger-Dragon's Empire), originally called Po Tun, is a nation of Akavir. It is inhabited by a race of cat-folk also called the Ka Po' Tun. They are ruled by Tosh Raka, the divine Tiger-Dragon who bears similarities to Akatosh. Ka Po' Tun has become a very great empire, stronger than Tsaesci in all but naval battle. When the Tsaesci attempted to enslave the dragons, the black dragons fled to Po' Tun. A great war was waged, which left both the cat-folk and the snakes weak, and resulted in the death of the dragons. Since that time, the cat-folk have tried to become the dragons. Tosh Raka was the first to succeed, and renamed the nation to Ka Po' Tun. Ka Po' Tun plans to kill the Tsaesci and then invade Tamriel.


Kairou was a Third Era barony on the western coast of Hammerfell, in the Iliac Bay region. It was bordered by Pothago to the north, Myrkwasa and the Alik'r Desert to the east, and Abibon-Gora to the south. Its capital was the city of Kairou.

Kairou was the scene of a special event called Chil'a. It was the blessing of the new year in the barony and it was both a sacred day and a festival. The archpriest and the baroness each consecrated the ashes of the old year in solemn ceremony, then street parades, balls, and tournaments concluded the event.

The regional deity of Kairou was Zenithar, and the dominant vampire bloodline of the region was Selenu. After the Warp in the West, Kairou became a part of the kingdom of Sentinel.


Kamal (meaning Snow Hell) is a nation of Akavir. It is inhabited by armies of snow demons (also known as Kamal), who thaw out every summer and attempt to invade Tang Mo, but are always successfully repelled by the monkey-folk. Ada'Soom Dir-Kamal, a king among the demons, once invaded Tamriel, but was defeated circa 2E 572, when Vivec, warrior-poet god of the Dunmer, flooded the entirety of Morrowind, successfully drowning the invasion.


Kambria was a Third Era march in central High Rock located in the Iliac Bay region. It shared borders with the Wrothgarian Mountains to the north, Koegria to the east, Bhoriane to the south, and Dwynnen to the west. The provincial seat was the city of Kambria. The province rose from lowlands in the south to a windswept plateau in the north, where towns were situated in valleys for shelter. The tops of the hills in the area were once covered with forts, but these were demolished by Tiber Septim in order to reduce potential points of resistance. The regional deity was Zenithar, and the dominant vampire bloodline in the region was Vraseth.

The ruler of Kambria was allied with the Baron of Dwynnen during the war against the Camoran Usurper and helped turn the tide of the war against the Usurper. The city of Kambria is known to possess several libraries, and has been described as picturesque.


Kanesh is a large island in the Yokudan archipelago, between the Azurian Sea and the Sea of Pearls, and the closest of the group to Tamriel. Located due east of Akos Kasaz, it is a harsh volcanic island. To its south are the islands of Irranhu and Samara.

In the late Second Era, there was a settlement named Lumut on the east side of the island.


Kardesh is a small island in the southwest of the Yokudan archipelago, between the Azurian Sea and the Sea of Pearls. There is an isle just off the eastern coast that may be considered a separate entity. The closest major island is Yath to the east.

Karndar Watch[edit]

Karndar Watch is a village located in the region of Summerset, within the province of the Summerset Isles. Karndar Watch is an insignificant settlement, but it is the origin of the Laws of Karndar Watch created in ME 1180. The laws are ancient and very comparable to the ones established by the Dwemer in the northeast. By the Imperial Simulacrum in the late Third Era, Karndar Watch was still an active settlement, being ruled by Lady Zenosara.

Castle Karstaag[edit]

Castle Karstaag was a massive fortress of ice, located in the northwestern region of Solstheim near the Moesring Mountains. The village of the Skaal lies to the east over the Isild River. Besides the front door, the castle may also be accessed by an underwater entrance. It used to be the home of the mythical frost giant Karstaag, as well as his Riekling servants and many Grahls. In 3E 427, Karstaag was taken from the castle by Hircine and forced to take part in his Hunt, as part of the Bloodmoon Prophecy. Karstaag was killed during the Hunt, and the castle was taken over by the Rieklings.

Karth River[edit]

The Karth River starts in the Reach and runs into Haafingar, emptying into the Sea of Ghosts near Solitude. At least three sources converge around the Karthspire Mountain to form it, including one near Markarth and another at the infamous Bard's Leap. It forms a deep schism in the landscape, with high cliffs along most of its eastern side and the mighty Druadach Mountains to the west. Like the surrounding area, it is tumultuous, with many rapids and falls. The famous Old Hroldan Inn is a stone's throw from its waters, and as it flows north, the town of Karthwasten can be found on its western shore. In Haafingar, it passes by Dragon Bridge, and underneath the famous bridge itself, before it reaches its end, where it helps form the marshes of Hjaalmarch. The river and its tributaries carve gorges running through the entire central part of the Reach.


Karthwasten, sometimes called Karthwasten Hall, is a small mining town in Skyrim, near the borders of Hammerfell and High Rock.

Keel-Sakka River[edit]

The Keel-Sakka River runs through the Black Marsh region of Murkmire. The Argonian tribe known as the Tum-Taleel, or Root-House People, controls a bridge over the river, and demands tribute from anyone who attempts to cross it.


Kevalla is a small island in the Eltheric Ocean. It is located northeast of Akos Kasaz and Kanesh in Yokuda and west of the Glenumbra region of High Rock.

Khartag Point[edit]

Khartag Point is a landmark in the West Gash region of Vvardenfell. It's located northwest of Gnaar Mok and south of Andasreth.

It was originally a large rock formation that was made famous when Khartag, an Orc abolitionist and ex-champion of the Daggerfall Covenant, died there circa 2E 582. Khartag and his Orcish gang, "the Ropefish", were based out of the natural tunnels that ran beneath the rock, and worked at smuggling escaped slaves out of Vvardenfell. After a deal between them went sour, the Camonna Tong invaded Khartag Point to wipe out the operation and return the slaves. Khartag succumbed to a poisoned blade within the caves, but the surviving Ropefish continued smuggling escaped slaves in Khartag's name. The Ordinators of Vivec City also sent adventurers to investigate and disrupt the Camonna Tong's slave trading activities at Khartag Point. Parts of the caverns were flooded and overrun with dreugh at the time, which held back the Tong but resulted in the death of a slave. The most powerful dreugh, known as "Old Rust-Eye", was killed by intruding adventurers.

Over time, the myth of Khartag seemingly warped, and it was said that he had died at the landmark after a battle. It became something of a monument to the Orcs, and its notoriety increased when another Orc was dared to jump off the cliffside, leading to his own demise.

In 3E 427, the Daedra Lord Boethia tasked the Nerevarine with the construction of a new shrine on Vvardenfell. The Nerevarine contracted the Orc sculptor Duma gro-Lag with the construction, and after twenty-one days Duma and his construction crew had transformed Khartag Point into a statue of the Prince. Boethiah rewarded the Nerevarine with the Goldbrand.


Khefrem is a coastal region in southwestern Hammerfell. It contains the peninsula of Hew's Bane, which was originally known as Khefrem's Boot.

In 2E 582, two Daggerfall Covenant officers, Lakhazga gro-Rimat and Morothmash gro-Uzug, defected and fled from Glenumbra to the wilds of Khefrem, where they contacted the Aldmeri Dominion through a Baandari peddler. The Covenant learned about this, and pursued them across the Abecean Sea to Auridon, where the two were ultimately saved from capture by the Soulless One. In the same year, Madam Firilanya, a famous clothier, made landfall in Khefrem during her trip from Anvil to the Alik'r Desert.

The region is also home to the Khefrem Academy of Yokudan Heritage.

Khenarthi's Roost[edit]

Khenarthi's Roost, the Isle of Three Temples, is a small island off the coast of Elsweyr inhabited by both Khajiit and Maormer, named for the Khajiiti goddess Khenarthi. The island is dotted with moon sugar plantations and is a location of both active Khajiiti worship and Maormer magic, as the Khajiit signed a peace treaty with the Maormer which allowed them to settle on the island. The port city of Mistral can also be found here.

According to legend, the hawk goddess Khenarthi rested upon a tree on the island during her first journey across the heavens. This tree would later become the Great Tree, found along the coast west of Mistral. Many of the island's Khajiit therefore worship Khenarthi, although traditional worship of Jone and Jode is also prominent. Khenarthi's Roost is known for the three Khajiiti temples to the Crescent Moons, the Dark Moon, and the Two-Moons Dance. The island is lush with vegetation, and beasts brought by trade vessels from all over Tamriel have come to call Khenarthi's Roost home. Among these creatures are the skeevers of Skyrim, the alits of Morrowind, the thunderbugs of Valenwood, and giant snakes. The rare Pyandonean Ray can be caught off the coasts, and harpies and senche can also be encountered.

The island was once ruled by a powerful Maormer mage named Uldor, who used his magic to steal and wear the bodies of his victims, entrapping their spirits forever. Among his victims were a crew of Nord raiders from Windhelm who attempted to loot the island. Uldor was eventually sealed within the Temple of the Mourning Springs along with his victims when the Khajiit created an artifact known as the Mourning Stone.

The Khajiit of the island eventually signed the Treaty of Khenarthi's Roost with the Maormer, wherein an Ambassador of King Orgnum would share power with the Mayor of Mistral. The treaty sought to end Maormer piracy in the region in return for fifteen percent of all registry fees and excises. The usually seafaring Maormer would occupy a full-time embassy in Mistral, and the Maormer festival of Serpent's Glory would be celebrated with a feast every year. However, the wording of this treaty unfairly favored the Maormer, and acts of piracy continued.

In 2E 580, the first Aldmeri Dominion was formed by an alliance between the Altmer of Summerset and the Bosmer of Valenwood. The Khajiit of Elsweyr were soon invited to join, although the Maormer presence on Khenarthi's Roost delayed the island's membership invitation until 2E 582, when a Dominion delegation was sent to the island. The Dominion quickly began spreading propaganda among the Khajiiti islanders, and each moon sugar plantation came under inspection in an attempt to weed out illegal skooma production and end the smuggling of the island's Crosstree bandit gang. The delegation was headed by the Silvenar Edhelorn and the Green Lady Finoriell, the embodiment of the Bosmer people. However, the Dominion ships were wrecked on the coast by a mysterious storm, and several crewmembers were abducted by the Sea Vipers, Maormer pirates. The Great Tree became infested with kwama after this storm when a trading ship was wrecked nearby, although the tree's spriggan guardians managed to tame the kwama to nurture the tree's roots. Dominion researchers also foolishly removed the Mourning Stone from Uldor's tomb, causing his spirit to briefly plague the island with undead until the temple was resealed.

Viewing Khenarthi's Roost as Maormer territorial waters, Ambassador Ulondil was justifiably outraged at the Altmer proposition of the island joining the Dominion. The embassy refused to allow the delegates to view their treaty, forcing Dominion agents to steal it. Once the bias was revealed to Mayor Harrani, the Khajiit began to consider the Dominion's offer. Seeing that all hope was lost, the Maormer assassinated the Silvenar and began a ritual to summon Storm-Slave, a powerful storm atronach, with the intention to destroy Mistral. The Dominion prevented this and drove the Maormer off, allowing the grateful Khajiit to join the alliance. The Maormer paid for their treachery soon afterwards, when the dying Finoriell swam the whole way to Pyandonea and spent her remaining life killing indiscriminately.


Khuul was a small fishing village in the West Gash region of Vvardenfell, on the island's northern coast. Aside from a single Redoran-style shell-house, which served as a Tradehouse, the buildings were all rustic huts made of logs, rough planks and thatch.

The only other legitimate businesses near Khuul were two egg mines–the Panud Egg Mine, just outside town, and the Asha-Ahhe Egg Mine, far to the southwest. There was also a silt strider port just south of town, by the Panud Egg Mine.

Khuul had always been rumored to be a smuggling town, but the residents never confirmed nor denied this. They were suspicious of strangers asking a lot of questions and didn't like people poking around.

King's Haven Pass[edit]

King's Haven Pass, or simply, King's Haven is a mountain pass that runs through the mountain of Eton Nir, situated within the province of Summerset Isles. King's Haven is known for containing the Summerset Isle's population of Goblins, specifically, the Coral-Splitter Tribe. King's Haven Pass connects the city-state of Shimmerene from the north and the port-town of Corgrad from the west. The village of Kings Haven is located in the general area, and the mountain pass has loaned its name to the settlement, albeit altered.


Klithi is a small island in the west of the Yokudan archipelago, between the Azurian Sea and the Sea of Pearls. It is roughly equidistant to Akos Kasaz and Yath, to the northeast and southeast, respectively.


Koegria was a Third Era fiefdom in High Rock along the northern bank of the Iliac Bay. It was bordered by Bhoriane and Kambria to the west, the Wrothgarian Mountains to the northeast, and Alcaire to the southeast. The provincial seat was the city of Koegria. The dominant vampire bloodline was Lyrezi, and the regional deity was Dibella.

Kolbjorn Barrow[edit]

Kolbjorn Barrow is a Nordic ruin on the island of Solstheim, located in the Hirstaang Forest.

In the Merethic Era, the great enchanter Ahzidal fled to Solstheim from Skyrim. Having been driven to madness by his study of Oblivion, Ahzidal was betrayed by his fellow Dragon Priests and disappeared from history. Through unknown means, he was sealed within Kolbjorn Barrow, along with his most powerful relics. The Skaal were the only ones to remember this. Hermaeus Mora chose to hide a Black Book titled Filament and Filigree deep within the barrow.

In 3E 427, draugr from the tomb attacked a seer named Geilir the Mumbling in his dwelling on the western coast of the island. The draugr took "Oddfrid", a seemingly magical skull that told Geilir of the future, and returned to the barrow with it. Geilir asked the Nerevarine to retrieve the skull, and in return provided a reading of the future.

After the Red Year of 4E 5, the southern half of Solstheim began to be subjected to constant falling ash from Red Mountain. In time, the ash buried Kolbjorn Barrow completely. In 4E 201, a financier from mainland Morrowind paid a Dunmer named Ralis Sedarys to recover the Relics of Ahzidal from the ruins. However, Ralis was surprised to arrive on the site and discover that the place was buried in ash. He attempted to excavate the ruins single-handedly, but it was no use. He then partnered up with the Last Dragonborn, who provided the necessary funding to hire miners from nearby Raven Rock. The excavation required several stages of funding, as the hired miners and mercenaries were repeatedly slaughtered or scared off by the awakened draugr within.

Throughout the dig, Ralis slowly began to lose his mind; at first, he heard only mocking voices, which eventually coalesced into the voice of Ahzidal himself, who had placed a spell on him. Ahzidal told him of the layout of the ruins and instructed him to excavate the inner chamber, where Ralis then began to sacrifice the souls of the miners to speak with his "master". He then attempted to summon Ahzidal, but the ceremony was interrupted by the Last Dragonborn, who defeated the undead Dragon Priest. The spell was broken, but it is unknown if the Dragonborn spared Ralis's life or not. Regardless, many of Ahzidal's relics were taken from the ruins, as well as the Black Book.


Kozanset is a city in Hammerfell, in eastern Alik'r Desert.

In 2E 582, Kozanset was attacked by harpies. A group of mercenaries was hired to get rid of the harpy threat. Later, it was revealed that the harpies had been provoked to attack by the same mercenaries, which were subsequently driven out of the city.

In the late Third Era, the city of Kozanset was the capital of the Barony of Kozanset. Immediately following the Warp in the West, this region came under the dominion of Sentinel.


Kragenmoor is one of the eight major city-states in the province of Morrowind, being situated in the western ashlands of Stonefalls, in the sub-region of Varanis. Kragenmoor is the centralized farming hub for the entire region, suppling the grain and produce that feeds all of Stonefalls from the east, to the north. Kragenmoor has shifted control between the Great Houses of Dres and Hlaalu.

Kurallian Mountains[edit]

The Kurallian Mountains are a mountain range in the province of High Rock, specifically in the region of Rivenspire. The Kurallian Mountains make up the mountain range throughout Rivenspire, encompassing both the city-state of Shornhelm, as well as, the spire known as the Doomcrag. Shornhelm is found along the foothills of the Kurallian, among the towns of Crestshade and Fell's Run. Gyron Vardengroet, otherwise known as, the Sage had initially traveled through the foothills to reach Shornhelm, where he went under the tutelage of the Mages Guild Guildmaster, Morkledder. When his training was ultimately complete from the Council of Wizards at the Crystal Tower, the Sage retired deep into the Kurallian Mountains, where he built a magical fortress where only those deemed worthy would enter. Ever since then, monuments of the Sage had existed all throughout the Iliac Bay, from as far as Daggerfall and the Dragontail Mountains.


Kvatch is a city in the hinterland of the Gold Coast of Cyrodiil, located between Anvil and Skingrad. It is built atop a large bluff, raising the city above the surrounding forests. Its coat of arms is a black wolf on a grey background. The city is home to an arena, the imposing Kvatch Castle, and the Great Chapel of Akatosh. County Kvatch extends far to the northwest, up to the Brena River at the border of Hammerfell.

During the fifth century of the First Era, the kingdoms of Kvatch and Skingrad were rivals. Their skirmishing ended in 1E 472, during which time Kvatch was under rule of King Justinius. The king's daughter Belene was wed to Prince Rislav Larich of Skingrad, presumably to make peace between the two kingdoms. Towards the end of the fifth century, the Kings of the Colovian West joined with Kvatch and Skingrad to resist the Alessian army and its Reform. This open rebellion helped prompt Clan Direnni's excursions into Cyrodiil and ultimately the collapse of the Alessian Empire.

Kvatch was a major settlement when it was sacked by the Camoran Usurper in 3E 249. At the center of the city stood a statue of Antus Pinder, a hero who led the defense of the city against an unspecified superior force. Despite being defeated gravely, the statue was erected to remember his courage and spirit.

By the late Third Era, the ruling family of Kvatch was the Goldwine lineage. A conflict over inheritance caused the death of both sons of Count Ormellius Goldwine in 3E 432, causing a short period of unrest in Kvatch. In 3E 433 the Dunmer saint, Jiub, moved to Kvatch to begin work on his autobiography. Not long after the assassination of Uriel Septim VII that same year, the city was razed to the ground by Daedra as the opening move of the Oblivion Crisis, leaving Kvatch with no count. Many of its citizens were also killed, and those who survived either fled into the countryside or congregated at a refugee camp at the foot of the bluff. Among the survivors was Martin Septim, who escaped the city after the Hero of Kvatch closed the last remaining gate to the Deadlands. With all the Oblivion Gates sealed, the Kvatch city guard were able to enter the ruins and retake Kvatch Castle with the aid of the Hero and the Imperial Legion. Kvatch provided what little men it could afford to aid in the defense of Bruma later that year.

At the opening of the Fourth Era, following its liberation from the Daedra, the city was uninhabited and only the chapel and castle remained standing. The city had been rebuilt by the time the Great War broke out in 4E 171.


Kynesgrove, a simplification of the original Kyne's Grove, is a small village south of Windhelm. The village survives off a Malachite mine and some farming. Although there are an abundant amount of trees in the area, they are considered sacred to Kyne and are not allowed to be harmed. The dragon Sahloknir, who was slain in the First Era by the Nordic hero Jorg Helmbolg, was interred in a dragon mound near the village. During the Stormcloak Rebellion, the Last Dragonborn purportedly came to Kynesgrove and slew Sahloknir within minutes of the wyrm's resurrection by Alduin.