Online: Altmer

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The Altmer (also called High Elves) are a tall, golden-skinned race, hailing from the Summerset Isles. Altmer live two to three times as long as humans; with a 200-year-old Altmer being old and a 300-year-old Altmer being very, very old. Altmer consider themselves to be the most civilized culture of Tamriel; the common tongue of the continent is based on Altmer speech and writing, and most of the Empire's arts, crafts, laws, and sciences are derived from Altmer traditions. The Altmer are the most strongly gifted in the arcane arts of all the races.

A list of all the Altmer encountered in ESO can be found here.

In-Game Description[edit]

The racial skills of the High Elves reflect their magical affinity by increasing their spell damage, resource recovery, base magicka, and experience gain. These innate bonuses help define the race as proud and powerful spell casters.

Skill Perks[edit]

Altmer have an associated skill line that complements their lore-based abilities with a focus on improved magicka pool and regeneration and their destructive magic abilities. Abilities are listed below. Notes

  • The numbers displayed here are the base values for the skills. Magicka/Stamina Cost is based on a character of Level 50 Champion Points160. Damage values are based on Max Magicka/Stamina 7958, Max Health 8744, and Weapon/Spell Damage 1037. The actual numbers you see in the game may depend on a variety of factors, including skill line rank, your equipped weapons and armor, other skills, enchantments, etc. As such, they should only be used as a comparative reference.
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Skills with this icon may need to be updated following changes in Update 26.

Passive Abilities[edit]

Name Player Level Skill Rank Description
ON-icon-skill-Altmer-Highborn.png Highborn 1 1 free Increases your experience gain with the Destruction Staff skill line by 15%. Increases your experience gained by 1%.
ON-icon-skill-Altmer-Spell Recharge.png Spell Recharge 5 1 When you activate a class ability, you restore 200 Magicka or Stamina, based on whichever is lowest. This effect can occur once every 6 seconds. When you are using an ability with a channel or cast time, you take 1% less damage.
15 2 When you activate a class ability, you restore 400 Magicka or Stamina, based on whichever is lowest. This effect can occur once every 6 seconds. When you are using an ability with a channel or cast time, you take 2% less damage.
30 3 When you activate a class ability, you restore 640 Magicka or Stamina, based on whichever is lowest. This effect can occur once every 6 seconds. When you are using an ability with a channel or cast time, you take 5% less damage.
ON-icon-skill-Altmer-Syrabane's Boon.png Syrabane's Boon 10 1 Increases your Max Magicka by 600.
20 2 Increases your Max Magicka by 1200.
40 3 Increases your Max Magicka by 2000.
ON-icon-skill-Altmer-Elemental Talent.png Elemental Talent 25 1 Increases your Spell Damage by 86.
35 2 Increases your Spell Damage by 172.
50 3 Increases your Spell Damage by 258.