Online:Aedric Spear
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Piercing Spear I ![]() ![]() |
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Spear Wall I ![]() ![]() |
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Piercing Spear II ![]() ![]() |
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Burning Light I ![]() ![]() |
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Spear Wall II ![]() ![]() |
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Burning Light II ![]() ![]() |
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Balanced Warrior I ![]() ![]() |
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Aedric Spear is one of three class skill lines available to Templar characters. Skills in this line focus on melee weapon attacks.
Skill Perks[edit]
The Aedric Spear skill line is immediately available to all Templars, and is leveled up by earning experience while Aedric Spear skills are slotted. Skills include:
Ultimate Abilities[edit]
These abilities must be activated manually, for a cost of Ultimate.
Name | Tree Rank | Cast Time | Target | Range | Radius | Duration | Cost | ||
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Radial Sweep | 12 | 0.4 seconds | Area | – | 8 meters | 6 seconds | 75 Ultimate | |
Swing your Aedric spear around with holy vengeance, dealing [6149 / 6216 / 6284 / 6352] Magic Damage to all nearby enemies and an additional [3073 / 3107 / 3140 / 3175] Magic Damage every 2 seconds for 6 seconds. | |||||||||
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Everlasting Sweep | Deals Physical Damage and increases the duration, which further increases for each enemy hit. Duration: 10 seconds. Swing your Aedric spear around with holy vengeance, dealing [6351 / 6421 / 6491 / 6560] Physical Damage to all nearby enemies and an additional 3176 Physical Damage every 2 seconds for 10 seconds. The duration is extended by 2 seconds for each enemy hit. |
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Crescent Sweep | Deals additional damage to enemies in front of you. Swing your Aedric spear around with holy vengeance, dealing [6351 / 6421 / 6491 / 6560] Magic Damage to all nearby enemies and an additional 3176 Magic Damage every 2 seconds for 6 seconds. Enemies in your path will be hit for 60% more damage. |
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Active Abilities[edit]
Name | Tree Rank | Cast Time | Target | Range | Radius | Duration | Cost | ||
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Puncturing Strikes | 1 | Instant | Area | – | 8 meters | – | 2295 Magicka | |
Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals [2357 / 2383 / 2409 / 2434] Magic Damage to the closest enemy and [1228 / 1241 / 1254 / 1268] Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. | |||||||||
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Biting Jabs | Converts into a Stamina ability and deals Physical Damage. Grants you Major Brutality and Sorcery after casting and increases the damage done of the area of effect. Cost: 2295 Stamina. Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals [2435 / 2460 / 2488 / 2514] Physical Damage to the closest enemy and [1588 / 1605 / 1623 / 1640] Physical Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. Activating this ability grants you Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20% for 10 seconds. |
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Puncturing Sweep | You heal for a percentage of the damage done. Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals [2435 / 2460 / 2488 / 2514] Magic Damage to the closest enemy and [1268 / 1281 / 1296 / 1310] Magic Damage to all other enemies. Each strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds. You heal for 33% of the damage done with this ability. |
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Piercing Javelin | 4 | Instant | Enemy | 22 meters | – | – | 3780 Magicka | |
Hurl your spear at an enemy with godlike strength, dealing [3688 / 3728 / 3768 / 3809] Magic Damage and knocking them back 8 meters. This ability ignores the enemy's Resistances and cannot be blocked. | |||||||||
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Aurora Javelin | Deals additional damage based on the distance the spear travels. Hurl your spear at an enemy with godlike strength, dealing [3811 / 3853 / 3895 / 3936] Magic Damage and knocking them back 8 meters. This ability ignores the enemy's Resistances and cannot be blocked. The spear deals an additional 2% damage for every 1 meter you are away from the target, up to a maximum of 40%. |
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Binding Javelin | Converts into a Stamina ability and deals Physical Damage. Stuns the enemy for longer instead of knocking back. Cost: 3213 Stamina. Hurl your spear at an enemy with godlike strength, dealing 3811 Physical Damage and stunning them for [2.5 / 3 / 3.5 / 4] seconds. This ability ignores the enemy's Resistances and cannot be blocked. |
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Focused Charge | 20 | Instant | Enemy | 22 meters | – | – | 3510 Magicka | |
Charge with your divine lance to impale an enemy, dealing [3688 / 3728 / 3768 / 3809] Magic Damage and gaining Major Protection for 4 seconds, reducing your damage taken by 10%. If the enemy hit is casting, they are interrupted, set Off Balance, and stunned for 3 seconds. | |||||||||
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Explosive Charge | Deals increased damage and interrupts all enemies near the point of impact. Increases duration of Major Protection. Area: 6 meters. Charge with your divine lance to impale all enemies in the area, dealing [4765 / 4816 / 4869 / 4920] Magic Damage and gaining Major Protection for 10 seconds, reducing your damage taken by 10%. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for 3 seconds. |
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Toppling Charge | Always stuns the enemy and sets them Off Balance, regardless if they are casting. Charge with your divine lance to impale an enemy, dealing [3811 / 3853 / 3895 / 3936] Magic Damage and gaining Major Protection for 4 seconds, reducing your damage taken by 10%. Enemies hit are stunned for 3 seconds, set Off Balance, and if they were casting, they are interrupted. |
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Spear Shards | 30 | Instant | Ground | 28 meters | 8 meters | 10 seconds | 2970 Magicka | |
Send your spear into the heavens to bring down a shower of divine wrath, dealing [4611 / 4661 / 4712 / 4762] Magic Damage to enemies in the area and an additional [357 / 361 / 365 / 369] Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the ![]() ![]() ![]() |
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Luminous Shards | The synergy grants both Magicka and Stamina instead of whichever is lowest. Reduces cost as the ability ranks up. Cost: [2970 / 2880 / 2790 / 2700] Magicka. Send your spear into the heavens to bring down a shower of divine wrath, dealing 4765 Magic Damage to enemies in the area and an additional 371 Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the ![]() ![]() ![]() |
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Blazing Spear | Increases the damage dealt. Send your spear into the heavens to bring down a shower of divine wrath, dealing [6192 / 6260 / 6328 / 6395] Magic Damage to enemies in the area and an additional [481 / 485 / 490 / 496] Magic Damage every 1 second for 10 seconds. An ally near the spear can activate the ![]() ![]() ![]() |
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Sun Shield | 42 | Instant | Area | – | 5 meters | 6 seconds | 4320 Magicka | |
Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take [4611 / 4661 / 4712 / 4762] Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%. | |||||||||
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Radiant Ward | Has reduced cost, and the shield is strengthened further for each enemy hit. Cost: 4050 Magicka. Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Nearby enemies take 4765 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by [17 / 18 / 19 / 20]%. |
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Blazing Shield | No longer deals damage to enemies on activation, instead deals damage when shield expires based on the amount it absorbed, and increases the radius. Radius: 8 meters. Surround yourself with solar rays, granting a damage shield that absorbs up to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health. Each nearby enemy increases the shield's strength by 4% when the shield is activated. When the shield expires it explodes outward, dealing [21 / 24 / 27 / 30]% of the damage it absorbed to nearby enemies. |
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Notes
- The numbers displayed here are the base values for the skills. Magicka/Stamina Cost is based on a character of Level 50
160. Damage values are based on Max Magicka/Stamina 12000, Max Health 16000, and Weapon/Spell Damage 1000. The actual numbers you see in the game may depend on a variety of factors, including skill line rank, your equipped weapons and armor, other skills, enchantments, etc. As such, they should only be used as a comparative reference.
Passive Abilities[edit]
Name | Tree Rank | Skill Rank | Description | |
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Piercing Spear | 8 | ![]() ![]() |
(WITH AN AEDRIC SPEAR ABILITY SLOTTED) Increases your Critical Damage by 5%. Increases your damage done to blocking targets by 5%. |
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(WITH AN AEDRIC SPEAR ABILITY SLOTTED) Increases your Critical Damage by 10%. Increases your damage done to blocking targets by 10%. | ||
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Spear Wall | 14 | ![]() ![]() |
(WHEN ACTIVATING AN AEDRIC SPEAR ABILITY) Gain Minor Protection for 3 seconds, reducing damage taken by 5%. |
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(WHEN ACTIVATING AN AEDRIC SPEAR ABILITY) Gain Minor Protection for 6 seconds, reducing damage taken by 5%. | ||
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Burning Light | 22 | ![]() ![]() |
When you deal damage you generate a stack of Burning Light for 3 seconds. After reaching 4 stacks, you deal 1228 Magic Damage to your target. This effect can stack once every half second and scales off your highest offensive stats. |
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When you deal damage you generate a stack of Burning Light for 3 seconds. After reaching 4 stacks, you deal 2458 Magic Damage to your target. This effect can stack once every half second and scales off your highest offensive stats. | ||
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Balanced Warrior | 39 | ![]() ![]() |
Increases your Weapon and Spell Damage by 3% and Physical and Spell Resistance by 660. |
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Increases your Weapon and Spell Damage by 6% and Physical and Spell Resistance by 1320. |
Notes[edit]
- In early betas of the game, this skill line was called Sol Spear.
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