Online:Assault
The UESPWiki – Your source for The Elder Scrolls since 1995
2 | ![]() ![]() |
||||||||||||||||||||
Continuous Attack I ![]() ![]() |
3 | ||||||||||||||||||||
4 | ![]() ![]() |
||||||||||||||||||||
Reach I ![]() ![]() |
5 | ![]() ![]() |
|||||||||||||||||||
6 | ![]() ![]() |
||||||||||||||||||||
7 | ![]() ![]() |
||||||||||||||||||||
Combat Frenzy I ![]() ![]() |
8 | ||||||||||||||||||||
Continuous Attack II ![]() ![]() |
9 | ||||||||||||||||||||
Reach II ![]() ![]() Combat Frenzy II ![]() ![]() |
10 | ||||||||||||||||||||
Assault is one of the skill lines unlocked through progress in the Alliance War.
Skill Perks[edit]
Notes
- The numbers displayed here are the base values for the skills. Magicka/Stamina Cost is based on a character of Level 50
160. Damage values are based on Max Magicka/Stamina 7958, Max Health 8744, and Weapon/Spell Damage 1037. The actual numbers you see in the game may depend on a variety of factors, including skill line rank, your equipped weapons and armor, other skills, enchantments, etc. As such, they should only be used as a comparative reference.

Skills with this icon may need to be updated following changes in Update 26.
Ultimate Abilities[edit]
These abilities must be activated manually, for a cost of Ultimate.
Name | Line Rank | Cast Time | Target | Range | Radius | Duration | Cost | ||
---|---|---|---|---|---|---|---|---|---|
![]() ![]() |
War Horn | 4 | Instant | Area | – | 20 meters | 30 seconds | 250 Ultimate | |
Duration: [27 / 28 / 29 / 30] seconds. Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by 10% for [27 / 28 / 29 / 30] seconds. |
|||||||||
![]() |
![]() ![]() |
Aggressive Horn | You and your allies gain Major Force for a brief period after activation. Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by 10% for 30 seconds. You and your allies gain Major Force, increasing your Critical Damage by 20% for [7 / 8 / 9 / 10] seconds. |
||||||
![]() ![]() |
Sturdy Horn | You and your allies take less damage from critical attacks for a brief period after activation. Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by 10% for 30 seconds. You and your allies gain 990 Critical Resistance for [7 / 8 / 9 / 10] seconds, reducing incoming critical damage by 15%. |
|||||||
Active Abilities[edit]
These abilities must be activated manually, for a cost.
Name | Line Rank | Cast Time | Target | Range | Radius | Duration | Cost | ||
---|---|---|---|---|---|---|---|---|---|
![]() ![]() |
Vigor | 2 | Instant | Area | – | 8 meters | 8 seconds | 2984 Stamina | |
Let loose a battle cry, instilling yourself and nearby allies with resolve and healing them for [4492 / 4536 / 4592 / 4645] Health over 8 seconds. | |||||||||
![]() |
![]() ![]() |
Echoing Vigor | Increases the radius. Increases the duration as the ability ranks up. Duration: [8 / 8.7 / 9.3 / 10] seconds, Radius: 15 meters. Let loose a battle cry, instilling you and your allies with resolve and healing for 4646 Health over [8 / 8.7 / 9.3 / 10] seconds. |
||||||
![]() ![]() |
Resolving Vigor | The heal over time now happens faster over a shorter duration and heals for more, but only targets yourself. Duration: 4 seconds, Target: Self. Let loose a battle cry, instilling yourself with resolve and healing for [6465 / 6531 / 6619 / 6669] Health over 4 seconds. |
|||||||
![]() ![]() |
Rapid Maneuver | 5 | Instant | Area | – | 20 meters | 8 seconds | 6885 Stamina | |
Mobilize your forces, granting Major Expedition to you and your group, increasing your Movement Speed by 30% for 8 seconds. You and your group also gain Major Gallop, increasing your Mounted Speed by 30% for 30 seconds. | |||||||||
![]() |
![]() ![]() |
Retreating Maneuver | Attacks made against you from behind deal less damage while this effect persists. Mobilize your forces, granting Major Expedition to you and your group, increasing your Movement Speed by 30% for 8 seconds. Attacks from behind deal [12 / 13 / 14 / 15]% less damage while this effect persists. You and your group also gain Major Gallop, increasing your Mounted Speed by 30% for 30 seconds. |
||||||
![]() ![]() |
Charging Maneuver | Also grants Minor Expedition, increasing your movement speed further. Reduces the cost as the ability ranks up. Cost: [6885 / 6795 / 6705 / 6615] Stamina. Mobilize your forces, granting Major and Minor Expedition to you and your group, increasing your Movement Speed by 30% and 15% respectively, for 8 seconds. You and your group also gain Major Gallop, increasing your Mounted Speed by 30% for 30 seconds. |
|||||||
![]() ![]() |
Caltrops | 6 | Instant | Ground | 28 meters | 8 meters | 10 seconds | 2984 Stamina | |
Hurl a ball of caltrops that scatter over the target area, dealing [302 / 305 / 310 / 311] Physical Damage every 1 second to enemies inside, and reducing their Movement Speed by 50%. | |||||||||
![]() |
![]() ![]() |
Anti-Cavalry Caltrops | Increases the duration and rapidly drains the Mount Stamina of any enemy in the area. Duration: [12 / 13 / 14 / 15] seconds. Hurl a ball of caltrops that scatter over the target area, dealing 313 Physical Damage every 1 second to enemies inside, and reducing their Movement Speed by 50%. The caltrops rapidly drain the Mount Stamina of any enemy in the area. |
||||||
![]() ![]() |
Razor Caltrops | Applies Major Breach to damaged enemies, reducing their Resistances. Hurl a ball of caltrops that scatter over the target area, dealing 313 Physical Damage every 1 second to enemies inside, and reducing their Movement Speed by 50%. Enemies who take damage from the caltrops have Major Breach applied to them, reducing their Physical and Spell Resistance by 5948 for [1 / 2 / 3 / 4] seconds. |
|||||||
![]() ![]() |
Magicka Detonation | 7 | 1 second | Enemy | 28 meters | 8 meters | 4 seconds | 3510 Magicka | |
Curse an enemy with a magical bomb that explodes after 4 seconds, dealing [2246 / 2268 / 2292 / 2319] Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 25%. | |||||||||
![]() |
![]() ![]() |
Inevitable Detonation | If the bomb is dispelled or removed early, the explosion is triggered immediately. Curse an enemy with a magical bomb that explodes after 4 seconds, dealing [2323 / 2350 / 2374 / 2400] Magic Damage to all enemies in the area. If the bomb is dispelled or removed early, the explosion is triggered immediately. Each enemy within the bomb's radius increases the damage by 25%. |
||||||
![]() ![]() |
Proximity Detonation | You become the center of the detonation. Removes cast time, but doubles the duration it takes to detonate. Casting Time: Instant, Duration: 8 seconds, Target: Area. Activate a magical bomb on yourself that explodes after 8 seconds, dealing [2323 / 2350 / 2374 / 2400] Magic Damage to all enemies in the area. Each enemy within the bomb's radius increases the damage by 25%. |
|||||||
Passive Abilities[edit]
Name | Line Rank | Skill Rank | Description | |
---|---|---|---|---|
![]() ![]() |
Continuous Attack | 3 | ![]() ![]() |
Increases your Weapon and Spell Damage by 5% and Magicka and Stamina Recovery by 10% for 10 minutes after you capture a Lumber Mill, Farm, Mine, or Keep. |
9 | ![]() ![]() |
Increases your Weapon and Spell Damage by 10% and Magicka and Stamina Recovery by 20% for 10 minutes after you capture a Lumber Mill, Farm, Mine, or Keep. | ||
![]() ![]() |
Reach | 5 | ![]() ![]() |
Increases the range of long-range abilities by 2 meters while near a keep or outpost. Any ability with a range greater than 28 meters is affected. |
10 | ![]() ![]() |
Increases the range of long-range abilities by 5 meters while near a keep or outpost. Any ability with a range greater than 28 meters is affected. | ||
![]() ![]() |
Combat Frenzy | 8 | ![]() ![]() |
You generate 10 Ultimate when you kill an enemy player. |
10 | ![]() ![]() |
You generate 20 Ultimate when you kill an enemy player. |
|