Online:Dual Wield
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Slaughter I ![]() ![]() |
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Twin Blade and Blunt I ![]() ![]() |
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Twin Blade and Blunt II ![]() ![]() |
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Dual Wield is one of the six weapon skills available in Elder Scrolls Online. You can advance through this skill line by equipping two One-Handed weapons.
Learning[edit]
The Dual Wield skill line is granted the first time you kill an enemy with two weapons equipped. You can increase your skill by engaging in combat with two weapons equipped, or by having Dual Wield skills slotted. The more skills you have slotted, the faster your skill will increase. Dark Elves are naturally gifted at Dual Wielding, and will learn the ability more quickly than other races. In addition, you can earn free levels in the skill line by reading Skill Books, which may be found randomly on bookshelves anywhere. The skill books which increase Dual Wield are:
Skill Perks[edit]
Dual Wield has an associated skill line that is revealed through use of a One-Handed weapon in each hand. Known abilities are listed below. Notes
- The numbers displayed here are the base values for the skills. Magicka/Stamina Cost is based on a character of Level 50
160. Damage values are based on Max Magicka/Stamina 7958, Max Health 8744, and Weapon/Spell Damage 1037. The actual numbers you see in the game may depend on a variety of factors, including skill line rank, your equipped weapons and armor, other skills, enchantments, etc. As such, they should only be used as a comparative reference.

Skills with this icon may need to be updated following changes in Update 20.
Ultimate Abilities[edit]
These abilities must be activated manually, for a cost of Ultimate.
Name | Line Rank | Cast Time | Target | Range | Radius | Duration | Cost | ||
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Lacerate | 50 | Instant | Area | – | 7 meters | – | 150 Ultimate | |
Slash enemies in front of you, dealing [18448 / 18649 / 18852 / 19056] Physical Damage over 8 seconds and healing you for 50% of the damage done. | |||||||||
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Rend | Increases the duration. Slash enemies in front of you, dealing [34322 / 34701 / 35072 / 35458] Physical Damage over 16 seconds and healing you for 50% of the damage done. |
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Thrive in Chaos | Each enemy hit increases your damage done. Slash enemies in front of you, dealing [19068 / 19278 / 19484 / 19699] Physical Damage over 8 seconds and healing you for 50% of the damage done. Each enemy hit increases your damage done by 5% for the duration, up to a maximum of 30% more damage done. |
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Active Abilities[edit]
These abilities must be activated manually, while two one-handed weapons are equipped, for a cost.
Name | Line Rank | Cast Time | Target | Range | Radius | Duration | Cost | ||
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Flurry | 2 | Instant | Enemy | 7 meters | – | 2700 Stamina | ||
Flood an enemy with steel, battering them with five consecutive attacks that each deal [769 / 775 / 785 / 792] Physical Damage. The final hit deals 300% more damage. | |||||||||
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Rapid Strikes | Each hit increases the damage of the subsequent hit. Flood an enemy with steel, battering them with five consecutive attacks that each deal [799 / 806 / 816 / 827] Physical Damage. Each hit increases the damage of the subsequent hit by 3%. The final hit deals 300% more damage. |
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Bloodthirst | Heals you for a percentage of the damage caused by the final hit. Flood an enemy with steel, battering them with five consecutive attacks that each deal [799 / 806 / 816 / 827] Physical Damage. The final hit deals 300% more damage and heals you for 60% of the damage caused. |
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Twin Slashes | 4 | Instant | Enemy | 5 meters | – | 2160 Stamina | ||
Slice an enemy with both weapons to cause deep lacerations, dealing [1540 / 1555 / 1573 / 1589] Physical Damage with each weapon and causing them to bleed for an additional 7687 Physical Damage over 9 seconds. | |||||||||
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Rending Slashes | Increases the initial damage and reduces the enemy's Movement Speed. Slice an enemy with both weapons to cause deep lacerations, dealing [1788 / 1807 / 1827 / 1846] Physical Damage with each weapon and causing them to bleed for an additional 7687 Physical Damage over 9 seconds. You also reduce their Movement Speed by 40% for 4 seconds. |
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Blood Craze | Also heals you while active. Slice an enemy with both weapons to cause deep lacerations, dealing [1595 / 1611 / 1629 / 1645] Physical Damage with each weapon and causing them to bleed for an additional 7687 Physical Damage over 9 seconds. You also heal for 951 Health every 2 seconds for the duration. |
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Whirlwind | 14 | Instant | Area | – | 5 meters | – | 3780 Stamina | |
Launch yourself into a lethal spin, dealing [3073 / 3107 / 3140 / 3175] Physical Damage to nearby enemies. Deals up to 100% more damage to enemies based on each percentage of their missing Health. | |||||||||
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Whirling Blades | Reduces the cost and increases your Stamina Recovery. Cost: [3240 / 3150 / 3060 / 2970] Stamina. Launch yourself into a lethal spin, dealing 3174 Physical Damage to nearby enemies. Deals up to 100% more damage to enemies based on each percentage of their missing Health. You gain Major Endurance, increasing your Stamina Recovery by 20% for 10 seconds. |
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Steel Tornado | Increases the radius. Radius: 9 meters. Launch yourself into a lethal spin, dealing [3174 / 3210 / 3244 / 3280] Physical Damage to nearby enemies. Deals up to 100% more damage to enemies based on each percentage of their missing Health. |
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Blade Cloak | 20 | Instant | Self | – | 15 seconds | 3780 Stamina | ||
Create a ring of floating razors around you, dealing [1074 / 1087 / 1099 / 1110] Physical Damage to all nearby enemies every 3 seconds for 15 seconds. Gain Major Evasion, reducing damage from area attacks by 25%. | |||||||||
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Quick Cloak | For a brief period after activation you gain Major Expedition, increasing your Movement Speed. Create a ring of floating razors around you, dealing [1117 / 1129 / 1141 / 1153] Physical Damage to all nearby enemies every 3 seconds for 15 seconds. Gain Major Evasion, reducing damage from area attacks by 25%. For a brief period after activation you gain Major Expedition, increasing your Movement Speed by 30% for 4 seconds |
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Deadly Cloak | Increases the damage. Create a ring of floating razors around you, dealing [1599 / 1616 / 1634 / 1650] Physical Damage to all nearby enemies every 3 seconds for 15 seconds. Gain Major Evasion, reducing damage from area attacks by 25%. |
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Hidden Blade | 38 | Instant | Enemy | 20 meters | – | 2970 Stamina | ||
Fire a secret dagger from your sleeve at an enemy, dealing [4919 / 4973 / 5027 / 5081] Physical Damage and reducing their Movement Speed by 40% for 4 seconds. Also grants Major Brutality, increasing your Weapon Damage by 20% for 20 seconds. | |||||||||
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Shrouded Daggers | The dagger bounces up to 2 times, dealing increased damage with each bounce. Area: 8 meters. Fire a secret dagger from your sleeve at an enemy, dealing [5086 / 5142 / 5198 / 5254] Physical Damage and reducing their Movement Speed by 40% for 4 seconds. The dagger bounces up to 2 times to other nearby enemies, dealing [6080 / 6148 / 6214 / 6281] Physical Damage on the first bounce and [7287 / 7369 / 7448 / 7528] Physical Damage on the second bounce. Also grants Major Brutality, increasing your Weapon Damage by 20% for 20 seconds. |
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Flying Blade | Increases the damage and range. Range: 28 meters. Fire a secret dagger from your sleeve at an enemy, dealing [5388 / 5447 / 5507 / 5564] Physical Damage and reducing their Movement Speed by 40% for 4 seconds. Also grants Major Brutality, increasing your Weapon Damage by 20% for 20 seconds. |
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Passive Abilities[edit]
Passive abilities are active all the time, so long as two one-handed weapons are equipped.
Name | Line Rank | Skill Rank | Description | |
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Slaughter | 5 | ![]() ![]() |
(WHILE DUAL WIELDING) Increases damage with Dual Wield abilities by 10% against enemies with under 25% Health. |
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(WHILE DUAL WIELDING) Increases damage with Dual Wield abilities by 20% against enemies with under 25% Health. | ||
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Dual Wield Expert | 10 | ![]() ![]() |
(WHILE DUAL WIELDING) Increases Weapon Damage by 3% of off-hand weapon's damage. |
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(WHILE DUAL WIELDING) Increases Weapon Damage by 6% of off-hand weapon's damage. | ||
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Controlled Fury | 25 | ![]() ![]() |
(WHILE DUAL WIELDING) Reduces the cost of Dual Wield abilities by 7%. |
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(WHILE DUAL WIELDING) Reduces the cost of Dual Wield abilities by 15%. | ||
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Ruffian | 28 | ![]() ![]() |
(WHILE USING DUAL WIELD ATTACKS) Gives you an 8% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies. |
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(WHILE USING DUAL WIELD ATTACKS) Gives you a 15% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies. | ||
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Twin Blade and Blunt | 41 | ![]() ![]() |
Grants a bonus based on the type of weapon equipped: Each axe gives your melee attacks a 4% chance to bleed enemies for 7538 Physical Damage over 6 seconds. Each mace causes your attacks to ignore 5% of an enemy's Physical Resistance. Each sword increases your damage done by 1.5%. Each dagger increases your Weapon Critical rating. |
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Grants a bonus based on the type of weapon equipped: Each axe gives your melee attacks a 8% chance to bleed enemies for 7538 Physical Damage over 6 seconds. Each mace causes your attacks to ignore 10% of an enemy's Physical Resistance. Each sword increases your damage done by 2.5%. Each dagger increases your Weapon Critical rating. |
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