Sanguine also known as Sangiin, is a Daedric Prince whose sphere is hedonistic revelry, debauchery, and passionate indulgences of darker natures. He is considered to be one of the weaker princes. Sanguine is depicted as a portly man with a dremora-like head with horns, usually with a bottle in his hand or a whore under his thumb. He is thought to control thousands of small realms. He is known to be allied with Vaermina, while his enemies are Ebonarm, the House of Dibella and the Benevolence of Mara.[citation needed- see discussion] His summoning day coincides with Heart's Day, which falls on the 16th of Sun's Dawn.
Sanguine has a reputation among mortals for not being "as bad" as other Daedric Princes. Some seen him as harmless due to his outgoing nature and his propensity for partying and drinking alcohol. Those who worship him or appreciate his nature claim that Sanguine has never hurt anyone maliciously. He enjoys playing pranks on others. He is reputed for throwing the best parties in Oblivion, and celebrates at the drop of a hat. One instance of these spontaneous celebrations is the 400th anniversary of Sanguine's dog learning to play "undead", which occurred some time around 2E 586. All manner of entertainment can be found at Sanguine's parties, such as stage plays, orgies, bardic concerts, dancing, skooma, arena fights and, of course, refreshments. Food and drink are usually present.
Partying with Sanguine can be a dangerous affair, as those who stay too long may not want to leave or are enticed to stay, and may end up dying there. The Daedra in attendance may also become violent towards mortal guests. Sanguine welcomes all mortals to his shindigs, but those who enter must partake in the drinks there if they wish to remain. Those who drink from Sanguine's goblet will be bound to the party and unable to leave. Sanguine's cultists have tricked entertainers into signing contracts that force them to perform endlessly for Sanguine's parties. Some desperate mortals who have been forced to stay have committed suicide to escape. Mortals who have business or families on Nirn may be tempted to abandon their families and responsibilities to stay forever.
There exists wine in Sanguine's private stock that allows one to control the dead. When poured over a corpse, the spirit of the mortal that corpse belongs to can be commanded.
Religion and Culture
Sanguine is known to the Khajiit as "Sangiin": the Blood Cat or the Blood God of the Second Litter. According to the writings of Amun-dro, Sangiin is not evil by nature, but his sphere distracts Khajiit from the Path. His sphere encourages people to seek out the urges of blood and pleasure without purpose. He is said to tempt Khajiit by making their flesh immortal. There exists a number of Khajiiti vampire clans that worship Sangiin, so the promises of immortality likely entail being given the gift of vampirism. The trickster god Rajhin is said to have had a drinking contest with Sanguine.
Sanguine's worshipers drink, dance and make love to honor him. Some worship Sanguine because they think "normal" life is too boring, and they would simply rather be partying than going to work or being with their families. In Cyrodiil, those seeking to speak with Sanguine usually offer a bottle of Cyrodiilic Brandy to one of his shrines.
Sanguine has been a favorite for several Emperors since the foundation of the first Empire. During the rein of Reman Cyrodiil records indicate Sanguine resided in White-Gold Tower where he is said to have helped Reman with the dubious draftsmanship of the Crendali Festivals. The vulgarities found within these festivals did nothing but hinder Imperial expansion efforts within the Summerset Isles during Reman Cyrodiil's tenure.[UOL 1]
In 2E 582, several Aldmeri Dominion spies entered Sanguine's Demesne and drank from Sanguine's goblet, binding them to the party and rendering them unable to escape. That same year, Sanguine was recognized as a public menace by the authorities in Stormhold, and a bounty was put out for his cultists. Stormhold's citizens knew to stay away from the nearby temple to Sanguine.
Sometime before the Oblivion Crisis, Martin Septim was involved with Sanguine's cult and obtained the Sanguine Rose. In 4E 201, Sanguine, in the guise of a Breton named "Sam Guevenne", challenged the Last Dragonborn to a drinking contest. The events that followed culminated in the Last Dragonborn entering one of the Myriad Realms of Revelry and receiving the Sanguine Rose. This is one of the most recent recorded instances of Sanguine manifesting on Nirn.
The Sanguine Rose (sometimes called Sanguine's Rose) is a Daedric artifact created by the Daedric Prince Sanguine. It can take on many forms, including that of an actual rose, a wooden stave carved like a rose or a staff-sized rose. Although powerful, the Rose is not an artifact most would care to possess. It can be used to summon a lesser Daedra, who will attack all except the holder. The Daedra is uncontrollable, unlike those summoned by Conjuration, but as with conjured creatures it is only bound to the mortal plane temporarily. Each time the Rose is used it wilts a little, and when all the petals fall off, it loses its power. When this happens, a new rose blooms somewhere in Oblivion and is plucked by Sanguine to be given to another champion.
Threads of the Webspinner
The Threads of the Webspinner are 27 pieces of extravagant enchanted clothing and jewelry associated with both Mephala and Sanguine. The story goes that Mephala sought to reward her devoted followers within the Morag Tong, and turned to Sanguine to create them. Each Thread enhances a single skill, such as weapon skills, speechcraft, and magic.
The Myriad Realms of Revelry
The Myriad Realms of Revelry are a congeries of one hundred thousand pocket and sub-realms of Oblivion, created and ruled over by the Daedric Prince of Indulgence, Sanguine. The realms are used mainly as pleasure pockets, refashioned to meet the needs and desires of its visitants. As such, Sanguine himself has very little control over them.
Sanguine (left), as he appears in Daggerfall
- The Book of Daedra
- Lyranth the Foolkiller Answers Your Questions — Lyranth the Foolkiller
- Sanguine's appearance when summoned in Daggerfall
- Appearance of Sanguine's shrine in Oblivion
- Lord Fa-Nuit-Hen and Tutor Riparius Answer Your Questions 2 — Fa-Nuit-Hen and Tutor Riparius
- Oblivion Faction data in Daggerfall
- The House of Dibella faction in Daggerfall
- Holidays in Daggerfall
- Baseekus's dialogue in ESO
- Argues-with-Frogs's dialogue in ESO
- Events of Sanguine's quest in Oblivion
- Chee-Saak's dialogue in ESO
- Additional Dialogue regarding Sanguine's Quest in Daggerfall
- Sanguine's Revelers Note
- Events of Life of the Party in ESO
- Sings-with-Drink's dialogue during Life of the Party
- Deroh-Metaku's dialogue in ESO
- Seducer Trilvath's dialogue during Foreign Vintage
- The Aldmeri Spies' dialogue in ESO
- Galmon's Note — Galmon
- Vivrun Radus's dialogue in ESO
- The Worldly Spirits — Amun-dro, the Silent Priest
- The Hollowfang Clan's devotion to Sangiin and tendency to swear by Sangiin in The Elder Scrolls Online
- Rajhin's Final Cups item description in ESO
- Engorm's dialogue in Oblivion
- Ashni's dialogue in Oblivion
- The Sanguine Cult
- Beek-Nei's dialogue in ESO
- Martin Septim's dialogue in Oblivion
- Events of A Night To Remember in Skyrim
- Seducer Trilvath's role as one of Sanguine's minions in ESO
- Lyranth the Foolkiller Answers Your Questions — Lyranth the Foolkiller
- The types of Daedra that appear in Sanguine's Demesne in The Elder Scrolls Online
- Sangiin's Thirst in ESO
Note: the following references are not from official sources. They are included to provide a rounder background to this article, but may not reflect established lore.