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(lore page)
Location Varies
Species Banekin
Health 13846
23976 (Harstryl summon)
29870 (Dark Anchors)
40634 (Cyrodiil Dark Anchors)
Normal49116Veteran136704 (The Banished Cells I, Crypt of Hearts I)
Normal19647Veteran52657 (Elden Hollow II)
Normal26523Veteran58327 (City of Ash I/II;Vaults of Madness)
Normal(?)Veteran143225 (Dragonstar Arena)
17250 (with General NazenaecharImperial City
Normal29470Veteran64808 ()
Reaction Hostile
Poison Solvents, Daedra Husk, Banekin Horn
A Banekin using lightning magic

Banekin are small humanoid Daedra that often attack in groups. They use shock magic in combat.

Skills and Abilities[edit]

A Banekin

As they are considered Daedric creatures, banekin are especially vulnerable to Fighters Guild abilities.

Entropic Touch
A basic melee attack that does minor shock damage.
Dire Wound
A charged melee attack that does moderate shock damage. This spell can be interrupted to set the enemy off balance.
The enemy summons a ball of lightning above itself. This attack does moderate shock damage over time to all players near it as indicated by a red circle. This attack can be interrupted to set the enemy off balance.

Quests Involving Banekin[edit]


Banekin can be found in the following locations:


Unique Banekin[edit]



Following the completion of Castle of the Worm, a Banekin will appear.

Banekin: "You! Tharn wants to speak to you! Go to the Daggerfall/Vulkhel Guard/Davon's Watch Mages Guild! Quick quick!"