Lore:Factions G

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Garlythi[edit]

Garlythi is one of the vampire bloodlines of the Iliac Bay area.

Gautier[edit]

The Gautier family is a noble clan from the Kingdom of Camlorn, in the province of High Rock. For an unspecificed time, the Ebon Crypt in the hills of King's Guard served as the family's mausoleum until it was taken over by the necromancer, Thrandyke the Repugnant, who used it as place to do experiments, leading to the create of a powerful monster known as the Ebon Lord.

Ghost People Tribe[edit]

The Ghost People Tribe (called the Veeskhleel or Veeskhleel-Tzel in Jel) is an Argonian tribe that lives in Deepmire, in the northern reaches of Murkmire. They have an eerie and horrid reputation, and are feared by the other tribes. There are many rumors surrounding the Veeskhleel, including tales of stalking, abduction, and grave robbing. Rumors say they only leave their lands to steal the bodies of the dead during the night.

Ghostsong Clan[edit]

The Ghostsong Clan was a Reachmen organization that inhabited the Reach and were named after their interactions with the deity that they interacted the most, Namira the Spirit Queen, who often spoke to them and offered the clan dark and powerful secrets. Their ranks were made out of mostly witches, warriors and even werewolves.

Glenmoril Wyrd[edit]

The Glenmoril Wyrd (also known as the Glenmoril Coven, the Wyrd Sisters or the Glenmoril Witches) is a loose association of female witch covens who revere nature and the natural world. Their ranks consisting primarily of humans, though some covens include beastfolk such as hagravens and lamias. When present, lamias and hagravens usually take on leadership roles within their respective coven.

They admit no males members into their covens and enforce laws of nature which only they recognize. Additionally, the Glenmoril Wyrd have a propensity for living in the wilderness, away from more "civilized" settlements. This fact alone has lead to a lack of understanding regarding their ways, and they are usually described by laymen as reclusive, uncanny, evil or dangerous. They have had a presence in High Rock, Solstheim, Cyrodiil and Skyrim. Some sects of the Glenmoril Wyrd are notable for possessing secrets for curing lycanthropy and vampirism. The witches of the Glenmoril Wyrd are also known for their ability to transform into creatures such as wolves and enormous ravens. This beast-form magic is attributed to their knowledge of the mysteries of Hircine's domain.

Grand Council[edit]

The Great Houses hate each other -- theft, murder, assassinations, secret raids, standard stuff.
—Hasphat Antabolis

The Great House traditions derive from ancient Dunmer clans and tribes, but now function as political parties. In modern times, Morrowind is ruled by the Grand Council of five Great Houses: House Redoran, House Telvanni, House Sadras, House Indoril, and House Dres. House Hlaalu previously sat on the Council, but lost its seat to House Sadras in the early Fourth Era. Each House governs an eponymous district on mainland Morrowind; Redoran in the northwest, Sadras (previously Hlaalu) in the western-center, Telvanni in the east, Indoril in the central heartlands and Dres in the southeast. Three of the Houses also had interests in the island of Vvardenfell, and identified themselves by their traditional colors: red for Redoran, yellow for Hlaalu, and brown for Telvanni.

Gray Host[edit]

The Gray Host was a mighty and terrible army made up of vampires, were-creatures, zombies, and faceless shadows, that were led by the Vampire King Styriche of Verkarth, but not fully governed by him, as the Gray Host was instead governed by the Gray Council. The Gray Council was made up of powerful vampires and lycanthropes within the Gray Host's Hierarchy. Those with leadership positions on the council were known as the Exarchs.The motives of the blasphemous aggregation were unclear as no one bothered to inquire, though it was suspected to be more than mere slaughter.

Gray-Mane[edit]

The Gray-Manes are an old and influential clan in Whiterun. House Gray-Mane is a large mansion in the city's Wind District. The clan was one of the first to live in Whiterun, making it likely that the family can trace its roots back to members of the Five Hundred Companions of Ysgramor. Before the Stormcloak Rebellion, the Gray-Manes were friends with their equally venerable neighbors, Clan Battle-Born. However, Clan Gray-Mane strongly supported the Stormcloaks, as well as Ulfric Stormcloak. Clan Battle-Born sided with the Empire. Each clan rallied the city's populace to their respective sides, though Whiterun officially remained neutral.

Eorlund Gray-Mane was probably the clan's most renowned member, being the master smith who worked at the iconic Skyforge above the Jorrvaskr Mead Hall (though he was not a formal Companion).

Greenspeakers[edit]

The Greenspeakers[nb 1] are Bosmeri practitioners of nature magic who work in tandem with the Green Pact to shape the environment into settlements such as villages and even cities. They enhance the growth of Graht-oak trees and branches to form furniture, weapons, and even housing called Pod-Homes. They also craft it into bridges and platforms, as well as gates and large temples.

Greybeards[edit]

The Greybeards, an ancient and honored order of monks, live in silence at the ancient monastery High Hrothgar near the summit of the Throat of the World. They are the most famous of the Tongues, or masters of the Voice. Jurgen Windcaller founded the order in response to the Nord army's defeat after battling at Red Mountain. After the battle, he meditated for approximately seven years, and arrived at the conclusion that the power of the Voice should be used primarily as a means of attaining enlightenment, rather than a tool of war. Jurgen called his new philosophy the Way of the Voice, and preached a lifestyle of meditative study of the Voice which the Greybeards carry on to this day.

Some people believe that the Greybeards are not, strictly speaking, pacifists; that the Way of the Voice teaches only that violence is the least of the Voice's uses, and it should be used for that purpose only in times of "True Need". The coming of a Dragonborn is considered such a time. The Dragonborn is not a Greybeard, and so the violent use of the Voice by a Dragonborn can be "overlooked", though the followers of the Way are expected to remain peaceful. There have been times when students of the Greybeards cannot handle the demands of their lifestyle; renowned figures such as Dragonguard member Grundwulf and eventual Jarl Ulfric Stormcloak have either failed to develop their skills or failed to live by the ascetic lifestyle of the Way. Paarthurnax, the Grand Master of the order, made his home alone above High Hrothgar, at the summit of the Throat of the World.

For more information, see the main lore article.

Guimard[edit]

House Guimard is an aristocratic family of High Rock that claims to have resided in Evermore since the port was founded in 1E 983, three years after the fall of Orsinium. Though earlier accounts of the family are purportedly locked away in their castle vaults, they were publicly documented when High Rock entered into the Alessian Empire in 1E 1029. A citation in the Decretal of Fiefdoms made by Empress Hestra mentions "Barron Guy Marde of ye Rivver Banke".