Lore:Factions E

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East Empire Company[edit]

The East Empire Trading Company (often shortened to East Empire Company or abbreviated as the EEC) is a merchant organization. The Company has a monopoly on multiple trade goods—including raw ebony, raw glass, and stalhrimDwemer artifacts, and flin. It controlled the import and export of multiple goods to and from Vvardenfell, like kwama Eggs, marshmerrow pulp, saltrice, and Telvanni bug musk. It was commissioned by the Emperor and is controlled by a group of individuals he appointed, which, in addition to the Company's wealth, makes it relatively powerful, with its influence having affected even the administration of the Duke of Vvardenfell.

Ebonheart Pact[edit]

The Ebonheart Pact was a military alliance between the Great Houses Dres, Hlaalu, Indoril, and Redoran of Morrowind, the Kingdom of Eastern Skyrim, and the tribes of Murkmire, Shadowfen, and Thornmarsh in Black Marsh during the chaotic Interregnum of the Second Era. It vied with the Aldmeri Dominion and Daggerfall Covenant for control over the contested Ruby Throne in Cyrodiil. It was a creation of unlikely allies, who had long histories of strife between them, but united for mutual defense, first against Akaviri invaders and later against the Daedric cultists of Molag Bal in Cyrodiil. They aimed to wipe away the rash rule of the Empire and end once and for all mortals' entanglements with higher power from beyond Nirn. The Pact was led by Jorunn the Skald-King, who headed the Great Moot, as well as the three living gods of the Dunmer.

Elder Council[edit]

The Elder Council, also called the Imperial Council or the Imperial Court, is the foremost administrative body in the Cyrodilic government. The Council's actions are governed by the Elder Council Charter, and it is headed by a High Chancellor. It typically convenes at the Elder Council Chamber in the lower floors of the Imperial Palace in the Imperial City.

Though it theoretically merely helps the Emperor govern by dealing with various details, the Council has proven capable of wrestling a substantial amount of authority away from the Imperial throne, and there is often a power struggle between the two. The Council has legislative authority, and may vote on and enact new laws they deem proper. However, the reigning Emperor retains the power of veto, a right famously exploited by Uriel Septim VI to restore the power of the Emperor when faced with an unruly Council.

When the Council is not in some sort of disagreement with an Emperor, its members are often looking for ways to curry favor with the Ruby Throne. Each member receives an amulet worth a small fortune which is specially crafted as a symbol of their office. As a prominent family in Cyrodiil garners more and more power and repute, people eventually start thinking it's just a matter of time before they obtain a representative on the Council, though it's not clear exactly how new Council members are appointed. Appointment is seen as both an honor and burden, though some nobles view it only as a means to obtain more power and influence.

End of Times[edit]

A doomsday cult who were operating out of Mournhold in 3E 427. The cult prophesied that the Tribunal would lose their divine powers and that the Daedra would pass through the gates of Oblivion and invade Tamriel.[1]

Erabenimsun[edit]

MW-banner-Erabenimsun Tribal Flag.png

The Erabenimsun Tribe is one of the four Ashlander tribes of Morrowind. The Erabenimsun are primarily warriors who esteem strength. They have little time for Imperials, prophecies, or indeed anything other than themselves. They were the first tribe to ride Nix-Oxen into battle, under their leader Ashu-Ammu.

Shadar Erabenimsun was the founder of the tribe.


References[edit]

  1. ^ Events of Tribunal

References[edit]