|Appears in||Arena, ESO|
Camlorn (sometimes called Camlarn and even the Jewel of the West) is one of the eight major kingdoms in the province of High Rock, situated on the coastal highlands of Glenumbra. Camlorn and the surrounding region is a melting pot of several different Breton cultures and its people fancy themselves as more refined and metropolitan compared to their neighbors in Daggerfall. The kingdom's nobility consider themselves an aristocracy of poets and artisans. It has also greatly benefitted from trade coming from either the Eltheric Ocean or the Iliac Bay.
Layout and Geography
Camlorn is a large, walled-off city located in the middle of the Cambray Hills, and even west of the Skeffington Wood. It is specifically built on the epicenter of the region and most roads in the area all lead to the city's outskirts and the Cambray Pass. However, the city itself is placed on a tall hill that is scaleable only from the south. The city's outskirts are largely rocky and have few open plots of land, as it all descends north into the coast. There is at least one farm outside of the city, next to the sewer entrance. Like other kingdoms, Camlorn has a series of vassal principalities and duchies under its command, as well as smaller settlements between them. Among these include the Duchy of Oloine and the village to the east, Umbington. The two villages, Aldcroft and Eagle's Brook serve as a primary connection to the sea on either side of Glenumbra for Camlorn.
Camlorn's city gate has a courtyard that connects to three different districts of Camlorn, the western area that continues north to the Temple of the Divines, the central area that leads to Camlorn Keep, and a third smaller area with several homes. Throughout the city are a series of watchtowers. The city's main street is wide and anchored by the Temple of Sethiete and the Camlorn Royal Palace, but before it reaches the palace, it meets the western district at a town square, surrounded by a watering well. The city has a northern quarter that is very affluent and contains the local Prostitutes Guildhouse, a grand palace. The north end of the city also has the Camlorn Royal Palace, the seat of power in both the capital city and the kingdom. There is a path behind the castle that goes outside the walls and onto a cliffside that overlooks the Eltheric Ocean and a wide, rocky promontory called Cavilstyr Rock. Camlorn is neighbored by several settlements, including Ebon Wastes to the south and Moonguard to the east.
Camlorn was founded by the Nords during the Nordic Empire's occupation of High Rock in the early First Era. It started as a Nordic city but as their influence started to wane and the Breton population increased, Camlorn was fully assimilated by the Bretons. One of the city's first rulers was a figure known as the Iron Son, who wielded a powerful sword made from Black-Iron and created a powerful dynasty. Camlorn acquired its status as a kingdom sometime in 2E 301 and every year they hold a grand celebration in the capital city. It commonly starts with the March of Beauty, where thousands of young, comely dressed women dance through the city's main street from the Temple of Sethiete to the Camlorn Royal Palace. The celebration ends with the Festival of Flowers, where a large circle surrounded by lit candles is formed on Cavilstyr Rock, and dancers flock around with vines and flowers.
Camlorn in the Second Era
Camlorn in the mid-Second Era took part in the Battle of Granden Tor and sometime later in the province's dozen years of peace, Camlorn became an independent city-state. The city was ransacked during Emperor Durcorach's invasion of High Rock in 2E 541 after his failed siege against the major city, Wayrest. After the Reach's defeat further south in Daggerfall at the hands of Earl Emeric, Camlorn joined forces with the other Breton kingdoms and formed the First Daggerfall Covenant. The King of Camlorn was invited to King Emeric's wedding in the spring of 2E 566 and the kingdom was later drawn to King Ranser's War, a civil war against the Kingdom of Rivenspire that later gave rise to the Greater Daggerfall Covenant that now incorporated the Redguards of Hammerfell and the Orcs of Wrothgar.
During the Interregnum in 2E 582, the Bloodthorn Cult invaded Glenumbra and after a failed attempt at sabotage in the Beldama Wyrd Tree, they made their way north toward Camlorn and worked with the resurrected Faolchu. The undead werewolf made contact with a local named Jonathan Telwin and inflicted him with lycanthropy. With the condition, Jonathan traveled to Camlorn and spread it among the populous in the middle of the night. People mistook the howls as wild dogs but it became a lot more clear that the city was infested with a pack of bloodthirsty werewolves. The Captain of the City Guard, Darien Gautier led a defense against the attack and managed a holdout in the city's inn with survivors. Camlorn was taken over by Faolchu and his pack and the royal family was forced to flee with refugees to nearby Aldcroft. But sometime later, the Lion Guard prepared for a retaliation effort against them.
The Lion Guard built their siege camp south of the city's gate but when Faolchu's forces took it over, it split the army in half by each side of the camp. General Gautier enlisted the help of an Agent of the Covenant and managed to reunite with General Mendin's forces while retaking the camp. With one more push into the gate's courtyard, the Lion Guard had entered the city. General Gautier sent the Agent to locate his son, Darien and help him in the relief effort. They found him in the inn in Camlorn's western district and with the help of a local alchemist, Alinon, they managed to cure citizens of the condition and round up weapons for the city's defense. The invading force had greatly dwindled and all was left was Faolchu, held up in the ruined Camlorn Keep. In a final battle, the werewolf general was defeated and Camlorn was liberated. As their plans fell apart, the Bloodthorn Cult took hold in Cath Bedraud while the Lion Guard prepared for a final attack in King's Guard.
Camlorn in the Third Empire
The historical-fiction series, the Wolf Queen recounts how Emperor Pelagius Septim II and his wife, Quintilla met. In the autumntide of 3E 63, the widowed Prince Pelagius II and his son, Antiochus traveled to Camlorn to pay court to King Vulstaed's daughter, Princess Quintilla, well-renowned at the time as a beauteous princess, accomplished as well as a maiden and sorceress. Pelagius II arrived at the city-state to find it terrorized by a great demon werewolf and together with the princess, they defeated the monster and bound it into a yellow soul gem. The prince then fashioned the gem into a ring and later married the princess. Legend has it though that the soul of the wolf stayed with them until the birth of their first child, Potema. They later went on to have two more children, the brothers Cephorus I and Magnus. The book also attributes the soul gem as the source Pelagius III's infamous madness, making it one of the several possible theories.
During the Imperial Simulacrum in the late Third Era, the city-state of Camlorn was an active settlement. It was ruled by King Edward and had a rivalry with Daggerfall. After acquiring the fifth piece of the Staff of Chaos, the Eternal Champion made their way north into High Rock to seek out the Crypt of Hearts and eventually stumbled into Camlorn where they met Senior-Brother Halfas Varn of the Brotherhood of Seth. The cult had acquired an ancient map with a code that could decipher the dungeon's location on an Elder Scroll but it was stolen by Brother Barnabas of Tethis, who in turn stowed away to the Mines of Khuras. The Eternal Champion delved deep into the depths of the dungeon and returned to Halfas Varn with the map intact. The mage-priest was able to locate the Crypt of Hearts and sent the Eternal Champion on their way to the dungeon. After the champion's monumental victory over Jagar Tharn, Imperial-loyalists would retrace their steps throughout their journey across the Empire, stopping in Camlorn.
Following the Warp in the West of 3E 417, in the twilight years of the Third Era, the kingdoms of High Rock favored diplomatic solutions to their problems rather than violence. Despite that, local skirmishes continued on the regular between neighboring nations like between Camlorn, Evermore, and Northpoint. By 3E 432, the Kingdom of Camlorn was ruled by Duke Senhyn and it recently celebrated the marriage between the Duke's daughter, Lady Kelmena and the Prince of Daggerfall, Camaron. Their union suggested a possible unified kingdom along the province's western coast, in conjunction with Daggerfall's already established relationship with its former rivals, the Kingdom of Sentinel.
- Glenumbra's Towns and Cities by Ansur Belote — A description of the various settlements in Glenumbra
- Mystery of Talara by Mera Llykith — The five-part story of Princess Talara
- The Gautier family is an esteemed clan of Bretons from Camlorn that also had a family mausoleum up north called the Ebon Crypt. One of their most well-known members is General Gautier, who served in the Lion Guard and his son, Darien Gautier, a former captain of the Camlorn Guard that later joined the Fighters Guild's invasion of Coldharbour in 2E 582.
- The Bretons of Camlorn celebrate Flower Day (observed on the 25th of First Seed) with a large array of beautiful colors and lively entertainment. No other city boasts such a celebration than Camlorn.
- Arena was originally conceived as a fighting game featuring a tournament that took the player to each of Tamriel's cities to challenge different gladiatorial teams. According to a file from that stage of development left behind in the final game, Camlorn's gladiatorial team would have been called "the Dragons".[UOL 1]
- Map of West Tamriel — The Elder Scrolls Adventures: Redguard
- Camlorn location and rumors in Arena
- Etiquette With Rulers — Erystera Ligen
- Map of High Rock — The Elder Scrolls: Arena
- Glenumbra's People — Aldous Brousseau
- Glenumbra's Towns and Cities — Ansur Belote
- Map of Glenumbra – The Elder Scrolls Online
- Mystery of Talara, v 1 — Mera Llykith
- Mystery of Talara, v 3 — Mera Llykith
- Mystery of Talara, v 4 — Mera Llykith
- Sewer entrance southwest of Gaudet Farm in ESO
- Pocket Guide to the Empire, 3rd Edition: The Sons and Daughter of the Direnni West: High Rock — Imperial Geographical Society, 3E 432
- Knight of the Iron Son's dialogue in ESO
- Flayed Flag of Camlorn contraband in ESO
- Triumphs of a Monarch, Ch. 3 — His Majesty King Emeric
- Triumphs of a Monarch, Ch. 6 — His Majesty King Emeric
- The Fury of King Ranser — Wafimeles Masteret (Lorekeeper)
- A Plea for Vengeance
- Chamberlain Weller's dialogue in ESO
- General Gautier's dialogue in ESO
- Rally Cry story quest in ESO
- A Lingering Hope story quest in ESO
- Hidden in Flames story quest in ESO
- The Fall of Faolchu story quest in ESO
- The Wolf Queen, v1 — Waughin Jarth
- The Wolf Queen, v8 — Waughin Jarth
- Crypt of Hearts story quest in Arena
- A Minor Maze
- Ebon Crypt loading screen text in ESO
- General Gautier NPC in ESO
- Darien Gautier NPC in ESO
- Travels in High Rock
Note: The following references are deemed to be unofficial sources. They are referenced to round off this article and may not be authoritative or conclusive.