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The Fighters Guild, present across most of Tamriel, provides a common and, more importantly, public place of training, study, and employment for those of a martial persuasion. The guild is a professional organization chartered by the Emperor to regulate the hiring and training of mercenaries, protect commerce, capture or drive away beasts, and similar security duties. Guild halls can take on a contract from any citizen, provided it does not conflict with the laws or customs of the region.
The Fighters Guild is highly organized in Cyrodiil and is run by a ruling family, the Dontons. They have had numerous rivals over the years, including the dubious Blackwood Company, and outmaneuvering them has kept the Guild performing at its best.
The Guild gained greater prominence at the beginning of the Third Era under Uriel I. Guild Stewards are entrusted with receiving and dispensing contracts to Guild members, hearing complaints about the servicing of said contracts, promotions, and determining the eligibility for re-admittance into the Guild of former members who had stolen from or assaulted other members.
The Fighters Guild was conceived in 2E 320 by Versidue-Shaie at the suggestion of Dinieras-Ves, "The Iron" to provide for public order without having to resort to standing armies. At first, it was called The Syffim ('soldiers' in Tsaesci). Although it began as an Akaviri-only organization, it eventually opened its doors to all races.
During the time of the Planemeld, the Fighters Guild was contracted to destroy Dark Anchors sent to Tamriel by Molag Bal. The guild master at the time had ties to the daedric prince Meridia, and is reflected with the highest ranking members, who were given the power to summon Dawnbreaker in the midst of battle to aid them in fulfilling this contract.
In the years prior to the Warp in the West, Queen Akorithi of Sentinel was saved from an assassination attempt by Allena Benoch, a mercenary of the Fighters Guild. In the same period, Lord K'avar allied himself with the Order of the Black Worm, and plotted to overthrow Queen Akorithi and usurp the throne of Sentinel. K'avar went into hiding once the Fighters Guild got involved, although he was later arrested and imprisoned in the dungeons of Castle Sentinel. Akorithi ordered his execution, but it is unknown if this was carried out.
In the Third Era, in Morrowind, after the previous guild master left his position, the new guild master along with many in the upper ranks were enticed into supporting the Camonna Tong. During the corruption, the Guild provided some of the only concrete evidence of the Thieves Guild, as well as it being masterminded by a man called Gentleman Jim Stacey. Reports vary, but some claim that after the Morrowind's Thieves Guild came into conflict with the Camonna Tong, the Camonna Tong used the Fighters Guild to take down the Thieves Guild. Others state that the former guild master slayed the corrupt members, and others believed that the Thieves Guild helped in killing the corrupt members.
Circa 3E 433, a wizard named Argoth employed the Fighters Guild to invade Blackheart's base, the Ayleid ruin of Arpenia, and recover Sinweaver. A large group of warriors were sent to the ruins, but were successfully repelled by Blackheart. Fifteen guild members died, including the son of Guildmaster Vilena Donton, and many more were injured. Argoth turned to the Blackwood Company to complete the job. However, the Company double-crossed Argoth and seemingly made a deal with Blackheart: if he gave them Sinweaver and departed from Arpenia, the Blackwood Company would pay him off and reveal Argoth's location. Blackheart agreed, and subsequently killed the wizard, retrieving his weapon. He then moved his base to Atatar, another Ayleid ruin not far from Arpenia. Seeking to defame the rival Blackwood Company, Fighters Guild second-in-command Modryn Oreyn, along with a new recruit, investigated the abandoned ruins of Arpenia. Oreyn's suspicions proved correct when he found the place free from any signs of battle. The two then journeyed to nearby Atatar, which was being guarded by Blackheart's bandit allies. After fighting their way into the depths of the ruins, Oreyn and the recruit confronted Blackheart and killed him, avenging their fallen comrades.
Council of Province Generals
The Council of Province Generals is a council of the Fighters Guild's highest ranks. Each general represents a province of the Empire, managing the guild's business there on behalf of the guildmaster. During the Interregnum, the number of delegates was lessened. Only five former provinces were represented in the Council: Cyrodiil, Elsweyr, High Rock, Skyrim, and Valenwood.
Hall of Guildmasters
Guildmaster Sees-All-Colors, 2E 582
Guildmaster Merric at-Aswala, 2E 582
Guildmaster Sjoring Hard-Heart, 3E 427
- For game-specific information on the Fighters Guild, see the Daggerfall, Morrowind, Oblivion, and ESO articles.
- Earth Forge — A secret forge used by the Fighters Guild's master craftsmen
- Fighters Guild Charter — The purpose, authority, tenents, and membership requirements for the Fighters Guild
- Fighters Guild Recruitment Poster in Wayrest — A recruitment poster for the Fighters Guild
- History of the Fighters Guild — Detailing the events leading up to the foundation of the Syffim, now known as the Fighters Guild
- Fighters Guild Charter
- Loading screen in Oblivion
- Guide to Leyawiin — Alessia Ottus
- Brief History of the Empire, Part 1 — Stronach k'Thojj III
- History of the Fighters Guild
- Fighters Guild skill line in ESO
- Words and Philosophy
- Lord K'avar Quest Part I in Daggerfall
- Lord K'avar Quest Part II in Daggerfall
- Lord K'avar Quest Part III in Daggerfall
- Myth or Menace?
- Events of Morrowind
- Modryn Oreyn's dialogue in Oblivion
- Azani Blackheart quest in Oblivion
- Merric at-Aswala's dialogue during Proving the Deed in ESO
- Councilors Ra'zaym Iron-Ear, Svalkmar the Crude, Borogilmith, Countess Hakruba and General Flaminius Auctor's dialogue in ESO