Skyrim:Unused NPCs
This page lists all unused NPCs in Skyrim. None of these NPCs are present in the game; only those in test cells can be encountered without spawning them via console commands. Their descriptions on this page treat them as they would be if they were implemented in the game. Some of the locations, quests, and buildings mentioned in their descriptions do not exist either, yet are treated on this page as if they do. For information on unused content in general, please see the related page.
Affable Gent[edit]
Affable Gent (RefID: 000FC199) |
|||
---|---|---|---|
Location | Warehouse Ambushes | ||
Race | Nord | Gender | Male |
Level | 1 | Class | Warrior |
RefID | 000FC199 | BaseID | 000FC198 |
Other Information | |||
Health | 50 | Magicka | 50 |
Stamina | 50 | ||
Primary Skills | Two-handed | ||
Class Details | CombatWarrior1H | ||
Morality | No Crime | Aggression | Unaggressive |
Voice Type | MaleNord |
The Affable Gent is a Nord warrior who exists in test cell WarehouseAmbushes
. He sleeps when there is nobody around, and will ambush you. He wears noble clothes and fur-lined boots, and carries a honed ancient Nord battle axe.
Argi Farseer[edit]
Argi Farseer | |||
---|---|---|---|
Race | Nord | Gender | Female |
Level | 4 | Class | Mystic |
RefID | N/A | BaseID | 00013602 |
Other Information | |||
Health | 75 | Magicka | 65 |
Stamina | 55 | ||
Primary Skills | Two-handed | ||
Morality | No Crime | Aggression | Unaggressive |
Voice Type | FemaleOldKindly | ||
Faction(s) | CrimeFactionHjaalmarch; TownStonehillsFaction |
Argi Farseer is a Nord mystic. She is Idgrod Ravencrone's sister, as indicated by a relationship marker. Argi wears a set of farm clothes along with a pair of boots. She carries an iron dagger and a key to her hut located in Stonehills.
She sleeps at 11pm, waking up at 10am. There is under a 20% chance that she will interrupt her sleep at 3am for a three-hour stroll around Stonehills. She spends the rest of her time in her house.
Benkum[edit]
This article is about the unused NPC from the base game. For the NPC added by Dragonborn, see Benkum.
Benkum | |||
---|---|---|---|
Race | Nord | Gender | Male |
Level | 4 | Class | Warrior |
RefID | N/A | BaseID | 0001E94C |
Other Information | |||
Health | 85 | Magicka | 50 |
Stamina | 60 | ||
Primary Skills | One-handed, Two-handed | ||
Class Details | CombatWarrior1H | ||
Morality | No Crime | Aggression | Unaggressive |
Voice Type | MaleSlyCynical | ||
Faction(s) | CrimeFactionEastmarch; FavorExcludedFaction; TownWindhelmFaction |
Benkum is a Nord warrior who manages the wagers for Windhelm's arena. He is Angrenor's friend and Huki is his boss. His schedule keeps him in the Bloodworks all the time, never sleeping or moving from his spot. He wears scaled armor and scaled boots, and carries an iron dagger.
Dialogue:
- "Hello, hello, hello. Interested in fighting in the Pit? The rules are strict, but if I don't see it, it didn't happen, know what I mean?"
- "It's very important to Huki that all the battles are fair. What's more important to me is that my pay is fair."
- "Prove your valor in the Pit! If you haven't got any valor, prove your pocketbook!"
Brond[edit]
Brond | |||
---|---|---|---|
Race | Nord | Gender | Male |
Level | 4 | Class | Warrior |
RefID | N/A | BaseID | 00014144 |
Other Information | |||
Health | 85 | Magicka | 50 |
Stamina | 60 | ||
Primary Skills | One-handed, Two-handed | ||
Class Details | CombatWarrior1H | ||
Morality | No Crime | Aggression | Aggressive |
Voice Type | MaleDrunk | ||
Faction(s) | CrimeFactionEastmarch; FavorJobsDrunksFaction; TownWindhelmFaction; Windhelm Pit (Pit Lord) |
Brond is a Nord warrior used in Windhelm's arena. He wears hide armor and hide boots, and carries a dragonplate shield, steel greatsword, Imperial bow, and 30 iron arrows.
He is Huki's friend, Edorfin's rival, and Liesl's foe. He sleeps for seven hours starting at 10pm, and spends the rest of his time in the Bloodworks.
Dialogue:
- "I've been a lot of things in my life. Pit fighter's the one I'm best at."
- "We should get a dragon for the Pit. I'd love to fight one."
- "I've been fighting in the Pit for years. That should tell you something."
- "There's two kinds of Pit fighters -- good ones and dead ones."
- "Ulfric once tried to get me to fight for him, but marching bores me."
- "Steel. Barehanded. Armor. Naked. It's all fighting. I can kill you with a weapon or by myself. No difference."
Captain Metilius[edit]
Captain Metilius | |||
---|---|---|---|
Race | Nord | Gender | Male |
Level | PC×0.8 (range=10-30) | Class | Imperial Soldier |
RefID | N/A | BaseID | 0001C9F7 |
Other Information | |||
Health | 50+(PC-1.2)×6.4 | ||
Magicka | 50 | ||
Stamina | 50+(PC-1.2)×5.6 | ||
Primary Skills | Archery, Block, Heavy Armor, Light Armor, One-handed, Two-handed | ||
Morality | No Crime | Aggression | Aggressive |
Essential | Yes | ||
Voice Type | MaleCommander | ||
Faction(s) | CWImperialFactionNPC; CWImperialFaction; CrimeFactionHaafingar; TownSolitudeFaction |
Captain Metilius is a Nord Imperial Soldier. He wears an Imperial soldier outfit without a helmet, and carries an Imperial bow, 10 steel arrows, and a steel greatsword.
If both Bleak Falls Barrow and The Jagged Crown (either faction) are in your quest log, he stands near the war room in Castle Dour. He sleeps for eight hours at midnight, and wanders around Castle Dour from 8am to 8pm. The rest of the time he wanders near or around the castle.
Castor the Puzzlemaker's Corpse[edit]
Castor the Puzzlemaker's Corpse | |||
---|---|---|---|
Added by | Dragonborn | ||
Race | Dark Elf | Gender | Male |
Level | 9 | Class | Bandit Wizard |
RefID | N/A | BaseID | xx027168 |
Other Information | |||
Health | 222 | Magicka | 173 |
Stamina | 75 | ||
Morality | Any Crime | Aggression | Very Aggressive |
Faction(s) | BanditFaction |
Castor the Puzzlemaker's Corpse is a Dark Elf bandit added by Dragonborn who would appear in Damphall Mine along with a dead Bandit Highwayman. He wears leveled bandit boots and cuirass, and carries a steel dagger, some random loot, and sometimes a small amount of gold. If alive, he would know fast healing, magicka recovery, stoneflesh, a ward spell, and either a fire, ice, or lightning spell.
College Guard[edit]
College Guard | |||
---|---|---|---|
Race | Nord | Gender | Male |
Level | 40 | Class | Sorcerer |
RefID | N/A | BaseID | 00105CBB |
Other Information | |||
Health | 50 | Magicka | 550 |
Stamina | 50 | ||
Class Details | CombatSorcerer | ||
Morality | No Crime | Aggression | Aggressive |
Voice Type | MaleNordCommander |
The College Guard is a Nord sorcerer. He wears a set of master robes of Destruction along with a pair of boots. He uses guard dialogue.
Cow Hand[edit]
Cow Hand | |||
---|---|---|---|
Race | Nord | Gender | Male |
Level | 5 | Class | Warrior |
RefID | N/A | BaseID | 000510C2 |
Other Information | |||
Health | 96 | Magicka | 50 |
Stamina | 64 | ||
Primary Skills | Block, One-handed, Two-handed | ||
Class Details | CombatWarrior1H | ||
Morality | No Crime | Aggression | Unaggressive |
Voice Type | MaleOldKindly |
Cow Hand is a Nord warrior. He and a painted cow are used in the unimplemented quest CWMission08
, which involves Giants and the Civil War. He wears a set of farm clothes along with a hat and a pair of boots.
Dawnguard Hunter[edit]
Dawnguard Hunter | |||
---|---|---|---|
Added by | Dawnguard | ||
Race | Nord | Gender | Male |
Level | Radiant (6-28) | Class | Bandit |
RefID | N/A | BaseID | xx00F7EF |
Other Information | |||
Health | 155-497 | ||
Magicka | 25-40 | ||
Stamina | 95-258 | ||
Primary Skills | One-handed, Two-handed, Block, Light Armor | ||
Morality | No Crime | Aggression | Very Aggressive |
Voice Type | MaleNord | ||
Respawns | Yes | ||
Faction(s) | CrimeFactionRift; DLC1HunterFaction |
Dawnguard Hunter is a Nord bandit. He wears a set of Dawnguard heavy armor with matching gauntlets and boots.
DomnaMagia[edit]
DomnaMagia (RefID: 0005A813) |
|||
---|---|---|---|
Location | Solitude | ||
Race | Imperial | Gender | Female |
Level | 4 | Class | Warrior |
RefID | 0005A813 | BaseID | 00058FB7 |
Other Information | |||
Health | 85 | Magicka | 50 |
Stamina | 60 | ||
Primary Skills | One-handed, Heavy Armor, Restoration | ||
Class Details | CombatWarrior1H | ||
Morality | No Crime | Aggression | Unaggressive |
Voice Type | FemaleCoward |
DomnaMagia is an Imperial warrior that was meant to be killed by you in a removed vampire-related quest, internally known as V02
, the second of three such removed quests. She is placed in front of Solitude's Hall of the Dead, but her ref is never activated. She wears necromancer boots and leveled vampire attire. Dawnguard changes her inventory, giving her vampire armor.
Do Not Delete Me - needed for export to work[edit]
Do Not Delete Me - needed for export to work | |||
---|---|---|---|
Added by | Dragonborn | ||
Race | Nord | Gender | Female |
Level | 1 | Class | Warrior |
RefID | N/A | BaseID | xx03A47F |
Other Information | |||
Health | 50 | Magicka | 50 |
Stamina | 50 | ||
Morality | No Crime | Aggression | Unaggressive |
Voice Type | Unique |
Do Not Delete Me - needed for export to work is a naked Nord added by Dragonborn who is not located anywhere. Visually, she appears identical to Frea, and might've served as a "face holder" NPC, an NPC on which developers test creating a face before porting it to the final NPC. Her name seems to imply this.
Drunk Cultist[edit]
Drunk Cultist (RefID: 0001CB2F) |
|||
---|---|---|---|
Location | Morvunskar | ||
Race | Breton | Gender | Female |
Level | PC×1 (range=12-22) | Class | Mystic |
RefID | 0001CB2F | BaseID | 0001CB2E |
Other Information | |||
Health | 50+(PC-1)×8.3 | ||
Magicka | 50+(PC-1)×5 | ||
Stamina | 50+(PC-1)×1.7 | ||
Primary Skills | Alteration, Illusion, Conjuration, Sneak | ||
Morality | No Crime | Aggression | Unaggressive |
Voice Type | FemaleSultry | ||
Faction(s) | Sanguine Cultist |
The Drunk Cultist is a Breton mystic who was to be used in the quest A Night To Remember. She is placed in Morvunskar at the base of the steps before the portal to Sanguine's realm, but her ref is never activated. She sleeps for eight hours at midnight, wandering around Morvunskar the rest of the time. She wears warlock boots and leveled warlock robes.
Edorfin[edit]
Edorfin | |||
---|---|---|---|
Race | Wood Elf | Gender | Male |
Level | 4 | Class | Warrior |
RefID | N/A | BaseID | 0001E957 |
Other Information | |||
Health | 85 | Magicka | 50 |
Stamina | 60 | ||
Primary Skills | Archery | ||
Class Details | CombatWarrior1H | ||
Morality | No Crime | Aggression | Aggressive |
Voice Type | MaleElfHaughty | ||
Faction(s) | CrimeFactionEastmarch; TownWindhelmFaction; Windhelm Pit (Pit Lord) |
Edorfin is a Wood Elf warrior used in Windhelm's arena. He wears studded armor and hide boots, and carries a steel sword, hunting bow, and 200 steel arrows.
He is rivals with both Brond and Liesl. He sleeps for 8 hours a day starting at noon, and the rest of the time he attacks a ranged target.
Dialogue:
- "What I lack in strength, I make up for with tenacity."
Enthralled Wizard[edit]
Enthralled Wizard | |||
---|---|---|---|
Race | Nord | Gender | Male |
Level | 1 | Class | Bandit Wizard |
RefID | N/A | BaseID | 000F4926 |
Other Information | |||
Health | 25 | Magicka | 250 |
Stamina | 25 | ||
Morality | Any Crime | Aggression | Unaggressive |
Faction(s) | DraugrFaction |
This Enthralled Wizard is a Nord bandit wizard. He wears black mage robes and warlock boots. He carries an iron dagger, and may drop a scroll and potions when killed.
Note: Two separate enthralled wizards are actually encountered in the game, during The Staff of Magnus. Information on these two NPCs can be found on this page.
Escaped Prisoner[edit]
Escaped Prisoner | |||
---|---|---|---|
Race | Nord | Gender | Male |
Level | 1 | Class | Warrior |
RefID | N/A | BaseID | 000BFB44 |
The Escaped Prisoner is a Nord warrior. He wears a roughspun tunic and footwraps. He was to be used in a world interaction. He has no inventory.
Eyldi the Bear[edit]
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Eyldi the Bear | |||
---|---|---|---|
Race | Nord | Gender | Female |
Level | Class | (?) | |
RefID | N/A | BaseID | N/A |
Other Information | |||
Voice Type | FemaleNord |
Eyldi the Bear is a retired Nord hero. She would have been the owner of Bear's Cave Mill. While no NPC data exists for her, the voice files for her greetings remain in the game, possibly due to a mix-up which has them marked for Half-Moon Mill. In addition, Jorn of the Bards College still mentions her, and unused lines for Hold Guards also make mention of her.
- "Come in, come in! Welcome to the Bear's Cave!"
- "Company's a rare delight. Stay a spell."
- "I trust the roads are safe? I take good care of my land."
- "Do the bards still sing of my adventures?"
- "Time was, the name Eyldi the Bear could make brigands flee for miles around."
- "The world has changed since I was young. Let there be new heroes. I’ve earned a rest."
Due to her heroic feats, Stormcloak-aligned guards would have been all too familiar with Eyldi and could have said:
- "I grew up hearing songs about Eyldi the Bear! She wrestled a storm out of the sky!"
Imperial-aligned guards did not see Eyldi in the same light, however:
- "Just my luck, stuck in the sticks with this crazy old woman."
Fellow Prisoner[edit]
Fellow Prisoner | |||
---|---|---|---|
Race | Radiant | Gender | Radiant |
Level | Radiant (1-29) | Class | Bandit |
RefID | N/A | BaseID | 000967DE |
Other Information | |||
Health | Radiant (155-497) | ||
Magicka | 25 | ||
Stamina | Radiant (95-258) | ||
Morality | No Crime | Aggression | Very Aggressive |
Faction(s) | Bounty Hunter |
Fellow Prisoner is a bandit who fights in Windhelm's arena. He or she carries an iron sword, an iron shield, and a lockpick.
Grushnag[edit]
Grushnag | |||
---|---|---|---|
Race | Orc | Gender | Male |
Level | 6 | Class | Orc Warrior |
RefID | N/A | BaseID | 0001B1CD |
Other Information | |||
Health | 108 | Magicka | 67 |
Stamina | 50 | ||
Primary Skills | Heavy Armor, One-handed | ||
Class Details | GuardOrc1H | ||
Morality | No Crime | Aggression | Unaggressive |
Protected | Yes | ||
Voice Type | MaleOrc |
Grushnag is an Orc warrior who travels with a Khajiit caravan. He wanders around the caravan when stopped. He wears scaled horn armor, scaled boots, and scaled bracers.
Headsman[edit]
This article is about the unused headsmen. For the Headsman encountered in Helgen, see Headsman.
Headsman | |||
---|---|---|---|
Race | Nord | Gender | Male |
Level | 5 | Class | Guard |
RefID | N/A | BaseID | 000BFB43 |
Other Information | |||
Faction(s) | FavorExcludedFaction |
Headsman | |||
---|---|---|---|
Race | Nord | Gender | Male |
Level | 5 | Class | Guard |
RefID | N/A | BaseID | 000BFB60 |
Other Information | |||
Faction(s) | FavorExcludedFaction |
Two Nord Headsmen are used in the unimplemented quest WEDL11
, a world interaction. They both wear executioner outfits and carry a headsman's axe.
Henrik[edit]
Henrik | |||
---|---|---|---|
Race | Nord | Gender | Male |
Level | 1 | Class | Warrior |
RefID | N/A | BaseID | 000284F9 |
Other Information | |||
Health | 0 (Dead) | Magicka | 50 |
Stamina | 50 | ||
Class Details | CombatWarrior1H | ||
Morality | No Crime | Aggression | Unaggressive |
Henrik is a Nord warrior who is a victim in The Wolf Queen Awakened. He wears a set of farm clothes along with a pair of boots. He has no voicetype assigned, and carries nothing.
Herebane Sorenshield[edit]
Herebane Sorenshield | |||
---|---|---|---|
Race | Imperial | Gender | Male |
Level | 1 | Class | Citizen |
RefID | N/A | BaseID | 000F964A |
Other Information | |||
Health | 50 | Magicka | 50 |
Stamina | 50 | ||
Primary Skills | Restoration | ||
Morality | No Crime | Aggression | Unaggressive |
Voice Type | MaleCondescending | ||
Respawns | Yes | ||
Faction(s) | dunKilkreathFaction |
Herebane Sorenshield is a dead Imperial citizen. He wears an outfit of Imperial armor with a full-faced helmet and carries a leveled amount of gold. If alive, he patrols a small area around him, but does not converse with anyone.
There are two items present in test cell QASmoke
that appear to be named after him: an elven shield named Herebane's Fortress that resists frost damage and an elven sword named Herebane's Courage that does fire damage.
Hrolmir[edit]
Hrolmir | |||
---|---|---|---|
Race | Nord | Gender | Male |
Level | 1 | Class | Warrior |
RefID | N/A | BaseID | 000F84A2 |
Other Information | |||
Health | 50 | Magicka | 50 |
Stamina | 50 | ||
Class Details | CombatWarrior1H | ||
Morality | No Crime | Aggression | Unaggressive |
Voice Type | MaleBandit |
Hrolmir is a Nord warrior involved in the quest The Pursuit. He has no clothes or inventory.
Huki Seven-Swords[edit]
Huki Seven-Swords | |||
---|---|---|---|
Race | Nord | Gender | Female |
Level | 4 | Class | Warrior |
RefID | N/A | BaseID | 00014143 |
Other Information | |||
Health | 85 | Magicka | 50 |
Stamina | 60 | ||
Primary Skills | One-handed, Two-handed | ||
Class Details | CombatWarrior1H | ||
Morality | No Crime | Aggression | Unaggressive |
Voice Type | FemaleNord | ||
Faction(s) | CrimeFactionEastmarch; TownWindhelmFaction |
Huki Seven-Swords is a Nord warrior who works as jailkeeper in Windhelm's arena. She is Brond and Brunwulf's friend, and Benkum is her employee. She stands in the Bloodworks all day. She wears studded armor and hide boots, and carries an iron greatsword.
Dialogue:
- "Looking for something?"
- "Real Nords like to prove their mettle in the pit."
- "Just between you and me, I wouldn't mind if the Empire just up and left for good."
- "I'd love get one of those Imperial weasels under my boot..."
- "All right, meat, it's time for you to earn your freedom."
- "What is this, you think you're clever? If you want to fight your way out of here, you have to do it in the Pit. Gotta give the crowd a show. Luckily there's no shortage of Pit bait around here. Now get in there and earn your freedom."
- What do I have to do?
- "We don't just let people rot in cells until they've served their time. Here, you fight. If you win, you go free. If you lose, well, you'll know the freedom of Sovngarde if you're lucky."
- "I'm ready to go.
- "All right. Head to the pit when you think you're ready."
- "I want to fight Alain Dufont. (Only if you have reached stage 20 and have not yet reached stage 40 of quest Mourning Never Comes.)
- "Well aren't you in luck. He's the next piece of gutter scum on the docket. Between you and me, I hope you cleave his arrogant head open."
Imperial Officer[edit]
Imperial Officer | |||
---|---|---|---|
Race | Imperial | Gender | Male |
Level | PC×0.25 (max=50) | Class | Soldier |
RefID | N/A | BaseID | 0001AE44 |
Other Information | |||
Health | 50+(PC-4)×2 | Magicka | 50 |
Stamina | 50+(PC-4)×1.8 | ||
Primary Skills | Archery, Block, One-handed, Two-handed | ||
Perks | Extra Damage | ||
Morality | No Crime | Aggression | Aggressive |
Voice Type | MaleSoldier | ||
Respawns | Yes | ||
Faction(s) | Faction for CW soldiers |
The Imperial Officer is an Imperial soldier. He wears an Imperial soldier outfit without a helm, and carries an Imperial light shield, Imperial sword, and steel dagger. He was intended to be used for Civil War sieges. He patrols the area around him.
Imperial Wizard[edit]
Imperial Wizard | |||
---|---|---|---|
Race | Imperial | Gender | Male |
Level | 6 | Class | Fire/Frost/Shock Mage |
RefID | N/A | BaseID | 0004622A |
Other Information | |||
Health | 142 | Magicka | 158 |
Stamina | 25 | ||
Primary Skills | Destruction, Alteration, Restoration | ||
Perks | Augmented Flames (rank 1); Regeneration | ||
Class Details | CombatMageElemental | ||
Morality | No Crime | Aggression | Aggressive |
Voice Type | MaleSoldier | ||
Respawns | Yes | ||
Faction(s) | CWImperialFactionNPC; CWImperialFaction; CWSoldierMageFaction |
The Imperial Wizard is an Imperial mage. He wears an Imperial guard outfit (light armor), and carries a leveled warlock dagger. Possible spells include Firebolt, Healing, Flames, Oakflesh, and Lesser Ward, with the perks Regeneration and Augmented Flames. He was intended to be used for Civil War sieges.
Insane College Wizard[edit]
Insane College Wizard | |||
---|---|---|---|
Race | High Elf | Gender | Male |
Level | PC×1 | Class | Destruction Mage |
RefID | N/A | BaseID | 0005AE91 |
Other Information | |||
Health | 50+(PC-1)×8.3 | ||
Magicka | 50+(PC-1)×6.7 | ||
Stamina | 50 | ||
Primary Skills | Destruction, Restoration, Alteration, Sneak | ||
Class Details | CombatMageDestruction | ||
Morality | No Crime | Aggression | Very Aggressive |
Voice Type | MaleCoward | ||
Faction(s) | Draugr Ally Faction; FavorExcludedFaction; Warlock Ally Faction |
The Insane College Wizard is a High Elf mage used in the unimplemented quest Rogue Wizard. He has been wandering a hold of Skyrim, irritating the local Jarl, and the College of Winterhold has severed all ties with him but must save their reputation by killing him. He wears expert robes of Destruction with a pair of boots.
Spells:
- Fast Healing
- Fireball
- Firebolt
- Flame Cloak
- Flames
- Frostbite
- Frost Cloak
- Healing
- Ice Spike
- Ice Storm
- Lightning Bolt
- Sparks
- Greater Ward
- Lesser Ward
- Steadfast Ward
Jolf[edit]
This article is about the citizen Jolf. For the ferryman added by Dawnguard, see Jolf.
Jolf | |||
---|---|---|---|
Race | Nord | Gender | Male |
Level | 4 | Class | Citizen |
RefID | N/A | BaseID | 000AF38A |
Other Information | |||
Health | 75 | Magicka | 60 |
Stamina | 60 | ||
Primary Skills | Two-handed | ||
Morality | No Crime | Aggression | Unaggressive |
Essential | Yes | ||
Voice Type | MaleBrute |
Jolf is a Nord citizen. He wears a leveled farmer's tunic.
Liesl[edit]
This article is about the unused NPC in the base game. For the NPC added by Dragonborn, see Liesl.
Liesl | |||
---|---|---|---|
Race | Nord | Gender | Female |
Level | 4 | Class | Warrior |
RefID | N/A | BaseID | 0001E956 |
Other Information | |||
Health | 85 | Magicka | 50 |
Stamina | 60 | ||
Primary Skills | One-handed, Two-handed | ||
Class Details | CombatWarrior1H | ||
Morality | No Crime | Aggression | Aggressive |
Voice Type | FemaleCommoner | ||
Faction(s) | CrimeFactionEastmarch; TownWindhelmFaction; Windhelm Pit (Pit Lord) |
Liesl is a Nord warrior who fights in Windhelm's arena. She is Edorfin's rival and Brond's foe. She sleeps at midnight for seven hours, and then wanders around the Bloodworks for the rest of the time. She wears scaled horn armor and scaled boots, and carries an iron shield and iron battleaxe.
Dialogue:
- "Stand away from me, or I'll crack you like an egg."
- "What are you looking at? Scared of strong women?"
- "You look mighty tasty. Better not stick around for supper."
Makhel Abbas[edit]
Makhel Abbas | |||
---|---|---|---|
Race | Orc | Gender | Male |
Level | Radiant (6-28) | Class | Bandit |
RefID | N/A | BaseID | 0008F35A |
Other Information | |||
Health | 155-497 | ||
Magicka | 25 | ||
Stamina | 95-258 | ||
Primary Skills | One-handed, Two-handed, Block, Light Armor | ||
Morality | No Crime | Aggression | Aggressive |
Voice Type | MaleOrc |
Makhel Abbas is an Orc bandit used in the nonexistent Civil War quest CWMission11
. He hunts animals while the quest is active. He wears leveled bandit armor, with a 50% chance of having gauntlets or a helmet, and carries a leveled dagger, two-handed weapon, and gold.
Marauder[edit]
Marauders are Orc bandits used in the E3 demo of Skyrim in the location Bleak Falls Tower.
Marauder | |||
---|---|---|---|
Race | Orc | Gender | Male |
Level | 19 | Class | Bandit |
RefID | N/A | BaseID | 000E9628 |
Other Information | |||
Voice Type | MaleOrc | ||
Respawns | Yes | ||
Faction(s) | BanditFaction |
This marauder wears Orcish armor, boots, and gauntlets, and carries an Orcish sword and shield, along with leveled gold and a leveled two-handed weapon. He has multiple perks fitting his class.
Marauder | |||
---|---|---|---|
Race | Orc | Gender | Male |
Level | 19 | Class | Bandit Archer |
RefID | N/A | BaseID | 000E962B |
Other Information | |||
Voice Type | FemaleOrc | ||
Respawns | Yes | ||
Faction(s) | BanditFaction |
The marauder archer wears ancient Nord armor, boots, and gauntlets, and he carries an Orcish bow with 11 Orcish arrows, along with two steel daggers and leveled gold, with a 25% chance to carry a lockpick. He has a few Archery perks.
Mazgak[edit]
Mazgak | |||
---|---|---|---|
Race | Orc | Gender | Female |
Level | Radiant (1-25) | Class | Bandit |
RefID | N/A | BaseID | 000CE082 |
Other Information | |||
Health | 35-489 | ||
Magicka | 25 | ||
Stamina | 70-246 | ||
Primary Skills | One-handed, Two-handed, Block, Light Armor | ||
Morality | No Crime | Aggression | Aggressive |
Voice Type | FemaleOrc | ||
Faction(s) | DA05HunterStallFaction; DA05HuntersOfHircineFaction |
Mazgak is an Orc bandit involved in the quest Ill Met By Moonlight as a hunter. She wears hide armor and hide boots, and carries a long bow, leveled gold, a leveled poison of Damage Stamina, and a leveled sword, with a 75% chance of carrying 10 iron arrows.
Mithorpa Nasyal[edit]
Mithorpa Nasyal | |||
---|---|---|---|
Race | Dark Elf | Gender | Male |
Level | 4 | Class | Farmer |
RefID | N/A | BaseID | 0001A6AF |
Other Information | |||
Health | 75 | Magicka | 60 |
Stamina | 60 | ||
Primary Skills | Destruction | ||
Morality | No Crime | Aggression | Unaggressive |
Voice Type | MaleCoward | ||
Faction(s) | Barleydark Farm Faction; CrimeFactionWhiterun |
Mithorpa Nasyal is a Dark Elf farmer at Barleydark Farm, a location near Sleeping Tree Camp that also does not appear in the game. He is the only one in his faction.
He wears a set of farm clothes along with a pair of boots. He carries his house key and an iron dagger.
When interacted with, he will at first say, "Come to gawk at the Dark Elf?" and then apologize, "I mean no offense. I am but a humble farmer. Not a... a great wanderer, like you." If you are a Dark Elf, he may also be found saying, "Well look at us. Like two gray specks in the snow."
Muril[edit]
Muril | |||
---|---|---|---|
Race | High Elf | Gender | Male |
Level | 4 | Class | Fire/Frost/Shock Mage |
RefID | N/A | BaseID | 00034D99 |
Other Information | |||
Health | 75 | Magicka | 70 |
Stamina | 50 | ||
Primary Skills | Destruction, Illusion, Restoration | ||
Class Details | CombatMageElemental | ||
Morality | No Crime | Aggression | Unaggressive |
Faction(s) | Thalmor Splinter Faction |
Muril is a High Elf elemental mage. Along with Ancano and his underling Estormo, Muril is part of a Thalmor infiltration unit attempting to undermine the College of Winterhold. He follows Estormo during The Staff of Magnus.
Noble[edit]
Noble | |||
---|---|---|---|
Race | Imperial | Gender | Female |
Level | 4 | Class | Citizen |
RefID | N/A | BaseID | 00102D63 |
Other Information | |||
Voice Type | FemaleCondescending | ||
Faction(s) | Crime Faction so crimes against created actors are registered |
Noble is an Imperial citizen who was to be involved in the same encounter as the male Noble. She wears fine clothes and fine boots, and carries a leveled dagger.
Nord[edit]
Nord (lore page) |
|||
---|---|---|---|
Race | Nord | Gender | Male |
Level | (?) | Class | Warrior |
RefID | N/A | BaseID | 00103502 |
Other Information | |||
Voice Type | MaleNord |
This Nord warrior was to be used in a random encounter, or was to be a template for NPCs used in such an encounter. He wears leveled light armor and boots, and carries a number of leveled items, including food and a weapon.
Pit Fan[edit]
Pit Fan (RefID: Multiple) |
|||
---|---|---|---|
Race | Varies | Gender | Varies |
Level | 1 | Class | Warrior |
RefID | Multiple | BaseID | Multiple |
Other Information | |||
Health | 50 | Magicka | 50 |
Stamina | 50 | ||
Respawns | No | ||
Faction(s) | TownWindhelmFaction; Eastmarch |
Pit Fans are used in Windhelm's arena. They exist in cell WindhelmPitEntrance
. They ignore all combat. They are intended to cheer, but they merely travel short distances. They wear boots and clothes, with the outfits varying between fans. They have no voices.
Variants of "Pit Fan" | ||||||||
---|---|---|---|---|---|---|---|---|
EditorID | RefID | BaseID | Race | Gender | Lvl |
Error creating thumbnail: File missing
|
Error creating thumbnail: File missing
|
STA |
WindhelmPitFan1 | 000558EE | 000558ED | Nord | Male | 1 | 50 | 50 | 50 |
WindhelmPitFan2 | 000558F0 | 000558EF | Male | |||||
WindhelmPitFan3 | 000558F2 | 000558F1 | Male | |||||
WindhelmPitFan4 | 000558F4 | 000558F3 | Female | |||||
WindhelmPitFan5 | 000558F6 | 000558F5 | Female | |||||
WindhelmPitFan6 | 000558F8 | 000558F7 | Female | |||||
WindhelmPitFan7 | 0005595F | 00055900 | Imperial | Male | ||||
WindhelmPitFan8 | 00055B2D | 00055A1C | Argonian | Male | ||||
WindhelmPitFan9 | 00055C09 | 00055B40 | Male | |||||
WindhelmPitFan10 | 00055D19 | 00055CEA | Dark Elf | Male | ||||
WindhelmPitFan11 | 00055D41 | 00055D1A | Female | |||||
WindhelmPitFan12 | 00055D43 | 00055D42 | Female |
Player Friend[edit]
Player Friend (RefID: 00020020) |
|||
---|---|---|---|
Location | Candlehearth Hall | ||
Race | Nord | Gender | Male |
Level | 1 | Class | Warrior |
RefID | 00020020 | BaseID | 0002001F |
Other Information | |||
Health | 50 | Magicka | 50 |
Stamina | 50 | ||
Primary Skills | Two-handed | ||
Class Details | CombatWarrior1H | ||
Morality | No Crime | Aggression | Unaggressive |
Voice Type | MaleNord |
Player Friend is an unlucky Nord warrior used in the quest With Friends Like These.... He is friendly with you. He wanders around Candlehearth Hall, acting as a normal NPC would. He wears and carries nothing.
His name hints at the original direction of the related quest. Pre-release reports for Skyrim claimed that the Dark Brotherhood would make you assassinate NPCs whom you had befriended, although this didn't make it into the final game.
Porter[edit]
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Porter | |||
---|---|---|---|
Race | Radiant | Gender | Female |
Level | 1 | Class | Dremora Class |
RefID | N/A | BaseID | xx0D1093 |
Other Information | |||
Health | 50 | Magicka | 50 |
Stamina | 50 | ||
Morality | No Crime | Aggression | Unaggressive |
Essential | No | ||
Voice Type | None | ||
Faction(s) | VampireFaction |
Porter is an unused NPC added by Bloodchill Manor Creation. If spawned, Porter will always be a female vampire of a varying race.
Reves[edit]
Reves | |||
---|---|---|---|
Race | Nord | Gender | Male |
Level | 1 | Class | Warrior |
RefID | N/A | BaseID | 000F84A4 |
Other Information | |||
Health | 50 | Magicka | 50 |
Stamina | 50 | ||
Class Details | CombatWarrior1H | ||
Morality | No Crime | Aggression | Unaggressive |
Voice Type | MaleBrute |
Reves is a Nord warrior used in the quest The Pursuit. He wears and carries nothing.
Rogen[edit]
Rogen | |||
---|---|---|---|
Added by | Dawnguard | ||
Race | Nord | Gender | Male |
Level | 6 | Class | Warrior |
RefID | N/A | BaseID | xx00887B |
Other Information | |||
Health | 108 | Magicka | 50 |
Stamina | 67 | ||
Primary Skills | One-handed, Block, Heavy Armor, Two-handed | ||
Class Details | CombatWarrior1H | ||
Morality | No Crime | Aggression | Unaggressive |
Essential | Yes | ||
Voice Type | MaleCommonerAccented | ||
Faction(s) | CrimeFactionHaafingar |
Rogen is a Nord warrior added by the Dawnguard add-on. He wears a set of vampire robes with matching hood, gloves, and boots. In combat, he relies on an iron war axe.
Saarthal Miner[edit]
Saarthal Miner | |||
---|---|---|---|
Location | Saarthal | ||
Race | Wood Elf | Gender | Male |
Level | 1 | Class | Warrior |
RefID | N/A | BaseID | 00103532 00103533 00103534 |
Other Information | |||
Health | 50 | Magicka | 50 |
Stamina | 50 | ||
Class Details | CombatWarrior1H | ||
Morality | No Crime | Aggression | Unaggressive |
Voice Type | MaleCoward | ||
Faction(s) | MG02MinerFaction |
Saarthal Miner | |||
---|---|---|---|
Location | Saarthal | ||
Race | Dark Elf | Gender | Male |
Level | 1 | Class | Warrior |
RefID | N/A | BaseID | 00103535 00103536 00103537 |
Other Information | |||
Health | 50 | Magicka | 50 |
Stamina | 50 | ||
Class Details | CombatWarrior1H | ||
Morality | No Crime | Aggression | Unaggressive |
Voice Type | MaleDarkElf | ||
Faction(s) | MG02MinerFaction |
There are six Saarthal Miners, three of which are Wood Elves and three of which are Dark Elves. Each of them carries a pickaxe. They all wear miner's clothes with a pair of boots, and two of them also wear a pair of gloves. They are present in Saarthal.
They all share the same dialogue:
- "I'm just doing what I'm told."
- "Gods, it's cold. They'd better find something good in there to make this worthwhile."
- "As long as the College keeps paying, I'll keep digging."
- "For thousand-year old ruins, they're not much to look at."
- "Can't imagine what the College expects to find in here."
Skeggr[edit]
This article is about the unused NPC in the base game. For the skeleton in the base game, see Skeggr.
Skeggr | |||
---|---|---|---|
Race | Nord | Gender | Male |
Level | 1 | Class | Warrior |
RefID | N/A | BaseID | 000F84A3 |
Other Information | |||
Health | 50 | Magicka | 50 |
Stamina | 50 | ||
Class Details | CombatWarrior1H | ||
Morality | No Crime | Aggression | Unaggressive |
Voice Type | MaleBrute |
Skeggr is a Nord warrior used in the quest The Pursuit. He wears and carries nothing.
Spirit of the Ancient Traveler[edit]
Spirit of the Ancient Traveler | |||
---|---|---|---|
Race | Nord | Gender | Male |
Level | 9 | Class | Bandit |
RefID | N/A | BaseID | 000F6768 |
Other Information | |||
Health | 238 | Magicka | 25 |
Stamina | 107 | ||
Primary Skills | One-handed, Two-handed, Block, Light Armor | ||
Morality | No Crime | Aggression | Very Aggressive |
Protected | Yes | ||
Voice Type | CrAtronachFrostVoice | ||
Faction(s) | BanditFaction |
Spirit of the Ancient Traveler is a Nord bandit ghost in Wayward Pass. He wears Steel Plate Armor, Steel Plate Boots, and Steel Plate Gauntlets—versions that you cannot wear—and carries a steel sword.
Steirod[edit]
Steirod | |||
---|---|---|---|
Race | Nord | Gender | Male |
Level | 4 | Class | Lumberjack |
RefID | N/A | BaseID | 00019A19 |
Other Information | |||
Health | 75 | Magicka | 60 |
Stamina | 60 | ||
Morality | No Crime | Aggression | Unagressive |
Voice Type | MaleSlyCynical | ||
Faction(s) | CrimeFactionHaafingar; JobLumberjackFaction; TownIrontreeMillFaction |
Steirod is a Nord lumberjack who lives together with his brother Trilf at Irontree Mill. He wears some farm clothes along with a pair of boots. He carries a key to the Irontree Mill and wields an iron dagger.
Much unlike his brother Trilf, he will not want anything to do with you and will quickly turn you away:
- "We got everything in hand here. You aren't needed 'round here."
He will be a little nicer if you continue conversation, giving a simple description of what he and Trilif do for a living:
- "We chop trees, we mill the wood. What more would you want to know?"
He will then elaborate on this:
- "It's a hard way to make a living, but we find ways to make ends meet."
He will then shift back to the same attitude he started the conversation with:
- "We don't take kindly to people snooping around our business."
If his cold comments have not driven you away yet, he will state one last comment that might scare you away:
- "These axes can chop a lot more than wood, you know."
Guards protecting their mill will also comment on the two brothers, stating things such as:
- "I used to serve with Trilf and Steirod. Good guys, but don't get on their bad side, you know?"
- "These boys do good work for the Empire!"
They also would have told you about Steirod's strength by recalling:
- "I once saw Steirod tear a whole tree out the ground with his bare hands. Glad he's on our side!"
Sulvar the Steady[edit]
Sulvar the Steady | |||
---|---|---|---|
Race | Elder | Gender | Male |
Level | 4 | Class | Mystic |
RefID | N/A | BaseID | 00014147 |
Other Information | |||
Health | 75 | Magicka | 65 |
Stamina | 55 | ||
Primary Skills | Alteration, Illusion, Conjuration, Sneak | ||
Morality | No Crime | Aggression | Unaggressive |
Voice Type | MaleOldGrumpy | ||
Faction(s) | CrimeFactionEastmarch; TownWindhelmFaction |
Sulvar the Steady is an elderly mystic who watches the Wheel in Windhelm. He wears a belted tunic, some boots, and a hat. He also carries an iron dagger. He sleeps at noon for four hours and at 2am for four hours. He spends the rest of his time in the Wheelhouse.
Dialogue:
- "My job? Well, I'm the Watcher of the Wheel! Which is... exactly what it sounds like. I watch the Wheel."
- "Watching the wheel isn't as simple as you might think. Have to inspect all the way around the ice, make sure it's not melting."
- "Don't get too many folks up here these days. Sometimes I think they've forgotten about me."
Talib[edit]
Talib | |||
---|---|---|---|
Race | Redguard | Gender | Male |
Level | 4 | Class | Fire/Frost/Shock Mage |
RefID | N/A | BaseID | 00013609 |
Other Information | |||
Health | 75 | Magicka | 70 |
Stamina | 50 | ||
Primary Skills | Destruction, One-handed | ||
Class Details | CombatMageElemental | ||
Morality | No Crime | Aggression | Unaggressive |
Voice Type | MaleYoungEager | ||
Faction(s) | CrimeFactionHjaalmarch; TownStonehillsFaction |
Talib is a Redguard mage living in Stonehills. He is rivals with Jesper. Gestur Rockbreaker is his father. He sleeps for eight hours at noon, then wanders around outside for two hours starting at 9pm. He works in the mine from 8am to 6pm, then visits Argi until 9pm. From 11pm to 8am he can be found inside his house. He wears a belted tunic, some boots. He also carries an iron dagger. Despite being a mage, he knows no spells.
Dialogue:
- Gestur: "How goes it, son?"
- Talib: "I'm fine, father. Work is fine."
- Gestur: "Good, good. It's honest work, son. No shame in that."
- Talib: "Of course not. I never thought otherwise."
- Gestur: "Right. Well, you let me know if you need anything."
Tasius Tragus[edit]
Tasius Tragus | |||
---|---|---|---|
Race | Imperial | Gender | Male |
Level | 4 | Class | Imperial Soldier |
RefID | N/A | BaseID | 00019A24 |
Other Information | |||
Health | 74 | Magicka | 50 |
Stamina | 71 | ||
Primary Skills | Restoration | ||
Morality | No Crime | Aggression | Unaggressive |
Voice Type | MaleCommander | ||
Faction(s) | CrimeFactionHaafingar; TownDragonBridgeFaction |
Tasius Tragus is an Imperial soldier living in Dragon Bridge. He works for General Tullius, and Varnius Junius works for him. Faida is his girlfriend and Julienne Lylvieve is his other lover. He sleeps for eight hours at midnight and spends the rest of his time wandering around a small area. He wears scaled armor and scaled boots, and carries an iron dagger.
Terek[edit]
Terek | |||
---|---|---|---|
Race | Imperial | Gender | Male |
Level | 4 | Class | Citizen |
RefID | N/A | BaseID | 0001A673 |
Other Information | |||
Health | 75 | Magicka | 60 |
Stamina | 60 | ||
Primary Skills | Restoration | ||
Morality | No Crime | Aggression | Unaggressive |
Voice Type | MaleDrunk | ||
Faction(s) | CrimeFactionWhiterun; TownWhiterunFaction; Whiterun Breezehome Faction |
Terek is an Imperial citizen who illegally lives in Breezehome. He sleeps for eight hours at midnight. He wears farmer clothes and carries an iron dagger.
Dialogue:
- "Don't let the door slam into your backside on the way out."
- "Now if ya don't mind, my house could do with a bit of dusting."
- "You're in my home. That's right. This here place, Breezehome, it belongs to old Terek."
- "Oho! And what do you want, hmm?"
- "You can't kick me out of here. You want me gone, you're gonna have to kill me."
- "Now I don't care about no deeds, or laws, or other nonsense like that. This house was empty, so I settled in. And now it's mine."
- "I'm a generous man, to those who treat me right. Might be I'll even let you live here with me, if you mind your manners."
TestJeffBCarryWaterBucket[edit]
TestJeffBCarryWaterBucket | |||
---|---|---|---|
Race | Nord | Gender | Male |
Level | 1 | Class | Warrior |
RefID | N/A | BaseID | 000CCDFC |
Other Information | |||
Health | 50 | Magicka | 50 |
Stamina | 50 | ||
Primary Skills | Two-handed | ||
Morality | No Crime | Aggression | Unaggressive |
Voice Type | MaleNord |
TestJeffBCarryWaterBucket is a Nord warrior. He wears default Redguard clothing when awake and a Psijic Monk outfit when sleeping, but never sleeps. He also carries iron armor and gauntlets, and knows the Phantom Form shout. He does not exist in any cell and does not say anything special. He does, however, use CarryActorScript, and was probably used to test how NPCs carry the bucket item used in specific animations. It's very likely that finalizing the process never got completed, seeing as the animation is broken in the final game.
TestJeremyBig[edit]
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TestJeremyBig | |||
---|---|---|---|
Location | TestTony | ||
Race | Nord | Gender | Male |
Level | 1 | Class | Warrior |
RefID | N/A | BaseID | 0010D140 |
Other Information | |||
Health | 50 | Magicka | 50 |
Stamina | 50 | ||
Morality | No Crime | Aggression | Unaggressive |
TestJeremyBig is a Nord warrior. He does not wear or carry anything, and appears in the TestTony cell. He was used to test sizes, and is set to be twice the size of an average human NPC.
TestJeremyRegular[edit]
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TestJeremyRegular | |||
---|---|---|---|
Location | TestTony | ||
Race | Nord | Gender | Male |
Level | 1 | Class | Warrior |
RefID | N/A | BaseID | 0010D13E |
Other Information | |||
Health | 50 | Magicka | 50 |
Stamina | 50 | ||
Morality | No Crime | Aggression | Unaggressive |
TestJeremyRegular is a Nord warrior. He does not wear or carry anything, and appears in the TestTony cell. He was used to test sizes, and is set to be the normal size of an average human NPC.
TestJeremySmall[edit]
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TestJeremySmall | |||
---|---|---|---|
Location | TestTony | ||
Race | Nord | Gender | Male |
Level | 1 | Class | Warrior |
RefID | N/A | BaseID | 0010D13F |
Other Information | |||
Health | 50 | Magicka | 50 |
Stamina | 50 | ||
Morality | No Crime | Aggression | Unaggressive |
TestJeremySmall is a Nord warrior. He does not wear or carry anything, and appears in the TestTony cell. He was used to test sizes, and is set to be half the size of an average human NPC.
Thaer[edit]
Thaer | |||
---|---|---|---|
Added by | Dawnguard | ||
Home City | Solitude | ||
Store | Solitude Stables | ||
Race | Wood Elf | Gender | Male |
Level | 6 | Class | Warrior |
RefID | N/A | BaseID | xx0069C0 |
Other Information | |||
Health | 108 | Magicka | 50 |
Stamina | 67 | ||
Primary Skills | Archery, One-handed, Heavy Armor | ||
Class Details | CombatWarrior1H | ||
Morality | No Crime | Aggression | Unaggressive |
Protected | Yes | ||
Voice Type | MaleCommonerAccented | ||
Respawns | Yes | ||
Faction(s) | BanditFriendFaction; Blood-Kin of the Orcs; Carriage System Vendors; CrimeFactionHaafingar; Faction that is friends with all Creatures; Friends with PredatorFaction |
Thaer is a Wood Elf warrior and carriage driver added by the Dawnguard add-on. He wears farm clothes and a pair of boots, and carries an iron war axe. He shares his dialogue with other carriage drivers. He might have been planned as replacement for the Nord Thaer.
Thjollod[edit]
Thjollod | |||
---|---|---|---|
Race | Nord | Gender | Male |
Level | Radiant (1-25) | Class | Bandit |
RefID | N/A | BaseID | 000CE088 |
Other Information | |||
Health | 35-489 | ||
Magicka | 25 | ||
Stamina | 70-246 | ||
Primary Skills | One-handed, Two-handed, Block, Light Armor | ||
Morality | No Crime | Aggression | Aggressive |
Voice Type | MaleNord | ||
Faction(s) | DA05HunterStallFaction; DA05HuntersOfHircineFaction |
Thjollod is a Nord bandit who is involved as a hunter in Ill Met By Moonlight. He patrols Bloated Man's Grotto and follows you in between stages 75 and 80 of the related quest. He wears iron armor, hide boots, and hide bracers, and carries a leveled bandit sword, a leveled bandit bow, and leveled gold (plus 25 extra gold).
Trilf[edit]
Trilf | |||
---|---|---|---|
Race | Nord | Gender | Male |
Level | 4 | Class | Lumberjack |
RefID | N/A | BaseID | 00019A1B |
Other Information | |||
Health | 75 | Magicka | 60 |
Stamina | 60 | ||
Morality | No Crime | Aggression | Unagressive |
Voice Type | MaleYoungEager | ||
Faction(s) | CrimeFactionHaafingar; FavorJobsChopWoodFaction; JobLumberjackFaction; TownIrontreeMillFaction |
Trilf is a Nord lumberjack who lives together with his brother Steirod at Irontree Mill, located between the Thalmor Embassy and Ironback Hideout. He wears a set of farm clothes along with a pair of boots. He carries a key to the Irontree Mill and wields an iron war axe.
Trilf greets you quite warmly when you arrive at the mill:
- "Hey, welcome to the mill!"
He will then reveal to you that his brother and him are veterans:
- "My brother and me bought this place when we left the army. Boy, did we lose a bundle, but at least we're not fighting the war!"
He will then elaborate on his days in the army:
- "We served our time in the Legion. Now we're just trying to make it day to day."
He will continue on about the financial difficulties he and Steirod are facing:
- "We're making our money back, bit by bit. Every extra bit of work helps..."
Trius[edit]
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Trius (RefID: 00043BAC) |
|||
---|---|---|---|
Location | Pilgrim's Trench | ||
Race | Breton | Gender | Male |
Level | Radiant (1-25) | Class | Bandit Wizard |
RefID | 00043BAC | BaseID | 00043BAD |
Other Information | |||
Health | 35-441 | ||
Magicka | 100-294 | ||
Stamina | 50-150 | ||
Primary Skills | Destruction, Alteration, Restoration, Sneak | ||
Morality | No Crime | Aggression | Very Aggressive |
Voice Type | MaleCommoner | ||
Faction(s) | Player Ally Faction |
Trius is a Breton bandit wizard. A note by him to someone named Shelly can be found at his camp near Pilgrim's Trench. He is involved in the unfinished quest Trius' Trinket, where you would have had to fetch a jewelry box for him in exchange for a new spell.
Uglarz[edit]
Uglarz (RefID: 000E3170) |
|||
---|---|---|---|
Location | Mauhulakh's Longhouse | ||
Race | Orc | Gender | Female |
Level | 4 | Class | Warrior |
RefID | 000E3170 | BaseID | 000E316F |
Other Information | |||
Health | 85 | Magicka | 50 |
Stamina | 60 | ||
Primary Skills | Heavy Armor, One-handed | ||
Class Details | CombatWarrior1H | ||
Morality | No Crime | Aggression | Aggressive |
Voice Type | FemaleOrc | ||
Faction(s) | Blood-Kin of the Orcs; GuardFaction; Tribal Orcs |
Uglarz is an Orc warrior. She wears ragged trousers with a pair of boots, and carries an Orcish bow and Orcish dagger, along with a selection of lower-class items and gold. She is placed inside of Mauhulakh's Longhouse, but her ref is permanently disabled.
Uglarz appears to have been intended to be the missing wife of Chief Mauhulakh in an unfinished quest called NarzulburFreeFormWifeQuest
which also wasn't implemented in the game.
At the start of the quest to find her, Chief Mauhulakh speaks of her: "I think of Uglarz. An old friend. When we were little she ran to the woods to hunt, and never came back. If someone found her, she would make an excellent mate."
Before she comes back to the stronghold, Uglarz has a few lines of unique dialogue:
- "I am Uglarz, huntress of all."
- "It was my home. But I left. The woods felt more alive, at least for a time."
- "Mauhulakh. I remember him. Little, scrawny, fellow."
- "Ha! Now that I would like to see. I may go back there some day."
- "Always thought that old mine had more to it. Just like Mauhulakh to smash his way to good fortune."
- "I'm going back to Narzulbur. Want to see how it's come."
After Uglarz returns to Narzulbur, she has a few more lines of unique dialogue:
- "You were right about this place. And about Mauhulakh."
- "This was worth coming back for."
- "Urog is a good learner. I'm glad I have the chance to teach her. Makes me not miss the woods as much."
- "Urog and I still hunt a lot, so it's not like I'm cooped up in the longhouse."
When Uglarz is in Narzulbur, Urog will comment on her hunting skills, saying:
- "Uglarz is a great huntress. Perhaps she can teach me something new."
- "I never would have thought, but Uglarz is an even better hunter than Yatul was. The things I'm learning now..."
Urchin[edit]
Urchin (RefID: 0005224C) |
|||
---|---|---|---|
Race | Nord | Gender | Male |
Level | 1 | Class | Warrior |
RefID | 0005224C | BaseID | 0005224B |
Other Information | |||
Health | 50 | Magicka | 50 |
Stamina | 50 | ||
Class Details | CombatWarrior1H | ||
Morality | No Crime | Aggression | Unaggressive |
Essential | Yes | ||
Voice Type | MaleEvenToned |
The Urchin is a Nord warrior who exists in WICourierCell
. He stays in a set location, never moving. He may have been meant for a Dark Brotherhood quest, as his Editor ID is DBCourierUrchin
. He wears ragged robes along with ragged boots.
Viding[edit]
Viding | |||
---|---|---|---|
Race | Nord | Gender | Male |
Level | PC×0.75 | Class | Warrior |
RefID | N/A | BaseID | 000CE085 |
Other Information | |||
Health | 50+(PC-0.75)×8.8 | ||
Magicka | 150 | ||
Stamina | 50+(PC-0.75)×2.5 | ||
Primary Skills | Heavy Armor, One-handed, Archery, Block | ||
Class Details | CombatWarrior1H | ||
Morality | No Crime | Aggression | Aggressive |
Voice Type | MaleNord | ||
Faction(s) | DA05HunterStallFaction; DA05HuntersOfHircineFaction |
Viding is a Nord warrior who is involved as a hunter in Ill Met By Moonlight. He patrols Bloated Man's Grotto and follows you in between stages 66 and 80 of the related quest. He wears farm clothes, hide boots, and hide bracers, and carries a leveled potion of Restore Magicka, leveled gold, and an iron dagger.
Spells:
- Firebolt
- Flames
- Healing
- Oakflesh
- Lesser Ward
Ysleif[edit]
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Ysleif (RefID: xx(?)) |
|||
---|---|---|---|
Added by | Bittercup | ||
Race | Nord | Gender | Male |
Level | 6 | Class | (?) |
RefID | xx(?) | BaseID | FExxxFD1 |
Other Information | |||
Health | 108 | Magicka | 50 |
Stamina | 67 | ||
Morality | No Crime | Aggression | |
Voice Type | MaleEvenToned |
Ysleif is a Nord warrior and the ferryman for Dawnstar. He wears farm clothes, a pair of boots, and carries an iron war axe.
In the Creation Kit, his Editor ID is ccKRTSSE001_FerrymanDawnstarBACKUP
, implying he was meant to be a backup in case Harlaug was dead. However, Harlaug cannot be killed under normal conditions as he is essential and is also set to respawn.
Placeholder NPCs[edit]
These NPCs can't be encountered directly and are used by the game for technical reasons.
Azura[edit]
Azura (RefID: 00028AEA) (lore page) |
|||
---|---|---|---|
Location | Azura Voice Cell | ||
Race | Dark Elf | Gender | Female |
Level | 1 | Class | Warrior |
RefID | 00028AEA | BaseID | 00028AE9 |
Other Information | |||
Health | 50 | Magicka | 50 |
Stamina | 50 | ||
Primary Skills | Destruction | ||
Class Details | CombatWarrior1H | ||
Morality | No Crime | Aggression | Unaggressive |
Azura resides in her voice cell and acts as a speaker during the quest The Black Star via a talking activator near the Shrine of Azura.
Clavicus Vile[edit]
Clavicus Vile (lore page) |
|||
---|---|---|---|
Race | Imperial | Gender | Male |
Level | 1 | Class | Rogue |
RefID | N/A | BaseID | 0001C4E4 |
Other Information | |||
Health | 50 | Magicka | 50 |
Stamina | 50 | ||
Primary Skills | Restoration | ||
Morality | No Crime | Aggression | Unaggressive |
Essential | Yes |
Clavicus Vile is never instantiated. He is used as speaker for one line of dialogue and mentioned in three aliases for the quest A Daedra's Best Friend as "Additional Valid Voice Type For Export". He carries an iron dagger, and wears red colored child's clothes and a pair of shoes. However, due to him being an adult NPC, the clothes don't appear at all, and while he appears to be wearing shoes, parts of his calves go invisible as a result.
Fish Hatchery[edit]
Fish Hatchery (RefID: xx00090E) |
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---|---|---|---|
Added by | Hearthfire | ||
Location | BYOHHouseUtilityCell | ||
Race | Nord | Gender | Male |
Level | 1 | Class | Dremora Class |
RefID | xx00090E | BaseID | xx00900D |
Other Information | |||
Health | 50 | Magicka | 50 |
Stamina | 50 | ||
Primary Skills | Restoration | ||
Morality | No Crime | Aggression | Unaggressive |
Essential | Yes | ||
Voice Type | MaleEvenToned |
Fish Hatchery is an NPC added by Hearthfire.
Hermaeus Mora[edit]
Hermaeus Mora (lore page) |
|||
---|---|---|---|
Added by | Dragonborn | ||
Location | Apocrypha | ||
Race | Orc | Gender | Male |
Level | 1 | Class | Dremora Class |
RefID | N/A | BaseID | xx01FF3A |
Other Information | |||
Health | 50 | Magicka | 50 |
Stamina | 50 |
Hermaeus Mora is an Orc added by Dragonborn. He has no voice.
Hircine[edit]
Hircine (RefID: 0001BB97) (lore page) |
|||
---|---|---|---|
Race | High Elf | Gender | Male |
Level | 1 | Class | Warrior |
RefID | 0001BB97 | BaseID | 0001BB96 |
Other Information | |||
Health | 50 | Magicka | 50 |
Stamina | 50 | ||
Class Details | CombatWarrior1H | ||
Morality | No Crime | Aggression | Unaggressive |
Faction(s) | FavorExcludedFaction |
Various aspects of Hircine will be encountered as ghosts during Ill Met By Moonlight. He first appears in the quest after you kill a white stag.
Hrothmund[edit]
Hrothmund (lore page) |
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---|---|---|---|
Added by | Dragonborn | ||
Race | Nord | Gender | Male |
Level | 1 | Class | Dremora Class |
RefID | N/A | BaseID | xx01D985 |
Other Information | |||
Health | 50 | Magicka | 50 |
Stamina | 50 | ||
Morality | No crime | Aggression | Unaggressive |
Voice Type | MaleNord |
Hrothmund is a Nord placeholder NPC used for when his spirit speaks during Retaking Thirsk. His axe can be found lodged in an altar inside the barrow where he is buried. For more information on the historical person, see Hrothmund the Red.
Malacath[edit]
Malacath (RefID: 00019E17) (lore page) |
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---|---|---|---|
Location | Largashbur Longhouse | ||
Race | Dremora | Gender | Male |
Level | 100 | Class | Orc Warrior |
RefID | 00019E17 | BaseID | 00019E16 |
Other Information | |||
Health | 1205 | Magicka | 380 |
Stamina | 50 | ||
Primary Skills | Block, Heavy Armor, One-handed, Archery, Sneak | ||
Class Details | GuardOrc1H | ||
Morality | No Crime | Aggression | Aggressive |
Voice Type | Unique |
Malacath resides in Largashbur Longhouse and acts as a speaker during The Cursed Tribe. He can't be seen without console use, because he is always disabled. His reference has an editor ID of ShagrolRef
. Shagrol is the name of the previous leader of the Largashbur tribe and during the quest Shagrol's Warhammer needs to be recovered.
Mehrunes Dagon[edit]
Mehrunes Dagon (lore page) |
|||
---|---|---|---|
Race | Dremora | Gender | Male |
Level | 1 | Class | Warrior |
RefID | N/A | BaseID | 000252aa |
Other Information | |||
Health | 50 | Magicka | 50 |
Stamina | 50 | ||
Class Details | CombatWarrior1H | ||
Morality | No Crime | Aggression | Unaggressive |
Mehrunes Dagon is a Daedric Prince who is encountered during the quest Pieces of the Past. As a reward for betraying Silus Vesuius at the Shrine of Mehrunes Dagon you will receive the Daedric artifact Mehrunes' Razor.
Mephala[edit]
Mephala (lore page) |
|||
---|---|---|---|
Race | Khajiit | Gender | Female |
Level | 1 | Class | Warrior |
RefID | N/A | BaseID | 0005BF3D |
Other Information | |||
Health | 50 | Magicka | 50 |
Stamina | 50 | ||
Class Details | CombatWarrior1H | ||
Morality | No Crime | Aggression | Unaggressive |
Mephala is a Daedric Prince who has a presence behind a locked door in Dragonsreach. She is encountered during The Whispering Door, in which she tasks you with unsealing a locked room in Dragonsreach. As a reward for obeying her, you are gifted the Ebony Blade.
Meridia[edit]
Meridia (RefID: 0004E4E0) (lore page) |
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---|---|---|---|
Race | High Elf | Gender | Female |
Level | 1 | Class | Warrior |
RefID | 0004E4E0 | BaseID | 0004E4DF |
Other Information | |||
Health | 50 | Magicka | 50 |
Stamina | 50 | ||
Class Details | CombatWarrior1H | ||
Morality | No Crime | Aggression | Unaggressive |
Essential | Yes | ||
Faction(s) | FavorExcludedFaction; NPCs the Player cannot marry |
Meridia is a Daedric prince. If you happen to find Meridia's Beacon by accident or by asking at Meridia's Shrine, then the quest The Break of Dawn is activated.
Meridia seeks for her Temple to be restored and sends you to defeat Malkoran in Kilkreath Ruins.
Molag Bal[edit]
Molag Bal (RefID: 000A95EC) (lore page) |
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---|---|---|---|
Location | Mehrunes Dagon Voice Cell | ||
Race | Imperial | Gender | Male |
Level | 1 | Class | Rogue |
RefID | 000A95EC | BaseID | 00022F16 |
Other Information | |||
Health | 50 | Magicka | 50 |
Stamina | 50 | ||
Primary Skills | Restoration | ||
Morality | No Crime | Aggression | Unaggressive |
Molag Bal resides in the voice cell of Mehrunes Dagon and acts as a speaker during the quest The House of Horrors.
Planter[edit]
Planter | |||
---|---|---|---|
Added by | Hearthfire | ||
Location | BYOHHouseUtilityCell | ||
Race | Nord | Gender | Male |
Level | 1 | Class | Dremora Class |
RefID | N/A | BaseID | xx008248 |
Other Information | |||
Health | 50 | Magicka | 50 |
Stamina | 50 | ||
Primary Skills | Restoration | ||
Morality | No Crime | Aggression | Unaggressive |
Essential | Yes | ||
Voice Type | MaleEvenToned |
Planter is an NPC added by Hearthfire.
Vaermina[edit]
Vaermina (RefID: 000EA26D) (lore page) |
|||
---|---|---|---|
Location | Do Not Delete - Not A Test Cell | ||
Race | Imperial | Gender | Female |
Level | PC×1 | Class | Warrior |
RefID | 000EA26D | BaseID | 000E16CD |
Other Information | |||
Health | 50+(PC-1)×11.7 | ||
Magicka | 50 | ||
Stamina | 50+(PC-1)×3.3 | ||
Primary Skills | Heavy Armor, One-handed, Archery, Block | ||
Class Details | CombatWarrior1H | ||
Morality | No Crime | Aggression | Unaggressive |
Essential | Yes |
Vaermina is an Imperial warrior placed in the ThievesGuildHoldingCell
. She is used to play Vaermina's lines during Waking Nightmare.
Voice of Boethiah[edit]
Voice of Boethiah | |||
---|---|---|---|
Race | Dark Elf | Gender | Female |
Level | 1 | Class | Warrior |
RefID | N/A | BaseID | 0004D91B |
Other Information | |||
Health | 50 | Magicka | 50 |
Stamina | 50 | ||
Morality | No Crime | Aggression | Unaggressive |
Essential | Yes | ||
Voice Type | Unique |
The Voice of Boethiah is a Dark Elf warrior that isn't placed anywhere, but is used as the speaker for Boethiah's lines in Boethiah's Calling.
Voice of Namira[edit]
Voice of Namira (RefID: 0008798F) |
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---|---|---|---|
Location | Reachcliff Cave | ||
Race | Wood Elf | Gender | Female |
Level | 1 | Class | Nightblade |
RefID | 0008798F | BaseID | 0008797F |
Other Information | |||
Health | 50 | Magicka | 50 |
Stamina | 50 | ||
Primary Skills | Sneak, Archery, Destruction | ||
Morality | Any Crime | Aggression | Aggressive |
Essential | Yes | ||
Voice Type | Unique |
The Voice of Namira is a Wood Elf nightblade who exists in a cell to the east of the dining room in Reachcliff Cave. She can only be seen by using either the Aura Whisper shout or Detect Life spell. Although she can't be killed it is possible to hit her with the Chain Lightning spell if you are pressed against the dining room's eastern wall, thus causing you to be charged with an assault. She wears no clothes, carries no items and cannot otherwise be interacted with.
If you do manage to get to her cell, you can attack her like other NPCs, but not kill her. Doing so will result in a bounty for The Reach. It is possible to reach her via the Whirlwind Sprint exploit at the rightmost sarcophagus on the eastern wall of the dining hall in Reachcliff Cave.
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