Kagouti are related to the alit, guar, and wormmouths. They are large, armored, bipedal reptiles. Their defining features are their large tusks and the crests on their heads. They are territorial, and are known to hunt in packs. The Kagouti is capable of tossing a grown mortal into the air with ease. Kagouti horns and tusks can be used to make a variety of goods. Kagouti Hide is used to make clothing, armor and household goods. It can also be used in alchemy. Powdered kagouti horn is rumored to heighten potency.
The Keepers of the Soul Guard are towering undead servants of the Ideal Masters who reside in the Soul Cairn. Charged with the incarceration of Valerica, they herded imprisoned souls and drain their energy to maintain the barrier in front of the Boneyard.
The Knights of Order are mindless Daedric[nb 1] soldiers resembling crystalline-armored knights. They serve the Daedric Prince of Order, Jyggalag, and make up one part of the Forces of Order, which also includes the Priests of Order and Jyggalag. Their origins and their goals are unknown. They are soulless warriors that kill without hesitation, and it is therefore highly advised to destroy them on sight. They are said to be without "a bit of original thought in their lifeless husks". They are only ever encountered during the Greymarch at the end of every era, during which they are summoned to the Shivering Isles via the Obelisks of Order that dot the landscape of the realm, wreaking havoc in anticipation of Jyggalag's return. The Knights are drawn to Obelisks like "flies to honey", and are summoned by Priests of Order though chanting and rituals.
Knower's Eyes, (also known as Watchful Lights, and Eyes of Mora) are Daedric minions of Hermaeus Mora native to Apocrypha, taking the form of massive, floating green orbs resembling eyes. They possess the ability to captivate those who gaze upon them, diverting the attention of nearby foes and diminishing their combat capabilities. At times, they are observed patrolling landmarks in Apocrypha and firing green beams at intruders. Individuals who have been granted one of the brief yet powerful blessings, referred to as Verses, from Hermaeus Mora himself, can conjure and command the Knower's Eye in combat up to a certain extent. These blessings are direct bestowals from Hermaeus Mora, intended to aid and alter one's exploration within the Endless Archive.
The Eyes of Mora may evoke terror, death, and despair for some, but they also serve as vessels for storing information. Dedicated followers of Mora take care of these floating eyes, tending to them like books on a shelf. These eyes are extracted from the countless orbs that comprise Hermaeus Mora's essence. Each eye, contains a memory personally witnessed by Hermaeus Mora, reserved as a significant recollection. To access one of these stored memories, one must physically enter the eye, which typically requires a key, a pass phrase, or another method of gaining access.
Scholars questioned whether they are sentient beings or mere extensions of Hermaeus Mora. However, they agreed that the presence of consciousness does not always indicate independent will. These entities exhibit controlled movements, resembling observation, and serve as a source of light within Apocrypha.
A kobold is an obscure creature that has been mentioned in a number of derogatory insults. The droppings produced by this creature are noted for their foul odor.
The kollop is a type of bivalve mollusk akin to clams native to Morrowind.:315 They occasionally produce valuable pearls. The cave kollop is a variant found in subterranean underwater grottoes.
- See also: Pearl Oyster
The Kollopi are arboreal rodents that live in the province of Valenwood, mainly in the Graht-oak trees such as Elden Root and Falinesti. They feed off the tender, albeit slim branches of the graht-oak, which is why they are harvested by the local Imga. They are experts in collecting these creatures from the ends of the canopy, using their talented dexterity.
Kotu Gava (or Toku Gava) are large and vicious mosquito-like flying insects found in Black Marsh, Hew's Bane, and Summerset, whose bite is known to be very unpleasant. Kotu Gava Broodmothers are female Kotu Gava who produce a large amount of spawn.
Kwama foragers are a caste of kwama that hunt for prey and scout the surface and natural underground passages, searching for suitable locations for new colonies. Foragers are aggressive, but not very dangerous.
Kwama queens are the largest of the kwama, which produces all of the nest's eggs. They are usually too large to move and their needs are attended to by workers. They are not aggressive unless provoked.
Kwama warriors are a caste of kwama that defend their colony's tunnels with poisonous or shock attacks. They don't attack miners because they are used to their odor, but will assault outsiders without hesitation.
Kwama workers are the primary source of labor in a kwama colony, digging tunnels and attending to the Queen and eggs. They are not aggressive unless provoked. They are capable of poisoning their opponents.
- Morrowind Fauna, Part One — Holia Asellio
- Ceremonial Drinking Horn, Kagouti Tusk Drinking Cups and Kagouti Drinking Horn item descriptions in ESO
- Dialogue from Morrowind when asking certain npcs about Kagouti Hide
- Usage in Morrowind
- Doubts-the-Moon's dialogue during Unwelcome Guests
- Inn Quest Dialogue in Arena
- Kollops in Morrowind
- The Elder Scrolls IV: Oblivion Official Game Guide — Peter Olafson
- Gilded Toku Gava Ink Pen treasure description in ESO
- Prince Hew and the Three-Legged Race — Petty-Vizier Hafzifeh al-Yath
- Thieves Guild DLC in-game description
- Kotu Gava in ESO
- Overheard Dialogue in ESO
- Kotu Gava Broodmothers in ESO
- Miner dialogue from Morrowind