Related to the alit and guar, the kagouti is a large, armored bipedal reptile. Their defining features are their large tusks and the crests on their heads. They are territorial, and are known to hunt in packs. The Kagouti is capable of tossing a grown mortal into the air with ease. Kagouti horns and tusks can be used to make a variety of goods. Kagouti Hide is used to make clothing, armor and household goods. It can also be used in alchemy. Powdered kagouti horn is rumored to heighten potency.
The Boneyard Keepers are towering servants of the Ideal Masters who reside in the Soul Cairn. Charged with the incarceration of Valerica, they herd imprisoned souls and drain their energy to maintain the barrier in front of the Boneyard.
Knight of Order
The Knights of Order are mindless Daedric soldiers, resembling crystalline armored knights. They are Jyggalag's Army and can be encountered during the Greymarches on the Shivering Isles, spawning from the Obelisks of Order and destroying the realm.
The kollop is a type of mollusk native to Morrowind. They occasionally produce valuable pearls. The cave kollop is a variant found in subterranean underwater grottoes.
Kraken barnacles were grown in the Sump of Umbriel for food.
Kwama Foragers scout land and caves, searching for prey as well as suitable locations for new colonies. Though aggressive, the Forager is not particularly dangerous.
Scribs, also known as squibs, are the larval form of the Kwama. They are not very aggressive, but can paralyze attackers. See also: Scrib.
Aggressive Kwama which protect the nest from invaders. Can poison its opponents.
The primary source of labor in a Kwama colony, digging tunnels and attending to the Queen and eggs. It is not aggressive unless provoked. Can poison its opponents.