Lore:First Era Wars
- 1 Skyrim Conquests
- 2 Alessian Slave Rebellion
- 3 The War of Succession
- 4 Anequine Conquests
- 5 The War of the Crag
- 6 The War of the First Council
- 7 The War of the Singers
- 8 The War of Righteousness
- 9 First Akaviri Invasion
- 10 The Blackwater War
- 11 The Four-Score War
- 12 The War of the Uvichil
- 13 Notes
- 14 References
King Vrage the Gifted began the aggressive expansion now known as the Skyrim Conquests, which would culminate in the First Empire of the Nords. Within a span of fifty years, the descendants of Ysgramor ruled all of northern Tamriel, including most of present-day High Rock and the whole of Morrowind.
Alessian Slave Rebellion
Under the leadership of the Slave-Queen Alessia, the enslaved proto-Cyrodiils rebelled against their Ayleid overlords. The legendary nomad-warrior Pelinal Whitestrake dealt the final blow when he killed Umaril the Unfeathered in White-Gold Tower. However, Pelinal died along with the Ayleid king, cut into eighths in mockery of the Divines by the Ayleids, who were obsessed with this number.
The victory, while extremely beneficial to the proto-Cyrodiils, signaled the slow decline of the Ayleid race's power, which would end around 1E 500, after the Late Ayleid Period.
The War of Succession
After King Borgas of Skyrim was killed by the Wild Hunt in 1E 369, a civil war was sparked. Imperial scholars blamed the arbiters of the succession, the Moot, for not choosing Jarl Hanse of Winterhold, who they considered the obvious choice.
The war was disastrous for Skyrim; it lost its possessions in the provinces of High Rock, Morrowind and Cyrodiil, and cities such as Windhelm were sacked. In 1E 420, the Pact of Chieftains brought an end to the conflict, and Olaf One-Eye was named High King.
A series of military expansions conducted by Darloc Brae, the Golden Beast of Anequina. The period is perceived as glorious by the Khajiit, with the loot from the Conquests used to advance the greatest of the Golden Beast's architectural projects. At the height of the Anequine Conquests the borders of his realm went as far as the Strid River in the west, with Khaj Rawlith being the westernmost point, to the Larsius River in the east, encompassing all lands between Arenthia and Rimmen.
The War of the Crag
After the Snow Elves were defeated by the Nords during the Late Merethic Era and driven from Skyrim, they sought refuge with the Dwemer in the caverns of Blackreach. The Dwemer agreed to help, but only if the Snow Elves would eat a toxic fungus which rendered them permanently blind. They betrayed the Snow Elves and forced them to serve as slaves. Generations later, the Falmer rebelled against their Dwemer masters, beginning a long and bitter conflict that raged completely unbeknownst to the Nords living on the surface above. After decades of bloodshed, the war ended with the abrupt disappearance of the entire Dwemer race. The newly free Falmer spread throughout Blackreach and other Dwemer ruins, and eventually began mounting raids to the surface.
The War of the First Council
Also called the War of the Red Mountain. The secular Dwemer waged war against the Chimer Great Houses, as well as the nomadic Ashlanders of Vvardenfell, who had united under General Indoril Nerevar. The Nords of Skyrim under High King Wulfharth also entered the fray, seeking to reclaim Morrowind amidst the chaos and restore the First Empire of the Nords. In the aftermath of the final clash, known as the Battle of Red Mountain, the Dwemer had mysteriously disappeared, Nerevar was dead, House Dagoth was dissolved and assimilated into the other Houses, and a new religion was born revering the living gods of the Tribunal and later cursing Voryn Dagoth, the former High Councilor of House Dagoth, as the devil incarnate.
The war is said to have coincided with the Sun's Death of 1E 668, a cataclysmic eruption of Red Mountain that devastated Morrowind, tainted the skies with ash, and blotted out the sun for a year. Other sources claim the war occurred in or around 1E 700.
The War of the Singers
Upon rising to power in the chaotic aftermath of Randic Torn's death, Emperor Hira attempted to wrestle control of the empire from the people by exterminating the sword-singers. The Singers were few in number and unprepared to join together into an army that could defend their homes and lives. Hira moved swiftly against those Singers who were visibly a part of empire's society. This included Divad Hunding, whose music and fame were so widespread that Hira sent one hundred of his personal guards to arrest him. They successfully captured him at his home, but one of the guards cruelly struck his elderly mother, killing her. In that instant, the spirit of the Way awoke in Divad, and he turned his own chains into weapons, slaying four guards and escaping.
Divad became a prominent figure in the resistance against Hira, rumored to appear everywhere the emperor's plans went awry. He later approached his father, Frandar Hunding, who had retreated to Mount Hattu many years prior to writing down his years of accumulated wisdom, strategy, and the way of the Shehai. Ultimately, Divad convinced his reluctant father to him to lead the war against the emperor. When the Singers discovered that Hira was forming his army to invade High Desert, they fled from their camps to the foot of Hattu where Hunding and Divad emerged ready to lead them. The remnants formed into the Army of the Circle, and began to learn "Hunding's Way", his strategies, and tactics.
Hunding devised a plan of seven battles, leading the armies of Hira further and further into the wilderness to the foot of Mount Hattu, where the final battle could be fought. Hunding called his plan the "Hammer and the Anvil." With each battle Hunding's Singers would further learn his strategies and tactics, grow strong in the use of the Shehai, and be ready to defeat their opponents in the seventh battle. Hunding's plan worked and the six first battles were waged, each neither victory or defeat, each leading to the next. Outnumbering the Singers thirty to one, Hira and his army maneuvered to the base of Mount Hattu, where the hammer blow was delivered. The battle was bloody, but the Singers were victorious. Less than twenty thousand singers survived, but Hira's army was decimated after losing over three hundred thousand. Unappreciated among the citizenry and no longer welcome, Frandar and his army left for the port city of Arch in the province of Seawind. There they boarded a flotilla of ships and began their great migration to Hammerfell.
The War of Righteousness
The War of Righteousness was a decade-long conflict that led to the dissolution of the Alessian Order and with it the Alessian Empire. The main cause of the conflict is believed to have been internal strife within the Order itself, brought about by the unsustainable expansion of the priesthood. Several of the Empire's territories took the opportunity to distance themselves from the Order or break away entirely. When Western Cyrodiil isolated itself and established an autonomous government, the Colovian Estates, the simmering tension among the Order erupted into open warfare.
While there is no information about how or by whom the war was fought, there are some details about the destruction it caused. Reportedly, half of the contemporary population of the Iliac Bay was wiped out in the violence, and the Alessian Order's great monastic complex at Lake Canulus was razed.
First Akaviri Invasion
In the first major interaction between Akavir and Tamriel, a large Tsaesci armada landed on the northern coast and marched through Morrowind and Skyrim to the Jerall Mountains, defeating all in their path. However, by landing in Morrowind, the invaders had arisen the anger of Vivec, who allied with the Trident-Kings of the Dreugh to attack from behind, cutting off the Akaviri supply lines and their route to the sea. They were brought to a halt by lack of supplies and set up headquarters at the defensible Pale Pass, where they were met by the forces of a united Cyrodiil under the command of Reman.
Reman's army had only begun to advance into the mountains when the entire Akaviri force abruptly surrendered, kneeling before him and saying they had found what they came to Tamriel to seek. Reman integrated many of the Tsaesci veterans into his own armies, and his personal service, and used them to great effect in his subsequent campaigns which resulted in the Second Empire.
The Blackwater War
A military expansion ordered by Reman II, which seized the northern and eastern marches of Argonia, resulting in the formation of the Imperial Province of Black Marsh. While the Imperial forces won several decisive battles in the early stages, their progress quickly stagnated due to the brutal terrain, endless raids, disease, and mysterious disappearances. After several failed campaigns, each employing wildly differing tactics, the conflict declined into a protracted and complex guerrilla war with no clear victor in sight. Ultimately, tribal infighting on the part of the Argonians finally brought the war to a close. Rather than an official armistice, the war simply ended when the Argonians abruptly buried their weapons and went back to their day-to-day lives.
- Battle of Argonia, 1E 2811. A one-sided affair with Argonians suffering significant casualties. The survivors retreated to Helstrom, the impenetrable center of the Province.
- Xi-tsei Massacre, Last Seed 14, 1E 2820. The remnants of General Bucco's fourth legion were annihilated by a massive Argonian war party at the foot of an ancient Argonian pyramid.
- Great Burn, Rain's Hand, 1E 2828. In an attempt to neutralize the inhospitable terrain, Elissia Mallicius ordered a unit of sappers to set fire to a peat bog outside of Stormhold. Unbeknownst to the Legion, the fire spread through a vast underground network and within months the entire province was ablaze. Hundreds of species of unique flora and fauna were rendered extinct and entire tribes of Argonians were lost. The Legion suffered significant casualties, this marked the end of their second campaign.
The Four-Score War
The Four-Score War took place between 1E 2840 - 1E 2920 and was centered around the border regions of Morrowind, with the armies of the Reman Dynasty facing the Tribunal-led forces of the Dunmer. The war was initiated by Reman II after he had successfully taken over Black Marsh. Reman II died fighting the Dunmer in 1E 2843 and the war was continued by his successors Brazollus Dor and Reman III.
The war ended when Akaviri Potentate Versidue-Shaie signed the Cervant Truce with Vivec. As a result, Morrowind remained the only Tamrielic nation independent of the Second Empire until its collapse in 2E 430.
The War of the Uvichil
- The book The Falmer: A Study states that conflict between the warring sides lasted for decades and ended with the disappearance of the Dwarves. Since they vanished around 1E 700, it is safe to assume that the rebellion began sometime in the seventh century of the First Era.
- Frontier, Conquest — University of Gwylim Press, 3E 344
- The Last King of the Ayleids — Herminia Cinna
- The Adabal-a — Morihaus
- A History of Daggerfall — Odiva Gallwood
- Pocket Guide to the Empire, 1st Edition: Skyrim — Imperial Geographical Society, 2E 864
- Rislav The Righteous — Sinjin
- Loading screens in ESO
- Fall of the Snow Prince — Lokheim
- The Falmer: A Study — Ursa Uthrax
- Dwemer Inquiries Vol I — Thelwe Ghelein, Scholar
- The War of the First Council — Agrippa Fundilius
- Five Songs of King Wulfharth
- The Nirnoot Missive — Sinderion
- Pocket Guide to the Empire, 1st Edition: Morrowind — Imperial Geographical Society, 2E 864
- Cleansing of the Fane
- The Song of Pelinal, v 7
- Pocket Guide to the Empire, 1st Edition: Cyrodiil — Imperial Geographical Society, 2E 864
- The War of Betony — Vulper Newgate
- Pocket Guide to the Empire, 3rd Edition: Other Lands — Imperial Geographical Society, 3E 432
- Legacy of the Dragonguard — Kiasa-Veda, the Chronicler of Blades
- Countess Narina Carvain's dialogue in Oblivion
- The Book of the Dragonborn — Prior Emelene Madrine
- The Blackwater War — Valenca Arvina, Historian-in-Residence at Gwylim University
- Pocket Guide to the Empire, 3rd Edition: The War with the Trees: Argonia and the Black Marsh — Imperial Geographical Society, 3E 432
- Pocket Guide to the Empire, 3rd Edition: The Blessed Isle: Alinor and the Summersets — Imperial Geographical Society, 3E 432