General:People
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< General(Redirected from General:Developers)
The following articles pertain to the people important to The Elder Scrolls, whether involved in its creation or just cemented in its culture.
Contents
- 1 Employees
- 1.1 ZeniMax Media Inc
- 1.2 Bethesda Softworks LLC
- 1.3 Bethesda Softworks (pre-Bethesda Game Studios)
- 1.4 Bethesda Game Studios
- 1.5 Bethesda Game Studios - Montreal
- 1.6 Zenimax Online Studios
- 1.7 Vir2L Studios
- 1.8 Dire Wolf Digital & Sparkypants Studios
- 1.9 Modiphius Entertainment
- 1.10 Chip Theory Games
- 1.11 Contractors
- 1.12 Composers
- 1.13 Actors
- 2 Other
- 3 Teams
Employees[edit]
ZeniMax Media Inc[edit]
- Douglas Frederick — Senior Vice President of ZeniMax Media
- James Altman — Director of Publishing Operations
- Michael Wagner — Senior Marketing Art Director
- Todd Vaughn — Senior Vice President of Product Development
- Vlatko Andonov — Senior Vice President of Strategic Planning
Alumni[edit]
- Christopher Weaver — Company President
- Robert Altman — Company President
- Jerry Bruckheimer — Board Member
- Ernest Del — Board Member & Senior Advisor
- Michael Dominguez — Board Member
- Leslie Moonves — Board Member
- Cal Ripken Jr. — Board Member
- Harry E. Sloan — Board Member
- Robert Trump — Board Member
Bethesda Softworks LLC[edit]
- Andrew Griffiths — Community Content Manager
- Christian Van Hoose — Community Managers
- Jess Clark — Community Managers
- Todd Howard — Executive Producer
Alumni[edit]
- Matt Grandstaff — Community Manager
- Pete Hines — Vice President of Marketing
Bethesda Softworks (pre-Bethesda Game Studios)[edit]
- Ashley Cheng — Marketing
- Bruce Nesmith — Director of Design
- Chandana Ekanayake — Artist
- Daniel Greenberg — Writer Designer
- Don Nalezyty — Art Producer
- Foroozan Soltani — Programmer
- Gary Noonan — Character Animator
- Hal Bouma — Programmer
- Hoang Nguyen — 2D Artist
- Hugh Riley — 3D/2D Artist
- Istvan Pely — 3D/2D Artist
- Jeff Perryman — 3D/2D Artist
- Julian Lefay — Series Director
- Juan Sanchez — Character Animator
- Ken Mayfield — Art Director
- Ken Rolston — Lead Designer
- Kurt Kuhlmann — Lead Designer
- Louise Sandoval — 2D Artist
- Mark Jackson — 2D Artist
- Mark Jones — 3D/2D Artist
- Michael Kirkbride — 3D/2D Artist and Writer
- Pete Hines — Marketing
- Richard Guy — 2D Artist and Writer
- Robert Stoll — Writer Designer
- Shaun Mitchell — Lead Artist
- Ted Peterson — Lead Designer
- Todd Howard — Designer/Producer
- Vijay Lakshman — Lead Designer/Producer
Bethesda Game Studios[edit]
- Alan Nanes — Director of Design
- Angela Browder — Studio Director
- Ashley Cheng — Studio Managing Director
- Brian Chapin — Writer Designer
- Corrie Treadway — Writer Designer
- Christiane Meister — Character Artist
- Craig Lafferty — Lead Producer
- Craig Walton — Lead Programmer
- Emil Pagliarulo — Director of Design
- Gary Noonan — Character Animator
- Ilya Nazarov — Concept Artist
- Istvan Pely — Art Director
- Jeff Browne — Lead Level Designer
- Jon Paul Duvall — Writer Designer
- Kris Takahashi — Writer Designer
- Liam Collins — Writer Designer
- Mandi Parker — Systems Designer
- Marie Jasmin — UI/UX Designer
- Mark Lambert — Audio Director
- Matt Carofano — Art Director
- Matt Daniels — Writer Designer
- Megan Sawyer — Senior Flora Witch
- Mike Lipari — Systems Programming
- Natalia Smirnova — Interface Artist
- Phil Speer — Writer Designer
- Steve Cornett — Level Designer
- Steve Meister — Lead Programmer
- Ray Lederer — Concept Artist
- Todd Howard — Series Director
Alumni[edit]
- Adam Adamowicz — Concept Artist
- Andrew Rai — Artist
- Bill Burcham — Programmer
- Bruce Nesmith — Director of Design
- Daryl Brigner — Level Designer
- Dee Langlois — Level Designer
- Douglas Goodall — Writer Designer
- Erik Caponi — Writer Designer
- Fred Zeleny — Writer Designer
- Gavin Carter — Producer
- Hope Adams — World Art
- Jeff Gardiner — Lead Producer
- Joel Burgess — Lead Level Designer
- Jonah Lobe — 3D Artist
- Juan Sanchez — Character Animator
- Justin Schram — Level Designer
- Ken Rolston — Lead Designer
- Kurt Kuhlmann — Lead Designer
- Lindsay Muller — Graphic Designer
- Mark Bullock — World Art
- Mark Jones — 3D/2D Artist
- Mark Nelson — Writer Designer
- Michael Kirkbride — Additional Writer
- Nate Ellis — Writer Designer
- Noah Berry — Lead Environment Art
- Ryan Jenkins — Level Designer
- Shane Liesegang — Writer Designer
- Ted Peterson — Additional Writer
- Todd Broadwater — World Art
- Tohan Kim — 3D/2D Artist
- Will Shen — Lead Quest Designer
Bethesda Game Studios - Montreal[edit]
- Alan Nanes — Additional Writing (support work from BGS)
- Brian Chapin — Additional Writing (support work from BGS)
- Cameron Lamprecht — Additional Level Design
- Corentin Chevanne — Art Director
- Craig Lafferty — Director of Mobile Games
- Elie Charest — Designer
- Emil Pagilauro — Additional Writing (support work from BGS)
- Emmanuelle Hardy-Senecal — Designer
- Frederic Richard — Level Design
- Gabriel Beaudoin — Designer
- Gabriel Lefebvre — Lead Designer
- Grant Hillier — Additional Concept Art
- Guillaume Bonnet — Concept Art
- Jeong Shin — Additional Concept Art
- Jonathon Cournoyer — Lead Designer
- Kurt Kuhlmann — Additional Writing (support work from BGS)
- Lucas Hardi — Additional Concept Art
- Maria Schepochkina — Concept Art
- Matthew Carofano — Art Director (support work from BGS)
- Maxime Ciccotti — Additional Level Design
- Shaun DeSousa — Level Design
- Shawn Lopicollo — Designer
- Simon Prefontaine — Designer
- TG Yap — Designer
- Veronique Bruneau — Lead Producer
Zenimax Online Studios[edit]
- Aaron Zhou — Concept Artist
- Alex Covert — Content Designer
- Allen Warner — Writer Designer
- Andrew Siañez-De La O — Writer Designer
- Anthony Oliver — Content Designer
- Ashley Zumstein — Content Designer
- Audrey Scharrer — Concept Artist
- Becky Ichnoski — Senior Voiceover Supervisor
- Bill Slavicsek — Lead Writer
- Billy Eichner — Content Designer
- Brad Derrick — Audio Director
- Brad Hoppenstein — Content Designer
- Brad Morton — Content Designer
- Brandon Rush — Content Designer
- Brandon Van Haren — Content Designer
- Brian Wheeler — Lead Combat Designer
- Bryan Korab — Content Designer
- Christina Cornett — Concept Artist
- CJ Grebb — Project Art Director
- Dan Brennan — Content Designer
- Ed Stark — Zone Lead
- Edwin Guerrero — Content Designer
- Emerson Huang — Lead Concept Artist
- Emily Vescovi — Content Designer
- Eric Bakutis — Zone Lead
- German Davila — Content Designer
- Gina Bruno — Community Manager
- Greg Roth — Zone Lead
- Helena Wachhaus — Writer Designer
- James Audet — Content Designer
- Janet Priblo — Content Designer
- Jared Carr — Studio Art Director
- Jason Barnes — Zone Lead
- Jeff Grubb — Senior Writer Designer
- Jesse Smith — Content Designer
- Jessica Folsom — Community Manager
- Jordan Sarnovsky — Content Designer
- Joseph Watmough — Principal Concept Artist
- Julianna Comstock — Writer Designer
- Kitty Hughes — Level Designer
- Lauren Kaiser — Content Designer
- Leamon Tuttle — Lead Loremaster
- Lucas Slominski — Concept Artist
- Lucas Slominski — Concept Artist
- Matt Firor — Studio Director
- Matthew Sherman — Content Designer
- Michael Lacek — Concept Artist
- Michael Zenke — Lead Loremaster
- Michelle Graves — Content Designer
- Mike Finnigan — Lead Encounter Designer
- Mike Kern — Content Designer
- Mike May — Senior Concept Artist
- Miranda Horner — Senior Writer Designer
- Patrick Coursey — Senior Writer Designer
- Patryk Olejniczak — Concept Artist
- Rich Lambert — Game Director
- Richard Baker — Senior Writer Designer
- Rory Fitz-Gerald — Content Designer
- Russell Allen — Content Designer
- Sean Wicks — Content Designer
- Shane Slama — Content Designer
- Stephanie Newland — Content Designer
- Viktoria Feher — Content Designer
Alumni[edit]
- Allison Berryman — Web Content Writer
- Andrew Boyd — Creative Director
- Andrew Young — Content Designer
- Anna Murchison — Zone Lead
- Benjamin Phongluangtham — Senior Content Designer
- Blake Rebouche — Content Designer
- Brandon Liao — Concept Artist
- Brian Motisko — Systems Designer
- Chris Balser — Content Designer
- Chris Casiano — Content Designer
- Chris Cowger — Content Designer
- Corey Loving — Concept Artist
- Corrie Treadway — Content Designer (transferred to BGS)
- Dan Dunham — Technical Director
- Daniel Greenberg — Design Consultant
- David Ford — Zone Lead
- Eric Wrobel — Lead Combat Designer
- Frewin Hu — Concept Artist
- George Ziets — Lead Writer
- Gregory Wickham — Content Designer
- Hans Larsen — Content Designer
- Ian Lemke — Content Designer
- Ian McNicol — Content Designer
- James Owen Lowe — Lead Encounter Designer
- Jared Beaulieu — Content Designer
- Jason Bolte — Content Designer
- Jay Hartman — Content Designer
- Jeff Lininger — Content Designer
- Jeremy Fenske — Concept Artist
- Jessica Daniels — Content Designer (transferred to BGS)
- Jim Alary — Art Director
- Joe Blackburn — Content Designer
- Jonathan To — Writer Designer
- Joseph Mason — Content Designer
- Lawrence Schick — Lead Loremaster
- Mandi Parker — Content Designer (transferred to BGS)
- Maria Aliprando — Systems Designer
- Mathew Weathers — Lead Artist
- Mike Breault — Writer Designer
- Mike Rea — Producer
- MJ Parker — Content Designer (transferred to BGS)
- Nick Konkle — Lead Systems Designer
- Owen Leach — Content Designer
- Paul Molina — Content Designer
- Paul Sage — Creative Director
- Randy Begel — Senior Writer
- Rebecca Harwick — Writer Designer
- Rich Barham — Director of Customer Support
- Rob Chestney — Writer Designer
- Robbie Stevens — Content Designer
- Sam Johnson — Lead Designer
- Scott Nixon — Zone Lead
- Stephen Mabee — Concept Artist
- Steve Escalante — Marketing Director
- Steve Kocher — Content Designer
- Steve Shi — Concept Artist
- Steven Zapata — Concept Artist
- Sydney Phoenix Wolfram — Content Designer
- Taylor Cyr — Writer Designer
- Taylor Fischer — Concept Artist
- Thomas Murphy — Content Designer
- Tim McCracken — Content Designer
- Todd Keister — Producer
- Tori Schafer — Writer Designer
- Tracy Seamster — Writer Designer
- Wade-Hahn Chan — Content Designer
- William Erdman — Content Designer
- Wynne McLaughlin — Lead Writer
- Yvonne Bridges — Producer
- Zach Bush — Writer Designer
- Zeb Cook — Zone Lead
Vir2L Studios[edit]
Dire Wolf Digital & Sparkypants Studios[edit]
- Duncan Smith — Assistant Illustrator
- Emerson Huang — Senior Concept Artist (support work from ZOS)
- Iain McCaig — Campaign Story Director / Lead Artist
- Jared Carr — Art Director (support work from ZOS)
- Jason Felix — Senior Illustrator
- Jose Julian London Callé — Illustrator
- Josh Utter-Leyton — Game Designer
- Justin Goby Fields — Illustrator
- Lawrence Schick — Lead Loremaster (support work from ZOS)
- Mike Phillips — Assistant Art Director (support work from ZOS)
- Mishi McCaig — Campaign Story Art Director / Illustrator
- Peter O'Sullivan — Assistant Illustrator
- Stephan Martiniere — Senior Illustrator
- Tyler Thull — Illustrator
- Wynne McLaughlin — Lead Writer (support work from ZOS)
- Yuriy Chemezov — Illustrator
Modiphius Entertainment[edit]
- Gavin Dady — Product Line Development
- Javier Angeriz-Caburrasi — Narrative Development and Writing
- Juan Echenique — Narrative Development and Writing
- Stefano Guerriero — Narrative Development and Writing
Chip Theory Games[edit]
- Anthony LeTourneau — Illustration
- Chris Beck — Illustration
- Federico Pompili — Illustration
- Ryan Howard — Creative Writing
- Salem Scott — Creative Writing
- Yoann Boissonnet — Illustration