Skyrim:Fortified Combat Healing
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Fortified Combat Healing | |
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School | Restoration |
Type | Restorative |
Enchanting | |
ID | FExxx802 |
Base Cost | 5 |
Availability (Click on any item for details) |
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ChrysamereCC |
Enchanting description: Slow health regen during combat.
Fortified Combat Healing (not to be confused with fortify healing) increases the rate at which the target regenerates health while in combat.
Enchanting[edit]
The only item that uses this enchantment is Chrysamere, added by the eponymous Chrysamere CreationCC.
As it cannot be disenchanted, this effect is unavailable for enchanting.
Effect[edit]
See the Health attribute page for a basic overview of health regeneration both in combat and out of combat works.
- The default combat multiplier for health regeneration is 0.7, which reduces passive health gains to 70% of out-of-combat values.
- Chrysamere increases this value by 1.0, bringing the total to 1.7. This means that while in combat, health regenerates at 170% of its out-of-combat rate, actually increasing your health regeneration significantly while fighting.
Example[edit]
A character with 500 health and no other effects would by default regenerate:
500 * 0.7% = 3.5 health
while not in combat.500 * 0.7% * 0.7 = 2.45 health
while in combat.
By wielding Chrysamere this would change to:
500 * 0.7% * 1.7 = 5.95 health
while in combat.
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