Creation Club

Skyrim:Fortified Combat Healing

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SR-icon-spell-Heal.png Fortified Combat Healing
School Restoration
Type Restorative
Enchanting
ID FExxx802
Base Cost 5
Availability
(Click on any item for details)
ChrysamereCC

Enchanting description: Slow health regen during combat.

Fortified Combat Healing (not to be confused with fortify healing) increases the rate at which the target regenerates health while in combat.

Enchanting[edit]

The only item that uses this enchantment is Chrysamere, added by the eponymous Chrysamere CreationCC.

As it cannot be disenchanted, this effect is unavailable for enchanting.

Effect[edit]

See the Health attribute page for a basic overview of health regeneration both in combat and out of combat works.

  • The default combat multiplier for health regeneration is 0.7, which reduces passive health gains to 70% of out-of-combat values.
  • Chrysamere increases this value by 1.0, bringing the total to 1.7. This means that while in combat, health regenerates at 170% of its out-of-combat rate, actually increasing your health regeneration significantly while fighting.

Example[edit]

A character with 500 health and no other effects would by default regenerate:

  • 500 * 0.7% = 3.5 health while not in combat.
  • 500 * 0.7% * 0.7 = 2.45 health while in combat.

By wielding Chrysamere this would change to:

  • 500 * 0.7% * 1.7 = 5.95 health while in combat.