Successful Cast: +1.0
"Illusion affects the perception and mind of living subjects."
The effects of the College of Illusion spells alter the perceptions and thoughts of living beings. Illusion effects include blindness, illumination, paralysis, silence, calmness, enragement, charm, distract, camouflage, and invisibility.
See illusion spells to find vendors for this school.
The following races receive bonuses to their Illusion skill:
The following classes have Illusion as a Major skill:
The following classes have Illusion as a Minor skill:
If a new character's Illusion skill × 2 + Willpower / 5 + Luck / 10 is at least the listed value, they can receive the following two starting spells:
- 65: Chameleon (Chameleon 10 pts for 30 secs on Self, Cost: 15)
- 65: Sanctuary (Sanctuary 10 pts for 30 secs on Self, Cost: 15)
Other Illusion spells are listed here.
The following factions include Illusion as one of their favored skills:
To train yourself, create a custom spell with a casting cost of 1. You will be able to cast it many times until your magicka runs dry.
The following books will increase your Illusion skill:
The school of Illusion includes the following effects:
- Demoralize Humanoid appears to have been intended as an Illusion spell, but it is actually a Mysticism spell.
- This bug is fixed by version 1.6.1820 of the Morrowind Code Patch.