Daggerfall:Destruction

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The School of Destruction is one of the six avenues of magical study. This School is concerned with the purely destructive capabilities of magicka, evident in spells like Fireball and Acidic Field. Buying, creating, and casting a spell devised to harm or destroy a target is less expensive for mages skilled in this path.

Destruction's governing attribute is Willpower. The skill is checked whenever you cast a spell from the Destruction School of Magic.

Description[edit]

"Destruction refers to the School of Destruction, one of the six formal avenues of magical study. Destruction spells are those with a primary purpose of causing damage to a target, such as Fireball or Acidic Field."

Classes[edit]

The following classes have Destruction as a skill:

Factions[edit]

The following factions have Destruction as a required skill:

Training[edit]

Destruction training is offered by the following factions:

Destruction Spells[edit]

Spell Range Magnitude Chance of success (%) Duration (in-game minutes) Spell Effect
Acidic Field Area around Caster
does not exist in the game
Damage Health using Elemental Poison
Energy Leech On Touch (1-10) + 5/per level - 1 + 1/per level Transfer Fatigue to caster
Fire Storm Area around Caster (1-20) + (1-5)/per level - - Damage Health using Elemental Fire
Fireball Area at Range 1 + (1-7)/per level - - Damage Health using Elemental Fire
Force Bolt Target at Range (1-30) + (1-10)/per level 10 + 5/per level (for Paralyze) 1 + 1/per level Damage Health using Elemental Shock and Paralyze
Frostbite On Touch (1-9) + (1-3)/per two levels - 1 + 1/per level Damage Health using Elemental Frost
God's Fire Target at Range (1-50) + 10/per level - 1 + 1/per level Damage Health using Elemental Fire
Hand of Decay On Touch - 10 + 3/per level - Disintegrate (target is killed instantly)
Hand of Sleep On Touch (1-15) + (1-5)/per level - 5 + 2/per level Continuous Damage to Fatigue
Ice Bolt Target at Range (1-35) + (1-5)/per level - - Damage Health using Elemental Frost
Ice Storm Area at Range (1-30) + (1-5)/per level - - Damage Health using Elemental Frost
Lightning Target at Range (1-25) + (1-5)/per level - 1 + 1/per level Damage Health using Elemental Shock
Magicka Leech On Touch (1-15) + (1-5)/per level - 5 + 2/per level Continuous Damage to Spell Points
Notorgo's Curse
does not exist in the game
Lowers Speed of target
Shock On Touch (1-20) + (1-4)/per level - 1 + 1/per level Damage Health using Elemental Shock
Sleep Target at Range (1-15) + (1-5)/per level - 5 + 2/per level Continuous Damage to Fatigue
Spell Drain On Touch (1-50) + (1-5)/per level - 1 + 1/per level Damage to Spell Points
Sphere of Negation Target at Range - 10 + 2/per level - Disintegrate (target is killed instantly)
Strength Leech On Touch (1-9) + 1/per level - 5 + 1/per level Drain target's Strength
Toxic Cloud Area around Caster (1-25) + (1-5)/per level - 1 + 1/per level Damage Health using Elemental Poison
Vampiric Touch On Touch (1-15) + (1-5)/per level - 5 + 2/per level Transfer Health to caster
Wildfire Area at Range (1-15) + (1-5)/per level - 1 + 3/per level Continuous Damage Health using Elemental Fire
Wizard's Fire Target at Range (1-15) + (1-4)/per level - - Damage Health using Elemental Fire