Unflinching Rage increases your Max Health and causes you to be healed when dealing damage.
- Prior to Update 11, this skill was named "Robust", and had no effect on healing received. It was renamed Unflinching, had its Health Recovery reduced, and added Healing Received.
- In Update 21 the skill was renamed Unflinching Rage. It was changed to grant Max Health, the Healing Received was removed, and a heal was added that procs from weapon attacks.
- In Update 29, the heal was changed to proc from dealing damage, rather than requiring a weapon attack. The heal amount was increased, but it can no longer Critically Strike.