Online:Entropy

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ON-icon-skill-Mages Guild-Entropy.png Entropy
Line Mages Guild
Line Rank 4 Cost 2970 Magicka
Cast Time Instant Duration 10 seconds
Target Enemy
Range 28 meters
Morphs
Morph ON-icon-skill-Mages Guild-Degeneration.png Degeneration
Reduces the cost as the ability ranks up. While active, your Light and Heavy Attacks against the target restore Magicka.
ON-icon-skill-Mages Guild-Structured Entropy.png Structured Entropy
Adds a heal over time when the damage over time is active.
Entropy
Entropy: Bind an enemy with chaotic magic, dealing [15365 / 15535 / 15698 / 15868] Magic Damage over 10 seconds. Excess magic spills out from them, granting you Major Sorcery, increasing your Spell Damage by 20% for 20 seconds.
Degeneration: Cost: [2970 / 2880 / 2790 / 2700] Magicka.
Bind an enemy with chaotic magic, dealing 15868 Magic Damage over 10 seconds. Excess magic spills out from them, granting you Major Sorcery, increasing your Spell Damage by 20% for 20 seconds. While active, your Light and Heavy Attacks against the enemy restore 100 Magicka.
Structured Entropy: Bind an enemy with chaotic magic, dealing 15868 Magic Damage over 10 seconds, and healing you for [1057 / 1068 / 1079 / 1091] every 2 seconds. Excess magic spills out from them, granting you Major Sorcery, increasing your Spell Damage by 20% for 20 seconds.

Entropy deals Magic Damage over time to a single enemy, while also healing you and increasing your Spell Damage. The Degeneration morph adds an additional chance of healing to your regular weapon attacks on the affected target, while Structured Entropy passively increases your Maximum Health while slotted.

Notes[edit]

  • Degeneration's healing chance does require you to attack the same target while the spell is in effect. Attacking another enemy does not work.

Patch Notes[edit]