Online:Circle of Protection

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
ON-icon-skill-Fighters Guild-Circle of Protection.png Circle of Protection
Line Fighters Guild
Line Rank 4 Cost 4590 Stamina
Cast Time Instant Duration 20 seconds
Target Area
Area 5 meters
Morphs
Morph ON-icon-Question Mark.png Turn Evil
Enemies in the initial area upon activation are feared.
ON-icon-skill-Fighters Guild-Ring of Preservation.png Ring of Preservation
The rune now heals allies inside for the duration, but the rune now ends significantly sooner.
A Circle of Protection
Circle of Protection: Duration: [17 / 18 / 19 / 20] seconds.
Brand the earth at your location with a rune of protection for [17 / 18 / 19 / 20] seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing your damage taken by 8% and increasing your Stamina Recovery by 10%.
Turn Evil: Brand the earth at your location with a rune of protection for 20 seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing your damage taken by 8% and increasing your Stamina Recovery by 10%. Upon activation, enemies in the area are feared for [2 / 3 / 4 / 5] seconds.
Ring of Preservation: Duration: 8 seconds.
Brand the earth at your location with a rune of protection for 8 seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing damage taken by 8% and increasing Stamina Recovery by 10%, and are healed for [562 / 567 / 574 / 580] every 0.5 seconds.

Circle of Protection creates a rune that increases the defense and Stamina Recovery of friendly forces standing in it. The Turn Undead morph increases the duration and also causes Undead, Daedra and Werewolves to flee for a short time. Alternatively, the Ring of Preservation morph decreases the Stamina cost of roll dodging for all allies in the ring.

Patch Notes[edit]