User:TheVampKnight/Sandbox Reusable 2
Current subject Craglorn The goal is updating the history section to be very well done, as well as replace all Events of ESO references, here. This is part of the regional overhaul stuff. Craglorn is one of the first ones being expanded upon. The best part about this is changing all these ESO references will also go to changing it on other lore pages as well. As some of the ones are really overflooded with Events of ESO. Its one of the reasons why I decided to sandbox this. So you helping out with this, will end up helping other lore pages that really need it as well.
Craglorn | |
---|---|
Type | Region |
Continent | Tamriel |
Province | Hammerfell |
Appears in | ESO |
Craglorn is a region in northeastern Hammerfell, at the foot of the Dragontail Mountains. It is situated between High Rock, Skyrim and Cyrodiil.[1]
The southern part of the region, called Lower Craglorn, consists mainly of dry wastelands, with some green areas near the bodies of water. A gate in the western mountains connects the region with Bangkorai. The main settlement is Elinhir, a city heavily influenced by the Colovian culture, located in the easternmost part of Lower Craglorn. Elinhir lies very close to the Skyrim town of Falkreath, which is just across the border to the northeast.[1][2] Belkarth is located within the south-central portion of Craglorn.[1]
The northern part of the region is called Upper Craglorn and is part of the Western Reach.[3] Its landscape is rugged, mountainous, and very similar to the Reach, which is just across the mountains to the north. The main city, Dragonstar, lies in the northwest corner of the region. The east part of this region is called the Valley of Scars, while the west is known as Skyreach.[1]
Craglorn was home to many different civilizations in the past. These include Ayleid, Dwemer and Yokudan ruins are common in the region. It was also the last bastion of the Nedes and the remnants of their civilization can be found here. A Nedic Bloodroot Forge can be found near the city of Elinhir.[1]. The Iron Orcs are the oldest remaining civilization in the region. Old Nordic ruins are located in the northernmost mountains of Upper Craglorn.[1]
History[edit]
Merethic to First Era[edit]
In the Merethic Era, the ancestors of the Iron Orcs were a peaceful shamanistic society of primitive stone worshippers lived within Craglorn. These cave-dwelling Orcs would eventually have cultural exchanges with the ancient Nedes of the Deathlands. By the late Merethic, however, the Nedes of the region had mastered basic metallurgy. After a long period of estrangement, war broke out, and the Nedes used their newfound weapons and arms to attack and conquer their Orcish neighbors.[4] It's theorized the eventual decline of the Nede civilization within Hammerfell, came to be when the Yokudans, the Dwemer, and the Ayleids all came to the region, and took the Nedic people as slaves and subjugated them. Another theory states they also had a cultural decline and intermixed with the various races until they were no more. Its unknown which theory holds true but the Nedic people in Craglorn would eventually disappear.[5]
Second Era[edit]
[[File:ON-npc-The Warrior.jpg| In 2E 582, the constellations fell from the skies over Craglorn and assumed mortal form as Celestials. In his plans to remake Nirn, The Serpent sought to raise armies to his cause, and his forces managed to corrupt the Iron Orcs and bring them into the fold. Quickly establishing a cult known as the Scaled Court, the Serpent gained control of the Celestial Mage beneath the city of Elinhir and the Celestial Warrior in the Ruins of Kardala. Under his influence, the Mage took control of an army of atronachs that had been summoned to the region recently to repel Molag Bal's Planemeld, and created the powerful new Air Atronachs and Foundation Stone Atronachs, before being sundered into many aspects scattered throughout Craglorn. The Warrior was forced to summon Emperor Tarish-Zi from the past so that he could raise an undead army of Anka-Ra warriors from the many Yokudan tombs in the region, but not before he summoned his own champion, a contemporary Nedic warrior named Titus Valerius. A great celestial obelisk known as the Mage's Staff also crashed to Tamriel at that time.[1]
The Thief, the only constellation to escape the Serpent, managed to go into hiding by bringing her Apex Stone to Reinhold's Retreat and posing as a mortal named Hara. She would take control of a group known as the Star-Gazers, recruiting scholars and warriors from across Tamriel. Hara sent the Star-Gazers to search for the missing Guardians and prevent more Anka-Ra from being summoned. With the help of Kelmen Locke, the only surviving summoner of the atronach army, the Star-Gazers managed to locate the uncorrupted aspects of the Mage so that they could overpower the Serpent; the restored Mage subsequently fled to the Aetherian Archive in an attempt to escape Time. Meanwhile, Titus Valerius helped the Star-Gazers return Tarish-Zi to his grave. However, the Serpent soon learned of the Thief's location and attempted to corrupt her, but was prevented by Locke, Valerius and the Vestige.[1]
Fourth Era[edit]
The city of Orsinium was rebuilt between the borders of Hammerfell and Skyrim in the early Fourth Era.[6]
Gallery[edit]
See Also[edit]
- For game-specific information, see the ESO article.
References[edit]
- ^ a b c d e f g h Events of ESO
- ^ Marise Aravel's dialogue in Skyrim
- ^ The Elder Scrolls Travels Shadowkey on the vir2l.com website
- ^ Orcs of Tamriel, Volume 3 — Grassius Vilco
- ^ Nedes of the Deathlands — Argus Mender
- ^ Loading screen in Skyrim